Chalice of the Void just wrecks me. Absolutely wrecks me. Luckily, most people aren't playing it during game 1, so I just need to identify the decks likely to use it and preemptively board in Smash to Smithereens. I don't like how tenuous that plan is, especially if I lose game 1. Should I consider upping my curve slightly to reduce the effectiveness of Chalice, and if I do, does this make my game worse against everyone else? I will think on these things. Secondly, I have never used Leyline of Punishment, and should perhaps consider other sideboard options. Third and finally, Fates Reforged features new addition to Shockdom, Wild Slash. I have exactly 4 creatures that could potentially be 4 power if they live long enough and I choose to invest mana in them, but on the other hand, it seems more likely for me to turn on that secondary effect than the one on Burst Lightning, but on the other hand, when would that be useful? I do have a tough time with Master of the Waves, but they just Vapor Snag Figure of Destiny before Wild Slash comes down. For a brief time I was running Galvanic Blast in place of Burst Lightning, but I could never turn on the secondary effect of Blast. I've never used Burst Lightning's secondary either, but 5 mana is more likely than 3 artifacts. Urgh.