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Worldspine Wurm Ramp

Standard Mono-Green

Gidion


Sideboard

Creature (3)

Enchantment (2)


After messing around with this deck for a while, I think i have it almost done. The main idea is to get Worldspine out fast with Garruk. I havnt played it yet either though. I will be using it for my FNM deck later this week. Ill post the results and see if any changes should br made. Let me know what you think!

Update. 4/4/14

Played at my local FNM spot. Heres how it went.

Game 1 1-0 Deck worked perfectly. Worldspine turn 5. Arbor colossus turn 4. His mill deck couldn't do anything. Won that one pretty fast.

Game 2 2-0 Again his mill deck just wasnt fast enough. I got a garruk out and it was game over.

Next opponent

Game 1 2-1 His blue deck had a lot of early removal. It kept my ramp low/nonexistent. He had fliers but no chance for me to defend, easy win for him.

Game 2 3-1 I got a good amount of hexproof this time. I was able to stay ahead and outpace him. He was able to kill some of my arbor colossus' but my Sylvans took his manna out and I won in the end.

Game 3 4-1 Again worked well for me. I got out tons of creatures with my acolytes ramp. It was a easy win.

New opponent.

Easy wins finished 6-1 he had manna problems the entire time.

Final opponent took a draw.

All in all it worked well. Let me know idea for the deck.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

10 - 0 Mythic Rares

13 - 3 Rares

2 - 2 Uncommons

15 - 0 Commons

Cards 60
Avg. CMC 3.85
Tokens Emblem Garruk, Caller of Beasts, Wurm 5/5 G w/ Trample
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