Hi!
Let's talk Rampage.
Here I tried to build something that could get the better of this forgotten mechanic.
So let's break down some of the key points :
Our aim is to have our Rampagers (AErathi Berserker, Wolverine Pack...) to be blocked by as much creature as possible.
For that, we have a number of spells to make all available oponent's defense block one of your creature, like Armed / Dangerous or Roar of Challenge. That will ensure to makes our creatures really big.
If you feel like it, although it's risky, you can play some Varchild's War-Riders. It can help make your creatures even bigger, but beware of oponent's attacking force after a few turns!
When this gets out of control, drop Varchild, Betrayer of Kjeldor. (I had to drop it from the decklist because TappedOut consider it not Legacy-legal).
Then comes the fun!
We start softly with an attached Infiltration Lens to draw as much pair of cards as we want (as this effect triggers for each blocking creature).
But now that our AErathi Berserker is a nice 8/10, we aren't gonna waste those damage on the 3 1/1 blocking it right?
No, we'll rather get him Trample with Primal Rage, or better still, super trample with Predatory Focus.
But another fun thinf to do is to simply wipe oppnent's board with a big fat Impact Resonance. If you manage to get Teeka's Dragon to be blocked by multiple creatures, this can even remove some of the biggest creatures.
The big problem of this deck is its low speed, what could make it faster?
Any Impact Resonance-like effect I missed?