Okay, between the play-testing this weekend at FNM and the SCG Classic in Lansing I got some great ideas about where this deck was headed and what needed to be changed.
Without further ado!
+4 Champion of the Parish, +4 Cartel Aristocrat
-- I actually made these changes before the tournament and I'm glad I did. Between all the beefed up Champion of the Parish's I managed to hit and the ability to sac my own creatures instead of losing them to removal or even to go in for an unblockable swing Cartel Aristocrat was a gem. I sent both Knight of Glory and Knight of Infamy to the sideboard as well as docked them both down to 3. They are more of a side-in based on the deck I'm playing and I'm thinking I will remove them when I get some other cards I'm thinking will fit better (ahem, Fiendslayer Paladin ahem)
No more Green splash! -1 Putrefy, -3 Sunpetal Grove
-- I only hit the Ready once and other times I was wishing I had another Swamp instead of the Sunpetal Grove. Time to leave that behind.
+3 Banisher Priest, +3 Imposing Sovereign
-- This i did at the behest of those who commented below, and it's the right move. Being able to wipe out a big threat with Banisher Priest as well as getting another creature human drop is great. And Imposing Sovereign (2 MB, 1 SB) will be great to keep blockers out of my way early and I can SB in a third against heavy aggro decks.
-3 Intangible Virtue, -1 Mikaeus, the Unhallowed, -1 Precinct Captain, -2 Silverblade Paladin
-- These needed to go because they were either not getting use (Intangible Virtue & Mikaeus, the Unhallowed) or there were better cards for the deck than them (Precinct and Silverblade).
I need to acquire 4 Isolated Chapels and 4 Godless Shrines to round out the mana base, I should be able to trade for them this week as I cracked a foil Mutavault this weekend, which I know everyone is going to want and its value is at $40 right now so it';; grab me at least a solid chunk of the dual lands I need.
As for Fiendslayer Paladin, I want him, I think it will be a great card for this deck in place of Precinct Captain, especially against black or red decks (obviously). I would prbably drop one of the Knights and sideboard the Precinct Captain in case I needed a slightly lower CMC for some reason.
More suggestions are always welcome, I know there is a place for Xathrid Necromancer, it will just take some work to make him click perfectly!