Snakes need wheels, they don’t have feet *Primer*

Commander / EDH Pikobyte

SCORE: 175 | 171 COMMENTS | 22532 VIEWS | IN 62 FOLDERS


RustyMC says... #1

Whoops, here is the link: https://archidekt.com/decks/685437#Xyris,Wheels-_Latest

July 25, 2020 3:09 p.m.

RustyMC says... #2

So after a bunch of games Concordant Crossroads has been spot on. I've put back in triumph of the hordes, and the real winner has been Dack Fayden. I usually get a mana crypt/sol ring and a draw out of him (or snakes). Definitely slows the player who ramped fastest at the beginning of the game (other than me).

July 26, 2020 11:23 p.m.

Pikobyte says... #3

Not the biggest fan of Dack here tbh @RustyMC, but great if it works for you. I already have enough 3 drops I want to play before Xyris hits the field, like phyrexian altar, dryad, animosity, jaces archivist and more (9 in total if I counted right). So dack gets a bit in the way of that and he’s not too big of a use after Xyris. That loot effect isn’t too great for 3 cmc, you can have that cheaper and stealing an artifact doesn’t help my combo turn since I get it tapped and can’t use it right away

July 26, 2020 11:48 p.m.

RustyMC says... #4

Ran it for a few spins today. Dack was fine, but I get your point, he didn't add enough to the overall plan. diplomatic sat in my hand a couple times, and I kinda wished I had another protective piece for 2 that could wait on the board. I may replace it for spellskite but also have Kira as well. As for the next round of cards to test, I'm looking at Jace, Vryn's Prodigy, if only to filter and potentially have another snapcaster in the deck; Spark double for the possibility of two xyris';distant melody for a massive draw to potentially get a necessary piece to win the game; second harvest, cuz more tokens is pretty cool. Did you test any of the cards above? Your analysis thus far has been spot on. I really appreciate your perspective and approach! Cheers.

July 27, 2020 11:34 p.m.

Pikobyte says... #5

Didn’t test any of those cards so far @RustyMC. But I ran Sakashima the Impostor instead of spark double for copying Xyris which fills the same role. Ended up cutting it because I didn’t play it most of the time. My problem with it was that I was mainly testing in 1v1 games with my gf. So I got only 7 mana with each wheel from earthcraft or phyrexian altar etc. if I use 4 of them to copy Xyris I can only go on with my turn if I got a 3 cmc wheel. If I got like a 5 cmc wheel I had to ditch it. I can see it being more useful in 4 player games since you get enough mana to cast everything you want anyways. Didn’t think about that jace, maybe I have to check that. Second harvest is a really edgy card, it’s only good in a short period of your turn. If you draw it early it doesn’t do much, if you draw it a few wheels later you would have won without it anyways. The problem with cards like this is that you can’t keep them in your hand until you need them. I get your point on diplomatic immunity, I’m thinking about switching it for kira too. I didn’t do far because it’s a really hard piece of protection since it can’t be removed as easy as greaves etc, I really like that part

July 28, 2020 12:06 a.m.

Pikobyte says... #7

@RustyMC: got a crossroads now from a friend for a grim monolith. Also switched diplomatic immunity for steely resolve as I can cast it before Xyris and it protects the same way

July 28, 2020 11:45 a.m.

RustyMC says... #8

Pikobyte, that is such a good idea! Totally using steely resolve!

July 28, 2020 3:57 p.m.

Pikobyte says... #9

Just make sure to name leviathan so you can still skullclamp your snakes @RustyMC

July 28, 2020 4 p.m.

RustyMC says... #10

Pikobyte, that's such good tech. Thanks for sharing.

July 29, 2020 9:17 a.m.

RustyMC says... #11

Pikobyte, I finally had a turn 4 win. Took having chrome mox and mana crypt with the right mana to cast Xyris turn two. Then made a ton of tokens on turn three, drawing into impact tremors, wheel effects, and skullclamp. I have been winning between turn 5-6 most of the time (when things go well). I am actually thinking of taking out Seshiro (or another creature) and going with spark double. It's pretty rad. In a recent game I got out impact tremors and xyris by turn 4. Cast spark double turn 5. wheeled and the game was over since I made double the number of tokens. Triumph of the hordes feels like it plays a similar role to seshiro, in that it's a win condition with a buff, and its cheaper than Seshiro. It doesn't sit on the battlefield, which can be an issue, but by being cheaper, its easier to have a counter spell up.

July 30, 2020 11:17 a.m.

Pikobyte says... #12

Both got their pros and cons RustyMC. I like the snake synergy on Seshiro and the fact that it doubles up as a nice card draw in case you don’t win by the turn you start wheeling. The 1 more mana is not that much of an issue with cradle and all the mana this deck can produce. But triumph is fine aswell, overrun would work too

July 30, 2020 11:49 a.m.

Ender666666 says... #13

Had to upvote your deck for such a clever name!

July 31, 2020 11:15 a.m.

Pikobyte says... #14

Thx Ender666666, I hope the deck holds up with it :-)

July 31, 2020 12:09 p.m.

Ender666666 says... #15

It looks pretty sweet :)

A buddy of mine has a Xyris deck too and it's pretty great

July 31, 2020 12:22 p.m.

Ender666666 says... #16

July 31, 2020 12:23 p.m.

Pikobyte says... #17

Fury is nice but for 5 mana bit on the expensive side. I prefer the draw 7 wheels for 5 mana and I got enough wheel effects. Thought about fury a few times but I don’t think I need more @Ender666666

July 31, 2020 4:23 p.m.

RustyMC says... #18

Pikobyte, so spark double has been a lot of fun. It isn't necessary, but it lends itself to fun lines of play.

August 3, 2020 11:37 p.m.

RustyMC says... #19

I'm realizing I really want forced fruition in the deck because it is fun and can win the game. I now it has a high CMC, but maybe (fingers crossed) it could be reasonable. The question for me is how many counter spells should I have.

August 4, 2020 2:32 p.m.

Pikobyte says... #20

Not a fan of forced fruition @RustyMC. It’s 6 mana and only really does stuff in your opponents turn except for the case that they have counters or instant removals. In that case they will counter forced fruition or remove Xyris in response to your cast. It also fuels your opponents hands way too much. It would be good if they had to discard or reshuffle their hand with each cast instead of just draw 7. but 6 mana that don’t do anything helpful during your turn is even worse than teferis puzzlebox, and i think about cutting that one for another tutor since it doesn’t do enough for my taste

August 4, 2020 2:48 p.m.

RustyMC says... #21

Haha, its totally a pet card! I want it to work, but of course, that's how pet cards always are.

August 4, 2020 10:32 p.m.

Ender666666 says... #22

August 4, 2020 10:46 p.m.

RustyMC says... #23

Crushed last night. We'll see if my play group is ok with it long term (xMages). I feel like it's a power level 8, sound right? Won on Turn 6 and turn 7. Both cases I had to make my way through removal and counters. Pact of negation was a win in both games. Won with roughly 80 snakes and beast master, and the other was impact tremors, and two xyris (with spark double out).

August 5, 2020 7:08 p.m.

Pikobyte says... #24

I think it’s more a 7, it would need more interaction to be an 8, but you could easily fix that

August 5, 2020 7:37 p.m.

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