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Casual multiplayer Xyris wheels deck. Commander Tier: 3 (High Power). Deck Power Level: 7/10.

Game plan:

  • quickly ramp to the commander
  • tutor or draw (also with wheels) a wincon
  • wheel and protect your commander

Ramp:

Basic rule: Ramp fast and do not spend more mana than you get back. Rocks and dorks should always be mana neutral (e.g. Birds of Paradise, Wild Growth, ...) or even better mana positive (e.g. Sol Ring, Bloom Tender, Earthcraft, ...)

Draw:

...

Counter:

This is not a control deck. The counters are primarily for the protection of the commander.

Tutor:

The creature tutors can find ramp (Bloom Tender), draw (Oakhame), protection (Safekeeper), a wheel (Whirpool Warrior) or removal (Caterpillar, Manglehorn, Gilded Drake) in addition to the main wincon Purpheros.

The artifact tutor (Fabricate) is just as versatile and also finds ramp (Rocks), draw (Skullclamp), protection (Flail), wheels (e.g. Memory Jar) or a boardwipe (Disk).

Intuition is especially good with wheels that can be played from the graveyard or you can combine the required card with recursion.

Permanents vs. instants/sorceries:

Many of the interaction spells (removal, protection, ...) rely on permanents instead of instants and sorceries. So you can play them in front of a wheel and have the interaction available later.

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Comments

Casual

94% Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

57 - 0 Rares

14 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 2.12
Tokens Bird 2/2 U, Elk 3/3 G, Food, Snake 1/1 G, Treasure
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