Inspiration from [Primer] Yarok, The Value Engine.

The main goal of this deck, and Yarok decks in general, is to take advantage of ETB triggers. Being able to double up on triggers allows us to power over the opponent(s) with infinite mana-combos, removal, and beefy bois.
With more Commander nights to come, I am hoping to perfect this deck to my needs and enjoyment.
1. If we have Panharmonicon and Yarok, the Desecrated on the battlefield we get triple the value on cards.
2. Taking control of the opponents permanents with Agent of Treachery is pretty cheesey. Since they do not get returned when the card is removed I could potentially infinitely flicker to take control of all permanents someone controls.
3. Using ETB removal creatures to double or even triple up on destroying opponents key creatures, artifacts, enchantments, and even land! (frowned upon)
4. After using a counter or removal spell I would hope to use Archaeomancer to get them back and use Deadeye Navigator or Ghostly Flicker on it to do it over.
- Aetherflux Reservoir - After setting off an infinite mana-combo through infinite casting we can potentially gain infinite life allowing us to choose to pay 50 life and deal 50 damage to the opponent (multiple times if needed).
- Villainous Wealth - Another fun way would be to set off an infinite mana-combo and mill the opponents entire deck if we wanted to and use their cards against them to help us win that turn.
- Craterhoof Behemoth - Duh!

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97% Casual

Competitive

Revision 5 See all

(3 years ago)

+1 Damnation main
-1 Toxic Deluge main
Date added 4 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

37 - 0 Rares

23 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 3.60
Tokens Beast 3/3 G, Beast 4/4 G, Plant 0/1 G, Zombie 2/2 B
Folders Good EDH
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