SynergyBuild says... #2
Soren841 Your massive quantity of comments makes me doubt this.
jk I <3 u
March 18, 2019 12:48 p.m.
Soren841: What are the other 2, if you don't mind me asking? Also, I am glad your suggestions aren't half-assed and that some thought are actually put into them. If it wasn't for you and SynergyBuild I wouldn't have Chrome Mox and Mox Diamond in the deck and they've been great for the most part.
Side Note: I need to get way better at assessing what to remove from the game for chrome. Any suggestions there? I've been told to not fret over removing a piece of a combo you don't plan on winning with any time soon, but I get cold feet every time. I don't like outright eliminating an avenue for winning for the sake of tempo.
March 18, 2019 1:01 p.m.
Speed is much more important. If you have a line in hand, and a piece for another one, then be aggressive with mox. You want to wait as long as possible (so if u can cast a mana dork and don't have another play, then just wait until you need the mana from mox) to be able to make better decisions, but also don't wait too long.
Also, bowling and video games lol
March 18, 2019 1:06 p.m.
SynergyBuild says... #5
It is too dependent on your hand. If I don't need the mana, I don't cast it. If I end up needing mana to cast two good 3 drops to cast turn 2, but will have to exile one to cast the other, I imagine an opponent forces me to discard a card, and ask myself which card I discard.
By exiling with Chrome Mox, there are 3 things you need to keep in mind:
The first is about exiling the right colored cards. This being a mono-colored deck, forget about it.
The second is card disadvantage and avenues you have to recap it. Perhaps you are already casting a Runic Armasaur with the mana from the Chrome Mox, and don't need to worry about this, as it will win you more in the long game than it hurts, etc. however if you are doing it for tempo, not to win the game or stop from losing the game, and plan on going long, you need to know the card disadvantage that comes from the Chrome Mox.
The last is what to exile, and I explained that a bit above.
With Mox Diamond, it is pretty easy, however also basically the same. I gtg, may go more indepth later.
March 18, 2019 1:11 p.m.
SynergyBuild: Yeah, turn 2 Runic Armasaur is usually something I try to go for the moment it presents itself. My issue comes from when I have multiple tutors or pieces of a line I would like to start. Once you exile something, the deck has 0 ways to to retrieve it, so it has to be a piece that has an equivalent. Somberwald Stag is one of those cards I always pitch to chrome thanks to Blighted Woodland keeping that window open. Sometimes I'm stumped on what to remove like interaction, combo dork, or tutor. I end up not using the chrome and I know that is poor decision making.
As for Mox Diamond , this one has been easier as you said. I never have a problem determining what to pitch to it.
March 18, 2019 1:42 p.m.
SynergyBuild says... #7
The issue with the Diamond isn't what you discard when you cast it, but when you cast it at all.
It has the issue of often being great when you have multiple lands early on, even if in a couple turns a Null Rod hits the field.
When you just have one land, haven't played one for the turn, and have the diamond is the issue. Especially if you need the mana that turn for another card or multiple cards.
In that scenario comes the issue. If the land is a fetch, it may thin you, if it is colorless, the Diamond may hit your mana better, but if an Armageddon hits, the land was worse, and if a Stony Silence hits, the Diamond was worse.
Understanding the decks you are up against, the cards that they may play soon, and the benefits and negatives for each option can get tricky.
March 18, 2019 1:56 p.m.
Soren841 I've always sucked at bowling, pm me what you play. Maybe we can play something together.
I agree that speed is almost always the best choice, my difficulty comes from my inability to part with cards that are essential to winning the game in the long run.
March 18, 2019 2 p.m.
SynergyBuild: Yeah this is something I am totally conscious of. I've been on the wrong end of that spectrum and it was a hard lesson, but very well learned.
The Chrome Mox is my achille's heel when it comes to the early ramp, hopefully I can get better at decision making taking into account what you and Soren841 said.
March 18, 2019 2:10 p.m. Edited.
Basically pick a line and stick to it, exile what isn't part of that line or, better yet, what is part of an unrelated line.
March 18, 2019 3:02 p.m.
Soren841: That's exactly what I am going to do, so thank you very much, good sir! :D
March 18, 2019 3:14 p.m.
SynergyBuild says... #12
How has Brutalizer Exarch worked out for you? A bit costly for a tutor or removal, but it does a lot.
March 19, 2019 10:15 a.m.
SynergyBuild: It's usually how I start my kill loop, by removing all rocks, lands, PWs, and enchantments. It's honestly been amazing. The tutoring effect has come in super handy as well. However, I've only ever used it as a disruption piece once. Typically it's for a tutor or MLD.
I have been open to the idea to change it, but it has to provide as much as it has, since it has been a very versatile card in its own right.
March 19, 2019 10:27 a.m.
SynergyBuild says... #14
It seems possibly great or just too mana inefficient. Hard to say IMO.
March 19, 2019 10:29 a.m.
Probably too mana inefficient. Pessimism leads to better decisions! :D
March 19, 2019 10:43 a.m.
CyborgAeon says... #16
I was curious about your reasoning for using brutaliser; it's cost is quite high, but I see it as a less-good Sylvan Primordial . Even if that card were unbanned - I'm not sure it'd be optimal for this build (but would so get some testing).
I'd thought that the main loops from exarch were the same as just using beast within on all of their permanents & having stag fight the beasts? Though exarch beats indestructible, I feel like that's not commonly an issue. I guess it is redundancy... but is that the best option? (Also thank you for Duskwatch Recruiter Flip - that card is premium spice in any mono G build)
Is there any additional interaction you've been wanting to test, but struggling to find the slots to swap?
March 19, 2019 11:12 a.m.
CyborgAeon: Honestly, the way the deck has been winning has started to make Brutalizer Exarch seem slightly less practical, but it still a less complex loop than the Eternal Witness / Beast Within line. Winning through attrition is still on the table, so all in all Brutalizer Exarch still puts in a lot of work, but the rest of the deck sort of might not need him anymore.
However, if i do replace him for something, I want it to be something as practical and useful. Nothing really stands out to me though and a tutor is a tutor and I need every tutor that can look for Temur Sabertooth .
Throne of the High City is super meh, IMO. I really don't like saccing my own lands. I don't draw many, and monarch is hard to hold with all the Swan Song s in my meta.
Glad you liked Duskwatch Recruiter Flip: Hands down my favorite outlet, since you don't get non-creatures out of the deck when going infinite with it.
I've been wanting to explore the possibility of Memory Jar loops. Aside from that, I'm pretty content with the deck, it's very consistent as much as it can be at least.
March 19, 2019 11:35 a.m. Edited.
CyborgAeon says... #19
Not necessarily the right options, but if you're scraping the barrel & topdeck tutors are your current concern, then let me be your guide:
Mono green almost playable tutors ahoy! Skyship Weatherlight for a measly 8 mana you can tutor for any artifact/creature and add it to hand.
Planar Portal A repeatable tutor for as little as 12 mana initially & 6 for every additional tutor. A card with this much application is almost worth considering.
Planar Bridge A fantastic card with better artwork than the other two (and therefore a hundred times stronger). Furthermore this puts whatever permanent you need into play - this is arguably better than portal - as despite it being a tutor for multiple combo pieces that gets around the timing restriction, it doesn't go for non-permanents, so a tough call;
Keep in mind - none of these seem optimal off the bat. In fact - they're all pretty garbage at first look, but I've seen good use of Planar Portal in mono green (no joke).
A real consideration might be Glimpse of Nature . It digs hard! If you've got a small handful of dudes, it puts you yards ahead; with Paradox Engine it's often a win.
March 19, 2019 11:52 a.m.
Glimpse is very good. I would cut the Woodland shenanigans if u add Memory Jar loops..
March 19, 2019 12:04 p.m.
CyborgAeon says... #21
Tbh I'd also cut Blighted Woodland - but only because I hate the symbol
March 19, 2019 12:14 p.m.
CyborgAeon: I feel bad my previous comment insinuated that topdeck tutors were something I eagerly needed or wanted. Thank for taking the time to scrape the bottom of the barrel for me, but I don't think I see myself ever considering Planar Bridge , Planar Portal , and Skyship Weatherlight . They're just.... bad? Portal being the least worst, I'll agree.
Glimpse of Nature has been in and out a couple times, sometimes it over performs, other times it being a sorcery throttled my ability to pop off on someone's turn. Beast Whisperer , while more costly can come down at instant speed while providing me a much needed elf-body/2 devotion. Not a bad card, tho, so I should consider trying it again.
March 19, 2019 12:15 p.m.
Soren841: If I can find an effective way to implement Memory Jar loops, I will definitely get rid of Blighted Woodland lol. Haven't seen so many people so heavily against it. xD
March 19, 2019 12:19 p.m.
CyborgAeon says... #24
I feel that this will quickly devolve to a splurge of suboptimal card choices to include over exarch. In effort to make this as simple as possible, would you consider another beast whisperer esque effect? Albeit for the same mana that exarch costs?
Soren841 says... #1
I have like 3 hobbies ok, I'm the quality over quantity kind of person ;-;
March 18, 2019 12:45 p.m.