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This is my current iteration of a mono-green stompy style deck that I've had going for a while now.

I've been making small additions every once in a while but I've been not as into Magic the past few years so I wanted to put it out to see if there's anything I should be adding or removing. Lots of card draw, instant speed creature plays, eventual combo wins include getting a massive Genesis Wave or massive amounts of mana to go off, get some type of overrun effect off and go sideways.

In order to get the most out of this deck, you do have to have a good understanding of the stack and how resolving abilities/stacking triggers works, but it's really cool. I made it to a gameshop for the first time in years and people were asking for the list and trying it out themselves. It's a really nice feeling and interesting deck that I'd highly recommend to anyone that has a good understanding of rules and Magic as a whole. It also has broken combos in it like Abundance/Sylvan library and things like that to really help it keep up with some other powerful decks. Definitely will never be anywhere near the top power-level of EDH decks but it can definitely be fun in a more casual group with decks that have powerful cards.

Any feedback would be appreciated, especially suggestions for newer cards post-Kaladesh because I really stopped playing after that set

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Comments

99% Casual

Competitive

Date added 3 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

38 - 0 Rares

17 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.18
Tokens Beast 3/3 G, Clue, Day, Elephant 3/3 G, Food, Human 2/2 G, Night, Plant 0/1 G, Treasure, Wolf 2/2 G, Wurm */* G
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