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Yidris, Cascading World-Slayer

Commander / EDH

thetrueroman


Maybeboard


I am actually downsizing my collection substantially, but before i do, my last 2 decks will be modded versions of the Yidris and Saskia decks to let me have flexible but fun decks!

Yidris, the successor to the maelstrom mantle, has arrived. Now, I am not God's gift to deck building and I am always open to suggestions! Now let's begin:

Why my build? I wanted to focus on 3 main things with this deck in my version:

1) even though I love green and big creatures, realize that the main power of a deck like this comes from big spells and even some crazy cascade value.The deck's creatures focus on individual value to if nothing else pressure our opponents in the red-zone.

2) giving some consistency to Yidris being able to connect in combat damage. However, realizing that the big spells and even combos you add will have a better chance of winning you the game. Also, having a good ramp package is vital to a deck like this getting off the ground.

3) This build is not really combo heavy due to the fact that I want fun to be favored in this deck. Even though Vorinclex contradicts that, this decks is running some silly costed big spells that are inferior but left in to balance "good" cards with fun cards. I have included one funny win-con being epic experiment for a lot of the deck to hit decree of pain and rise of the dark realms to then put everyone's creatures on the field and kill them with them.

Let me know what you think and I hope this gives you some idea of one of many ways to build Yidris!

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Date added 8 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

22 - 0 Mythic Rares

57 - 0 Rares

8 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 4.84
Tokens Beast 3/3 G, Copy Clone, Emblem Jace, Vryn's Prodigy
Folders Edh
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