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Yidris' Wheel of Destruction

Commander / EDH* Aggro Four Color

thomaspsmith108


The goal of this deck is to take advantage of one of the best mechanics in my opinion, and card draw to accelerate past your opponents. These are Cascade and Card draw. Cascade allows us to play free spells off of the spells we cast, which is why it is important to make sure Yidris himself gets damage in. If he hits, you play a spell during your second main and you get double the advantage due to that spell now having cascade. (Keep in mind if he has double-strike through means such as fireshrieker), he will do two separate instances of combat damage, giving that spell cascade cascade. Playing 2 additional spells off of one cast sounds great to me. The wheel effects can really get out of hand with how many we have, and the use of powerful recycle effects to keep powering through our deck again and again. Timetwister and the eldrazi titans will replenish your graveyard, but your opponents won't always have such a luxury and could easily just be decked out in theory. Add cards that damage your opponents when they draw like Nekusar and spiteful visions, and you could end up just burning them as an alternate wincon. Anyway, thanks for checking my idea out. Any constructive criticism is greatly appreciated.

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Date added 7 years
Last updated 7 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

24 - 0 Mythic Rares

47 - 0 Rares

18 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 4.29
Tokens Plant 0/1 G, Zombie 2/2 B
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