FangedRamen says... #2
No offense but your deck is terrible. Too many useless and terrible cards, lots of missing staples and elements, only mill, l would add a lot of board wipes, removal, and mill powered cards, tutoring, and staples like draw and hate (Rhystic Study , Equilibrium , Propaganda , etc.I would REALLY rework.
February 24, 2014 1:33 p.m.
C.H.O.C.O.L.A.T.E. says... #3
Fanged Ramen, can you please tell me which cards in my deck are terrible and useless?
February 24, 2014 3:47 p.m.
FangedRamen says... #5
I would remove Balustrade Spy , Stern Mentor , Trepanation Blade , Jace Beleren , Duskmantle, House of Shadow , Mind Sculpt , Sanity Grinding , Curse of the Bloody Tome , Tome Scour and Geralf's Mindcrusher
Grisly Spectacle , Psychic Strike , Induce Paranoia , and maybe Thought Scour should be replaced with their cheaper and more useful non mill equivalents.
One note mill cards like Tome Scour , Mind Sculpt , and Glimpse the Unthinkable don't have enough long- term value.
Some of your choices, like Geralf's Mindcrusher , Balustrade Spy , and Curse of the Bloody Tome are just too overpriced.
I would add the blue cards I said, staples, draw, counter spells, board wipes, ramp, and removal.I would also add Strip Mine , Ancient Tomb , and Temple of the False God to the mana base.
Rework and check out some other deck lists to make an awesome deck!
Best deck building wishes, your friend, FangedRamen
February 25, 2014 12:12 a.m.
C.H.O.C.O.L.A.T.E. says... #6
Thanks Fanged Ramen. Those are actually very useful. I wasn't expecting that! Thanks!!!!
February 25, 2014 5:08 p.m.
FangedRamen says... #7
I'll tell you some suggestions to add over the weekend.
February 25, 2014 5:48 p.m.
FangedRamen says... #8
Friend me CHOCO, just go to your account and choose friends and add me (and choco101 too) that way you can know whenever I post a new deck.
February 26, 2014 12:21 a.m.
C.H.O.C.O.L.A.T.E. says... #10
MilklBags, before I add any cards, I would like to know why I should add a Bloodchief Ascension
February 27, 2014 10:59 p.m.
Because you can run an infinite combo with it and Mindcrank
February 28, 2014 midnight
C.H.O.C.O.L.A.T.E. says... #12
oh. i did not realize its bottom ability. Thank you soooooooooooooooo much!!!
February 28, 2014 7:34 p.m.
I just built a Phenax deck today, I'll link all my EDH decks in a comment here if you want to look at them and maybe get some inspiration or a good feel of decent EDH cards.
February 28, 2014 8:37 p.m.
MilkInBags says... #14
Well I actually find the Ascension + Mindcrank combo pretty boring, but Ascension alone does wonder with milling.
February 28, 2014 9 p.m.
As promised!
Damia, or why not DRAW! Damia EDH (Duh!)
The ever deceiving Phenax Phenax EDH (Double Duh!)
I dare you to strike! Oloro EDH
Road to perdition Nekusar EDH
February 28, 2014 10:10 p.m.
KillTheIslandUser says... #16
Take a look at my deck that is for edh as well that is about mill and just board control. It's also dimir, and it has phenax in it, but I use Oona, Queen of the Fae . Honestly.. she's the better general Imo. She's 6 to cast, but X+1U/B, then mill hardcore, and you get tokens for each color named milled that shares that color. You also don't need creatures to come out onto play, plus when you do get phenax out.. you can use the mass tokens to mill.
My deck is a bit more expensive, but it shows what you should have (the tutors are all necessary, so save up for them). I run basically pure control, and mill, with lots of creature control board wipes. I also run Return to Dust and I should be running Damnation in that, but it's a horse a piece at this point in my deck, cause I also run Oblivion Stone as well.
I'm not gonna tell you how to run your deck, but I'll give you cards you should have if you want to run mill with creatures, or pure mill with control, and some creatures.
Pure Mill board control list of MUST HAVES as follows:
Tutors... and I mean ALL THE TUTORS and they are 1.) Mystical Tutor 2.) Demonic Tutor 3.) Personal Tutor 4.) Vampiric Tutor 5.) Cruel Tutor
They are must haves in your deck if you go pure mill control. Do not bother worrying about Grim Tutor unless you want to shell out the 200-300 for it.. I mean it's worth it.. but not really.. this is like.. ooh man.. I could use another tutor... and my deck is at that point.. where like I can only improve what I already have... fuck it yolo 200 bucks dropped. SO WORTH continue to circle jerk with yourself only.
The next cards are similar to tutors, but not as impacting, or just slightly more mana and literally don't hold tutor in their name. These are also a must though.. as remember when you want to run the mill on some people.. you need quick board position, and answers ready and in the hand, or easy searched into your hand. To name a few they are:
1.) Beseech the Queen 2.) Increasing Ambition
that's it really as far as that goes. You could if you wanted to.. spend big money... get Imperial Seal Lol but umm.. this is a budget deck.. so yeah.. and I wouldn't bother with it either. Unless you start playing legacy, because EDH is supposed to be fun yet competitive.. not break the bank, and win at all costs... aka vintage/legacy.
Now here comes the counters as these are a staple in control dimir decks... now you can go a few ways with this... but I mean really... do you need EVERY SINGLE EXPENSIVE COUNTER? The answer is no.. you don't. Just get efficient spell ones, and maybe a Stifle . So without further delay here they are:
1.) Cryptic Command 2.) Counterlash *yes it's 6 mana.. but look at it this way... you are already going to counter a spell.. you now can play anything for 4+ mana that you want of that same card type and on their turn.. which means you untap mana on your upkeep and you are already ahead of the cost of it. If it's 5 or more.. fucking golden. 6 broke even.. and again on their turn.. so you get it without summoning sickness... and you untap lands. Say you get out an Eldrazi, or Omniscience ... for 6 mana... on turn 4-6.. .that's FUCKING HUGE BOARD ADVANTAGE. It's a severely underrated card, IMO it's EDH gold.3.) Swan Song ... do you really care to give them a shitter 2/2 flier? Nah I didn't think so. It's a 1 drop counter.. worth, for those fucks who are degenerate as all hell when they combo out on turn 3-4.4.) Spell Crumple This is one of the greats... it's a must in all 5.)Psychic Strike Since we are playing a Dimir Mill deck.. it's a good choice to have. Gives you a little oomph to 3 mana counters.6.) Counterspell ... it's a fucking bread and butter counter... if you don't have it... then dismantle your deck.. seriously7.) Cancel is another staple of counters, can can be played on turn 2-3 if done right. Incase you are wondering how you do it on turn 2... it's easy numerous ways to do it. The dumbest and simplest method is... turn 1 island, into Sol ring. Turn 2 Island... G...G...8.) Negate ... is ok, not bad, it's similar to cancel, but xxU and can only counter non-creatures. What evs. not bad, I'd rather pay this than hardcast force of will LOL9.) Force of Will ... need no explanation, but it's expensive and not necessary.10.) Mana Drain same as Force of Will... tbh though.. Mana Drain > force of will in edh. Mana ramp is hot shit.
Now something in here as well you can do.. it's not a counter.. but it is.. it's a creature.. but she's great for countering though and her name is Glen Elendra Archmage . This honestly should be in your deck, the fact it's not is because you probably don't know about her.. but now that you do.. You will put in your deck force trick.
Some other cards you need in here though.. for real.. Sensei's Divining Top , that should be in literally any and all EDH... well.. except like an enchantress deck or some shit like that, where it needs specific cards to fill certain requirements.
KK NOW FOR THE LANDS!!! First off... 2 things..idc if you have to sell your other decks... GET FUCKING Urborg, Tomb of Yawgmoth + Cabal Coffers ... now ramp ramp ramp ramp ramp the fuck out of god damn everything and mill mill mill mill the fuck out of everything. Also you will need a bit more basic land swamps in your deck, and get rid of this shit right here Coral Atoll .. wtf is that? It's not even a double tap land.... and at least Azorius can come in at 2nd main phase after you tapped a mana so you aren't wasting mana. Also dude, you really don't need 41 lands o.o 36 is fine.. especially after you put in cabal and yawgmoth. That will leave you more room for more shit in your deck. You can go 38 if you feel unsafe.. then take away more lands as you need.
Also.. WHERE THE HELL IS YOUR Reliquary Tower ?! Get rid of Everglades.... again.. useless. If it was 2 colored mana.. fine. It's a colorless and swamp... not useful. You should also have more mana ramp in here.. you can put in Everflowing Chalice , Astral Cornucopia , Mana Vault . You could maybe put a Contagion Engine in here to proliferate some of your artifacts. That would help as well, maybe a Gilded Lotus
The other lands are okish, or fine. So what ev not gonna beat on a dead horse, you understand hopefully your lands are in disarray, and need help.
KK now with telling you what's useless as follows:
1.) Belltower Sphinx 2.) Chancellor of the Spires (to slow, and you only have a 1/99 chance of it being in opening hand, unless you want to mulligan, then it's higher, but every mulligan after.. not worth, and also harder to pull off.) This isn't standard... so it's not worth.. where you can stick 4 of these in your deck.. and have a good chance of 1 maybe 2.3.) Geralf's Mindcrusher Not worth, too slow, and only 10 cards max (when dead comes back)... there's other cards in this deck you'd rather see. 4.) Hedron Crab If it was all players it'd be fine.. but it's target player.. so it's slow.. and only thing you will do is piss some one off.. and make yourself a target. Just not worth.. it's crap.. if standard sure.. but this is edh.5.) Jace's Mindseeker Better cards available out there, and let you search whole deck.. for what ever you want.. not worth... if it was all players.. sure, def worth. You see the pattern here? 6.) Jace's Phantasm Garbage in edh.7.) Mortivore + Nighthowler ... Not a fan of either.. but if I had to choose.. Nighthowler does stuff.... not just a big dumb creature. Either way.. both are bad in Dimir Control Mill.8.) Szadek, Lord of Secrets He's not your general.. don't run him.9.) Riddlekeeper Better cards to play10.) Sewer Nemesis Again better cards to play.11.) Patron of the Nezumi Not effecient at all to play, and it's to expensive for other cards that can do similar things.12.) Memory Erosion To slow and it only mills.. that's it.. not justifiable. 13.) Sword of Body and Mind It's control Dimir so not needed... you barely run creatures.14.) Brain Freeze You are not a combo deck.. and you won't be playing massive spells enough to do this.. so don't bother, it's wasted space.15.) Thought Scour Garbage.... plain and simple..16.) Memory Sluice There's better...17.) Paranoid Delusions Running Dimir Control EDH, not Dimir control EDH.. also single target... and only mills 2... if it doesn't mill a shit ton out of 1 persons deck.. don't play it. 18.) Sanity Grinding Requires to much to play around.... and you would need lim-dul's vault as well with this.. BUT YOU DO NEED Lim-Dul's Vault AS WELL IN THIS DECK! Just don't play sanity grinding, not worth... you might get unlucky as hell with it. There's a better card to play if you need to mill through your deck to get to better shit.19.) Propaganda is just bad in this deck.. you aren't stacking effects.. so it's not worth.
KK there's the cards I was like.. wow why? No insult, just I play a lot of U/B U/B/W and or Mono B. Also that guy said Jace Beleren is bad.. it's not.. just get Notion Thief , Just as good, and with contagion engine, you can get off his 10 pretty quick, and also you get their card draw with his +2. We all know card advantage is one of key ways to win the game!
I'll get back to you later on more shit you can add for control and then I'll go into Dimir Creatures mill later, and what you should be playing. Though either way, in creature or control, you still run a lot of what I said lol.
OOH RQ... get Crypt Ghast and Magus of the Coffers to combo with cabal and yawgmoth's. Caged Sun Also works well, and should be played if you do. Your mana is gonna be over 9000 and you will just make them turn their decks over. You can also do Helm of Obedience + Leyline of the Void to do an infinite fuck you mill your whole deck degenerate combo.
March 2, 2014 5:14 p.m.
KillTheIslandUser says... #17
Forgot to say... you need more board clears.... Toxic Deluge , Black Sun's Zenith , Cyclonic Rift , to name a few. Maybe some spot removal too. Hero's Downfall
March 2, 2014 5:18 p.m.
C.H.O.C.O.L.A.T.E. says... #18
thank you KillTheIsland. A few things, though. Mana Drain is $200, even though it is great for countering. I'm not sure why Mana Vault is so good, Force of Will =$80, Urborg, Tomb of Yawgmoth =$25, and Sensei's Divining Top is amazing but is $20.But thank you so much for all the advice. I haven't been playing magic for that long and I really need help (I suck at making decks). I am really glad that you could give me some tips. Thank you!!!!!!
March 2, 2014 6:05 p.m.
C.H.O.C.O.L.A.T.E. says... #19
oh, by the way, Helm of Obedience + Leyline of the Void isn't infinite because helm says until X cards are revealed, too.
March 2, 2014 6:58 p.m.
KillTheIslandUser says... #20
Chocolate You gotta learn to read thoroughly, because I said why you shouldn't bother with those cards. I can also see you only red a few things and picked a little bit here and there. I said those cards are when you literally have everything except those, and you want to make your deck a little bit better. It's not NEED TO HAVE.
Also yes it does go infinite, again you need to read thoroughly because what does it say.. into graveyard.... what does leyline do... Exile.... cards never hit the graveyard, so you mill an entire deck for just 1 mana, and tapping it. Magic is very very very huge on exact wording. SO yes that goes infinite.
March 2, 2014 11:46 p.m.
KillTheIslandUser says... #21
Wow I didn't do chocolate like that.. ok what ev.. either way you need to read everything all the way.. and not skim.. and think out side the box.
March 2, 2014 11:47 p.m.
C.H.O.C.O.L.A.T.E. says... #22
yeah, i am still editing. I don't have all the time in the world, so I am still adding the cards. Also, you have to read closer. It says "or until X cards have been placed into the graveyard". But thank you anyways, you were very helpful to me!
March 3, 2014 3:48 p.m.
KillTheIslandUser says... #23
I said that..... only in simpler terms.. and it goes infinite with just one mana tapped... with both cards out. What do I have to read? I'm curious, because I don't think you understand it, and I'm not making fun of you. I legit am trying to help you, so tell me what you are trying to say.
I also already told you, one is under the condition of it needs to hit the graveyard for it to work. The other card says, nope they don't even touch the graveyard, instead exile all cards that would be placed in graveyard. Do you get it now? If not there
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=184550
Under the rulings on the official wizards page even it shows, which btw you should be using to check always on effects of cards.
10/1/2008 If an effect like that of Leyline of the Void prevents cards from being put into your opponent's graveyard, the process described in the first sentence of Helm of Obedience's effect will never stop. Your opponent's entire library will be exiled, even if X is 1.
March 3, 2014 5:49 p.m.
C.H.O.C.O.L.A.T.E. says... #24
nvm. I have no idea what the hell i'm talking about. I feel so dumb now. :'(. Sorry.
March 3, 2014 10 p.m.
KillTheIslandUser says... #25
Nah it's not a problem, like I said I know you said you are new, and that's ok. We all learn at different speeds, and styles. I also probably came off sounding rude, and I wasn't trying to. I was just speaking extremely frank out in the open. I knew you were new, but I forget sometimes in explaining things.
FangedRamen says... #1
You cant use Breaking / Entering Because it has red.
February 24, 2014 1:24 p.m.