Sideboard


The deck was op in standard of the past. Traverse the Ulvenwald- A land drop in the early game and a threat in the later game. Core piece of the deck to give consistency

Grim Flayer- Unanswered, this card can win the game on its own

Heliod, Sun-Crowned- Enchantment for the graveyard until bought back by Grapple with the Past but combo piece, as making Walking Ballista lifelink will generate a counter each time Walking Ballista pings to give infinite damage

Walking Ballista- A mana sink that can also enable delirium as well as ping off any small creatures. Win-con with Heliod, Sun-Crowned.

Siege Rhino- Very good against aggro.

Vivien, Monsters' Advocate- Great top end to close out the game or to find Heliod, Sun-Crowned if you have Walking Ballista in hand

Fatal Push, Abrupt Decay- Solid removal.

Murderous Rider- Unconditional removal spell that can also be tutored with traverse late game

Thoughtseize- Great card

Courser of Kruphix- Great against aggro, works as enchantment for delirium and synergistic with Vivien, Monsters' Advocate

Grapple with the Past- Key to obtain delirium as well as gets threats back late game

Tireless Tracker- For the grind

Kalitas, Traitor of Ghet, Scavenging Ooze- toolbox card against aggro. Especially good against recursive creature threats

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Date added 7 years
Last updated 4 years
Exclude colors UR
Splash colors WBG
Legality

This deck is not Pioneer legal.

Rarity (main - side)

8 - 2 Mythic Rares

41 - 10 Rares

3 - 0 Uncommons

3 - 2 Commons

Cards 60
Avg. CMC 2.16
Tokens Beast 3/3 G, Clue, On an Adventure, Spider 1/2 G, Zombie 2/2 B
Folders Fronteir, Frontier, Frontier, Abzan Midrange, 6. Frontier
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