Apologies for the clickbait title, but for being a commander that can realistically be built only one way, there are a lot of painfully clunky Zada, Hedron Grinder decks on here. This list cuts out all the cute stuff to be as focused as possible on consistently achieving an attack for 100+ damage by turn 5 or 6. Every card in the 99 should be viable in the first five turns of the game and should generate bodies, cards, mana, or damage. If it doesn't fit that description, it probably belongs in a different deck.

Card Draw

There are 13 viable "target a creature + draw a card" cantrips available to us. We run them all, and would run more if we could, as the deck doesn't really function without having one of them to get the snowball rolling down the hill. Wheel of Fortune and Skullclamp round out the card draw suite.

Pump

You need fewer dedicated pump spells than you think. If you have enough bodies on board, your draw spells will draw you to spells that net mana, which will allow you to cast more draw spells, and basically storm off. The deck runs 5 "pure" pump spells, looking to assemble doublestrike, trample, and haste in addition to increased power.

Creatures

Most are self-explanatory (multiple bodies for one card: good), but a few worth calling out:

Goblin Chirurgeon - Our top tutor target, this is the best way to ensure we get to untap with Zada. It also mitigates wraths, since we'll at least keep half our goblins.

Skirk Prospector - Tutor target 1B, this guy lets us convert bodies into the mana for one last pump spell on our go-off turn.

Along with Prospector, Storm-Kiln Artist is the other mana-generating creature that can generate broken amounts of mana. Red isn't known for its mana dorks, but we run every other playable mana creature available in the color. Each creature draws us an additional card off of Zada. Mana rocks do not. Thus, only the absolute best-of-the-best mana rocks make the cut.

Dualcaster Mage - His copy effect doesn't go infinite with Zada, since copied spells aren't cast. However, we're already running Twinflame and Heat Shimmer to combo with Zada, doubling our board and usually netting mana, and the Mage does form an infinite combo with them if we happen to have both pieces.

Krenko, Mob Boss, Purphoros, God of the Forge are our backup commanders if our opponent(s) really keep us off the Zada plan. Purphoros in particular is invaluable for finishing off opponents who have managed to insulate themselves from death by combat damage.

Utility

Swiftfoot Boots, Champion's Helm, Goblin Chirurgeon, and three ways to tutor up Chirurgeon provide protection for Zada to ensure you get to untap with her.

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Date added 9 years
Last updated 2 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

19 - 0 Rares

20 - 0 Uncommons

25 - 0 Commons

Cards 100
Avg. CMC 2.17
Tokens Copy Clone, Dwarf 1/1 R, Elemental 1/1 R, Elemental 1/1 R w/ Haste, Goblin 1/1 R, Human 1/1 R, Treasure
Folders interrest, Other people's decks, Interesting decks
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