Sideboard


Maybeboard

Creature (1)

Enchantment (4)

Instant (2)

Sorcery (5)


This deck is about making the opponent punch themselves in the face with their own attacks, while I drain their life. The end game is to get Sanguine Bond and Exquisite Blood out and have that infinity combo and it right there next time I swing, but in case that doesn't happen, I've made this deck with contingencies, i.e other combos. Any suggestions to make this a more potent deck are always welcomed!

I can use cards like Leyline of Sanctity to protect myself while cards like Greater Auramancy Shrouds my oh so important enchantments, and allow my to focus on life gain/drain each turn if able. Even if I only get Sanguine out on the field, it's enough to screw over many opponents unless they have enchantment removal ready. Having Athreos, God of Passage out on the field makes for a time bomb if allowed to continue, meanwhile having a lot of defender cards that grant me life help a lot to intimidate. Kokusho, the Evening Star is such a good card, especially if I'm in a multiplayer match, and works really well with Sanguine Bond. Overall, this deck has many ways gain and drain while keeping enough control to hold off incoming attacks until you can get your higher drops onto the field.

Thanks for viewing! If anyone has suggestions, I'm open to your ideas.

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I've done a little tweaking to the deck so far and have had decent success with it, especially with getting my infinite combo out more often. I've also helped out my early game a bit with some better low drop creatures which I think have good synergy with this deck. I took out two of my Goldenglow Moth and put in a very useful card called Idyllic Tutor, which has saved my ass in a few matches thus far. I've also moved both of my Greater Auramancy to my sideboard. I really loved using Chalice of Life  Flip and Pristine Talisman, but the need for better protection and early game mobility. I also dropped my only Leyline of Sanctity to my sideboard on the chance I'm going up against someone who will need a card like that against. Ajani's Mantra is another fun card I had in this deck, but I couldn't justify having two in the deck, so I removed one to open up some space. The same goes for removing one of my Athreos, God of Passage. Last of my cards to go was Souls of the Faultless, as they were dead weight against any flyers (which is what I've encountered more), so I moved them to my sideboard.

In their stead I've put in good defense in cards like Wall of Reverence, of which I added four. They're a real ass saver, and contribute to great life gain combos with my other cards like Rhox Faithmender and the other cards I've recently added. Knight of Meadowgrain has been a nice early game two drop that has come in handy. I'll be added one more of her eventually. I took the suggestion of Penga and added four Dismember, which has a great effect to knocking down midrange or early game fatties to a level I can manage before using any counters like Intervention Pact.

I'm considering as well eventually replacing my Day of Judgment with Wrath of God, but that will come later. In the meantime, I really appreciate the feedback I have gotten thus far. I welcome your advice! Playtest my deck and if you have any suggestions, let me know!

Thanks again everyone.

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Revision 2 See all

(9 years ago)

-1 Ajani's Mantra main
-1 Athreos, God of Passage main
+1 Day of Judgment main
+4 Dismember maybe
-2 Goldenglow Moth main
+2 Idyllic Tutor main
+1 Knight of Meadowgrain main
+2 Oblivion Ring maybe
+2 Path to Exile maybe
+2 Thoughtseize maybe
+3 Vampire Nighthawk main
+4 Wall of Reverence main
+3 Wrath of God maybe
Date added 9 years
Last updated 9 years
Legality

This deck is Modern legal.

Rarity (main - side)

1 - 0 Mythic Rares

29 - 3 Rares

14 - 5 Uncommons

1 - 2 Commons

Cards 60
Avg. CMC 3.14
Folders Maybe
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