A deck centered around the elusive and deadly tribe of ninjas, originally led by none other than Vela the Night-Clad, utilizes the unique abilities of ninjas to disrupt your opponents, bounce creatures, and exploit their strengths. With a mix of evasive creatures, mill effects, and powerful spells, this deck aims to strike swiftly and decisively.
Ninja Power:
This deck features a selection of ninjas, each with their own set of abilities and tricks. From the evasive Invisible Stalker to the disruptive Mistblade Shinobi, ninjas excel at getting in and out of combat, bouncing creatures, and triggering powerful effects. With cards like Higure, the Still Wind and Ink-Eyes, Servant of Oni, you can search for and steal your opponents' creatures, turning their own forces against them.
Graveyard Manipulation:
Milling your opponents' libraries is a dangerous game, but in "Vela's Shadowy Assassins," it opens up opportunities for graveyard manipulation. Cards like Dreamborn Muse and Rise of the Dark Realms capitalize on the milled cards, allowing you to reanimate and control your opponents' fallen creatures. With Puppeteer Clique and Sepulchral Primordial, you can build an army of stolen minions.
Control and Disruption:
To maintain control over the game, this deck includes a mix of control and disruption spells. No Mercy punishes your opponents for attacking, while bounce effects from ninjas like Mistblade Shinobi and Silent-Blade Oni keep your opponents' creatures off balance. Spells like Psychic Intrusion and Whispering Madness disrupt your opponents' strategies and provide you with new resources to exploit.
Support and Utility:
In addition to the main ninja theme, "Vela's Shadowy Assassins" includes support cards that enhance your strategy. Cards like Bident of Thassa and Dimir Signet provide card draw and mana acceleration, respectively. Meanwhile, Infinite Reflection can create an army of creatures that trigger Vela's ability when they enter the battlefield, dealing significant damage to your opponents.
Mana Base:
The mana base of "Vela's Shadowy Assassins" ensures a smooth and consistent flow of mana. Dual lands like Drowned Catacomb and Watery Grave help you access both blue and black mana, while basic lands and ramp cards like Dimir Signet provide additional resources.
Conclusion:
"Vela's Shadowy Assassins" combined the stealthy power of ninjas with graveyard manipulation and disruptive tactics. Take advantage of your opponents' vulnerability to bouncing and reanimation effects while striking swiftly with your elusive ninjas. With Vela the Night-Clad leading the charge, backed by a host of deadly assassins, this deck aims to control the battlefield and emerge victorious. Prepare to unleash your shadowy assassins and leave your opponents in awe of your cunning and power.
Yuriko's Ninja Mastery is a deck focused on the deadly art of ninjutsu, led by the master assassin herself, Yuriko, the Tiger's Shadow. Harness the power of elusive ninjas to disrupt your opponents, unleash devastating combat damage, and manipulate the top of your library for maximum impact. With a blend of evasive creatures, powerful spells, and the element of surprise, this deck seeks to strike swiftly and decisively.
Ninja Brigade:
This deck showcases a diverse array of ninjas, each bringing their unique skills and abilities to the table. From the cunning Fallen Shinobi to the swift Mistblade Shinobi, ninjas excel at infiltrating the battlefield, bouncing creatures, and triggering potent effects. With cards like Silent-Blade Oni and Ingenious Infiltrator, you can pilfer your opponents' secrets and seize control of the game.
Library Manipulation:
Yuriko's true mastery lies in her ability to manipulate the top of your library. Through cards like Brainstorm and Scroll Rack, you can rearrange your draws to ensure powerful spells and high mana value cards are revealed with Yuriko's damage ability. This allows you to exploit the mana value of these cards, dealing substantial life loss to your opponents and gaining card advantage in the process.
Control and Disruption:
Maintaining control over the battlefield is paramount in "Yuriko's Ninja Mastery." By utilizing spells like Cyclonic Rift and Force of Will, you can disrupt your opponents' plans and protect your ninjas from harm. Additionally, cards such as Propaganda and Reconnaissance Mission provide further defense and card advantage, making it challenging for your opponents to mount a counterattack.
Support and Utility:
To enhance your ninja strategy, this deck includes a range of support cards. Bident of Thassa and Curiosity offer additional card draw whenever your ninjas connect with your opponents, ensuring a steady flow of resources. Artifact ramp like Sol Ring and Fellwar Stone accelerate your mana production, allowing you to deploy your ninjas and cast impactful spells with ease.
Mana Base:
The mana base of "Yuriko's Ninja Mastery" is crafted to provide optimal color access and consistency. Dual lands such as Watery Grave and Drowned Catacomb allow you to access both blue and black mana, while fetch lands like Misty Rainforest and Polluted Delta help thin your deck and ensure smooth mana development.
Conclusion:
"Yuriko's Ninja Mastery" combines the art of ninjutsu with library manipulation and disruptive tactics. Seize the advantage by employing a squad of elusive ninjas to infiltrate the battlefield and unleash devastating blows. With Yuriko, the Tiger's Shadow leading the charge, supported by a host of deadly assassins, this deck aims to control the tempo of the game and emerge victorious. Prepare to master the shadows and unleash your ninjas with precision and style.
This deck has all the cards before Modern Horizons so far printed with the type: Ninja. There are not a lot of them. They are a fun tribe that bounces other creatures, so fast creatures with evasion and / or with enter the battlefield triggers are great. There are some milling effects, like Dreamborn Muse. Milling opponents is dangerous but it enables graveyard theft, like Sepulchral Primordial, Puppeteer Clique and probably the best card in the deck, Rise of the Dark Realms. I am so much happier with Possessed Skaab since it replaced Entomber Exarch. Being able to get a creature or sorcery like Rise of the Dark Realms to hand can be huge!
Infinite Reflection used to be better with Vela the Night-Clad but now one copy does not die. With six creatures on the board, five copies dying deals 25 damage to each opponent (instead of the 36 that was dealt under the old rules when this deck was built). Still, Infinite Reflection deserves a place in the deck. It once won my team a giant 7 vs. 7 game, on my opponent's It That Betrays during a gigantic Hypergenesis.
This is a pretty cheap deck, the Underground Sea is worth more than double the rest of the cards.