The moment i saw Zada, Hedron Grinder i realised aggro red aggro was still pretty strong. And if you mix it with either (or both), white (Boros) or green (Gruul). It can become pretty strong. I chose for Boros since it gives you some real good combat tricks and strong creatures. Things like: Seeker of the ways, Defiant Strike,
Feat of Resistance
, Valorous Stance and Center Soul. Gruul on the other hand has Might of the Masses, Shape the Sands,
Titanic Growth
,
Tread Upon
and last but not least
Become Immense
. The reason I chose for Boros is because of the mega card draw you can pull of from Defiant Strike. And what also is pretty great are the protection from X spells. Which can protect our creatures and make them unblockable. Also I think the green cards are kinda overkilling. Dont get me wrong but
Become Immense
on all creatures is great. But isnt
Titan's Strength
on all creatures strong enough?
Seeker of the Way
can also create a good early cap. He can swing for a bunch and heal a lot.
The reason why idd put in a lot of prowess is so that i can keep out of Languish range.
Tandem Tactics
will give up to 2 creatures +1/+2 and you will gain 2 life. If I use that i can make sure that all my creatures will survive. Since protection from black wont work against Languish. I can also get my creatures out of range with 2 or more spells. But since that spell gives me 2 defence it will be great against control and mirror matches as well.
For the rest it works simple. Pump Zada, Hedron Grinder and make your team big.
Sideboarding:
Control / /
Since most of the control decks run Languish we need something against that. My best bet is Tandem Tactics (Up to two creatures get +1/+2. Gain 2 life.) This can give all my creatures (if only Zada is targeted) plus +2/+4 since the copies can target 2 creatures. Only one creature will get +1/+2. But that should be fine. Against or . Also add the 2
Rending Volley
since it can kill lets say Dragonlord Ojutai or an early Jace, Vryn's Prodigy
.
-2
Fiery Impulse
+2
Tandem Tactics
If needed:
-2 Roast It wont help a lot against flying creature. Which they will run.
+2
Rending Volley
Midrange /
-2
Fiery Impulse
+2 Roast to kill those Siege Rhinos and Tasigurs.
Aggro Mono / Jekai agggro / Mirror / Elves
Since aggro decks tend to run a lot of tokens. We want
Seismic Rupture
.
-2 Roast
-2 Valorous Stance
-1
Hordeling Outburst
+3
Seismic Rupture
+2
Tandem Tactics
Mill They will run a lot of boardwipes like Languis, Seismic Supture etc., so we want Tandem Tactics again. We also need to find a way to destroy Sphinx's Tutelage
-4
Fiery Impulse
+2
Tandem Tactics
+2
Erase
Counters /
The creatures they will run will potentially become huge. The biggest problem will be Hangarback Walker. If possible kill it as fast as you can. If not... I can try to exile it with
Aligned Hedron Network
. Even if they manage to destroy the network it will get back with 0 counters and will instantly die and wont make any counters. For the rest we want Roast and
Erase
against Hardened Scales.
-4
Fiery Impulse
-2
Hordeling Outburst
+2 Roast
+2
Erase
+2
Aligned Hedron Network
Eldrazi
We should have the earlygame. But if we wont we need
Aligned Hedron Network
and Valorous Stance. We can also try to stop their ramp with the scion tokens.
-4
Fiery Impulse
-2 Roast
+2
Aligned Hedron Network
+2 Valorous Stance
+2
Seismic Rupture
Feel free to suggest. And if you like the deck upvote and comment please!