Maybeboard


This is my Zedruu, the Greathearted edh deck. The cards have been ordered but I don't actually have them in my possession yet, so it hasn't been play tested.

The idea of the deck is first off to use Zedruu's ability to donate things like Oblivion Ring that have no effect once they enter the battlefield. Then, we have things like Pyromancer's Swath to donate which serve as a kind of punishment to those who look like they are running away with the game. This deck doesn't necessarily look to place first, but instead to prolong the game and keep any one person from completely dominating the field.

Also, because we aren't very aggro, it's very pillow fort-ish with cards like Propaganda, Ghostly Prison, Sphere of Safety, and of course Solitary Confinement. This looks to defer people from attacking me and more focus on attacking other people.

The deck runs quite a bit of tutoring with Wild Research being my favorite of them. Paradox Haze is good for the extra upkeeps and Narset, Enlightened Master is in there because why not?

I do have win conditions just in case, such as Psychosis Crawler, Niv-Mizzet, the Firemind, and Insurrection.

I am also running a few board wipes, again to keep someone from running away with the game or maybe if people are getting a little tired of Zedruu's "gifts".

I feel very good about this deck, but I would really like some feedback. Any and all feedback is welcome. Also if you think any of the cards on the maybe board should replace something in the main deck, let me know.

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Revision 1 See all

(9 years ago)

+1 Condemn maybe
+1 Gilded Lotus maybe
+1 Path to Exile maybe
+1 Phyrexian Metamorph maybe
+1 Rhystic Study maybe
+1 Sensei's Divining Topfoil maybe
+1 Steam Ventsfoil maybe
+1 Swords to Plowshares maybe
+1 Venser's Journal maybe
+1 Vesuva maybe
+1 Wrath of God maybe
Date added 9 years
Last updated 9 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

48 - 0 Rares

31 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.60
Tokens Kobolds of Kher Keep 0/1 R, Ogre 3/3 R, Soldier 1/1 W
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