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Zegana + Maro = OTP

Commander / EDH

ernthealmighty


This is a Maro-focused EDH, using massive card draw to make huge fatties, and make them (virtually or literally) unblockable. There are lots of ways to drop lands, free counterspells, and a couple flash effects. It's a little slow right now, which means it's vulnerable in duels where there aren't any other opponents to take the early heat, but once a Maro hits the board, it ramps up like crazy.

Suggestions

Updates Add

Deprive => Arcane Denial; I like the card draw and casting cost better.

Joven's Tools => Rancor; The Tools are too expensive, as I usually have Distortion Strike and/or Shadow Rift in my hand by the time I'm needing to get damage through, and Rancor helps my Maros punch damage through on the cheap. Plus it bounces back to my hand if it dies.

Walking Atlas => Unexpected Results; Atlas is redundant with four other ways to dump lands, and UR will either give me a free non-land card or thin out my lands while keeping my cards-in-hand count high.

Out: Spellbook and Sasaya, Orochi Ascendant  Flip; In: Howling Mine and Preordain. I often find myself needing more early card draw, and any game where I had 10+ lands in hand meant double mana was just "win more" by that point.

Comments

Date added 11 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

35 - 0 Rares

20 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.70
Tokens Beast 3/3 G, Copy Clone, Elemental */* G, Emblem Tamiyo, the Moon Sage, Morph 2/2 C, Ooze X/X G, Wurm 6/6 G
Folders Current builds
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