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My Zombie Horde Deck. Please leave feedback and score.

1 - 4 players (for each additional player add 1 more of each "4x" card). Players may use either an EDH deck or a regular deck.

Players start with a combined health pool of 80 HP and cannot gain any life over the 80 HP.

Players take 3 full turns, to set defenses, before the Horde gets to attack.

If a player draws a card in their deck that makes the Horde "Lose life" or "discard cards", player can discard that card and draw another.

The person playing the Horde Deck flips cards over until they reach a zombie card with a power or toughness of 3 or more, or a spell card (instant; sorcery; enchantment)

Cards that have flashback (Army of the Damned) and any card sent back to the Horde's "Hand" are cast on the Horde's next turn after upkeep.

Horde creatures have haste and attack each turn if able. The Horde attacks the players as a whole and its up to the players to decide how they are assigning blockers.

Horde has Infinite life and cannot be milled by cards that normally would cause a player to mill. For each 2 damage the horde deck suffers, mill one card.

The Horde Deck was set up to be mindless and not have to make any decisions, however if a decision has to be made by the Horde, do so at random (roll dice, etc..)

Players win when all Zombie creatures on the battlefield are destroyed and there are no more cards in the Horde deck.

Optional Rule: Creatures that give zombies + / + bonuses are called generals and do not attack each turn. They must be killed through direct damage. When a second general is drawn it replaces the first and the first is put with the other zombie cards but still offers all bonuses.

SideBoard: The cards on the sideboard are optional "helper" cards for the people playing the Horde. They are shuffled into the horde deck at the beginning of the game. If they get milled out through damage to the horde deck, they are gone. If they are flipped over on the Horde's turn they are given to the players. They do not stop the Horde Deck's turn though.

Graveyard Shovel: Allows a player to eliminate a card from the Horde's graveyard. - Wonderful on Flashback cards

Tormod's Crypt: Get rid of the Horde's graveyard Once used its put into the Horde's graveyard.

Tavern Swindler: Each player can spend life to flip the coin once or decline. Tavern Swindler stays on the board for one round then is put in horde graveyard.

Elixir of Life: Gain life and then all players can resuffle their graveyards into their libraries. Elixir is then put in Horde's graveyard.

Any Questions, please leave a comment.

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