This deck is just a pile of cards that I have thrown together out of what I own. I am considering making upgrades in the future and I will note them here, but for now enjoy the list of cards that I owned to begin with.

This deck seeks to protect Zur so it can swing without dying and not be targeted otherwise, build a wall to stop people from turning creatures sideways (at me), then have counterspells up as much as possible to prevent anything tragic from happening to the board state (that I would care about). If you set up this wall, you can start buffing Zur to win with commander damage. Oddly enough, with enough extorting or sphinx's tutelage triggers you can win with regular damage or mill by accident.

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Revision 1 See all

(6 years ago)

-1 Time Warp main
+1 Vow of Malice main
Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

18 - 0 Rares

25 - 0 Uncommons

21 - 0 Commons

Cards 100
Avg. CMC 3.44
Tokens Boar 2/2 G, Cat 2/2 W, Emblem Venser, the Sojourner
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