Sorcery (5)

Commander (1)

Commander: altered Zur the Enchanter

Most hated general to my Knowledge. My take at a Zur the Enchanter edh. really funny in multiplayer when people dont know his power and really not fun when people do. easily in the top 5 biggest targets in edh.

Enchanted Evening + Sphere of Safety = really good soft lock. but takes some time to get out. also causes a complete wipe if someone wants to Parasalene. /,,/

Greater Auramancy + Copy Enchantment means no one can target your enchantments + Enchanted Evening means no one can target your permanents at all.

Flickerform + Wrath of God lets me get zur out of the wrath.

Righteous War lets me get away from all the black and white removal.

Energy Field + Rest in Peace = soft lock ftw.

Illness in the Ranks lets me lock up some of the mass 1/1 token creation.

Replenish when someone does manage to get my stuff away.

Ethereal Armor lets me buff zur to the extreme

i think i may need more removal im not sure only running Murder and Swords to Plowshares.

i need a way to sac permanents so i can sac rest in peace when someone does board wipe and it doesnt screw me. tips are highly appreciated.

after i get zur and my enchantments protected i like to [[limited resources to lock people out of big spells.

am currently running 25 counterspells and i know i need a different land fix so please help, anyone??

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Date added 11 years
Last updated 11 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

41 - 0 Rares

25 - 0 Uncommons

9 - 0 Commons

Cards 101
Avg. CMC 2.61
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