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Zurgo, friendsmasher 7/10

Commander / EDH* RBW (Mardu)

the7thDOF


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I estimate this deck is a 7/10 in my meta. Zurgo is an ultra aggressive commander, you need to end the game quickly and Zurgo can do it. Being indestructible during your turn means that you can play sweepers before combat phase to attack anyone without blockers. I added some equipments to give trample, so you are not stopped by insignificant 0/1 plants or saprolings or whatever they try to put in from of you. In mardu colors is hard to ramp, so there are several mana rocks in there to help with that. Probably Zurgo is going to be the target of some removal, and for those cases you can use protection from an specific color to protect Zurgo during your opponents turns, or make it unblockable during your combat phase, whatever you need to close the game. Targeted removal should be used only for those permanents that are a threat to your win condition: Butcher of Malakir, Dictate of Erebos can be the worst nightmare, followed by Ghostly Prison or Propaganda effects. You may end with one of your opponents quite quickly, but have a rought time to end the game. That's not ideal, because one of your opponents will have to wait and you are not equipped for long games as good as other decks. So check if this deck is any good in your community.

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Date added 5 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

31 - 4 Rares

26 - 3 Uncommons

20 - 3 Commons

Cards 100
Avg. CMC 3.03
Tokens Elephant 3/3 G, Emblem Elspeth, Sun's Champion, Phyrexian Germ 0/0 B, Soldier 1/1 W, Treasure
Folders Built decks
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