Maybeboard


Game Plan

Depending on the opponents this deck can be tricky to win with or extremely simple. You are basically trying to just not die every turn, until in one turn, you can afford to kill everything else in play, possibly recast Zurgo, and then equip him with stuff to make him lethal and swing. Which actually happens easily and quickly sometimes, as lots of decks are soft to repeated board wipes. There are also other ways to win...but Zurgo is the primary win condition because he only needs to do 21 damage.

A motley crew of random fun creatures was included to have less reliance on constant board wipes.

Ideas and Card Choices

I decided to mostly focus on artifacts and enchantments that don't cost extra mana to be equipped, so Zurgo can smash as fast as possible. I'm always looking for more of them, I'd love to hear about a new one.

I would appreciate any ideas and suggestions, let me know what you think!

Especially budget friendly ideas :)

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Revision 37 See all

(3 years ago)

+1 Liesa, Forgotten Archangel main
+1 Massacre Girl main
-1 Piru, the Volatile main
-1 Prosper, Tome-Boundfoil main
Date added 8 years
Last updated 3 years
Exclude colors UG
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

49 - 0 Rares

16 - 0 Uncommons

8 - 0 Commons

Cards 99
Avg. CMC 3.56
Tokens Assassin 1/1 B w/ Haste, Cat Beast 2/2 W, City's Blessing, Copy Clone, Emblem Elspeth, Sun's Champion, Emblem Lukka, Wayward Bonder, Gremlin 2/2 R, On an Adventure, Soldier 1/1 W, Monarch Emblem
Folders For the Love of Mardu!, Decks
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