What is so difficult about gemini monsters (a Yu-Gi-Oh rant)
The Blind Eternities forum
Posted on April 28, 2015, 3:42 p.m. by jwe94
So I was just play a game on dueling network trying to test out my Galaxy deck I'm working on and to my surprise I wasn't having an awful time no overly competitive weenies and no guys with a 60 card deck (min. 40 max. 60) made of weird stuff with an Exodia win hopelessly lost in the deck. Anyways I came across someone playing with the new Red-Eyes cards and I was fairly excited because I had yet to see them in action but to my dismay they had no understanding of how gemini monsters work and kept telling me I had to take an additional 2400 damage because of there Red-Eyes Black Flare Dragon's effect which was at that point non-existent because they had already used their normal summon for the turn (meaning it was comparable to someone playing a Mox Opal and trying to tap it for mana without 3 artifacts). When I tried to explain it had no effect they kept copy pasting the card text at me (which is funny because it says "This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.") to no avail I changed my approach a couple of times still trying to explain but they just up and left instead of working out the issue.
For bonus aggravation my account on there is the bare bones no score and everything defaults so they probably think I have no experience instead of the 10 or so years I actually have -_-
I stopped playing shortly after the egyptian god cards came out... just got bored of the game entirely... then i found magic.... havent looked back since....
April 28, 2015 4:22 p.m.
Just out of curiosity, how the hell does someone win on turn 0? I mean, is there a "Leyline of Insta-win" card in YGO or something?
April 28, 2015 4:24 p.m.
no clue.... like i said i quit really early on.... so there are hundreds of cards i have never even heard of or seen...
April 28, 2015 4:25 p.m.
I'm not looking to quit or anything I'm just saying people playing with cards they don't understand is frustrating
I've never heard of any turn 0 wins other than an opening hand Exodia but the odds of that happening are 1 in 658008 and that one episode of GX where Sartorious uses another guys turn one win against him to get a turn 0 win
April 28, 2015 4:42 p.m.
BlueEyesRedMage says... #8
Specifically the turn 0 kill I used to run into was an opponent attempting an almost OTK with just shy of lethal effect damage, after paying some of their own lifepoints, and the recipient of the damage having a Gorz, Emmisary of darkness in hand to inflict that same damage onto them.
April 29, 2015 2:58 a.m.
Femme_Fatale says... #9
This folks, is why you need a cost to pay any card you play.
May 8, 2015 10:22 p.m.
@Femme_Fatale There kind of is in terms of summoning requirements and activation requirements/restrictions also there's the limit on the number of cards in play helps like you'll never be killed by a trillion Kuriboh tokens (I'm looking at you squirrels)
May 8, 2015 10:32 p.m.
Femme_Fatale says... #11
Oh I know all that. I still play the GBA games. I run a Fire Princess stax deck that is nigh unbeatable in that game.
May 8, 2015 11:10 p.m.
@Femme_Fatale Your mentioning of a Fire Princess deck inspired me to make one on the 3ds World Duel Carnival game and even though it's not that hard to disrupt for some of the tougher opponents it's quite satisfying to watch them bleed (I just played a game where my final life point total was 34000)
Long live the Fire Princess!
May 9, 2015 8:53 p.m.
Femme_Fatale says... #13
I can't remember what my other cards were. One was Dancing Fairy I know that. The other was Spirit of the Breeze. I think I had Kiseitai. Gravity Bind? 4 Starred Ladybug of Doom ... I think.
I think I have the cards somewhere :o Like physically have.
heh ... I accidentally bought everything as a 4 of XD
OH OH OH! GRIGGLE! That card, so innocuous, but so awesome! Same goes with Amoeba. I think I used them with Mystic Box. Cure Mermaid was up next. Occasionally put in some Chorus of Sanctuary. Messenger of Peace was a definite. Sometimes had Wall of Revealing Light. Light of Intervention was generally in, because you couldn't put down a card face up in defense position. At least not in the game. Was bloody irritating. The Forgiving Maiden every now and then. Shallow Grave was a definite. Mage Power because I always had sooooo many traps and magic cards. I combined it with Horn of the Unicorn on occasion. Mask of Darkness to get Gravity Bind and a few others to hand. Dream Clown was always fun. And finally UFO turtle, Mother Grizzly and Flying Kamakiri #1 for tutors.
Yeah ... the GBA games were before quite a few of the packs now available.
May 9, 2015 9:35 p.m.
Femme_Fatale says... #14
Did you know that I played yugioh for about 10 years thinking that it was always best to use 60 cards for the ability to run more cards?
May 9, 2015 9:45 p.m.
I feel yah, way back before the 60 card max became a thing I used to use some monstrosity made up of like 3 structure decks and some stuff from packs.
I too have a weird love of Ameba. I keep trying to make some kind of burn deck that uses it and Number 30: Acid Golem of Destruction which is basically a easily played 3000 atk beater for 2 turns then after that it can't attack and causes it's controller 2000 damage every turn.
May 10, 2015 12:14 a.m.
Femme_Fatale says... #16
I'mma go and download that GBA emulator and just play it for hours.
The best thing about those emulators?
THE CODES!
You can cheat your way to victory.
May 10, 2015 12:25 a.m.
Femme_Fatale says... #17
Dungeon Dice Monsters was actually one of my favourites ... I never got far into that one.
May 10, 2015 1:10 a.m.
Oh my I don't think I ever had any games but I remember thinking Dungeon Dice Monsters was the coolest think since sliced bread.
Also my inner perfectionist is irritated that the shop option is Grandpa's Shop instead of "Black Clown" (Duke Devlin's game shop)
May 10, 2015 12:06 p.m.
Femme_Fatale says... #19
I think the hardest game would actually have to be the Duelist of Roses for the PS2. Think yu-go-oh meets chess with field effects on a grander scale than dungeon monsters.
BlueEyesRedMage says... #2
Personally, I burnt out of Yu-Gi-Oh hard. I had so much love for the game, until I met Magic. It was like being in and abusive relationship and finally finding true love.
I loved YGO in high school, bought every starter deck and structure deck I could lay my hands on. Feel off the game until I started uni, where a couple of my friends and I dredged up our old cards looking to sell them. We ended up picking the game up again and enjoying it. But we got better and better, started to notices the cracks in the games design. How easily it broken. How degenerate the even remotely competitive scene was. How commonplace a turn 2, maybe even turn 1 or god forbid a turn 0 kill was. An OTK was so easy to pull of accidentally. How heavily being archetype driven warped the whole game, squashed customization aside from minor tweaking.
I played Yu-Gi-Oh all up for about 7 and a half years, with a good 5 years off in the middle. And don't even get me started on the competitive scene. I played during the Dino Rabbit Days. Then Mermails. Then Dragon Rulers. My advice? Get out dude. You clearly play Magic too, just do that. Yu-Gi-Oh's not worth it man.
April 28, 2015 4:02 p.m.