The Most Confusing Cards Ever
Challenges and Articles forum
Posted on July 9, 2013, 12:47 a.m. by randomguy123
Let's confuse the heck out of everyone who looks at this thread. Post card combos that break the rules or just confuse the crap out of people here.
Well strangely I've confused some people when I used the Curse of Exhaustion Possibility Storm combo on them.
Another confusing combo for the more casually minded was how when you have Master Biomancer and play Wolfir Silverheart it doesn't give the silverheart 6 counters when you soulbind it with the biomancer.
July 9, 2013 12:58 a.m.
Unforgivn_II says... #6
Any card with banding (ie Nalathni Dragon . The card, doesn't say what it does, but click it and read the Oracle text)
July 9, 2013 2:04 a.m.
I wanted to make a U/W faerie blink deck using this combo. Mistbind Clique championing Vendilion Clique gets Cloudshift ed.
July 9, 2013 4:20 a.m.
MagicalHacker says... #9
A Judge's Nightmare is literally the most confusing deck ever.
July 9, 2013 6:59 a.m.
wont link
http://gatherer.wizards.com/pages/Card/Details.aspx?multiverseid=74360
July 11, 2013 3:04 p.m.
The Ultimate Nightmare of Wizards of the Coast® Cu
Oddly... this is tame in comparison to some confusion these days.
July 11, 2013 3:16 p.m.
randomguy123 says... #18
well, if were using unhinged, wouldn't Dual Casting an Enter the Dungeon be the worst. Playing a game on a table under a table and under that table.
July 11, 2013 8:08 p.m.
Infinite mana combo + Djinn Illuminatus + Enter the Dungeon . Infinite tableception.
July 12, 2013 8:19 a.m.
Ambiguity deciphered. Whenever a player casts a spell that counters another spell, or a player casts a spell that enters the battlefield with counters, that player may counter the next spell that is cast or put another counter onto a permanent. (It hasn't been countered if it's on the field). Yeah, it's still quite confusing.
July 12, 2013 8:30 a.m.
LordArazeal says... #22
Camouflage is a wonderful card i just discovered. Ice Cauldron had me confused for the longest time (try proliferating that) Guided Passage is awesome, except it takes like 30 minutes to resolve Doomsday is not that confusing, but really puts the mind games on.
all these cards and more can be found in my (too large) commander deck: Alternate Win Conditions :) it has as much of the alternate win conditions as i could unreasonably fit in. it also has as much old and confusing cards as unreasonably work in the deck. it has lost games because people did not want to try and figure out what it was trying to do, and so they ganged up and killed it. but yes, it still sometimes, somehow, wins games.
July 14, 2014 11:23 a.m.
biggestmtgnerd says... #23
Glacial Chasm + Leveler + Timesifter
Infinate turns for everybody else, all of whom can't attack me.
erabel says... #2
Ambiguity . By itself.
July 9, 2013 12:56 a.m.