Brew my deck for me
Commander Deck Help forum
Posted on Nov. 29, 2024, 10:04 a.m. by Felipix
I'm building my last commander deck (Nezahal, Primal Tide, focus is to dump he on the board as quickly as possible and 2~1 shot KO every one)
I need help... pls go on my profile look at my deck and give me adivice
Plus I didn't want this deck to be to much of a voltron deck help in this direction would be good
If you want more suggestions to make things unblockable (and why wouldn’t you, as you are ?) Whirler Rogue and Rogue's Passage are just over here, waiting to be asked to the dance.
November 29, 2024 11:59 a.m.
This is just the "I see internet and put some cards together" version of the list thanks for the help
November 29, 2024 1:03 p.m.
Goldberserkerdragon do you have suggestions so I can make this deck more control focus and mitigate the voltron aspect?
November 29, 2024 1:11 p.m.
Goldberserkerdragon says... #6
You seem to have a good amount of counterspells, if not, add more!
November 29, 2024 1:36 p.m.
Goldberserkerdragon says... #7
November 29, 2024 1:37 p.m.
Someone can make a new package of removal with 11 cards for me please on a budget of <2 dollars card I'm so lazy on that
November 29, 2024 3:03 p.m.
Goldberserkerdragon I agree with most of them, but propaganda/dissipation field don’t work well with aetherize.
November 29, 2024 10:26 p.m.
This thread was moved to a more appropriate forum (auto-generated comment)
November 30, 2024 1:25 a.m.
Goldberserkerdragon says... #11
Correct Bookrook, if all those cards are on the table/in hand at the same time. Otherwise, and usually not, great to have to deal with all angles throughout a game.
November 30, 2024 1:49 a.m.
Two cards I have also found useful in EDH, because they allow for a board wipe, are Aetherspouts, and River's Rebuke
Polymorphist's Jest can also help to get rid of Opponent Creatures, or at the very least cut their damage down.
Note that all these cards require you to have excellent timing, so test with them before adding them to your deck.
Lazotep Plating is an excellent protection spell.
Turn to Frog is another good option, however I think Polymorphist's Jest is far better, for EDH.
Of course the strength of these all depend on your playgroup.
November 30, 2024 3:42 a.m.
I don’t know whether Rhystic Study has been mentioned, yet.
The longer I build Magic decks, the more draw I put into them.
Plus, a game of Commander isn’t really taking place, unless someone is constantly asking “do you pay the ?”
November 30, 2024 6:44 a.m.
“I agree with most of them, but propaganda/dissipation field don’t work well with aetherize.”
I’m not so sure about that, Bookrook
I agree that AEtherize doesn’t work well with Dissipation Field but it’s great with Propaganda at game’s end.
The attacker has to pay as they are declaring attackers, then all their Creatures go back to hand.
The only thing I would say is that I’ve been in games where nearly all Creatures were cast again, in the second main phase. Which is why I prefer Aetherspouts
November 30, 2024 10:25 a.m.
Argy I guess it’s a trade off between bouncing more creatures vs not letting your opponent replay them.
November 30, 2024 2:10 p.m.
multimedia says... #16
Consider High Tide for ramp and/or with spells that can untap your Islands Turnabout, Frantic Search, Snap? Just Tide + Turnabout + you control 4 Islands could give you 10 mana turn 4. Mystic Sanctuary is a fantasic land that's an Island. Castle Vantress isn't an Island, but it's a good land for instant repeatable scry.
Consider Thought Vessel and/or Decanter of Endless Water? Mana rocks for ramp that can also potentially give you no max hand size before you control Nezahal. Reliquary Tower is a land for no max hand size.
Consider Forensic Researcher, Kelpie Guide, etc.? They can untap a land or a land that can make more than 1 mana Arid Archway, Guildless Commons even the same turn the land ETB. They can also untap a mana rock or even better a mana rock that can make more than 1 mana Sol Ring, Worn Powerstone, Palladium Myr, Thran Dynamo, Hedron Archive, Gilded Lotus, etc. They can also untap Nezahal to be a blocker.
A spell advantage blue has are instants that let you look at top X cards of your library and put one or more of any of them into our hand (any card(s) into hand is the advantage). Consider Impulse, Memory Deluge, Dig Through Time, Supreme Will, Thassa's Intervention, etc.? When you're casting instants on opponents' turns then Wavebreak Hippocamp is repeatable card draw. Being a 3 drop you can more safely play it and leave up mana for instant opponent interaction.
November 30, 2024 6:54 p.m.
multimedia So much thanks I'll put them in the deck as soon as I found what to remove
December 1, 2024 7:40 a.m.
I have 7 cards in the maybeboard of Nezahal helm of last decks (v.1.5) please any suggestions about what to take out in order to put this cards is really helpful
Goldberserkerdragon says... #2
It's not gonna work. Voltron or even voltron-esque commander decks dont really fare well these days in a 4 player format. You have 3 enemies (opponents) and they will come after you once you start chomping at them. Now take my initial stayement with a grain of salt as this is just my expierience over the years. I understand you are in blue, and as a blue player myself you still cant counter or stop everything. I took a look at your deck and wondering why there are so many bounce spells? And so many sub-par ones at that. Not trying to come off rude but you can find better even in the bulk at your LGS. No Snap, Unsummon? You have decent voltron things in there, namely the Blackblade, but have you considered any of the unblockable spells in Artful Dodge, Distortion Strike, Aqueous Form, etc? Some technical and mechanical perspective as well is even a 100 card deck doesnt need more that about a third lands, that being about 29-33 lands to function properly. Have you ever heard of clumping? More lands (and a single type of card at that high of a volume) will begin to "clump" or literally have differently spaced chunks where there are lands and there are no lands. So really here, less is more. Thin it out. You're in blue as well you can have more of everything with simply more draw. More draw is more ramp, is more removal, is more lands, is more draw...
Be that as it may, you do you boo--if you feel more comfortable with certain ratios then by all means. As far as a Nezahal voltron goes in my opinion, I like it from a flavor and power standpoint. Very resilient and 7/7 is what you want :)
I would ask, do you really want a deck archetype that's heavily against the odds of going against 3 other players with one beatstick as you last and only deck?
November 29, 2024 11:13 a.m.