Should I Put Ruthless Lawbringer Into these Decks?

Commander Deck Help forum

Posted on Aug. 1, 2024, 10:42 p.m. by DemonDragonJ

I am contemplating putting Ruthless Lawbringer into these two EDH decks of mine, because of its obvious synergy with the themes of those decks, but I am not certain of what card I should remove to make room for it; Mortify is the most obvious choice, due to it having the same mana cost as the lawbringer, but I would like to ask everyone here for their advice, on this matter.

What does everyone else say about this? Should I put Ruthless Lawbringer into those two decks of mine?

Caerwyn says... #2

Ask yourself, what does Ruthless Lawbringer get you that other removal options do not do better? Here are the major downsides I see to the card:

  1. It is three mana. That is already on the upper end of what feels comfortable for removal.

  2. It also costs you a creature, meaning it is card disadvantage - you are spending two cards (the Lawbringer and the creature you sacrifice) in order to take out an opponent's one card. That can sometimes be worth it if the cost of the card is low enough that sacrificing a creature to keep mana open would be a good trade. But three mana and the loss of a creature? Extremely steep price to pay.

  3. As a creature, it is at sorcery speed.

The one advantage it has over something like Mortify is the ability to hit artifacts and planeswalkers (and I guess Battles also, if people actually are using those). However, those colors already have some good options for flexible removal, so I am not sure Lawbringer is really necessary.

August 2, 2024 9:45 a.m.

DarkKiridon says... #3

No.

August 2, 2024 1:11 p.m.

Like Caerwyn, I was going to bring up the creature sacrificing. I’m a sucker for permanents that can keep doing the thing over and over, rather than a single spell, but you’ll have to make sure you can feed that vampire.

August 2, 2024 2:47 p.m.

RiotRunner789 says... #5

I think it's a bad card since it says "another creature." Which means it's generally killing something you want (outside maybe a token deck).

Otherwise, it would of been decent sorcery based removal.

August 2, 2024 4:50 p.m.

DarkKiridon says... #6

I'll point out that I do use it one deck: Blood Sucking Demons, because of the synergy (I do want my things to die.. on certain conditions). Clavileno, First of the Blessed

Glancing at your 2 decks, I don't think you need it.

August 2, 2024 6:44 p.m.

DemonDragonJ says... #7

Caerwyn, the vampire is a sacrifice outlet, and both of my decks have a heavy emphasis on sacrificing and reanimating creatures, as well as benefiting when creatures die.

FormOverFunction, both of those decks have plenty of methods for either generating tokens or reanimating my own creatures, so that should not be a problem.

August 3, 2024 2:01 a.m.

Noire_Samhain says... #8

Honestly even with sac fodder, a non-conditional get rid of thing like Mortify will always be better. If the deck cared about the creature type it could be useful, but definitely not if it meant replacing a better spell. Looking at it, neither deck seems to care about Vampires or Assassins, so an instant speed removal spell is definitely better.

Maybe remove a less impactful creature instead,though unless its a pet card you just really enjoy I wouldn't say its needed.

August 3, 2024 1:25 p.m.

RiotRunner789 says... #9

I think even something like Rite of Oblivion is better. Same casting speed, one cheaper, more versatile in what you Sac, exiles instead of destroys, and has flashback for the mid/late game. Downside, you don't get a 3/2.

August 3, 2024 2:46 p.m.

DemonDragonJ says... #10

RiotRunner789, I was contemplating that card, until Ruthless Lawbringer was printed, since I can sacrifice the creature, itself, and then reanimate it, to reuse its ability.

Noire_Samhain, yes, I suppose that that is true, so I do not need to put the vampire into those decks, or at least not into my Teneb deck, since there is no card that I can remove to make room, for it, but I shall put it into my Tariel deck, in place of Wrecking Ball, because, as great as Wrecking Ball is, four mana feels rather high to destroy a creature and destroying lands, especially as an instant, makes other players feel great animosity toward the player who is destroying those lands.

August 3, 2024 5:59 p.m.

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