To Splinter, or not Splinter

Commander Deck Help forum

Posted on Aug. 8, 2016, 4:43 p.m. by iBleedPunk

Is Liquimetal Coating + Splinter worth running in my Ulrich of the Krallenhorde  Flip EDH deck?

For a little bit of context any free spaces on the mana symbol g side are Ramp and Artifact/Enchantment hate and any free spaces on the mana symbol r side are used for Burn. Issue is I want to replace all Burn spells and such with LD cards because it's the best way to stop my opponent(s) from casting spells. So I want to know whether the aforementioned "combo" (Liquimetal Coating + Splinter ) is worth running in the deck.

Any and all help would be amazing everyone! Thank you!

Staizer says... #2

Here are my thoughts: At best you will have 1 target for this combo that will decimate any ability to use any spells. They will scoop as soon as you do this. At worst you will have 5 targets. Any one of which could slow them down but none of them will stop them. Unless they have good spells in the other colors they may well scoop again.

I would side board it as a competitive deck option, but never play it for a casual game.

I don't really know if LD fits well with the commander, but that really depends on your meta. Personally I would prefer red's counter-counter-spells over LD although red does that well too.

August 8, 2016 4:52 p.m.

Randomdeath says... #3

Its not worth it best case you target a basic land and hit anywhere from 20(mono color deck) to 3. Otherwise its only exiling one target and that's it. what's the plan for the other 99?

August 8, 2016 4:59 p.m.

iBleedPunk says... #4

Staizer my meta is actually surprisingly competitive, hence why the werewolves are having issues. LD is my way of compensating for shitty creature removal in mana symbol rmana symbol g because honestly I have no problems consistently keeping my Werewolves flipped in 1v1, it's just getting through my opponents blockers is the issue hence why I want to stop my opponents from even being able to cast blockers.

Randomdeath I really only want to use the Splinter interaction to control certain colors of each deck I play. For instance I play 1v1 against Uril, the Miststalker alot with Ulrich and I tend to overcome until Uril gets cast and starts getting enchantments on him. Now if I can cut the Plains out of Uril using Liquimetal Coating + Splinter and then subsequently destroy any non-basics that can produce mana symbol w I can "control" the situation long enough to kill with the wolves. My Werewolves are more Casual than anything but slowly they are climbing up to being pseudo-competitive and I feel the LD would make it more of a handful than it already is.

Thank you both for commenting to help! I look forward to hearing from you again

August 8, 2016 5:13 p.m.

Staizer says... #5

My biggest contention here is still that if you remove a base color from an opponent, they will scoop. This is really not fun for anyone.

How well does the Uril deck handle artifacts, because red, green and white all have excellent artifact removal and can stop your "combo" fairly easily. Keep that in mind. The other problem is that the splinter spell is a sorcery, you really want that to get cast at instant speed to be of most practical use.

How is your search in the deck too? How often will you hit both halves of this combo when you NEED it, compared to some other option?

Are you willing to have two cards in your deck that may remove a single card from play?

August 8, 2016 5:22 p.m.

Epochalyptik says... #6

This thread was moved to a more appropriate forum(auto-generated comment)

August 8, 2016 6:34 p.m.

Atony1400 says... #7

If you have no budget restraints, Mycosynth Lattice + Shatter/ Ancient Grudge/Smash to Smithereens instead?

You could nuke to board with Creeping Corrosion, too.

August 8, 2016 8:42 p.m. Edited.

ZeGinger says... #8

To better play against an enchantment build, I would suggest Wave of Vitriol and Bane of Progress. they deal with alot of what uril likes to use, since you're in red/green only.

As for your first question, nah. Not worth it. If the meta is competitive then I sadly suggest you find a different commander in the same colors to better combat the other decks. XenaGod Xenagos, God of Revels, for example, does work, and actually synergies with Ulric xD I think he can swing in for 16+ the turn he comes in lol.

August 8, 2016 11:39 p.m.

pizzagod13 says... #9

I think you're better off just making a traditional red/green beatdown deck with Xenagos. Like if you want to play this deck then more power to ya; but you can't expect something like werewolfs to be competitive in edh

August 9, 2016 10:54 a.m.

This discussion has been closed