A Unique Mono-Blue Legend

Custom Cards forum

Posted on July 30, 2015, 11:46 a.m. by Phaetion

I had an idea about an hour ago. This card is for all the players who want to use blue but hate using counterspells (like myself):

CARDNAME 3UU

Legendary Creature-??? ???

If a spell or ability would counter a spell or ability, the spell or ability countering the other spell or ability is exiled instead (it doesn't resolve).

At the beginning of your upkeep, draw two cards.

1/4

What do you guys think? A mono-blue legend that HATES counterspells.

SirFowler says... #2

So it's kind of like Guile mixed with Charmbreaker Devils, but not entirely? I think the wording for the second ability should be "at random". That way you can't just return Time Warp and go infinite turns.

July 30, 2015 11:52 a.m.

Phaetion says... #3

I actually thought about it being random, but that's a piece of red's color pie. If it was an Izzet-colored card, I'd do it.

July 30, 2015 11:57 a.m.

HolyFalcon says... #4

Word the first ability like this:

If a spell or ability would counter a spell or ability, the spell or ability countering the other spell or ability is exiled. (It doesn't resolve.)

July 30, 2015 11:58 a.m.

HolyFalcon says... #5

And up the toughness, this thing dies to bolt.

July 30, 2015 11:58 a.m.

Phaetion says... #6

Edited. Now that first ability is quite a mouthful. Say that 5 times fast.

July 30, 2015 12:02 p.m.

SirFowler says... #7

If it wasn't random, it would be completely broken. Maybe have it as a type? Either that or just nerf the second ability.

July 30, 2015 12:04 p.m.

Phaetion says... #8

Edited again and overhauled the second ability. I had a fatty-ramp deck idea with this card while creating it, so I felt like the second ability needed to be more generic, so I turned it into card draw to counteract the inability to use counterspells.

July 30, 2015 12:11 p.m.

HolyFalcon says... #9

Eh, that seems too good in a casual setting. That thing just HATES control. I say make it only draw 1 extra and make it uncounterable.

July 30, 2015 12:13 p.m.

bigguy99 says... #10

You know what would be even easier? Forget the exiling. New text:

Cards can't be countered.

Problem solved.

July 30, 2015 12:13 p.m.

bigguy99 finally a card that lets me not worry about my lands getting countered.

July 30, 2015 12:17 p.m.

HolyFalcon says... #12

bigguy99.

I'm going to go sit in my hole now.

July 30, 2015 12:18 p.m.

JohnnyBaggins says... #13

It's completely overpowered for 4 mana, but I love it.

enter image description here

July 30, 2015 12:19 p.m. Edited.

Phaetion says... #14

Magicrafter: Perhaps. But then Well of Ideas exists.

bigguy99: I would've said:

Spells or abilities can't be countered.

That said, it does make it a whole lot simpler without it being another Perplexing Chimera.

July 30, 2015 12:19 p.m.

Phaetion says... #15

suislecalme: It was 5 mana to begin with. Also, I might go with the bigguy's suggestion.

July 30, 2015 12:21 p.m.

JohnnyBaggins says... #16

For some reason the thingy displays a different card now. Here's the proper one again:
enter image description here

As a Jeskai-fan, here's what I'd make of it, to keep the power level at bay:
enter image description here

July 30, 2015 12:29 p.m.

Phaetion says... #17

The first one, for some reason, is an artifact creature on the type line.

I wasn't planning on making the card multicolored, but the second card looks pretty cool.

July 30, 2015 12:38 p.m.

JohnnyBaggins says... #18

Well, they are, for some weird reason, both artifacts. Why did that happen. Okay, let's make the second one mono-coloured!

enter image description here

July 30, 2015 12:45 p.m.

Phaetion says... #19

That is MUCH better.

One minor nitpick: I would've said Spells and abilities can't be countered, but that would've been OP. Besides, how often are abilities countered anyway?

July 30, 2015 12:49 p.m.

MagicalHacker says... #20

EDIT: Ninja'd

July 30, 2015 12:50 p.m. Edited.

Servo_Token says... #21

"If a spell or ability would counter another spell or ability, exile it instead."

July 30, 2015 12:51 p.m.

Phaetion says... #22

ThatJunkMage: It had that clause (or something very identical to it) originally.

July 30, 2015 1:06 p.m.

Spells and abilities can't be countered by spells or abilities. Otherwise, if a target was removed, when a spell tries to resolve and can't it can't fizzle because it wouldn't be able to get countered.

July 30, 2015 1:25 p.m.

Phaetion says... #24

Well, you guys understand where I'm coming from. I'm just going to leave the anti-counterspell stuff up to interpretation.

July 30, 2015 7:53 p.m.

This discussion has been closed