another 0 cost cycle

Custom Cards forum

Posted on March 28, 2016, 2:01 a.m. by DERPLINGSUPREME

i cant really think of all of these, so you guys can brainstorm some.

what white one would be\


a normal net casting spell- 0

instant

a normal net casting spell is white

tap target creature

JWiley129 says... #2

Are these supposed to be in the vein of Pact of Negation? Because otherwise you really can't go too big with these. They would essentially be things only artifacts could do since they're all free. So for example,

White Cantrip

Sorcery

White Cantrip is White; Tap target creature.


Blue Cantrip

Sorcery

Blue Cantrip is Blue; Scry 1


Black Cantrip

Sorcery

Black Cantrip is Black; Each player discards a card.


Red Cantrip

Sorcery

Red Cantrip is Red; Target creature with power 3 or less can't block until end of turn.


Green Cantrip

Sorcery

Green Cantrip is Green; Put a 0/1 Green Plant token onto the battlefield.


Like these are maybe even too strong for essentially a free spell.

March 28, 2016 2:24 a.m.

jpeachesd says... #3

The idea of the original Pacts is that yes they are free, but they seriously hurt you by the way of all your mana next turn or you lose the game. These Cantrips can be a little weaker, but need a punishment attached.

White Cantrip

Sorcery

White Cantrip is White; Tap target creature. Target opponent may tap up to two target creatures you control.

Blue Cantrip

Sorcery

Blue Cantrip is Blue; Scry 1, Target opponent may scry 2.

Black Cantrip

Sorcery

Black Cantrip is Black; Each player discards a card, lose 2 life.

Red Cantrip

Sorcery

Red Cantrip is Red; Target creature with power 3 or less can't block until end of turn. Target opponent may deal one damage to target creature you control.

Green Cantrip

Sorcery

Green Cantrip is Green; Put a 0/1 Green Saproling creature token onto the battlefield. Target opponent may put two 0/1 Green Saproling creature tokens onto the battlefield.

March 28, 2016 9:14 a.m.

This discussion has been closed