Belanon and Ikari

Custom Cards forum

Posted on June 8, 2015, 7:26 p.m. by 2gherkins

Edge of Malacol and Windriddle Palaces are the only cards that take place on the plane of Belenon. They both seem almost futuristic and similar to the shard of Esper but in a kind of manipulated and mutilated Simic-type way.

So I came up with this idea. Vedalken mages have taken humans as slaves. Using them as miners, the vedalken discovered powerstones. Drunk with the power of these stones, fearing a revolution that the human slaves are planning, and seeing an image of the ideal future where all mana is in its "rightful place", the vedalken create a rift in time, separating the vedalken capitol from the rest of the human-inhabited wasteland for five thousand years.

On there personal plane, the vedalken create an ideal world with all mana in the right place. They breed ideal species and create wonders of architecture & articifice. But they forgot that the rift in time was not permanent... all of the sudden they are met with a new plane, thousands of years behind them in technology, hellbent on revenge against a megalomaniacal species that locked them out of there own world for years...

The idea is that the vedalken world is called Belanon and the art of Edge of Malacol and Windriddle Palaces represent what there world is like. Ikari is the ruined world of the humans, and both converge into war.

What are some mechanics that could be seen in this block? persist for the humans, but I don't know what to use for the vedalken. Maybe this-

Breed 3 - Flying (At the beginning of your upkeep, but a breed counter on this card. As long as there are three or more breed counters on [cardname], it has flying.)

Any ideas, flavor-wise or mechanic-wise?

JakeHarlow says... #2

Interesting idea. Very creative, I like it. Kind of reminds me of the time rifts at Tolaria!

June 8, 2015 8:44 p.m.

2gherkins says... #3

@JakeHarlow

What i was going for.

June 8, 2015 9:08 p.m.

kengiczar says... #4

This seems like a good place for Charge Counters.

Also given the Powerstone theme perhaps a Worn Powerstone as a common. Also a twist on Vedalken Infuser type cards, this time as an Architect. And of course Vedalken Shackles.

Cards like these that represent what the Vedalken are about: Building civilization on the backs of others.

With that said an interesting mechanic would be playing a creature that the opponent gets control of, but you get their land permanently. Sort of like Vedalken Plotter, but make it cost , be a 1/1, and like the original do not make it dependent on the creature staying in play. I suppose you could make the creature a 3/3 so the opponent at least gets something good out of the deal.

Some more ideas are a "Vedalken Sceptor", which does more land exchange/control shenanigans or steals creatures when you tap the equipped creature, the effect being permanent and a little costly.

June 9, 2015 2:16 a.m.

This discussion has been closed