Caldrama World at War
Custom Cards forum
Posted on Sept. 7, 2020, 6:39 a.m. by Stardragon
So i made a custom set as for some friends a long while back it features 3 main factions all Share one color which is Red there are the Paladins which have been at war with the Occult Knights for Centuries. And the Rangers which have trying to keep the damage to both nature and people to minimum. They each have there own Unique mechanic with their leaders have different unique mechanic (minus the rangers). These was some of my first cards I ever made so they bound to unbalanced, broken or just plain bad
The Paladins mechanic is Brotherhood which activates if you control another creature with Brotherhood
The Occult Knights mechanic is Dark Power which is was based off of threshold but it goes off if you 4 black cads in your graveyard.
And the Rangers mechanic is Full Quiver which always you to discard a card in search for an artifact with the sub type Arrow making sort of a toolbox build before i knew that existed. Funny enough this was based off of comics like the Green Arrow and others that always seemed to have the right arrow for the right situation even if was a completely wacky and bs thing to pull out of a quiver. with this subtyping the three artifact arrows already made would be retrofitted with the arrow subtype as well so they could be search for if you wish they are Infused Arrows, Serrated Arrows and Pathway Arrows
There are also two sub factions within the Paladins and the Occult nights each are the two main colors of the main faction
The Inquisitor's are the sub faction within the paladins and are and are focus less on fighting the Occult knights themselves though they are fully capable of doing so and more focused and wiping out there supporters in cites and in the countrysides and forest they mechanic is Holy Fervor which activates when they attack
The Elder Cultist are the sub faction within the Occult Knights and they are and they focus and channeling dark forces from an unknown plane to empower the Knights so that they may conquer the plane they break conventional thoughts and many think they may not even exist within the fabric of this reality as such they mechanic is Mind Break which I'll just let you read.
Mind Break (Whenever you sacrifice a creature add an Insanity Counter to target creature, if target creature has six or more counters on it, that creature’s owner must roll a six sided dice on their turn if the dice rolls even the creature attacks you, if the dice rolls an odd the creature attacks it's owner and is unblockable)
The 5 leaders are
Paladins- Grand Master Albus
Inquisitor-Grand Inquisitor Michaelis
Occult Knights- Grand Prince Beelzebub
Elder Cultists- High Priest Nyarlathotep
Rangers- Godrick, Head Ranger
Stardragon says... #3
DeinoStinkus i get what you saying i made these when Khans of Tarkir came out so they been sitting in my hard drive for quite some time and I was going to make the rangers bant keeping the shards theme going and a sub faction with in them well but decided against both, since the ranger while mainly fight the occult knight they will also if necessary fight against the paladins if they are also causing damage to the plane as such i got to thinking that if a one group is fighting two groups and those groups are shards than the opposing group should be a wedge to show that they are truly different. The rangers were always going to green and since they were one the three major factions i wanted them to each share a color with each other not sure why but i did so they became Red Green and as i wanted them a wedge there was only one option and that was temur. But after all these i keep think i should go back and fix them but i just don't have the heart to do it lol
September 7, 2020 7:25 a.m.
Stardragon says... #4
Here are the Paladins
concept-card-image:paladin-flavus
concept-card-image:paladin-caeruleus
concept-card-image:paladin-paphiae-myrti
concept-card-image:paladin-amethystinus
concept-card-image:paladin-albens-rosa-lupus
concept-card-image:paladin-amygdala
concept-card-image:paladin-ruber
concept-card-image:paladin-carinus
concept-card-image:paladin-aureus
concept-card-image:grand-master-albus
concept-card-image:headquarters-of-the-order
September 7, 2020 8:06 a.m.
Stardragon says... #5
What did i do wrong? I tried it out before and it showed the card now it working?
Stardragon says... #2
DeinoStinkus thxs of liking it and as i stated i was my first time making new mechanics and as for Mind break only one creature has the reminder text as at the time i looked so mechanics and not all had reminder texts so i didn't add them all of the cards im trying to add the card images to this site so people can look at the and i don't have put them into text but there saved to MSE and i have no idea how to put them onto this site. And yes the color pie is so unbalanced as it only focuses on these 5 factions but hey if other like this plane and history ther welcome to add it to make feel more real
September 7, 2020 7:07 a.m.