Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

CheeseBro says... #1

whats next?

October 12, 2015 4:10 p.m.

TheRedMage says... #2

The last challenge was from my last comment:

Make a card that can flicker itself - it has the line of text "exile [this card]; you may return [this card] to the battlefield under your control" (or its owner's control) - but, because of what the rest of the card is, sometimes you will want to leave the card in exile instead of returning it to the battlefield.

October 12, 2015 4:13 p.m.

nowis2000 says... #3

Vampire Bleeder

Creature - Vampire

Lifelink, flying

When ~ enters the battlefield, you loose 5 life.

When ~ leaves the battlefield, creatures you control get +2/+0 until end of turn and gain lifelink.

: Exile ~;You may return it to the battlefield under your control.

3/4

It's a little off color for flicker but makes sense with the challenge.

Next up: a card that gives some bonus if it is delved (exiled from graveyard to cast spell), but punishes you for casting it.

October 12, 2015 4:33 p.m.

nowis2000 says... #4

To clarify, the card gives a bonus if it is used to pay a delve cost (it gets exiled from your graveyard)

October 12, 2015 4:34 p.m.

Unlife says... #5

Soul's Scream 4R

Instant

Soul's Scream deals five damage to target creature of player and five damage to you

Delve

For each card delved to reduce its mana cost, reduce by one the damage done to you by Soul's Scream

Make three color card, any type

October 12, 2015 5:30 p.m.

CheeseBro says... #6

Baby godsire 1WRG

creature: beast

vigilance

Tap: put a 3/3 white, red, and green beast creature token onto the battlefield under your control.


make a baby emrakul

October 12, 2015 5:32 p.m.

CheeseBro says... #7

Baby godsire 1WRG

creature: beast

vigilance

Tap: put a 3/3 white, red, and green beast creature token onto the battlefield under your control.

3/3


make a baby emrakul

October 12, 2015 5:33 p.m.

TheRedMage says... #8

Emrakul, The Aeons Slightly Bent but Probably Still Salvageable

Flying
Annihilator 2
Protection from Monocolored Spells
Emrakul, The Aeons Slightly Bent but Probably Still Salvageable can't be countered
5/5

I basically kinda... took Emrakul and divided by 3.

Make a black sorcery that costs

October 12, 2015 5:50 p.m. Edited.

CheeseBro says... #9

Knowledge, but at a price BBBBB

sorcery

draw cads equal to the number of cards in your library, then you lose 20 life.


create a general that is legal for tiny leaders with a color identity of WUBRG

October 12, 2015 6:02 p.m.

Ashaya, Zendikar's Might 2G

Legendary Creature - Elemental Ally

2W: Creatures you control get +2/+3 until end of turn.

2U: Creatures you control gain flying until end of turn.

2B: Creatures you control gain death ouch until end of turn.

2R: Creatures you control get +1/+0 and gain menace until end of turn.

2/2

Create a card that causes its controller to lose control of the game

October 12, 2015 6:16 p.m.

nowis2000 says... #11

Chaos Isocahedron

Legendary Artifact

~ ETB with X chaos counters on it.

X is the number of chaos counters on ~.

Creatures can't attack you unless their opponents pay , and you can't be the target of spells or abilities opponents control unless their controller pays .

At the beginning of your upkeep, you lose X life, draw 2X cards, and sacrifice X permanents, and target player may tap up to X permanents you control.

: Add or remove a chaos counter on ~.

Create a balanced board wipe with CMC 3

October 12, 2015 8:36 p.m.

CheeseBro says... #12

Wrath of Demi-god 1WW

Sorcery

Destroy all creatures. they can't be regenerated. each opponent gains X life, where x is the number of creatures destroyed this way.


make a card that messes with the command zone.

October 12, 2015 9:33 p.m.

nowis2000 says... #13

Mutiny

Instant

You may put target creature that is not a player's commander into its owner's command zone. If their commander is in their command zone, put it into their hand. The targeted creature becomes that players commander for the rest of the game.

Create a commander that interacts with the changeling mechanic.

October 12, 2015 9:55 p.m.

Unlife says... #14

Backfield General 3RB

Enchantment

At the beginning of each players upkeep, as long as your commander is in the command zone you lose three life.

Whenever your commander returns to the command zone from the battlefield you lose life equal to the number of times your commander has been cast this game

Commanders cast 1 more to cast for each time they have been cast this game

Whenever another legendary creature you control dies while your commander is not in the command zone, you may choose to return that creature to the command zone. Your commander may not reenter the command zone as long as there is a creature there

make a card the interacts with planeswalker emblems

October 12, 2015 10 p.m.

markbeloit says... #15

To Challenge the Mighty

Enchantment

Whenever a creature you control attacks a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.

If an opponent controls an emblem, creatures you control have double strike and haste.

Given the proper circumstances, even the weak can trouble the invincible.

Ideally the picture is, like, a whole bunch of goblins charging at Jace or something.


Since I don't believe Unlife's challenge has been answered yet: Create a commander that interacts with the changeling mechanic.

October 12, 2015 10:20 p.m.

markbeloit says... #16

Sorry that was nowis2000's challenge. Still the same challenge, though

October 12, 2015 10:22 p.m.

Smalls, Scholar of the Spark 2WU

Power equal to the number of planeswalkers you control.

If a planeswalker emblem enters the command zone under your control, or you control two or more planes-walkers transform Smalls, Scholar of the Spark.

Smalls Ascended 0+2: Exile target creature an opponent controls. If you don't control another planeswalker, that player searches his library for a basic land cardand puts it into play tapped.-4: Draw cards equal to the number of planeswalkers and planeswalker emblems you control.-2: You get an Emblem with, if you control 5 or more planeswalkers and or planeswalker emblems, you win the game.

October 12, 2015 10:31 p.m.

Forgot to right in toughness, which was 2. Also next card challenge I'd like to see is an instant with 15 cmc.

October 12, 2015 10:33 p.m.

CheeseBro says... #19

what's next?

October 12, 2015 10:34 p.m.

CheeseBro says... #20

Inquisition of emrakul 15

instant

exile all cards in target players hand, graveyard, library, and battlefield.


make a 1-mana instant that is 2 colors

October 12, 2015 10:36 p.m.

AngryKitten says... #21

Create a commander that interacts with the changeling mechanic.


Adding...

make a 1-mana instant that is 2 colors


Flame of the Pure

Instant

Choose One - Flame of the Pure deals 2 damage to target creature or player; or you gain 2 life; or Flame of the Pure deals 1 damage to target creature or player and you gain 1 life.


Make an equipment that explodes.

October 12, 2015 10:53 p.m.

AngryKitten says... #22

Create a commander that interacts with the changeling mechanic.


Junkrat Scrambler

Legendary Creature - Human Rat Zombie Vampire

Deathtouch

Creature spells you control that share all creature types with Junkrat Scrambler can't be Countered.

Creatures you control that share all creature types with Junkrat Scrambler have Hexproof.

3/4


Does it bother you guys when I do the challenge in a rather roundabout way like this?

Make an equipment that explodes. (It wouldn't let me edit my post)

October 12, 2015 11:02 p.m.

Popalofiti says... #23

Powder Keg

Artifact - Equipment

Equip

Equipped creature gets +0/+1 and has, "When this creature would die, sacrifice Powder Keg.", and, "When Powder Keg is destroyed, it deals three damage to each blocking creature and equipped creature."

Kaboom!

Make a Planeswalker that is one of the chosen color combos that represents a Legendary Creature getting their spark, canon or not.

Boros, Rakdos, Bant, Jund, Esper.

October 12, 2015 11:32 p.m.

Pilz_753 says... #24

Jenara, War Seraph w

+2 Untap target creature you control and put two +1/+1 counters on it

-2 Put a +1/+1 counter on target creature you control, then this creature fights target creature you don't control

-8 Return all creatures without +1/+1 counters on them to their owners hands

Starting Loyalty: 3

Make a new version for Kozilek, that interacts with the BfZ Eldrazi

October 13, 2015 1:30 a.m.

Cirdan13 says... #25

Kozilek, Herald of Destruction

Legendary Creature - Eldrazi

When you cast Kozilek, Herald of Destruction, search your library for any number of Eldrazi Processor creatures with total converted mana cost of 20 and put them into your hand.

Whenever you cast an Eldrazi Processor, exile the top 2 cards of target opponents library.

12/12

Create a card with a new alternate win-con. (i.e. Laboratory Maniac, Maze's End, Felidar Sovereign, etc.)

October 13, 2015 5:43 a.m.

MagicalHacker says... #26

Punish the Overkill

Instant

If an opponent is attacking you with creatures whose total power is equal to your starting life total, you win the game.

October 13, 2015 6:01 a.m.

MagicalHacker says... #27

Next, make a 5C legendary creature that gives you advantages the more colors your spells are, but disadvantages when they are 1 or less colors. At the same time, make the advantages different based on what the colors are.

October 13, 2015 6:05 a.m.

TheRedMage says... #28

Brink of Corruption

Enchantment
At the beginning of your upkeep, if you have exactly 9 poison counters, you win the game.

Shoutout to Near-Death Experience. Also, bonus round because I like alternate win-cons (this one is a bit more out there):

Contradiction in terms

Enchantment
Whenever one or more +1/+1 counters are removed from a creature with a -1/-1 counter on it, put that many paradox counters on Contradiction in Terms.

At the beginning of your upkeep, if there are 30 or more paradox counters on Contradiction in Terms, you win the game.

My challenge for this time is a bit more involved. Mark Rosewater has stated that the color white gets the most counterspells after blue - this is not because white gets actual cards that say "counter target spell" (Yes, yes, Mana Tithe and Lapse of Certainty - those cards are exceptions). Rather, white gets its own flavor of countermagic in cards like Nevermore. Blue countermagic is reacive. White "countermagic" is proactive in which it will stop you from casting the spell in the first place. What I want you to do is to design a green spell that is "green countermagic" in the same vein as Nevermore is "white countermagic".

October 13, 2015 6:23 a.m.

TheRedMage says... #29

whoops, answered the previous challenge instead

October 13, 2015 6:24 a.m.

nowis2000 says... #30

Rainbow's Reflection

Legendary Creature - Elemental Illusion

Whenever you cast a creature spell, it enters that battlefield with a +1/+1 counter on it for each of its colors. Then if it is red, it gains haste, if it is black, it gains deathtouch, if it is blue, it gains flying, if it is green, it gains trample, and if it is white, it gains first strike. Then put 2 -1/-1 counters on it.

Whenever you cast an instant or sorcery, copy it X times, where X is two less than the number of colors the spell is. You may choose new targets for each copy. Counter the spell if X is less than 0.

Whenever you play an enchantment card, if it is two or more colors, you may copy it and choose new targets for the copy

Whenever a permanent you control becomes the target of a spell or ability that is two or less colors, counter it.

5/5


Nature's Defiance

Instant

Counter target spell that targets a creature you control unless it's controller pays X, where X is the power of the creature targeted.


Make a legendary elemental that has synergy with Horde of Notions

October 13, 2015 7:58 a.m.

Demon of the Wild

Legendary Elemental Demon

Flying

At the beginning of your upkeep sacrifice an elemental, then search your library for an elemental creature card, reveal it, then put it into your hand.

Whenever you sacrifice an elemental add to your mana pool

4/3

Create a planeswalker whose ultimate is: You get an emblem with: spells you control have delve.

October 13, 2015 9:30 a.m.

AngryKitten says... #32

Tasigur, the Black Fang

Planeswalker - Tasigur

+1) Reveal the top two cards of your library. You may put up to 1 land card from among them into your hand. Put the rest into your graveyard.
-3) You may cast target creature card from your graveyard until end of turn.
-6) You get an emblem with "Spells you control have Delve."

Loyalty: 3

Make a card that majorly effects the stack like Split Second.

October 13, 2015 9:57 a.m.

zephramtripp says... #33

Flip The Stack

Instant

Split second

Reverse the order of the stack.

Make a card with the flavor text "The light of the word shone forth through the darkness."

October 13, 2015 11:34 a.m.

LordJello says... #34

Avacyn's Chosen

Creature- Angel

Flying

: Human Creatures you control gain protection from non-human creatures until end of turn.

"As her church spread thoughout Innistrad, the light of the word shone forth through the darkness."

2/4

Next- Create one (or more) of the multicolored God's weapons from Theros block.

i.e. Bident of Thassa

October 13, 2015 3:05 p.m.

Boza says... #35

We could make this a series for all ten of them, great idea! Since Kruphix has no obvious weapon:

Kruphix's Gate of Nyx

Legendary Enchantment Artifact

Creatures you control have power and toughness equal to the number of cards in your hand plus one.

, Tap: Reveal the top card of your library. If it is a land card, put it on the battlefield. If not, draw a card.

Next, make a weapon for Pharika, God of Affliction

October 13, 2015 3:18 p.m.

MagicalHacker says... #36

Oh dang, I'll be late to that challenge, but I did all ten a while back. That was fun. :)

October 13, 2015 3:18 p.m.

AngryKitten says... #37

Drat, too slow but I'll add mine and just repeat the last challenge.

Scythe of Athreos

Legendary Enchantment Artifact

Whenever a creature enters the battlefield under your control, target player loses 1 life and you gain 1 life.

Sacrifice a creature: Your opponents can't pay life or sacrifice creatures to cast spells or activate abilities until end of turn. (supposed to synergize with Athreos, God of Passage's ability but I don't know if I worded it well enough for that)

Next, make a weapon for Pharika, God of Affliction

October 13, 2015 3:28 p.m.

Pharika's Helm

Legendary Enchantment Artifact

Equipped creature has Deathtouch and "Whenever this creature dies, put X 1/1 green and black snake tokens into the battlefield."

Whenever a non-white legendary creature ETB's, you may attach CARDNAME to that creature.

Equip


Create a weapon for Keranos.

October 13, 2015 5:07 p.m.

nowis2000 says... #39

Keranos's Bolt

Legendary Enchantment Artifact

Whenever you draw a card, you may pay . If you do, ~ deals X damage to target creature or player where X is the number of cards you have drawn this turn.

Whenever you play a land, draw a card.


Iroas

October 13, 2015 6:23 p.m.

Unlife says... #40

Spear of Keranos 2RB

Legendary Enchantment Artifact

Whenever you cast an instant or sorcery spell, scry X, where X is that spells converted mana cost. You may then revel the top card of your library. If you do, Spear of Keranos deals damage to each opponent equal to the revealed cards converted mana cost

Create a weapon for Iroas

October 13, 2015 6:26 p.m.

Boza says... #41

Iroas' Spear

If a creature you control would deal damage to a player or permanent, it deals that much damage plus one.

: Creatures you control gain your choice of vigilance, first strike or ":This creature gets +1/+0 until end of turn" until end of turn.

Make a weapon for Karametra, God of Harvests.

October 13, 2015 6:28 p.m. Edited.

klone13 says... #42

Fields of Karametra

Legendary Enchnatment Artifact

When ~ ETBs put a +1/+1 counter on up to three target creatures.

Whenever basic Forest or Plains enters the battlefield under your control add or to your mana pool.

Mogis!

October 13, 2015 6:37 p.m.

Karameta's Laurel

Creatures you control get +1/+2.

Whenever a land enters the battlefield under your control, put 1/1 white and green Nymph creature token onto the battlefield.

Create a non-spear weapon for Mogis.

October 13, 2015 6:40 p.m.

RYNO_Ross says... #44

Axe of Mogis

Legendary Enchantment Artifact

Creatures you control have +2/+0 and trample

, Destroy target creature. Its controller loses life equal to its power.

Lets see the weapon of the satyr himself: Xenagos!

October 13, 2015 6:45 p.m.

You guys are doing too fucking many of these. I just got onto page 9 today. Slow up some. Lmao


Mogis' Scythe

Each creature you control has "T: This creature deals 1 damage to target creature." If a creature dealt damage this way would be put into a graveyard from the battlefield this turn, exile it instead.

Lands you control have "T: Each opponent loses 1 life."


Do the same for a god not previously mentioned.

October 13, 2015 6:46 p.m.

klone13 says... #46

Phenax

October 13, 2015 6:49 p.m.

nowis2000 says... #47

Staff of Xenagos

Legendary Enchantment Artifact

At the beginning of your second main phase, you lose 1 life, and may put a creature with CMC X or less from your hand onto the battlefield, where X is half of the amount of life lost by all players this turn, rounded up.


Cloak of Phenax

Legendary Enchantment Artifact

, : Untap all creatures you control if 5 or more cards were put into an opponents graveyard this turn. Draw a card


Are we still missing one god?If so, finish their weapon, if not, make a 5 color weapon of Nyx.

October 13, 2015 8:03 p.m.

RYNO_Ross says... #48

I think there a few gods left. That being said, I want to make a five color weapon!

Scythe of Nyx wUb

Legendary Enchantment Artifact - Equipment

You may sacrifice enchantments with a converted mana cost of five rather than pay Scythe of Nyx's mana cost.

Equiped creature has +2/+2, deathtouch, and "when this creature is blocked by a god, exile it."

Equip

Long before the time of gods, there was a war between beings that was fought with weapons forged from the stars of Nyx. One particular weapon, a sickle, was rumored to have seriously injured the leader of the beings

October 13, 2015 8:30 p.m.

Unlife says... #49

Hammer of Ephara 3UW

Whenever a nontoken creature enters the battlefield under your control, choose 1

Draw a card

Gain life to that creatures toughness

Tap target permanent. It doesn't untap during its controllers untap step

Spells your opponents control that target permanents you control cost an additional 2 to cast

make a legendary bant dragon

October 13, 2015 9:21 p.m.

Gael Deed, Master Summoner 4GWU

Legendary Dragon

Flying, Hexproof

At the beginning of each upkeep, put a 2/1 green dragon token with flying onto the battlefield.

Whenever a Dragon or a creature that shares at least one color with Gael Deed, Master Summoner enters the battlefield chose one:

-Draw a card

-Exile target creature with converted mana cost 2 or less.

-Prevent all combat damage that would be dealt to creatures you control this turn.

-You gain life equal to the number of creatures you control.

P:4T:7

October 13, 2015 9:47 p.m. Edited.

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