Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

Popalofiti says... #1

Ashiok, Thief of Sanity -

Planeswalker - Ashiok

+1 - Choose one- Look at the top X cards of your library where X is Ashiok's loyalty counters; or Fateseal 2 (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

-X - Fateseal X

-9 - You may look at target opponent's library and rearrange it's order. If you do, that player gets an emblem with, "You can't search, shuffle, or rearrange libraries." If you don't, scry X where X is your life total, then draw a card.

Make a Garruk with a new color added to him

July 19, 2017 3 p.m.

zephramtripp says... #2

Garruk, At Peace

Planeswalker - Garruk

+1: Create 2/2 green and white Wolf creature token.

-3: Up to two target creatures you control gain vigilance and lifelink until end of turn.

-6: Exile all cards from all graveyards. You gain 3 life and create a 2/2 green and white Wolf creature token for each card exiled this way.

2


Make a card showing two walkers combining forces.

July 19, 2017 4:51 p.m.

Grantley91 says... #3

Lovers at Last

Planeswalker - Liliana and Jace

+2 Discard up to two cards. You may draw that many cards, or target player discards that many cards

-X Draw X cards, or target creature gets -X/-X until end of turn

-10 Draw 5 cards. You get an emblem that says, "You may cast creature cards from your graveyard" and "You have no maximum hand size"

3


I love slivers. Make me happy.

July 20, 2017 1:46 a.m.

zandl says... #4

Modal Sliver -

Creature - Sliver

Slivers you control have ": Until end of turn, this creature becomes a copy of target Sliver creature and gains this ability."


Some sort of pirate-themed Vehicle, much like what we'll see in Ixalan.

July 20, 2017 2:07 a.m.

The flying dutchman 2GB

Legendary artifact - vehicle

Crew 3

Flying

1GB, T: put the top three cards of your library into your graveyard.

Whenever ~ deals combat damage to a player, you may return target creature card from your graveyard to the battlefield.

5/5


Give us an appropriate captain for the dutchman ;D

July 20, 2017 3:44 a.m.

zephramtripp says... #6

Joan Davies, Captain of the Dutchman

Legendary Creature - Spirit Pirate

Flying, deathtouch

Whenever a creature enters the battlefield from your graveyard, draw a card.

3/2


Make a being to fight the ghostly pirates.

July 20, 2017 1:39 p.m.

LoneCrusader says... #7

Kaya, Ghost Pirate Hunter

Planeswalker - Kaya

+1 - Exile all cards from all graveyards. You gain 2 life for each creature exiled this way.

-2 - Destroy target creature. If that creature was a spirit, draw a card.

-6 - You gain X life and each opponent loses X life, where X is the amount of creature cards exiled with ~.

3

July 20, 2017 2:44 p.m.

LoneCrusader says... #8

Make a card that's literally cool.

July 20, 2017 2:46 p.m.

markbeloit says... #9

Cooling Wind

Instant

-Damage that would be dealt to creatures you control this turn is reduced by one.

-Up to three target creatures you control gain hexproof until end of turn.


Create another 'wind' instant.

July 20, 2017 3:55 p.m.

zephramtripp says... #10

I assume it's supposed to be a choose one?

Blazing Wind

Instant

Choose one -

  • Until the end of turn, whenever a source would deal damage to a creature, it also deals that much damage to that creature's controller.

  • Up to three target creatures gain haste until end of turn.


More wind?

July 20, 2017 6:39 p.m.

Grantley91 says... #11

Healing Wind

Instant

Choose one:

-Damage that would be dealt to target creature you control is prevented until the end of turn

-Up to three target creatures you control gain Lifelink until end of turn


Another!

July 20, 2017 7:04 p.m. Edited.

Odoriferous Wind

Instant

Choose 1:

-All sources of damage gain deathtouch until end of turn

-Exile up to three creatures in a single graveyard

"two letters: P. U."


complete the cycle

July 20, 2017 8:14 p.m.

zandl says... #13

Primordial Wind

Instant

Choose one:

  • Prevent all combat damage that would be dealt this turn.
  • Prevent all noncombat damage that would be dealt this turn.

Some three-color X-spell.

July 21, 2017 12:35 a.m.

Chuff_Bucket says... #14

Spread the Wealth

Sorcery

Exile the top X cards of your library. For each permanent exiled this way, put that permanent onto the battlefield under an opponent's control. Then, you may draw cards and gain life equal to the number of permanents you own that your opponents control.

"Generosity is its own reward."

-Zedruu, the Greathearted


Make a flavorful card that is mechanically tied-in to your favorite commander

July 21, 2017 2:10 a.m.

Myr_Mythic says... #15

Praetors' Gifts 6 G/P U/P B/P W/P

Enchantment Aura

Enchanted creature has Infect.

2W/P: Enchanted Creature gets +2/+2 until end of turn.

4U/P: At the beginning of your next end step, draw cards until you have seven in hand. 5B/P: Return target creature from your graveyard to the battlefield.

3G/P: Until your next turn, whenever you tap a land for mana, add one mana to your mana pool of any type that land produced

It pays to play for the winning side.

Make another card that is flavorful and ties in mechanically with your favorite commander.

July 21, 2017 2:54 a.m.

RazortoothMtg says... #16

Darreti's Uprising

Sorcery

~ deals X damage to each creature, where X is the number of artifacts.

(The flavorful aspect is from when in CN2 Daretti and Grenzo led some sort of revolt)

Another!

July 21, 2017 9:47 a.m.

zandl says... #17

Atarka's Microburst

Sorcery

Destroy X target creatures, artifacts, enchantments, and/or lands. Up to one target creature you control gets +X/+X until end of turn.


Another.

July 21, 2017 11:52 a.m.

Grantley91 says... #18

Rafiq's Sigil

Artifact - Equipment

Equipped creature gets Lifelink, Trample, and Vigilance.

If a creature you control is attacking alone, you may attach Rafiq's Sigil to it if you pay

Exalted, exalted

Equip


Make a new 4 color general

July 21, 2017 11:59 a.m.

Colfenor, plotting elder 2WGB

Legendary creature - treefolk druid

Hexproof

1: target creature gains indestructibility until end of turn.

2RR: sacrifice a creature: search your library for a creature card with converted mana cost X, where X is equal to the sacrificed creatures' converted mana cost plus 2.

3/7


Another!

July 21, 2017 1:09 p.m.

Please add "and put it onto the battlefield" to the red ability.

July 21, 2017 1:11 p.m.

zandl says... #21

Braids, Realities Converged

At the beginning of each player's upkeep, that player shuffles a permanent card he or she controls chosen at random into his or her library, then reveals the top of his or her library. That player may play the revealed card until end of turn.

3/3


More specific Commander-themed cards.

July 21, 2017 5:08 p.m.

markbeloit says... #22

Low Morale

Enchantment

Whenever a creature blocks, if that creature's controller does not control their commander, that creature gets -1/-1 until end of turn.

July 22, 2017 1:58 a.m.

markbeloit says... #23

Another

July 22, 2017 1:59 a.m.

zandl says... #24

Legacy Scribe

Human Wizard

: Draw X cards, then discard X cards minus one, where X is the number of commanders on the battlefield.


more

July 22, 2017 3:12 a.m.

Battle royale 7

Enchantment

When ~ enters the battlefield, exile all creatures that aren't any players commander.

Whenever a creature enters the battlefield, if it isn't any player's commander, exile it.

Creatures that are any players commander get +2/+2 and have "this creature fights target creature you don't control.

Players may pay 0 rather than paying their commanders casting cost.

July 22, 2017 3:31 a.m.

More of it!

July 22, 2017 3:32 a.m.

Forgot to add the activation cost of the fight ability...it's just "T:..."

July 22, 2017 3:35 a.m.

ManaChrome says... #28

Prism Scale Cameo

Artifact

, : Add to your mana pool two mana of any color in your commander's color identity.

"A shiny scale, dropped in the middle of a battlefield. How beautiful are the gems that lie in the roughest of stone."

-Isel, Master Carver


Make a commander named "Isel, Master Carver".

He/she shows up in the flavor texts of Bloodstone Cameo, Drake-Skull Cameo,Seashell Cameo, Tigereye Cameo, and Troll-Horn Cameo.

July 22, 2017 5:34 a.m.

Grantley91 says... #29

Isel, Master Carver

Legendary Creature - Human Artificer

When ~ enters the battlefield, you may return target artifact from your graveyard to play.

, (T): Return target artifact from a graveyard to play under your control for as long as ~ remains tapped. You may choose not to untap ~ during your untap phase.


Make another prominently featured flavor text legendary creature of your choice. Or, if you don't like reading flavor text, more 4 color generals!

July 22, 2017 11:32 a.m.

zandl says... #30

Embodiment of Horror

Legendary Creature - Eldrazi Horror

Emerge

When you cast ~, you may search your library for a creature card with converted mana cost equal to or less than the converted mana cost of a creature you sacrificed to pay for ~'s emerge cost, and put it into the battlefield under your control. Then shuffle your library.

Flying, trample

Whenever a creature an opponent controls would die, exile it instead and create a 3/2 colorless Eldrazi Horror creature token.

7/9


(See above suggestion)

July 22, 2017 12:02 p.m.

berryjon says... #31

Isel, Master Carver

Legendary Creature - Human Artificer
: Place a non-Creature, non-Legendary Artifact with a converted mana cost of X or less from your hand onto the battlefield tapped. Isel, Master Carver does not untap during your next untap step.
Whenever an artifact adds mana to your mana pool, you may add to your mana pool. If you do, you lose 1 life.
1/1


Make a Kavu. Because Kavu are awesome. ;)

July 22, 2017 1:39 p.m.

Rampaging Kavu 1RRGG

Creature - Kavu

Trample, Menace, Haste

When ~ enters the battlefield, you draw a card.

Sacrifice ~: ~ deals 3 damage to target player.

4/5


Creature a legendary warrior lord.

July 23, 2017 5 a.m.

Grantley91 says... #33

Daghatar, the Outcast

Legendary Creature - Human Warrior

~ enters the battlefield with X +1/+1 counters on it, where X equals half the amount of extra mana that was paid to cast ~.

Other warrior creatures you control get vigilance and +1/+1 equal to the number of +1/+1 counters on ~.

: Put a +1/+1 counter on ~.

3/3


Redo the other Khans of Tarkir

July 23, 2017 9:19 a.m.

-Bean- says... #34

Wasn't Anafenza, the Foremost the Abzan Khan?


Zurgo, Raid Leader

Legendary Creature — Orc Warrior
First strike, haste
All creatures able to block Zurgo, Raid Leader do so.
Zurgo, Raid Leader gets +1/+1 for each creature blocking it.
3 / 2
Update another Khan, or if you don't feel like it try a Ravnica guild leader.

July 23, 2017 11:17 a.m.

hotdogman413 says... #35

Zegana, Queen of Zonot OneLegendary Creature - Menfolk Wizard

When Zegana, Queen of Zonot One enters the battlefield, put a +1/+1 counter on each creature you control.

Remove one +1/+1 counter: Draw two cards, then discard a card.

4/6


Create a merfolk tribal legendary creature. Make it a good card for EDH!

July 23, 2017 12:54 p.m.

Tarisius, king of the inkfathom 1WU

Legendary creature - merfolk knight

Whenever a merfolk you control becomes tapped, you draw a card.

WU, tap a merfolk you control: creatures you control get +1/+1 until end of turn.

BG, tap a merfolk you control: target creature gets -1/-1 until end of turn.

2/4


More tribal commanders

July 23, 2017 1:21 p.m.

zephramtripp says... #37

The Optometrist

Legendary Creature - Human Scientist

As long as you control an artifact, Eye creatures you control have protection from all colors.

2/2


Another tribal Lord.

July 23, 2017 3:11 p.m.

Bobbbyyy says... #38

Pegasus Herd

Creature pegasus

Flying

Other pegasi you control get +1/+1

When ~ enters the battlefield create two 0/1 white pegasus creatures with flying and "other pegasi you control get +1/+1"

0/1

July 23, 2017 9:42 p.m.

Bobbbyyy says... #39

another

July 23, 2017 9:43 p.m.

Popalofiti says... #40

Imagined Illusions

Enchantment Creature - Illusion Avatar

Non-creature, non-aura enchantments become creatures with power and toughness equal to their CMC and lose all abilities.

: Enchantment creatures you control get +1/+1 for each other enchantment on the battlefield until end of turn

3/3

Another!

July 24, 2017 12:27 p.m.

Grantley91 says... #41

Sliver King

Legendary Creature - Sliver

When ~ enters the battlefield, create three 1/1 colorless Sliver creature tokens.

Sliver creatures you control get, "Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Sliver".

7/7


Keep going!

July 24, 2017 12:39 p.m.

LoneCrusader says... #42

Hilus, Scarred Veteran

Legendary Creature - Human Soldier

First strike, haste

Other Soldiers you control have haste.

At the end of combat, scry X, where X is the amount of creatures you attacked with this turn. Then if no opponent has lost life this turn, shuffle your library.

3/3

Keep it going!

July 24, 2017 12:48 p.m.

zephramtripp says... #43

Rabble Rouser

Creature - Human Warrior

Serfs you control get +1/+0 and have deathtouch.

2/2


Make a card that tribally benefits two separate creature types.

July 24, 2017 2:17 p.m.

berryjon says... #44

Total Unity

Legendary Enchantment
Each creature that shares more than one creature type with another creature gains Indestructible, Double Strike, and Vigilance.
"When all are one, shall our enemies find no chink in our armor." - Northern Paladin


Another non-creature Tribal Lord.

July 24, 2017 2:39 p.m.

zephramtripp says... #45

Honed Combatants

Creature - Human Rogue

Vigilance, first strike

Other creatures you control with vigilance have first strike.

1/3


Make another lord for something that's not a creature type.

July 24, 2017 4:02 p.m.

Chadarnook says... #46

Wisten the Watcher

Legendary Creature - Sphinx Artificer

Flying

Wisten the Watcher's power is equal to the number of cards in your hand.

Each Clue artifact you control is a Clue artifact creature with base power and toughness 2/2 and has "Sacrifice this artifact: Draw a card."

*/4


Make a card with an interesting take on investigate.

July 24, 2017 7:11 p.m.

zephramtripp says... #47

Double Check

Instant

Until end of turn, whenever a player sacrifices a Clue token, investigate.


Make a card that steals or destroys Clues.

July 25, 2017 10:24 a.m.

RazortoothMtg says... #48

Plagiarized Notes

Instant

Gain control of all Clues target opponent controls.

More investigate cards.

July 25, 2017 10:52 a.m.

joecool1299 says... #49

Silas, master detective

Legendary creature: Human detective

When ~ enter the battlefield choose a number. ~ Enters the the battlefield with that many piece counters.

Whenever you cast a spell with converted mana cost equal to the number of piece counters on ~ investigate that many times then put a piece counter on ~

At the beginning of your upkeep if you control 30 or more clues, you win the game.


Something based on an era of history you love.

July 25, 2017 1:06 p.m.

LoneCrusader says... #50

The Colosseum

Legendary Artifact

All creatures have, ": This creature fights another target creature."

Whenever a creature dies, that creature's controller loses 2 life.

July 25, 2017 6:30 p.m.

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