Card creation challenge
Custom Cards forum
Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude
Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.
Variety XX
Sorcery
If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.
Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.
Pygmyrhino990 says... #2
Karanora, Destroyer of armies -
Legendary Creature - Human Soldier
First strike
Afflict X (Whenever this creature becomes blocked, defending player loses X life.)
Frenzy X (Whenever this creature attacks and isn't blocked, it gets +N/+0 until end of turn.)
3/3
Make a card with ninjitsu
https://mtg.gamepedia.com/Ninjutsu
August 21, 2017 10:25 p.m.
Shuriken Sniper
Creature Rat Ninja
lifelink
ninjitsu: ;
when ~ enters the battlefield you may destroy target blocking creature
2/1
create a aggressive 0/4
August 22, 2017 9:04 a.m.
zephramtripp says... #4
Versatile Fighter
Creature - Human Monk
Whenever ~ attacks and isn't blocked, it gets +3/-3 until end of turn.
0/4
Make a card with overload and convoke.
August 22, 2017 10:14 a.m.
seshiro_of_the_orochi says... #5
Evolutionary experiment 3URGW
Sorcery
Convoke
Overload 1UURRGGWW
Untap target creature you control. It gets +2/+2 and gains trample and vigilance until end of turn.
Create an instant or sorcery that has an effect as long as it is on the stack.
August 22, 2017 2:27 p.m.
Quicksmith
Instant
While quicksmith is on the stack you may cast artifact spells as though they had flash
Draw a Card
create a uncard for custom designers
August 22, 2017 5:07 p.m.
Chuff_Bucket says... #7
Melvin, Custom Maker
Legendary Creature - Human Gamer
, Exile a card from your hand: Replace all text on the exiled card with the text of a custom card you designed to fulfill the challenge of another custom card designer. Its casting cost and colors become the custom card's casting cost and colors. You may play the exiled card any time it would be legal for you to do so for as long as it remains exiled.
1/1
"Just wait till I come up with a good name for this thing. . . ."
Ixalan limited needs a "build-around-me" uncommon that will help facilitate the cross-section between Pirates and Merfolk. Needs to be blue/black, and preferably have strong flavor to catch players' eyes
August 22, 2017 10:52 p.m.
Chuff_Bucket says... #8
Melvin, Custom Maker
Legendary Creature - Human Gamer
, Exile a card from your hand: Replace all text on the exiled card with the text of a custom card you designed to fulfill the challenge of another custom card designer. Its casting cost and colors become the custom card's casting cost and colors. You may play the exiled card any time it would be legal for you to do so for as long as it remains exiled.
1/1
"Just wait till I come up with a good name for this thing..."
Ixalan limited needs a "build-around-me" uncommon that will help facilitate the cross-section between Pirates and Merfolk. Needs to be blue/black, and preferably have strong flavor to catch players' eyes
August 22, 2017 10:57 p.m.
RazortoothMtg says... #9
Ship Stealer
Creature- Merfolk Pirate
At the beginning of combat on your turn, you may pay . If you do, gain control of target Vehicle an opponent controls until end of turn. ~ crews that vehicle and it gains haste. That vehicle attacks this turn if able.
1/4
More flavorful Ixalan themed cards
August 22, 2017 11:06 p.m.
Musket of Last Resort
Artifact - Equipment
Flash
When you cast Musket of Last Resort, if you control no other card that shares a name with it, Musket of Last Resort costs less to cast.
When Musket of Last Resort comes into play, you may attach it to target Pirate you control.
Equipped Creature gets +1/+0 and First Strike.
"Quicker on the draw, or else."
Ixlan Equipment!
August 23, 2017 12:23 a.m.
Treasure Map
Artifact Equipment
Equip
Equiped creature has haste.
Whenever eqipped creature attacks, if it is a pirate, create a colorless treasure token with " sacrifice this token: add one colour of any mana to you mana pool"
create a treasure chest
August 23, 2017 12:57 a.m.
Pygmyrhino990 says... #12
Treasure chest
Artifact
: Tap an untapped creature you control. Hoard 1 (put a Treasure artifact token onto the battlefield. It has ": Sacrifice this artifact: add one mana of any colour to your mana pool")
"Aye Matey, We found it!"
Make a card similar to tamiyos journal but with treasure tokens
August 23, 2017 5:17 a.m.
ZombieswithJetpacks says... #13
Overflowing Treasure Chest 5
Artifact
At the beginning of your end step, Hoard 1.
Tap, Sacrafice 5 Treasure artifact tokens: Search your library for a multicolored permanent, reveal it, then put it into play. Shuffle your library.
"The search for gold never ends, but the true prize always looms on the horizon."
Make a balanced card that has Hoard 5.
August 23, 2017 8:37 a.m.
zephramtripp says... #14
Blood for Gold
Enchantment
Pay 5 life, Sacrifice a creature: Hoard 5 (Create 5 colorless Treasure artifact tokens with ", Sacrifice this artifact: Add one mana of any color to your mana pool.")
More treasure!
August 23, 2017 10:03 a.m.
Blackbeard, the Hoard King
Legendary Creature - Human Pirate
Whenever ~ deals combat damage to a player Hoard X where X is ~'s power.
Sacrifice a treasure: ~ Gains intimidate until end of turn.
At the beginning of your upkeep if you control 50 or more treasure tokens you win the game.
2/3
Okay now who's gonna stop blackbeard?
August 23, 2017 10:12 a.m.
zephramtripp says... #16
Piratical Ways
Enchantment
Whenever a Pirate you control deals damage to a player, choose one -
Hoard 1 (Create a colorless Treasure artifact tokens with ", Sacrifice this artifact: Add one mana of any color to your mana pool.")
Gain control of up to two target Treasure tokens an opponent controls. If this ability would be countered, instead that opponent loses 3 life.
I think the reason for the difference is so that they aren't as explosive. With the Gold, you can sacrifice immediately which limits use on low cost cards. You couldn't have something like Blackbeard from above because you could be generating a bunch of excess mana in colors that don't traditionally have that kind of ramp.
Nevertheless, make a card that slays those darned Merfolk who will not walk the plank!
August 23, 2017 11:44 a.m.
Snickles@EDH_only says... #17
Prolonged exposure
Sorcery
Deal 4 damage to target creature. If that creature was blue, destroy it instead.
"water, water, everywhere, but not a drop to drink..."
make some privateers - pirates paid by the crown to harass enemies
August 23, 2017 2:04 p.m.
Pygmyrhino990 says... #18
Mercenaries of the high sea
Creature - Pirate
Whenever a legendary pirate creature enters the battlefield under your control, you may put ~ from your hand onto the battlefield.
When ~ enters the battlefield if you weren't already the monarch, you become the monarch and may destroy up to one target legendary creature an opponent controls. If you do, hoard X where X is that creatures Converted Mana Cost.
"A real pirate does anything for whoever gives the most gold"
Make a monarch card that synergises with the whole privateer scheme, possibly a commander?
August 23, 2017 7:04 p.m.
Ashwan, King's Privateer
Legendary Creature Merfolk Pirate
islandwalk.
When King's Privateer enters the battlefield you become the monarch.
Return another pirate you control to your hand: return target creature or spell to its owners hand.
2/2
pick a card name from http://reference.yourdictionary.com/resources/pirate-terms-phrases.html
or another pirate dictionary
August 24, 2017 1:05 a.m.
Journey to Davy Jones' Locker
Sorcery - Pirate
Destroy all creatures. At the beginning of the next end step return each pirate creature to the battlefield tapped except they are skeletons in addition to their other types. Exile ~.
As long as ~ is in exile skeletons have -0/-1.
Aye they never come back the same.
Wow that was interesting...hmm skeleton pirates...lets see it
August 24, 2017 1:37 a.m.
Pygmyrhino990 says... #22
Wreckage on the high seas
Land
: add to your mana pool
: Sacrifice a blue creature you control. Transform ~. Activate this ability only if you control at least 5 blue or black creatures.
A monument to a long lost sea battle that historians sought to recover
Bare-bone maruader
Creature - Skeleton Pirate
When ~ transforms deal 2 damage to target non-blue creature. That creature's controller discards a card from their hand.
Protection from blue and black
4/3
But little did they know what was awaiting them in the depths
That was fun, now lets see some more pirate themed cards, maybe something red or white that counters pirates
August 24, 2017 5:28 a.m.
zephramtripp says... #23
(silver bordered)
Scurvy
Sorcery
For each Pirate your opponent controls, its controller sacrifices it unless he or she eats a fruit. (They must eat a whole fruit for each one.)
(black border)
The Sun's Glare
Enchantment
Nonwhite creatures your opponent's control can't attack or block alone.
Pirates can't attack you unless their controller pays for each Pirate he or she controls that's attacking you.
Make some Greek Fire.
August 24, 2017 11:17 a.m.
Greek Fire
Artifact - Equipment
Equip -
Whenever a pirate enters the battlefield under your control, you may attach ~ to it.
Whenever equipped creature attacks, you may unattach ~ from it. If you do, choose one:
Destroy target vehicle.
~ deals 1 damage to target creature. If that creature is tapped, ~ deals 4 damage to it instead.
August 24, 2017 12:47 p.m.
Pygmyrhino990 says... #26
Swashbucklers Rapier
Artifact - Equipment
Whenever a legendary pirate enters the battlefield under your control you may attach ~ to it.
Equip
If the equipped creature is a pirate they get +3/+0, otherwise they get +1/+0.
Make some creatures to maraud the ocean
August 24, 2017 11:41 p.m.
Hook and Peg
Artifact - Equipment
Equipped creature gets +1/-1 and intimidate. If equipped creature is a pirate it gains battlecry.
Equip
Aye some say me be weaker for having lost some me limbs. But aye we pirates after all, and the ones who lead are always missin a few pieces.
An Ixalan kraken maybe?
August 25, 2017 10:29 a.m.
Woops did it again.
Trench Squid
Creature - Squid Octopus
Protection from artifacts
At the end of combat if ~ blocked a vehicle destroy the blocked vehicle and each creature that crewd it. Create X 1/1 Skeleton Pirates where X is the number of Pirates destroyed this way.
2/6
Make a pirate ship vehicle for my squid to take down.
August 25, 2017 10:40 a.m.
The Black Pearl
Legendary Artifact-Vehicle
Crew 3
Islandwalk, Menace
Can only be crewed by creatures with the Pirate subtype.
When The Black Pearl attacks, destroy target creature defending player controls. You lose X life and gain X treasure where X is the converted mana cost of the creature destroyed this way.
4/6
Next card, make an Eminence commander for your favorite tribe that didn't get one for the C17 products.
August 25, 2017 3:49 p.m.
PhotogenicParasympathetic says... #30
Seer of All
Legendary Creature - Angel
Flying, Vigilance
Eminence - As long as ~ is in your commander zone or on the battlefield, whenever an angel you control deals combat damage to an opponent, you may put a permanent from your hand into play.
5/5
Make an new instant speed kill spell that costs .
August 25, 2017 4:09 p.m.
pizzagod13 says... #31
Blood for blood BB
Instant
Pay x life. Then destroy target creature with power less then or equal to X.
Wild for the next challenge
August 25, 2017 5:51 p.m.
Pygmyrhino990 says... #32
Ahkemerish, The Grand Denier
Legendary Enchantment Creature - God
Protection from everything, Indestructible, Hexproof, Defender, Deathtouch, Doublestrike, Flying, Shroud, Intimidate. If ~ would be put into a graveyard from anywhere, return it to its owners hand. ~ can only be put onto the battlefield by paying its mana cost, and if it would enter the battlefield from anywhere else, the game ends as a draw.
: Put on, or remove, X charge counters from ~.
Players cannot play spells with converted mana costs less than or equal to the number of charge counters on ~
20/20
"No"
This is what you get for letting me go ham on making a card. Make a card to stop creatures from attacking you, but isn't over powered
August 25, 2017 6:44 p.m.
Call // Arms
Instant // Instant
//
Untap target creature you control. It gains Haste until the end of the turn.
FUSE
Creatures you control gain Vigilance until the end of the turn.
Another Split/Fuse/Aftermath card!
August 25, 2017 7:24 p.m.
Snickles@EDH_only says... #34
hmm. lets mix them. Fuse AND aftermath
Rinse // Repeat
Instant // Instant
untap target blue creature or return target non-blue creature to owner's hand
//
Exile target instant in an opponent's graveyard and put a copy of it on the stack.
Fuse
make some more
August 25, 2017 8:06 p.m.
Snickles@EDH_only says... #35
...just caught that "repeat" was the part that could be cast twice. kinda want the second part of one to be "deja'vu" now...
August 25, 2017 8:08 p.m.
Pygmyrhino990 says... #36
Beginning // End
Instant
Add To your mana pool
//
Instant
Aftermath
Destroy all creatures, they can't be regenerated
make a new keyword mechanic that can be used with dual cards
August 25, 2017 8:32 p.m.
Set Aside
Sorcery
Exile a card from your hand, then archive ~. (To archive a card, exile it, then put an archive counter on it. You may cast it from exile while there is an archive counter on it.)
/////////
Later
Sorcery
Until end of turn, you may cast spells exiled with Set Aside from exile without paying their mana costs.
Archive lets you cast one side of this card repeatedly until you want to cast the other side.
Make another split card with archive
August 26, 2017 9:22 a.m.
Something
Sorcery
Draw a card, then if this card was cast from your hand Archive this card.
//////////
Nothing
Sorcery
Discard X cards: each opponent dicards X and places X cards fron the top of their library into their graveyard.
That was pretty cool lets see another archive...maybe one with storm?
August 26, 2017 11:23 a.m.
Need
Sorcery
Draw a card, then archive ~.
~ costs less to cast if it's archived.
/////////
Speed
Sorcery
Create a 3/1 red elemental token with haste.
Storm
Hard to balance, would probably replace Empty the Warrens in storm.
Make another archive split card
August 26, 2017 3:59 p.m.
Chadarnook says... #40
Bother
Sorcery
Goad target creature, then archive Bother.
//
Help
Instant
All creatures get +1/+0 until end of turn.
These are so fun to make. Make another archive split card.
August 26, 2017 4:50 p.m.
Pygmyrhino990 says... #41
Ready
Sorcery
Target creature gets +2/+2 until end of turn. Archive ~
//
Fight
Choose X:
Target creature gets trample until end of turn
Target creature gets double strike until end of turn
Target creature gets +5/-5 until end of turn
Another one, but something with a more gamechaning effect
August 27, 2017 1:07 a.m.
Planning
Sorcery
Reveal the top card of your library: if it is an instant or sorcery card archive it otherwise put that card into your graveyard.
Archive this card.
//////////
Greatness
Enchantment
When you cast ~ (lower half) return it from exile to the battlefield and remove an archive counter from it.
At the beginning of you upkeep if you own 20 or more cards with archive counters on them you win the game.
Lets go on a different track now, how about a level up land.
August 27, 2017 9:46 a.m.
Greenhouse
Land
~ ETB tapped
Level up: Tap an untapped basic land you control.
: Add to your mana pool
1-2: : Add one mana of any color to your mana pool
3-4: : Add two mana of any one color to your mana pool
5+: : Add three mana in any combination of colors to your mana pool.
Make a level up artifact
August 27, 2017 11:56 a.m.
Pygmyrhino990 says... #44
Mechanized Metalwork
Artifact
Level up: Sacrifice an artifact
1-2: Artifacts you control cost less to cast
3-4: Artifacts you control have "sacrifice this artifact: add to your mana pool"
5+ : Artifact spells you control cost Less to cast where X is the number of level counters on ~
A level up enchantment
August 27, 2017 6:46 p.m.
Vanishment of the Ages
Enchantment
Spells your opponents cast that target you cost more to cast.
Level up: Exile a card from your hand and graveyard.1-2: Spells your opponents cast that target permanents you control cost more to cast.
3-5: You gain Hexproof.
6+: Permanents you control have Hexproof.
Level up planeswalker? (I'm sure one of you out there can find a way) or maybe one that synergizes with levelling.
August 28, 2017 12:06 a.m.
Pygmyrhino990 says... #46
Damirus, Heavenly Support Crew
+1: Put a level counter on each other permanent you control that has level up
-2: Double the number of level counters on other permanents you control
-X: Distribute 2 times X level counters among other permanents you control
Level up: remove a loyalty counter from ~ and discard a card
1-2: Permanents you control with level up gain: "level up: , put X level counters on this permanent
3-4: Permanents you control with level up gain: "level up: , put X level counters on this permanent
5+: Permanents you control with level up gain: "level up: "
Woah.......
Create a something that gets bonuses when you use planeswalkers
August 28, 2017 12:34 a.m.
ManaChrome says... #47
Beacon of Loyalty
Legendary Artifact
Whenever you activate an ability of a planeswalker you control, you may put a loyalty counter on target planeswalker you control.
A card that says...
(Trigger) The battlefield becomes flooded until end of turn. (All lands become Islands in addition to their other types for as long as the battlefield is flooded.)
or a card that synergizes with the flooded ability... Happy cardsmithing!
August 28, 2017 1:27 a.m.
Pygmyrhino990 says... #48
Upstream Dam
Land
~ enters the battlefield tapped, and does not untap during your untap step. You may tap an untapped creature you control to ignore this effect.
: Add To your mana pool
If a source would deal 5 or more damage to you, flip ~
//
Flooded lake town
Land
: Add and one mana of any colour to your mana pool
When ~ becomes flipped the battlefield becomes flooded until end of turn. Deal 1 damage to each creature without flying.
Tap 5 untapped creatures you control with total power 10 or greater: flip ~
August 28, 2017 2:29 a.m.
Pygmyrhino990 says... #49
Make a keyword that is the equivalent of flooded, but for a different color than blue and then make a card based on it
August 28, 2017 2:29 a.m.
zephramtripp says... #50
Seismic Blast
Instant
The battlefield becomes molten until the beginning of your next turn. (All lands are Mountains in addition to their other types.)
Until end of turn, all creatures gain ", : This creature deals 2 damage to target creature or player."
Make a Serra's Embrace/Shiv's Embrace for an iconic blue creature.
zephramtripp says... #1
Untouched Pool
Land
Whenever you cast a spell without paying its mana cost, you may pay . If you do, put that card into your hand as it resolves.
: Add to your man pool.
Make a creature with frenzy and afflict.
August 21, 2017 12:03 a.m.