Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

markbeloit says... #1

Bone of the Elder Beast

Instant

Delve

Exile target creature card with converted mana cost of X from your graveyard. Put X +1/+1 counters on target creature you control.


Sacrifice of Flesh

Instant

Sacrifice of Flesh deals X damage to target creature you control, where X is that creature's toughness. You gain X life.


Blood of the Enemy

Instant

If a creature an opponent controls was dealt damage this turn, you gain 4 life. Then, if the cards Bone of the Elder Beast and Sacrifice of Flesh are in your graveyard, return target creature card in your graveyard to the battlefield.


Do another 3 card set, where all 3 cards are enchantments.

October 22, 2015 7:25 p.m.

TheNextRedDude says... #2

Essence of the Master 1WW

Enchantment

WW: Gain 2 life, then gain 3 if you control Wisdom of the Master or Power of the Master, then 4 if you control both.


Wisdom of the Master 1UU

Enchantment

UU: Draw a card, then draw two if you control Essence of the Master or Power of the Master, then 3 if you control both.


Power of the Master 1RR

RR: Power of the master deals 2 damage to target creature or player, then 3 to another target creature if you control Essence of the Master or Wisdom of the Master, then 4 to another target creature if you control both.

Create a card with a new interactive, interesting subtype.

October 22, 2015 7:53 p.m.

Thriving Jungle

Land - Manabound Forest

(, add to your mana pool.)

Other Manabound lands you control are Forests in addition to their other types.

Create a legendary land for Sea Gate.

October 22, 2015 8:39 p.m.

I changed my mind. I want that to not be a forest and tap for instead.

October 22, 2015 8:41 p.m.

CheeseBro says... #5

Sea Gate, Place of Knowledge

Legendary Land

Tap: add U to mana pool.

Tap: Draw a card.


make a card for gollum

October 22, 2015 9:18 p.m.

Gollum, Seeker of Precious 3B

When ~ enters the battlefield put a Legendary artifact token equipment named "The One Ring" under a random oppoenent's control with: equip 7, and, equipped creature gets +2+2, shadow, hexproof, and when this creature deals combat damage to a player, draw 3 cards.

Whenever ~ deals combat damage to the controller of "The One Ring", gain control it and attatch it ~.

1/2

Moar LOTR!

October 22, 2015 10:51 p.m.

nowis2000 says... #7

Nazgul

Creature - Wraith

You may have up to 9 copies of ~ in your library

~ gets +1/+1 for each other creature you control named ~.

If you control 3 or more creatures named ~, ~ gains flying

If you control 5 or more creatures named ~, ~ gains first strike

If you control 7 or more creatures named ~, ~ gains deathtouch and lifelink.

If you control 9 or more creatures named ~, you win the game.

2/2


Another lotr

October 23, 2015 12:39 a.m.

Pilz_753 says... #8

You shall not pass!

Enchantment

Tap an untapped creature you control: Put target attacking creature on top of its owners library.

More LotR

October 23, 2015 1:10 a.m.

TheNextRedDude says... #9

The One Ring 3

Enchanted creature has hexproof and is unblockableable.

Whenever ~ becomes attached to a creature and at the beginning of your upkeep, put a -1/-1 counter on equipped creature.

Equip 0

More LoTR

October 23, 2015 6:39 a.m.

RYNO_Ross says... #10

Rather boring, but:

Sting

Legendary Artifact - Equipment

Equip Creature

Equipped Creature has +1/+0

When equipped creature blocks or becomes blocked by a goblin, destroy that goblin.

All players must reveal all goblin cards in their hand (this ability remains in effect even if Sting is not equipped.)

Equip

Lets keep the LotR train going (even if this sword is technically The Hobbit.)

October 23, 2015 9:36 a.m.

Easterling Warbeast BRW1

Creature - Elephant

Trample

When CARDNAME enters the battlefield, each opponent loses 5 life and flips a coin. For each flip that comes up heads, that player puts a 2/1 green Elf Warrior token onto the battlefield. For each flip that comes up tails, that player puts a 1/2 red Dwarf creature token onto the battlefield.

4/4

More LOTR!!!!

October 23, 2015 10:20 a.m.

Legolas, Prince of Mirkwood 1WG

Legendary Creature - Elf Archer

Reach

WWG, T: Destroy target attacking creature.

2/3

More LOTR.

October 23, 2015 2:21 p.m.

JWiley129 says... #13

Gimli, Hero of Helm's Deep

Legendary Creature - Dwarf Warrior

Double Strike, Vigilance

Whenever ~ deals combat damage to a player, Gimli deals that much damage to target creature that player controls.

2/4


Let's make some new three color cards!

October 23, 2015 2:25 p.m.

markbeloit says... #14

Desolation Cleric

Creature - Zombie Cleric

When Desolation enters the battlefield, destroy target land.

3/3


More 3 color cards.

October 23, 2015 4:58 p.m.

RYNO_Ross says... #15

Primal Power

instant

chose one:

-Add 3 mana in any combination of , or to your mana pool

-Primal Power deals 3 damage divided among any number of target players or permenants

-place 3 +1/+1 counters among any number of target permanents

How about another three color card, but with a twist? The card must have an alternative casting cost that fits with the three chosen colors.

October 23, 2015 9:47 p.m.

nowis2000 says... #16

Surge of the Wild

Instant

Multikicker , , and/or

Choose one:

~ deals 5 damage to target creature, then 2 damage to its controller for each time was paid for the kicker

Target creature gets +2/+2 and trample until end of turn, and an additional +2/+2 for each time was paid for the kicker

Draw a card and tap target permanent, then draw an additional card and tap an additional permanent for each time was paid for the kicker


Same challenge again, since I'm not quite sure of that fit with the alternative casting cost part

October 24, 2015 10:24 a.m.

MagicalHacker says... #17

Momentum of Bureaucracy

Rather than pay ~'s mana cost, you may discard a card and have each opponent gain 4 life and draw a card.

Exile all nonland permanents. Until your next turn, cards can't be cast from exile and can't enter the battlefield from exile.


Another card for a cycle of the above card.

October 24, 2015 4:51 p.m.

One with Essence 3RRGGUUU

Enchantment

Spells you control, spells in your hand, and spells in your library can't be countered and may be cast as though they had flash.

The first Red, Green, and Blue spell you cast each turn may be cast without paying its Mana cost.

Whenever you cast a spell that shares at least one color with ~, ~ deals 1 damage to target creature.

Can we bump up the jams and make a 4 color card?

October 24, 2015 5:13 p.m.

RYNO_Ross says... #19

Oooh. I want more four color cards!

Lord of the Holy Land W/U (Azorius)R/G (Gruul)

Legendary Creature - Angel

Flying, Vigilance, Protection from black.

You may cast ~ for W/U (Azorius)R/G (Gruul). If you do, ~ enters the battlefield with a -1/-1 counter on it and looses protection from black.

You may pay an additional mana when casting ~. If you do, ~ enters the battlefield with a +1/+1 counter on it and has "When ~ enters the battlefield, exile all black permanents."

3/3

Lets make another 4 color card.

October 24, 2015 5:59 p.m.

zephramtripp says... #20

The Light Endeth

Instant

~ can't be countered by white spells or abilities.

Deal 5 damage to all white creatures. Then search each player's libraries, graveyards, and hands for any number of white cards and exile them. For each card exiled this way, draw a card.

Make a mono-colored sorcery card with a four color effect.

October 24, 2015 6:28 p.m.

MagicalHacker says... #21

Theft of Philosophies

Sorcery

Choose one:

  • Gain 10 life.
  • Draw two cards.
  • ~ deals 2 damage to each permanent and player.
  • Until end of turn, if a basic land would produce mana, it produces twice that much mana instead.

Oh black, why are you so silly at doing everything every other color does?

Make a mono white card that is amazing at giving you more cards in your hand from your library while making the card most flavorful because it's only white.

October 24, 2015 6:46 p.m.

zephramtripp says... #22

Reflections of Light

Enchantment

Whenever you gain life, draw a card.

Whenever you attack with four or more white creatures with power two or less, draw a card.

Whenever you exile a permanent an opponent controls, draw a card.


Make a white artifact creature that functions as a sorcery and a land.

October 24, 2015 6:58 p.m.

nowis2000 says... #23

Enameled Statue

Artifact Creature - Figurine

Defender, Hexproof

: Add to your mana pool

, : Tap all creatures your opponents control. You gain 2 life for each creature tapped this way.

1/4


Another one in a different color in this cycle (artifact creature that works like a land or a sorcery

October 24, 2015 9:57 p.m.

Ebony Statue

Artifact Creature - Figurine

Defender, Hexproof

: add to your mana pool

, : Destroy all creatures. They can't be regenerated.

2/3


Another of the figurine cycle.

October 24, 2015 10:01 p.m.

nowis2000 says... #25

Sapphire Statue

Artifact Creature - Figurine

Defender, Flying, Hexproof

: Add to your mana pool

, : Draw 3 cards

0/3


Continue the cycle

October 24, 2015 10:42 p.m.

Unlife says... #26

Mosscovered Statue 2GG

Artifact Creature-Figurine

Defender, Hexproof

Tap, add GG to your mana pool

3GGG Tap, creatures you control gain +5/+5 and trample until end of turn

0/6

finish it off

October 25, 2015 1:51 a.m.

TheLivingCME says... #27

Stone Statue

Artifact Creature - Figurine

Defender, Hexproof

: Add to your mana pool.

, : Stone Statue deals damage equal to the total power of creatures you control to target player.

October 25, 2015 5:52 a.m.

TheLivingCME says... #28

For the next challenge, make a discard engine that rewards you for having cards in your graveyard.

October 25, 2015 5:53 a.m.

Exploiter says... #29

can I join this challenge?

October 25, 2015 9:40 a.m.

RYNO_Ross says... #30

Exploiter, anyone can join.

Brawn over Brains

Enchantment.

At the beginning of your upkeep, discard the top card of your library.

B/G (Golgari): Discard the top card of your library

Creature you control get +X/+X, where X is the amount of cards in your library divided by four (always round down if the number of cards in your library is not divisible by four).

"Why have brains when muscles can do anything!"

Termin, Golgari Warrior

Make a card that depicts the event that cause a planeswalker's spark to active. Both the cards flavor and mechanics should match the event in question.

October 25, 2015 9:57 a.m.

Exploiter says... #31

Ignition of her Heart

Instant

deal 5 damge to all creatures and all plaers

Enough! Enough of all of you!

Chandra

simple, but it works.

for the next challenge, create a five color card that has flavor of all of the main planswalker's working toward 1 goal

October 25, 2015 10:48 a.m.

Oath of the Gatewatch WUBRG

Enchantment

Whenever a colored creature or planeswalker enters the battlefield under your control, exile target creature, put a +1/+1 counter on each creature you control, ~ deals 2 damage to target creature or player, and you draw a card.

create a card in the flavor of Bolas and Ugin teaming up for the greater (selfish) good.

October 25, 2015 10:58 a.m.

nowis2000 says... #33

Alliance of Dragons

Enchantment

Whenever a creature enters the battlefield, you draw a card and gain 2 life.

Whenever a creature leaves the battlefield, each opponent discards a card and loses 2 life.

, Sacrifice a creature: return target creature from a graveyard to the battlefield under your control


Create a card representing an eldrazi-Ugin alliance

October 25, 2015 11:58 a.m.

Desolate Plane

Enchantment

Desolate Plane deals 2 damage to target creature or player.

Target player sacrifices a permanent.

Put 2 1/1 Eldrazi Scions on the battlefield with, "Sacrifice this creature: add to your mana pool

Make a card that punishes players for playing morph cards face down - but rewards the for playing them face up.

October 25, 2015 12:26 p.m.

Pilz_753 says... #35

Morph Shenanigans (I'm rly bad at coming up with names)

Enchantment

Whenever a player plays a creature face down, that player discards a card.

Whenever a creature with a morph ability enters the battlefield, put a morphing counter on it.

Creatures with morphing counters on them have: at the beginning of your upkeep turn this creature face down, then turn it face up.

Make a 2 colour command with an enemy colour pairing

October 25, 2015 4:03 p.m.

JWiley129 says... #36

Niv-Mizzet's Command

Instant

Choose two:

  • Tap target creature, it doesn't untap during its controller's next untap step.
  • Counter target non-creature spell
  • Deal 2 damage to target creature or player
  • Exile the top card of your library. Until the end of your next turn, you may play that card.

__

Make another Enemy-Colored Command.

October 25, 2015 4:07 p.m. Edited.

Zegana's Command

Instant

Choose two:

-Draw X cards

-Target creature gets -X/-X until end of turn

-Put an X/X ooze token on the battlefield

-Distribute X +1/+1 counters among any number of creatures you control

More commands!

October 25, 2015 4:44 p.m.

bsian says... #38

Aurelia's Command -

Instant

Choose two:

Deal 3 damage to target creature or player

Tap up to 3 target creatures

Up to 3 creatures you control gain first strike until end of turn

Up to 3 creatures you control get +2/+2 until end of turn

Errr... golgari command?

October 25, 2015 4:50 p.m.

JWiley129 says... #39

KaladinStormblessed - Umm.... doesn't get -X/-X effects...

October 25, 2015 4:52 p.m.

CheeseBro says... #40

Jarad's command 2BG

instant

choose 2

-Return target card from your graveyard to your hand

-destroy target creature

-you gain 8 life

-target opponent discards 2 cards.

October 25, 2015 4:53 p.m.

CheeseBro says... #41

oh and make a W/B command!

October 25, 2015 4:54 p.m.

JWiley129 says... #42

Teysa's Command

Instant

Choose Two:

  • Destroy target Enchantment
  • Target creature gains Indestructible until end of turn.
  • Target creature and all creatures with the same name get -3/-3.
  • Destroy target creature, you lose life equal to its toughness.

Make a legendary land!

October 25, 2015 4:58 p.m.

UpsetYoMama says... #43

Ushnal, Pinnacle of Dust

Legendary Land

Tap: Add one colorless mana to your mana pool.

, Tap: Sacrifice Ushnal, Pinnacle of Dust: Each creature gets -2/-2 until end of turn.

The dust of Ushnal: it clogged their throats, burned their eyes, and flavored their cooking pots with sorrow.


Make a 3-color Legendary Goblin Creature.

October 25, 2015 5:18 p.m.

JWiley129 says... #44

Zabora, Boggart Branchwhacker

Legendary Creature - Goblin Shaman

Other Goblin creatures you control get +1/+1 and gain Menace.

Whenever ~ attacks, put a 1/1 Red Goblin creature token into play tapped and attacking.

"What're you doing in the hovel? Get out there!"

2/3


Design a "build around" Red enchantment meant for Limited.

October 25, 2015 5:23 p.m.

MagicalHacker says... #45

Siegehaven, Fortress of Mystics

Legendary Land

~ enters the battlefield tapped.

: Add to your mana pool.

Whenever a spell or ability an opponent controls causes ~ or another land you control to go to your graveyard from the battlefield, reveal cards from the top of your library until you reveal a land card, put it onto the battlefield tapped, then put the rest of the revealed cards onto the bottom of your library in a random order.


Another legendary land :) this time, make it have an effect when it is discarded.

October 25, 2015 5:42 p.m.

nowis2000 says... #46

Goblin Outbreak

Enchantment

Whenever you play a goblin spell or a goblin creature you control attacks, put a 1/1 goblin onto the battlefield.

Whenever a goblin creature you control dies, it deals 1 damage to target creature or player.

"We just can't seem to get rid of them"


Waelieon, Traveler's Refuge

Legendary Land

: Add to your mana pool

: Regenerate target creature

When you discard ~, regenerate all creatures you control.

Cycling


Create a sliver tribal non-creature card

October 25, 2015 5:59 p.m.

Exploiter says... #47

Heart of the swarm

Tribal Enchantment

you get a 1/1 sliver with "slivers you control have haste

you get a 1/1 sliver with "slivers you control have trample"

you get a 1/1 sliver with "slivers you control have vigilance"

you get a 1/1 sliver with "slivers you control have flash"

you get a 1/1 sliver with "slivers you control have death touch"

next make a card that depicts all of the colors in their stereotypical form in a single card

October 25, 2015 6:38 p.m.

Sliver Eruption

Tribal Sorcery - Sliver

Put 7 1/1 colorless sliver tokens on the battlefield

Now, let's start on some allied color Commands!

October 25, 2015 6:40 p.m.

ninja'd. damn.

October 25, 2015 6:40 p.m.

Exploiter says... #50

sorry bro...

October 25, 2015 6:42 p.m.

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