Card creation challenge
Custom Cards forum
Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude
Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.
Variety XX
Sorcery
If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.
Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.
markbeloit says... #2
Temur Wildsblade
Creature - Human Warrior
As long as you control another multicolored permanent, Temur Wildsblade gets +1/+1 and has, "At the beginning of your end step, if you control a creature with power 4 or greater, you gain 3 life."
2/1
Create a permanent with an activated ability that can bounce another permanent (type specific or not).
December 7, 2015 8:02 p.m.
Karns_Pyromancer says... #3
markbeloit, I actually stole the name from your Sultai design (check the comment).
Staff of the AEtherist 2UW
Artifact
When CARDNAME enters the battlefield, you may exile a non-instant, non-sorcery card from your hand. You gain X life where X is the converted mana cost of the card exiled this way.
X, T: Return target permanent that shares a type with a card exiled by CARDNAME to its owners hand. If that card is an attacking creature, you gain X life. (X is the converted mana cost of the card exiled exiled by CARDNAME.)
Make a Hanukkah themed card.
December 7, 2015 9:25 p.m.
Magus of the Menorah
Creature - Human Wizard
Creatures you control get +X/+X where X is the number of candles on a menorah you can see from your table.
1/1
It's an un-card that is only really relevant for a few days, but still Hanukkah themed. Plus it would be fun to play in an edh deck during the holidays.
Make a card that represents Kwanzaa
(Also congrats to this thread for over 1k posts!!)
December 7, 2015 10:49 p.m.
markbeloit says... #5
Karns_Pyromancer: Looked back and just saw that. Guess I've gotta proofread my posts a little more carefully.
December 8, 2015 12:14 a.m.
Faiths_Guide says... #6
Feast of Kwanzaa
Enchantment
Fading 7
At the beginning of each players upkeep that player may add or to his mana pool, this mana doesn't empty as phases end.
When Feast of Kwanzaa is put into the graveyard from play each player draws 2 cards.
Maybe it should've been a very black card :D but since the idea is feasting... I dunno.
Design the first in another cycle (like the clan one above) with a focus on BFZ.
December 8, 2015 1:07 p.m.
Karns_Pyromancer says... #7
Faiths_Guide, it should read "steps and phases end." Just an FYI.
Firestone Summoner
Creature - Elf Ally
When CARDNAME enters the battlefield, if an opponent controls a nonland colorless permanent, put a 1/1 red Elemental Ally creature token with haste onto the battlefield.
2/2
Continue the cycle (doesn't have to be wedge aligned).
December 8, 2015 2:07 p.m.
ABadMagicPlayer100 says... #8
Khalni Hedron
Artifact
, : Put a land card from your hand onto the battlefield.
Make the black hedron.
December 8, 2015 2:08 p.m.
Keystone Hedron
Legendary Artifact - Hedron
Keystone Hedron enters the battlefield with a number of charge counters on it equal to the number of Hedrons on the battlefield.
Whenever a Hedron enters the battlefield, proliferate.
Remove a charge counter: Exile target creature until Keystone Hedron leaves the battlefield.
Create a card based on Skinner's Box
December 8, 2015 3:05 p.m.
zephramtripp says... #10
Skinner's Box
Artifact
When ~ comes into play, put a box counter on target creature.
Whenever a creature you control attacks, put a +1/+1 counter on each creature in play with a box counter on it.
Whenever another player casts a spell, put a -1/-1 counter on each creature with a box counter on it.
December 8, 2015 3:44 p.m.
Karns_Pyromancer says... #11
I'm going to assume wild card.
Winter's Grasp 3UU
Enchantment
Snowfall - Whenever a Snow permanent enters the battlefield, you may put an ice counter on target permanent.
Lands with ice counters can't untap during their owners untap step.
Let's try a card based on an urban legend
December 8, 2015 8:44 p.m.
Sewer Gator 4G
Creature-Alligator
Swampwalk
At the beginning of your upkeep, if an opponent controls 2 or more swamps, put a +1/+1 counter on Sewer Gator
3/3
Make a dragon enchantment creature
December 8, 2015 8:54 p.m.
markbeloit says... #13
Flame Essence Dragon
Enchantment Creature Dragon
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying
: Flame Essence Dragon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead.
Enchanted creature gets +2/+2, has flying, and is a Dragon in addition to its other types.
2/2
Make a Treefolk card that enchants another card.
December 8, 2015 9:15 p.m.
Faiths_Guide says... #14
Defiant Weald
Tribal Enchantment - Treefolk Aura
Enchant Treefolk (Target a treefolk creature as you play this. This card comes into play attached to that creature.)
Indestructible
Kinship--at the beginning of your upkeep you may reveal the top card of your library. if its subtype is treefolk you may put it in your hand and gain life equal to its converted mana cost.
Enchanted creature gets +0/+4, other treefolk you control gain +0/+2 and ": Regenerate"
"How dare you disturb the sanctity of the woods." Elvish mage's Journal
Yes, a card with a wall of text. Come up with a card that almost makes centaurs playable (tribal-ish).
December 9, 2015 12:02 p.m.
Champion of the Herd 2GG
Creature-Centaur 3/3
Centaurs you control get +1/+1
As long as you control three or more centaurs, centaurs you control get an additional +2/+2
As long as you control five or more centaurs, centaurs you control get an additional +3/+3 and trample
colorshift a vampire
December 9, 2015 12:26 p.m.
Turned Vampire
Creature Vampire Cleric
Lifelink
Deathtouch
Flying
1/1
Many misunderstand me, most vampires look at me as scum, and many clerics and paladins attack me for what I am. However, if I can bridge the gap and make them work together...
Lets see if we can make a chain of colorshifts, next, a goblin.
December 9, 2015 1:28 p.m.
Thundering Goblin 1G
Creature-Goblin Beast
Trample
2/1
I like the idea, so fairy next
December 9, 2015 1:44 p.m.
Karns_Pyromancer says... #18
Oona's Trickster RR
Flash, flying
2/1
Black next
December 9, 2015 1:59 p.m.
Faiths_Guide says... #19
Corrupted Dryad
Creature - Dryad
Defender, Wither
T: Add to your mana pool.
1/3
Finish it, shift a cat creature into blue.
December 9, 2015 2:51 p.m.
Shimmering Leonin
Creature-Illusion Cat
Unblockable
U prevent the next one damage that would be dealt to target creature or player this turn
2/2
make a landwalk equipment
December 9, 2015 3:23 p.m.
zephramtripp says... #21
Walking Stick
Artifact - Equipment
Equipped creature has mountainwalk.
Equip
Make an card that riffs on an older card, a la Time Spiral.
December 9, 2015 3:39 p.m.
Severed Tentacle 3
Artifact - Equipment
Equipped creature has wasteswalk. (This creature can't be blocked as long as defending player controls a Wastes)
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
Create a mythic rare enchantment in 3 or more colors.
December 9, 2015 3:41 p.m.
Shimmering Leonin should have had a cmc of 2U, sorry about that
Fervor of the Great War BRW
Legendary Enchantment
All creatures have haste and attack each turn if able.
At the beginning of each players upkeep they lose five life unless they sacrifice a creature.
Refresh 2UU
Instant
Target creature gets +4/+4 until end of turn. If you control an island, you may have target player draw three cards instead of paying Refresh's mana cost
make a ninja creature, the ninja that's been ninja-ing your posts in this forum
December 9, 2015 8:22 p.m.
ABadMagicPlayer100 says... #25
Forum Ninja
Creature - Ninja
Ninjutsu
Whenever ~ deals combat damage to a player, you may make a post. If you do, counter target post with the same general intent or message, then feel accomplished.
1/3
Create a creature with defender that loses defender when some condition is met (a la Nivix Cyclops).
December 9, 2015 8:29 p.m.
markbeloit says... #26
Horde Loyalist
Creature - Goblin
Defender
Whenever a creature with haste enters the battlefield under your control, Horde Loyalist gets +3/-2 and gains trample until end of turn.
1/3
Make another land creature card a la Dryad Arbor.
December 9, 2015 11:49 p.m.
Faiths_Guide says... #27
Land creatures really feel like a " thing" but here-goes.
Nyx Field Explorer
Land Creature - Plains Spirit
CARDNAME enters the battlefield tapped.
At the beginning of your upkeep return an enchantment you control to your hand or CARDNAME deals 2 damage to you.
2/2
Don't know how well that came out really, hard to say... Oh, and as a plains it obviously taps for white. Anyway someone wanna take a stab at one of the remaining colors? (blue, black, red land creature)
December 10, 2015 4:35 p.m.
markbeloit says... #28
Muck Essence
Land Creature - Swamp Ooze
Whenever a creature dies, Muck Essence gets +1/+1 until end of turn.
0/1
One of the remaining two.
December 10, 2015 6:08 p.m.
Faiths_Guide says... #29
Flames Core
Land Creature - Mountain Elemental
Whenever Flames core becomes blocked by a creature it deals 2 damage to that creature.
Whenever an opponent is dealt damage flames core gets +1/+0 until end of turn.
0/1
Do the last one (blue).
December 10, 2015 7:08 p.m.
wwhitegoldd says... #30
Mist Elemental
Land Creature - Island Elemental
Prowess
0/1
Make the G/W sword of x and y
December 10, 2015 7:24 p.m.
canterlotguardian says... #31
Long time no see yall! :D
Sword of Life and Limb (3)
Equipped creature gets +2/+2 and pro white/green.
Whenever equipped creature deals combat damage to a player, search your library for two land cards and put them onto the battlefield tapped, then shuffle your library. Then, you gain 3 life for each land you control.
Not sure if it's been suggested yet, but do the R/B Sword of X and Y.
December 10, 2015 7:30 p.m.
Faiths_Guide says... #32
Sword of Smoke and Decay
Equipped creature gets +2/+2 and is pro Red and Black.
Whenever equipped creature deals combat damage to a player Sword of Smoke and Decay deals 1 damage to each creature your opponents control and target opponent sacrifices a creature.
A good mill TNY LDR in U/B. (legendary creature CMC equal or less then 3 both blue and black).
December 10, 2015 7:40 p.m.
markbeloit says... #33
Hayaste the Mind Drainer
Creature - Spirit
Tap an untapped creature you control: Target player puts the top three cards of his or her library into his or her graveyard.
1/3
Continue the sword cycle! , , or next.
December 10, 2015 9:38 p.m.
Karns_Pyromancer says... #35
Sword of King and Country 3
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from White and from Blue.
Whenever equipped creature deals combat damage to a player, you draw three cards and gain 5 life.
Equip - 3
One of the other two (RG or UB).
December 10, 2015 10:19 p.m.
Sword of Mass and Energy 3
Artifact-Equipment
Equipped creature has +2/+2 and has protection from red and from green
Whenever equipped creature deals combat damage to a player, you put three +1/+1 counters on target creature you control and deal three damage to each creature target opponent controls
equip-3
last one, the UB sword
December 11, 2015 12:25 a.m.
markbeloit says... #37
Sword of Foresight and Despair
Artifact - Equipment
Equipped creature has +2/+2 and has protection from blue and from black.
Whenever equipped creature deals combat damage to a player, that player sacrifices a creature and you scry 3.
Equip
Make a legendary Elemental card.
December 11, 2015 1:14 a.m.
Valakut, Shaped Anew
Legendary Creature - Elemental
Haste, Trample
Whenever ~ attacks, it deals X damage to target creature where X is the number of mountains you control.
"I never thought I'd see a Mountain move. Now I regret it." - Unnamed Kor Explorer
8/4
Make a non-God Legendary Enchantment Creature.
December 11, 2015 1:26 a.m.
Faiths_Guide says... #39
Prognos, gods' Oracle
Legendary Enchantment Creature - Spirit
Indestructible, Flying
As long as your devotion to any single color is less than 4 ~ is not a creature.
At the beginning of your upkeep you may scry 3, then reveal the top card of your library, if it is an enchantment you may put it into your hand.
2/3
As much as I like "Hayaste the Mind Drainer" from above, could we take another shot at a UB Milling Tiny Leader?
December 11, 2015 11:39 a.m.
Ikoro, Secret Seizer
Whenever you play a noncreature spell, target player puts the top four cards of his or her library into their graveyard.
2/3
Let's make a 0/1 creature that will win the game on its own if left unchecked for a few turns.
December 11, 2015 12:25 p.m.
Phyrexian Plague Beetle
Creature - Insect
Infect
~ gets +1/+1 for each poison counter on all players.
At the beginning of your upkeep, you gain a poison counter
0/1
Make a new colorless card using the new mana symbol!
December 11, 2015 3:19 p.m.
Karns_Pyromancer says... #42
Sol Sphere 2
Artifact
T: Add <><><> to your mana pool.
Same challenge, but make it a creature.
December 11, 2015 4:35 p.m.
Eldrazi Broodleader <><><>
Creature - Eldrazi Processor
When ~ enters the battlefield, you may put any number of cards your opponents own from exile into their graveyards. If you do, put a 1/1 eldrazi scion token with "sac for <>" onto the battlefield for each card put in a graveyard this way.
<><>: Eldrazi scion creatures you control get +1/+1 until end of turn.
5/7
Make an instant with <>
December 11, 2015 6:51 p.m.
markbeloit says... #44
<><><>
Grasp of the Void
Instant
Exile target colored permanent.
Kozilek's hands stretched forth, and life became dust.
A <> enchantment.
December 11, 2015 9:02 p.m.
ZombieswithJetpacks says... #45
2<><><> Wasteland Mastery
When ~ etbs, each player loses life rounded down equal to the number of lands they control that could produce one or more color.
Colorless creatures get +1+1 and gain menace and deathtouch.
Enchantment
More <> cards.
December 11, 2015 9:32 p.m.
Tide of the Battle <><><>
Sorcery
Choose one:
Exile all colored permanents
Exile all colorless non-land permanents
More <>
December 11, 2015 11:05 p.m.
Eldrazi Cub. <>
Creature - Eldrazi Drone
2/2
More colorless cards!
December 12, 2015 5:03 p.m.
Struggle of life <>/W <>/G
Sorcery
If only colored mana was spent to cast ~, then you draw a card and gain 3 life, otherwise, target opponent discards a card and loses 3 life.
Zendikar struggles to revitalize itself. Sometimes it succeeds, other times it fails.
Create a card based on either Ula, Cosi, or Emeria (in other words, the gods depicted in Zendikar's myths, not the eldtrich abominations they were based upon.).
December 13, 2015 12:11 a.m.
Karns_Pyromancer says... #49
Cosi, the Trickster God 3UU
Creature - God
3: Exchange control of target permanent and another target permanent that shares a type with it.
4/6
Ula or Emeria next
December 13, 2015 10:39 a.m.
Spectrum Charm WURGInstantChoose two-Spectrum Charm deals 4 damage to target creature or player.You gain 4 life.You draw 4 cards, then discard 2 cardsTarget creature gets +4/+0 until end of turn.
Create a Tribal goat enchantment
markbeloit says... #1
Just got to cut in and say, Karns_Pyromancer, I thought of doing the Abzan one before I did the Sultai one, and while I was thinking of a different card, I thought up exactly the same name for the Abzan card that you did. Great minds think alike it esems :)
December 7, 2015 7:49 p.m.