Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

markbeloit says... #1

Just got to cut in and say, Karns_Pyromancer, I thought of doing the Abzan one before I did the Sultai one, and while I was thinking of a different card, I thought up exactly the same name for the Abzan card that you did. Great minds think alike it esems :)

December 7, 2015 7:49 p.m.

markbeloit says... #2

Temur Wildsblade

Creature - Human Warrior

As long as you control another multicolored permanent, Temur Wildsblade gets +1/+1 and has, "At the beginning of your end step, if you control a creature with power 4 or greater, you gain 3 life."

2/1


Create a permanent with an activated ability that can bounce another permanent (type specific or not).

December 7, 2015 8:02 p.m.

markbeloit, I actually stole the name from your Sultai design (check the comment).

Staff of the AEtherist 2UW

Artifact

When CARDNAME enters the battlefield, you may exile a non-instant, non-sorcery card from your hand. You gain X life where X is the converted mana cost of the card exiled this way.

X, T: Return target permanent that shares a type with a card exiled by CARDNAME to its owners hand. If that card is an attacking creature, you gain X life. (X is the converted mana cost of the card exiled exiled by CARDNAME.)


Make a Hanukkah themed card.

December 7, 2015 9:25 p.m.

nowis2000 says... #4

Magus of the Menorah

Creature - Human Wizard

Creatures you control get +X/+X where X is the number of candles on a menorah you can see from your table.

1/1


It's an un-card that is only really relevant for a few days, but still Hanukkah themed. Plus it would be fun to play in an edh deck during the holidays.

Make a card that represents Kwanzaa

(Also congrats to this thread for over 1k posts!!)

December 7, 2015 10:49 p.m.

markbeloit says... #5

Karns_Pyromancer: Looked back and just saw that. Guess I've gotta proofread my posts a little more carefully.

December 8, 2015 12:14 a.m.

Faiths_Guide says... #6

Feast of Kwanzaa
Enchantment

Fading 7
At the beginning of each players upkeep that player may add or to his mana pool, this mana doesn't empty as phases end.

When Feast of Kwanzaa is put into the graveyard from play each player draws 2 cards.

Maybe it should've been a very black card :D but since the idea is feasting... I dunno.

Design the first in another cycle (like the clan one above) with a focus on BFZ.

December 8, 2015 1:07 p.m.

Faiths_Guide, it should read "steps and phases end." Just an FYI.

Firestone Summoner

Creature - Elf Ally

When CARDNAME enters the battlefield, if an opponent controls a nonland colorless permanent, put a 1/1 red Elemental Ally creature token with haste onto the battlefield.

2/2


Continue the cycle (doesn't have to be wedge aligned).

December 8, 2015 2:07 p.m.

Khalni Hedron

Artifact

, : Put a land card from your hand onto the battlefield.


Make the black hedron.

December 8, 2015 2:08 p.m.

Ruffigan says... #9

Keystone Hedron

Legendary Artifact - Hedron

Keystone Hedron enters the battlefield with a number of charge counters on it equal to the number of Hedrons on the battlefield.

Whenever a Hedron enters the battlefield, proliferate.

Remove a charge counter: Exile target creature until Keystone Hedron leaves the battlefield.


Create a card based on Skinner's Box

December 8, 2015 3:05 p.m.

zephramtripp says... #10

Skinner's Box

Artifact

When ~ comes into play, put a box counter on target creature.

Whenever a creature you control attacks, put a +1/+1 counter on each creature in play with a box counter on it.

Whenever another player casts a spell, put a -1/-1 counter on each creature with a box counter on it.

December 8, 2015 3:44 p.m.

I'm going to assume wild card.

Winter's Grasp 3UU

Enchantment

Snowfall - Whenever a Snow permanent enters the battlefield, you may put an ice counter on target permanent.

Lands with ice counters can't untap during their owners untap step.

Let's try a card based on an urban legend

December 8, 2015 8:44 p.m.

Unlife says... #12

Sewer Gator 4G

Creature-Alligator

Swampwalk

At the beginning of your upkeep, if an opponent controls 2 or more swamps, put a +1/+1 counter on Sewer Gator

3/3

Make a dragon enchantment creature

December 8, 2015 8:54 p.m.

markbeloit says... #13

Flame Essence Dragon

Enchantment Creature Dragon

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

: Flame Essence Dragon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead.

Enchanted creature gets +2/+2, has flying, and is a Dragon in addition to its other types.

2/2


Make a Treefolk card that enchants another card.

December 8, 2015 9:15 p.m.

Faiths_Guide says... #14

Defiant Weald
Tribal Enchantment - Treefolk Aura

Enchant Treefolk (Target a treefolk creature as you play this. This card comes into play attached to that creature.)

Indestructible

Kinship--at the beginning of your upkeep you may reveal the top card of your library. if its subtype is treefolk you may put it in your hand and gain life equal to its converted mana cost.

Enchanted creature gets +0/+4, other treefolk you control gain +0/+2 and ": Regenerate"

"How dare you disturb the sanctity of the woods." Elvish mage's Journal

    Yes, a card with a wall of text. Come up with a card that almost makes centaurs playable (tribal-ish).
December 9, 2015 12:02 p.m.

Unlife says... #15

Champion of the Herd 2GG

Creature-Centaur 3/3

Centaurs you control get +1/+1

As long as you control three or more centaurs, centaurs you control get an additional +2/+2

As long as you control five or more centaurs, centaurs you control get an additional +3/+3 and trample

colorshift a vampire

December 9, 2015 12:26 p.m.

Exploiter says... #16

Turned Vampire

Creature Vampire Cleric

Lifelink

Deathtouch

Flying

1/1

Many misunderstand me, most vampires look at me as scum, and many clerics and paladins attack me for what I am. However, if I can bridge the gap and make them work together...

Lets see if we can make a chain of colorshifts, next, a goblin.

December 9, 2015 1:28 p.m.

Unlife says... #17

Thundering Goblin 1G

Creature-Goblin Beast

Trample

2/1

I like the idea, so fairy next

December 9, 2015 1:44 p.m.

Oona's Trickster RR

Flash, flying

2/1


Black next

December 9, 2015 1:59 p.m.

Faiths_Guide says... #19

Corrupted Dryad

Creature - Dryad

Defender, Wither
T: Add to your mana pool.

1/3

Finish it, shift a cat creature into blue.

December 9, 2015 2:51 p.m.

Unlife says... #20

Shimmering Leonin

Creature-Illusion Cat

Unblockable

U prevent the next one damage that would be dealt to target creature or player this turn

2/2

make a landwalk equipment

December 9, 2015 3:23 p.m.

zephramtripp says... #21

Walking Stick

Artifact - Equipment

Equipped creature has mountainwalk.

Equip

Make an card that riffs on an older card, a la Time Spiral.

December 9, 2015 3:39 p.m.

jcofer says... #22

Severed Tentacle 3

Artifact - Equipment

Equipped creature has wasteswalk. (This creature can't be blocked as long as defending player controls a Wastes)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Create a mythic rare enchantment in 3 or more colors.

December 9, 2015 3:41 p.m.

jcofer says... #23

Ninja-ed!

December 9, 2015 3:43 p.m.

Unlife says... #24

Shimmering Leonin should have had a cmc of 2U, sorry about that

Fervor of the Great War BRW

Legendary Enchantment

All creatures have haste and attack each turn if able.

At the beginning of each players upkeep they lose five life unless they sacrifice a creature.

Refresh 2UU

Instant

Target creature gets +4/+4 until end of turn. If you control an island, you may have target player draw three cards instead of paying Refresh's mana cost

make a ninja creature, the ninja that's been ninja-ing your posts in this forum

December 9, 2015 8:22 p.m.

Forum Ninja

Creature - Ninja

Ninjutsu

Whenever ~ deals combat damage to a player, you may make a post. If you do, counter target post with the same general intent or message, then feel accomplished.

1/3


Create a creature with defender that loses defender when some condition is met (a la Nivix Cyclops).

December 9, 2015 8:29 p.m.

markbeloit says... #26

Horde Loyalist

Creature - Goblin

Defender

Whenever a creature with haste enters the battlefield under your control, Horde Loyalist gets +3/-2 and gains trample until end of turn.

1/3


Make another land creature card a la Dryad Arbor.

December 9, 2015 11:49 p.m.

Faiths_Guide says... #27

Land creatures really feel like a " thing" but here-goes.

Nyx Field Explorer
Land Creature - Plains Spirit
CARDNAME enters the battlefield tapped.
At the beginning of your upkeep return an enchantment you control to your hand or CARDNAME deals 2 damage to you.
2/2

Don't know how well that came out really, hard to say... Oh, and as a plains it obviously taps for white. Anyway someone wanna take a stab at one of the remaining colors? (blue, black, red land creature)

December 10, 2015 4:35 p.m.

markbeloit says... #28

Muck Essence

Land Creature - Swamp Ooze

Whenever a creature dies, Muck Essence gets +1/+1 until end of turn.

0/1


One of the remaining two.

December 10, 2015 6:08 p.m.

Faiths_Guide says... #29

Flames Core

Land Creature - Mountain Elemental

Whenever Flames core becomes blocked by a creature it deals 2 damage to that creature.

Whenever an opponent is dealt damage flames core gets +1/+0 until end of turn.

0/1

Do the last one (blue).

December 10, 2015 7:08 p.m.

wwhitegoldd says... #30

Mist Elemental

Land Creature - Island Elemental

Prowess

0/1


Make the G/W sword of x and y

December 10, 2015 7:24 p.m.

Long time no see yall! :D


Sword of Life and Limb (3)

Equipped creature gets +2/+2 and pro white/green.

Whenever equipped creature deals combat damage to a player, search your library for two land cards and put them onto the battlefield tapped, then shuffle your library. Then, you gain 3 life for each land you control.


Not sure if it's been suggested yet, but do the R/B Sword of X and Y.

December 10, 2015 7:30 p.m.

Faiths_Guide says... #32

Sword of Smoke and Decay

Equipped creature gets +2/+2 and is pro Red and Black.

Whenever equipped creature deals combat damage to a player Sword of Smoke and Decay deals 1 damage to each creature your opponents control and target opponent sacrifices a creature.

A good mill TNY LDR in U/B. (legendary creature CMC equal or less then 3 both blue and black).

December 10, 2015 7:40 p.m.

markbeloit says... #33

Hayaste the Mind Drainer

Creature - Spirit

Tap an untapped creature you control: Target player puts the top three cards of his or her library into his or her graveyard.

1/3


Continue the sword cycle! , , or next.

December 10, 2015 9:38 p.m.

markbeloit says... #34

Should be Legendary Creature for above, sorry.

December 10, 2015 9:39 p.m.

Sword of King and Country 3

Artifact - Equipment

Equipped creature gets +2/+2 and has protection from White and from Blue.

Whenever equipped creature deals combat damage to a player, you draw three cards and gain 5 life.

Equip - 3


One of the other two (RG or UB).

December 10, 2015 10:19 p.m.

Unlife says... #36

Sword of Mass and Energy 3

Artifact-Equipment

Equipped creature has +2/+2 and has protection from red and from green

Whenever equipped creature deals combat damage to a player, you put three +1/+1 counters on target creature you control and deal three damage to each creature target opponent controls

equip-3

last one, the UB sword

December 11, 2015 12:25 a.m.

markbeloit says... #37

Sword of Foresight and Despair

Artifact - Equipment

Equipped creature has +2/+2 and has protection from blue and from black.

Whenever equipped creature deals combat damage to a player, that player sacrifices a creature and you scry 3.

Equip


Make a legendary Elemental card.

December 11, 2015 1:14 a.m.

JWiley129 says... #38

Valakut, Shaped Anew

Legendary Creature - Elemental

Haste, Trample

Whenever ~ attacks, it deals X damage to target creature where X is the number of mountains you control.

"I never thought I'd see a Mountain move. Now I regret it." - Unnamed Kor Explorer

8/4


Make a non-God Legendary Enchantment Creature.

December 11, 2015 1:26 a.m.

Faiths_Guide says... #39

Prognos, gods' Oracle

Legendary Enchantment Creature - Spirit

Indestructible, Flying
As long as your devotion to any single color is less than 4 ~ is not a creature.
At the beginning of your upkeep you may scry 3, then reveal the top card of your library, if it is an enchantment you may put it into your hand.

2/3

As much as I like "Hayaste the Mind Drainer" from above, could we take another shot at a UB Milling Tiny Leader?

December 11, 2015 11:39 a.m.

ThinkJank says... #40

Ikoro, Secret Seizer

Whenever you play a noncreature spell, target player puts the top four cards of his or her library into their graveyard.

2/3

Let's make a 0/1 creature that will win the game on its own if left unchecked for a few turns.

December 11, 2015 12:25 p.m.

JWiley129 says... #41

Phyrexian Plague Beetle

Creature - Insect

Infect

~ gets +1/+1 for each poison counter on all players.

At the beginning of your upkeep, you gain a poison counter

0/1


Make a new colorless card using the new mana symbol!

December 11, 2015 3:19 p.m.

Sol Sphere 2

Artifact

T: Add <><><> to your mana pool.


Same challenge, but make it a creature.

December 11, 2015 4:35 p.m.

nowis2000 says... #43

Eldrazi Broodleader <><><>

Creature - Eldrazi Processor

When ~ enters the battlefield, you may put any number of cards your opponents own from exile into their graveyards. If you do, put a 1/1 eldrazi scion token with "sac for <>" onto the battlefield for each card put in a graveyard this way.

<><>: Eldrazi scion creatures you control get +1/+1 until end of turn.

5/7


Make an instant with <>

December 11, 2015 6:51 p.m.

markbeloit says... #44

<><><>

Grasp of the Void

Instant

Exile target colored permanent.

Kozilek's hands stretched forth, and life became dust.


A <> enchantment.

December 11, 2015 9:02 p.m.

2<><><> Wasteland Mastery

When ~ etbs, each player loses life rounded down equal to the number of lands they control that could produce one or more color.

Colorless creatures get +1+1 and gain menace and deathtouch.

Enchantment

More <> cards.

December 11, 2015 9:32 p.m.

nowis2000 says... #46

Tide of the Battle <><><>

Sorcery

Choose one:

Exile all colored permanents

Exile all colorless non-land permanents


More <>

December 11, 2015 11:05 p.m.

JWiley129 says... #47

Eldrazi Cub. <>

Creature - Eldrazi Drone

2/2


More colorless cards!

December 12, 2015 5:03 p.m.

RYNO_Ross says... #48

Struggle of life <>/W <>/G

Sorcery

If only colored mana was spent to cast ~, then you draw a card and gain 3 life, otherwise, target opponent discards a card and loses 3 life.

Zendikar struggles to revitalize itself. Sometimes it succeeds, other times it fails.

Create a card based on either Ula, Cosi, or Emeria (in other words, the gods depicted in Zendikar's myths, not the eldtrich abominations they were based upon.).

December 13, 2015 12:11 a.m.

Cosi, the Trickster God 3UU

Creature - God

3: Exchange control of target permanent and another target permanent that shares a type with it.

4/6


Ula or Emeria next

December 13, 2015 10:39 a.m.

DJsamdog says... #50

Spectrum Charm WURGInstantChoose two-Spectrum Charm deals 4 damage to target creature or player.You gain 4 life.You draw 4 cards, then discard 2 cardsTarget creature gets +4/+0 until end of turn.

Create a Tribal goat enchantment

December 15, 2015 7 p.m.

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