Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

Sconeth says... #1

New Challange smackjack?

May 1, 2016 6:12 p.m.

nowis2000 says... #2

I'll do another single-color card

Scorn the Outsiders

Instant

Tap target creature.

Monochrome - If all creatures you control are the same color this card, destroy that creature instead.

Draw a card.


Do another card with monochrome

May 1, 2016 6:14 p.m.

smackjack says... #3

Oh right..

New challenge: Create a 1 mana planeswalker thats balanced.

May 1, 2016 6:22 p.m.

Jarad, order of deathrite [G/B]

planeswalker

+1 add 1 mana to your mana pool

-1 gain 2 life

-2 target player loses 2 life

2

next: Create another sibling of a planeswalker.

May 1, 2016 6:30 p.m.

Ruffigan says... #5

Mufasa, Blood Beard

Planeswalker - Mufasa

+1: Lose 1 life. Each player sacrifices a creature.

-2: Lose 3 life. Discard your hand, then draw three cards.

-6: Each opponent discards their hand and loses life equal to the number of cards discarded this way

4

Ajani's brother, in case you didn't get the Lion King reference.


Create a creature based on titan arum, aka the corpse flower.

May 1, 2016 7:39 p.m. Edited.

legendofa says... #6

Mausoleum Flower

Creature - Plant

Defender

, tap: Put a 0/1 black Insect creature token onto the battlefield.

, tap: Nonblack creatures get -1/-1 until end of turn.

0/4


Create the next Fortification. (Darksteel Garrison, for the reference.)

May 1, 2016 7:58 p.m.

smackjack says... #7

Rebloom

Artifact - fortification

If enchanted land would be destroyed, instead search your library for a basic land card and put into play tapped.

Fortify

You may fortify this card whenever you could cast an instant.

Wasteland? Screw you


Create a 2-color land that could be a substitute for ABURs in Legacy, without it being too good. (power lever somewhere between Tundra and Hallowed Fountain)

May 1, 2016 8:29 p.m.

Ruffigan says... #8

Infectious Spring

Land - Island

When Infectious Spring enters the battlefield, you may exile a card from your graveyard. If you do, Infectious Spring gains "Tap: Add to your mana pool.

Tap: Add to your mana pool.


Continue this experiment. Make a fetch land that is more powerful than Evolving Wilds, but less so than the Zendikar/Tarkir fetches.

May 1, 2016 8:46 p.m. Edited.

smackjack says... #9

Bloomscale
Land
tap, lose 1 life, sacrifice bloomscale. Reveal cards from the top of your library until you reveal a Plains or Island card. Put that card into play and the others on the bottom of your library.


Make a 2 mana white hatebear that has a unique but useful ability.

May 1, 2016 8:59 p.m. Edited.

nowis2000 says... #10

Enforcer of Triples

Creature - Human

Whenever an activated ability of a permanent is activated, if this is the fourth or more time it has been activated this turn, counter that ability.

2/2


Prevents infinite combos like Kiki-Chord and Merlia by limiting them to three times.

Make another hatebear with a unique ability

May 1, 2016 9:28 p.m.

Sconeth says... #11

Set Trap

Enchant Land you control

Enchanted Land has: "Sacrifice this land, target opponent cannot cast spells this turn. Activate this ability only during an upkeep."


Create a new and exiting Manland.

May 1, 2016 9:43 p.m.

PistonGolem says... #12

I am assuming that "exiting" means exciting, instead of Exiting, as in leaves the battlefield. Just saying also, a bear is a 2/2 for 2 cmc, not a 5 mana artifact.


Shifting Terrain

Land

~ ETB tapped

Tap, add to your mana pool

- This card becomes a 1/1 Red, blue, green, and white Shapeshifter until end of turn that has the following ability: "This creature gains the power, toughness, and keywords of all Lands that are Creatures.


Create a card that makes Pros cry but Newbies extremely happy.

May 1, 2016 10:10 p.m.

nowis2000 says... #13

Nature's Voice

Creature - Beast

Flash, Trample, Hexproof, Menace

~ cannot be sacrificed.

6/4


This would really limit the deck to mono-green if a pro played it, and if they didn't, it would be really hard to beat otherwise, making the pro cry, but it's a nice stompy creature for a newbie with some fun stuff thrown in there.

May 1, 2016 11:56 p.m.

nowis2000 says... #14

Make a card that Spikes would love

May 1, 2016 11:56 p.m.

zephramtripp says... #15

Power

Instant

Target creature gets +X/-X, where X is target opponent's number of Pro Points. You lose life equal to your Pro Points.

//

Responsibility

Instant

Gain X life, where X is target opponent's number of Pro Points. Sacrifice X permanents where X is your Pro Points.


Do a card that makes Newbies sad, but Pros happy.

sniped!

May 1, 2016 11:57 p.m.

nowis2000 says... #16

1 minute snipe!

Phyrexian Negation

Instant

Counter target spell.


Make a card that spike would love

May 2, 2016 8:25 p.m.

PistonGolem says... #17

Primal Hatred

Enchantment

As long as ~ is in play, players can only cast creature spells and they must attack with at lease 3 creatures during their turn.

May 2, 2016 8:34 p.m.

PistonGolem says... #18

Make a legendary Werewolf based on Ulrich, that one werewolf who kept showing up in flavor texts.

May 2, 2016 8:35 p.m.

legendofa says... #19

Ulrich the Releaser

Legendary Creature - Human Werewolf Druid

When Ulrich the Releaser enters the battlefield, transform all Human Werewolf creatures you control.

At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich the Releaser.

3/3

/////////////////////////////////////////////////////////

Ulrich, Krallenhorde Alpha

Legendary Creature - Werewolf

Trample

: Target Werewolf creature you control fights target creature an opponent controls.

At the beginning of each upkeep, if two or more spells were cast last turn, transform Ulrich, Krallenhorde Alpha.

5/4


Create a card with an ability that has never been used in a core set (e.g. provoke, devour, etc.) that could be put in a core set.

May 3, 2016 midnight

Faytl says... #20

Geralf, Zombie Arachnemesis

2BGU

Legendary creature - Zombie Spider

Devour 3

When ~ dies, put X 2/2 Black Zombie Tokens into play, where X is this creatures power.

Sacrifice 3 Zombies: Return ~ from your graveyard to your hand.

"You brother holds the potential of millions within him, Gissa- as well as the potential of that arm you appear to be missing."- Ludevic, master alchemist

3/2


Create a merfolk that has green in it's casting cost.

May 4, 2016 12:02 a.m.

Ruffigan says... #21

River Witch

Creature - Merfolk Wizard

Flash

When River Witch enters the battlefield, choose one:

  • Tap or untap target permanent
  • Draw two cards, then discard a card

1/1


Make a kraken that is U/R

May 4, 2016 3:08 a.m. Edited.

iBleedPunk says... #22

Seeker of Knowledge

Enchantment Creature - Kraken

When Seeker of Knowledge enters the battlefield, you may exile the top two cards of your library. If you do, draw three cards.

"Keranos gave birth to the thought. The thought now devours thought. How ironic."

4/7

  • Next Challenge! Create a 5C Legendary Angel that could rival even the almighty Progenitus!
May 4, 2016 3:47 a.m.

legendofa says... #23

Eternal Lokhami

Legendary Creature - Angel Avatar

Flying

At the beginning of your upkeep, choose a color. Until the end of your next draw step, permanents your opponents control of that color lose all abilities, creatures your opponents control of that color have base power and toughness 1/1, and your opponents can't cast spells of that color.

When Eternal Lokhami is put into a graveyard from anywhere, shuffle Eternal Lokhami into its owner's library.

12/9


Hmm. Not sure if that's overpowered or not. Anyway, next card is a big blue non-Sphinx non-sea-creature creature with flavor.

May 5, 2016 3:13 p.m.

RupertPhd says... #24

Djinn of Echoing Guffaws

Creature - Djinn Illusion
Flying, Phasing.
When Djinn of Echoing Guffaws enters the battlefield, draw a card.
Tap: draw a card at the beginning of your next upkeep.
Whenever an opponent casts a noncreature spell, you may untap Djinn of Echoing Guffaws.
5/6

May 5, 2016 3:28 p.m.

RupertPhd says... #25

Next Challenge:
Make a red-blue creature that would be playable in an izzet spellslinging deck.

May 5, 2016 3:34 p.m.

Ruffigan says... #26

Reckless Electrician

Creature - Human Wizard

Sacrifice Reckless Electrician: Copy target instant spell

1/1


Create a BG creature that has a sacrifice effect

May 5, 2016 3:47 p.m.

markbeloit says... #27

Fungal Sorcerer

Creature - Wizard

Sacrifice Fungal Sorcerer: Target opponent loses two life and you gain two life.

When Fungal Sorcerer dies, put a 1/1 green Saproling creature token into play.

1/1


Seems strong. Continue the cycle. Make a creature with a sacrifice effect.

May 5, 2016 9:37 p.m.

PistonGolem says... #28

Cultist Sorcerer

Creature - Wizard

Sacrifice ~: Target Opponent discards a card and you gain life equal to half of its CMC, rounded up.

When ~ Dies, put a 0/1 Spirit token with flying onto the battlefield.


This one also seems like it could be strong. Continue the cycle with creature that also has sacrifice effect.

May 5, 2016 10:01 p.m.

PistonGolem says... #29

Oh, nvm, just looked at the first one, make it instead.

May 5, 2016 10:01 p.m.

zephramtripp says... #30

Self-Righteous Sorcerer

Creature - Wizard

Sacrifice ~: Deal 3 damage to target creature or player.

When ~ dies, gain 3 life.

1/1


Make a card that abuses this cycle to the max.

May 6, 2016 9:38 a.m.

hannibal6 says... #31

Evolutionary Sorcerer

Creature - Wizard

Sacrifice ~: Put a +1/+1 counter on target creature

When ~ dies, put a 1/1 blue and green human mutant creature token onto the battlefield.

1/1


Now do Zephramtripp's challenge

May 6, 2016 9:49 p.m.

PistonGolem says... #32

Ok then, time for OP-ness.

Survival of the weak

Enchantment

When this card enters the battlefield, declare a card type. Whenever a creature of the type enters the graveyard, if it has 2 CMC or less, put it back on the battlefield.


MaxAbuseAchieved

Make an Artifact-hate artifact.

May 6, 2016 10:54 p.m.

markbeloit says... #33

Energy Limiter

Legendary Artifact

Activated abilities of artifacts your opponents control cost more to activate.


Make a card that hates against graveyards only when it's in your graveyard.

May 6, 2016 11:42 p.m.

Ruffigan says... #34

Sepian Worm

At the beginning of each player's upkeep, if Sepian Worm is in your graveyard, that player exiles a card from their graveyard.

Cycle - Exile a card from your graveyard

0/1


Create a card that hates on ETB effects only while it is in your hand

May 7, 2016 8:23 a.m. Edited.

zephramtripp says... #35

Glacial Flow

Enchantment

Whenever a creature becomes tapped, it doesn't untap on its controllers next untap step.

Whenever a creature enters the battlefield, you may reveal ~ from your hand. If you do, counter any number of target triggered ablities.


Make a card that functions like Reno from Hearthstone.

May 7, 2016 11:17 p.m.

Scorpy says... #36

Destructive Charm

Instant

Choose one:

  • Target creature you control fights another target creature.

  • Creatures you control get +3/+0 until end of turn.

  • Target opponent exiles two cards from their hand.

  • Up to three target creatures cannot block this turn.

Challenge: Create a legendary mummy creature.

May 7, 2016 11:40 p.m.

Scorpy says... #37

I think I had some kind of computer error because I thought the last comment told me to make a four color charm... sorry zephramtripp. I'm sorry if I messed up the game, TheNextRedDude.

Sorry everyone!

May 7, 2016 11:49 p.m.

Scorpy says... #38

I responded to the card on the first page... I am so sorry.

May 7, 2016 11:51 p.m.

hannibal6 says... #39

Legend of the Past

Legendary Creature - Zombie

Deathtouch

When ~ enters the battlefield, each opponent may search your hand, graveyard, and library. They may reveal two nonland cards with the same name. If they do not, if your life total is less than your starting life total, it becomes equal to your starting life total.

5/4


create a new mechanic for a mono blue archetype

May 7, 2016 11:52 p.m.

whatskraken says... #40

Wave Elemental 1

Creature -- Elemental

Wave 1 (When this creature enters the battlefield, return all creatures to its owners hand with CMC less than or equal to its wave amount).

2/1

Reno Jackson 4

Legendary Creature, Human Warrior

Battle cry (Whenever this creature attacks, creatures you control get +1/+1)

At the beginning of your upkeep, you may reveal a card from your hand. If you do, you may search your library for any number of cards with the same name. If you are unable to do so, your life total becomes its starting life total.

4/6

Challenge: Make a legendary basilisk creature

May 7, 2016 11:59 p.m.

nowis2000 says... #41

Nosfangar, the Hidden Fang

Legendary Creature - Basilisk

Deathtouch

: Target creature becomes a 0/1 statue creature with defender and looses all other abilities.

1/6


Make a legendary rooster

May 8, 2016 11:43 a.m.

PistonGolem says... #42

Roxy, the Path Crosser

Legendary Creature - Rooster

Menace, Skulk

When this card successfully deals damage to an opponent, you get a 1/1 hen token with "when this creature dies, place a 0/1 egg token on the battlefield".

1/2

"Amidst the mage-fire and sword clashes, Roxy legendarily crossed the battlefield, scholars are still trying to figure out why to this date." - Ivib, mage scholar


Create a counterspell that is unique and has a flavor text that one would like to recite as he/she plays the couterspell, like 8th edition does Spell Blast...

May 8, 2016 12:39 p.m.

iBleedPunk says... #43

Mage's Bane -

As an additional cost to cast Mage's Bane, sacrifice an Island.

Counter target spell that targets you or a Planeswalker you control.

"You activated my trap card!"

  • Next challenge! Make a balanced but low CMC Enchantment that stops Infect decks in their tracks for Modern :D
May 8, 2016 1:53 p.m.

PistonGolem says... #44

Mage's Shield

Enchantment

Players may not have counters placed on them (Experience counters, poison counters, etc.)


Create a creature that is a hybrid of two of the Innistrad tribes

May 8, 2016 2:44 p.m.

Flood

Enchantment

All creatures get -1/-0.

Whenever a player casts an instant or sorcery spell, you may counter that spell. If you do, that spell's controller draws two cards.


I think that's fairly balanced...

Create a legendary colorless eldrazi.

May 8, 2016 2:47 p.m.

PistonGolem says... #46

Bruh, we got ours right near each other, I got mine first lol

May 8, 2016 3:02 p.m.

PistonGolem says... #47

Ok i'll fix this...

Tankronhe, Spawner of Undoing (10)

Legendary Creature - Eldrazi

During your upkeep, if ~ is on the battlefield under your control, put a 1/1 Eldrazi scion token on the field equal to the number of cards that your opponent has exiled.

Annihilator 2, Indestructible

10/13


Do my challenge, create a creature that is a hybrid of two of Innistrad's tribes (Ex. Spirit werewolf, Vampire Angel, etc.)

May 8, 2016 5:53 p.m.

legendofa says... #48

Howler Ghoul

Creature - Zombie Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Howler Ghoul.

2/3

When ghoulcallers found themselves with a new variety of corpses, many began experimenting.

//////////////////////////////////////////////////////////////////

Ravenous Grave Wolf

Creature - Zombie Werewolf

, Sacrifice a creature: Ravenous Grave Wolf gains deathtouch and ": Regenerate Ravenous Grave Wolf" until end of turn.

At the beginning of each upkeep, if two or more spells were cast last turn, transform Ravenous Grave Wolf.

3/4

Some ghoulcallers were more ambitious than successful.


Create a 1/1 green creature legitimately worth four mana.

May 8, 2016 8:40 p.m.

hannibal6 says... #49

Aubron, Speaker of the Trees

Creature - Elf Shaman

, T: Target Forest becomes a 4/5 green Treefolk creature. It's still a land.

1/1


Create a Bant planeswalker

May 8, 2016 9:28 p.m.

nowis2000 says... #50

I'll do both challenges


Krallenhorde Ravager

Creature - Human Werewolf

Whenever another werewolf transforms, put a +1/+1 counter on it.

, Discard two cards: Transform ~.

4/3


Predator of the Falkenrath ()

Creature - Vampire Werewolf

Lifelink

When this creature transforms into ~, gain control of all werewolves with a +1/+1 counter on them. They become black vampires with lifelink in addition to their other colors and types.

5/4


Janukax, the Endless Void

Legendary Creature - Eldrazi

When you cast ~, search all libraries, graveyards, and hands for up to five cards and exile them.

: Put a permanent from exile onto the battlefield under your control or cast target instant or sorcery spell from exile without paying its mana cost. Only activate this ability once per turn.

The fourth eldrazi titan was born on Innistrad, but its home was the voids of the Blind Eternities.

11/10


Make a new tamiyo

May 8, 2016 9:56 p.m.

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