Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

PistonGolem says... #1

Innovation Lab

Legendary Land

Tap, add or to your mana pool. If this mana is not spent on a spell that is an artifact or an artificer, this land does not untap during the next untap step. If this mana is spent on an artificer creature, you may get a 1/1 thopter token, if you do, this land does not untap during the next untap step.


Make it a cycle? Continue the Enemy colored dual land cycle.

June 19, 2016 12:20 p.m.

MagicalHacker says... #2

Opalscape

Land

: Add to your mana pool.

Metalcraft -- : Add one mana of any color to your mana pool.


Make a land that likes a creature less deck

June 19, 2016 12:27 p.m.

MagicalHacker says... #3

My bad, new land:


Mystical Archipelago

Land - Island

Whenever you tap ~ for mana, target opponent with ten or more cards in his or her library puts the top three into his or her library.

June 19, 2016 12:35 p.m.

Ruffigan says... #4

Treacherous Caverns

Land

Vanishing 4

: Add one mana of any color to your mana pool.

Whenever a creature enters the battlefield under your control, remove a time counter from Treacherous Caverns.

Tread lightly


Create a land that cares about equipment

June 19, 2016 3:06 p.m.

markbeloit says... #5

Stone Haven

Land

T: Add to your mana pool.

T: Add to your mana pool. Use this mana only to cast Equipment spells or to pay the equip cost of Equipment cards.


Create a card that is a mana sink (something you can dump mana into)

June 19, 2016 5:26 p.m.

Zaueski says... #6

Sword in the Stone

Legendary Land

Tap to add to your mana pool

~ may be equipped by equipments. If it is, then it gets 3 +1/+1 counters and can attack as a creature. Its still a land.


Make a land that cares about life totals

June 19, 2016 5:48 p.m.

Zaueski says... #7

damn, you just barely beat me.

Sinkhole

Land

: Add a counter to this land

Tap: Remove any number amount of counters and add that many colorless mana to your mana pool


see above comment

June 19, 2016 5:51 p.m.

Ruffigan says... #8

Karlov's Coffers

Legendary Land

, , Pay 2 life: Add X mana to your mana pool, where X is your life total minus your starting life total.

That fool Tajic is looking our way again. Check the coffers, see if we can't incure another fine


Create a land that cares about hand size

June 19, 2016 7:04 p.m. Edited.

MagicalHacker says... #9

I wanted to fix the wording and power on "Sword in the Stone" cause it's a cool design:


Sword in the Stone

Legendary Land

: Add to your mana pool.

: ~ becomes a 0/1 Construct artifact creature until end of turn. Attach target equipment with equip cost X to ~.


But here's my submission to the current challenge:


Cursed Moor

Land

: If an opponent has a lower life total than you, add to your mana pool. If an opponent has a higher life total than you, add to your mana pool. Otherwise, add to your mana pool.


This cycle would be as follows:

: Instants in graveyard.
: Life total.
: Cards in graveyard.
: Artifacts on battlefield.
: Sorceries in graveyard.
: Lands on battlefield.
: Creatures on battlefield.
: Biggest power.
: Enchantments on battlefield.
: Cards in hand.

June 19, 2016 7:42 p.m. Edited.

MagicalHacker says... #10

Overgrown Shore

Land

: If an opponent has fewer cards in hand then you, add to your mana pool. If an opponent has more cards in hand than you, add to your mana pool. Otherwise, add to your mana pool.


Create a new cycle of dual lands that don't come into play tapped and don't have any activated abilities.

June 19, 2016 7:45 p.m.

guessling says... #11

Monsoon Puddle

Land

: Add to your mana pool if you do not control an Island.

: Add to your mana pool if you do not control a Plains.

~~~~~~~~~~~~~~

Create a legendary spider that makes spider tribal edh playable.

June 19, 2016 7:58 p.m. Edited.

PistonGolem says... #12

Ulob, Nest Queen

Legendary Creature - Spider Horror

Reach

When ~ enters the battlefield, you get 1/2 Green Spider tokens with reach equal to the amount of mana you have paid to cast ~ other than its casting cost (EDH theme).

~ has Hexproof as long as you control a Spider.

If you control 8 or more spiders, all other spiders you control get +1/+5 and can block up to 2 additional creatures and ~ gains: ", regenerate ~" as long as you control 6 or more spiders.

6/8


Legendary Wild Card!

June 19, 2016 8:17 p.m.

Zaueski says... #13

Spider Queen

Legendary Creature - Spider

~ can block 7 additional creatures

Other spiders you control have deathtouch

8/8


Enchanted Grove

Land

Tap: If an opponent controls more enchantments than you add to your mana pool. If you control more enchantments, then add instead. Otherwise add


Bonus entry cause I like this cycle idea. Continue it.

June 19, 2016 8:20 p.m.

MagicalHacker says... #14

Saksala, Noxious Geyser

Legendary Land

The first spell you cast each turn costs less to cast.


Make a five-drop five color legendary creature that is interesting design and is NOT tribal.

June 19, 2016 9:50 p.m. Edited.

nowis2000 says... #15

Aren, Manipulator of Mana

Legendary Creature - Avatar

Shroud, Flying

At the beginning of each turn, players may pay . If they do, they may spend mana this turn as though it was mana of any color. If they do not, colored mana can not be added to their mana pools this turn.

Players may spend mana from any player's mana pool.

4/7


Make a Minotaur tribal edh commander

June 20, 2016 8:49 a.m.

MagicalHacker says... #16

For that design, I think it'd be interesting if it had "Whenever a player adds mana to his or her mana pool, each of that player's opponents adds that mana to his or her mana pool as well" instead of "players can use mana from other players mana pools."

June 20, 2016 9:37 a.m.

MagicalHacker says... #17

The Labyrinthian Minotaur

Legendary Creature - Minotaur Warrior

Haste, menace

At the beginning of your end step, if a Minotaur you control dealt damage to an opponent, search your library and/or graveyard for a Minotaur card and put it onto the battlefield.

5/3

June 20, 2016 10:58 a.m.

MagicalHacker says... #18

Let's make a Sultai commander for gorgon tribal.

June 20, 2016 11 a.m.

nowis2000 says... #19

Gorxos, Sculptor of Bone

Legendary Creature - Gorgon

Deathtouch, Reach

Whenever another gorgon is put into your graveyard, you may put the top five cards of your library into your graveyard, then return any number of gorgons from your graveyard to the battlefield.

: Destroy target creature, then put a 1/4 black gorgon token with deathtouch onto the battlefield.

2/5


Make a better werewolf tribal commander than the one that was just spoiled today

June 20, 2016 7:14 p.m.

Zaueski says... #20

Skippy the Runt

Legendary Creature - Human Werewolf

Werewolves you control get +1/+1

(Standard werewolf transformation text)

2/2


Big Skippy

Werewolves you control get +2/+2

You may choose not to flip werewolves when you would be required to normally.

(Standard Transformation text)

3/3


Make a card that would turn the Power 9 grouping into a Power 10 group

June 21, 2016 9:30 a.m.

nowis2000 says... #21

I'm gonna interpret that in two ways here.


Temporal Dominion

Sorcery

Search your library for any number of cards with the same mana cost and exile them. You may cast cards from exile until end of turn


Super Rich Pimp

Legendary Creature - Human Pimp

Haste

, tear one of the power 9 in half: Target player loses the match, then you may take one of their cards worth less than the card you tore in half.

"No foil alpha black lotus? Amateur."

4/4


First one makes a new p9 card, second one makes a set of 9 cards into 10 total things

June 21, 2016 10:39 a.m.

Ruffigan says... #22

I'll interpret that as a wild card...

Herald of Discord

Legendary Creature - Demon

Flying

When Herald of Discord enters the battlefield, sacrifice a creature for each mana spent to cast it, then put that many +1/+1 counters on it.

Remove two +1/+1 counters from Herald of Discord: Return target permanent card from a graveyard to the battlefield. Exile it at the beginning of the next end step.

When Herald of Discord dies, it deals X damage to each creature and each player, where X is the number of +1/+1 counters on it.

4/4


Create an uncommon WURB creature that does not use hybrid mana costs

June 21, 2016 12:58 p.m.

Zaueski says... #23

Black Thumbed Farmer

Creature - Human Farmer

When your opponent puts a Forest into play, destroy that land unless your opponent sacrifices another permanent or takes 2 damage.

1/1


Make it a cycle, 4 cost, 1/1 creatures that screw over the color they lack

June 22, 2016 12:30 a.m.

nowis2000 says... #24

Mind's Bane

Creature - Mage

Other players can only draw one card per turn and can only draw cards during their turn.

1/1


Keep going

June 22, 2016 11:14 a.m.

F.R.F says... #25

Soul of the Innocent

Creature - Sheep Spirit

Permanents can't be sacrificed.

All creatures have Hexproof.

0/4

Only one more to go!

June 22, 2016 3:30 p.m.

PistonGolem says... #26

Calamity, Life's Stasis

Creature - Elemental

Players cannot take damage from any source other than combat.

Creatures cannot die from damage dealt by spells.

1/1


Create a DFC that would be in Eldritch Moon (Transforms into Eldrazi/Horror).

June 22, 2016 6:06 p.m.

zandl says... #27

Peace Incarnate
Creature - Avatar

Whenever a creature deals combat damage to you or you become the target of a spell or ability, you gain 2 life.

2/6


An Eldrazi Tribal Sorcery.

June 22, 2016 6:07 p.m.

zandl says... #28

Welp.

June 22, 2016 6:08 p.m.

nowis2000 says... #29

Nephalia Coastline

Land

: Add to your mana pool

, , Discard three cards, sacrifice two permanents: transform ~.


Risen Shore ()

Creature - Eldrazi Horror

Haste

Whenever ~ attacks, put the top card of your library into your graveyard, then return up to one zombie or eldrazi card from your graveyard to the battlefield tapped and attacking.

1/4


Emrakul's Madness

Tribal Sorcery - Eldrazi

All creatures become eldrazi in addition to their other types, then you get an emblem with "At the beginning of each upkeep, gain control of target eldrazi."

June 22, 2016 7:04 p.m.

nowis2000 says... #30

Make another eldrazi DFC

June 22, 2016 7:05 p.m.

Zaueski says... #31

Forest Rat

Creature - Rat

Deathtouch

If ~ would die while you have delirium, then return it to the battlefield transformed

1/1


Mutated Rat

Creature - Eldrazi Rat

Deathtouch

Whenever ~ attacks you may exile the top card of your library, until end of turn you may pay to cast that card where X is that card's converted mana cost

3/4


Make the giant beast from the trailer on the bridge right before it shows the gatewatch.

June 22, 2016 7:28 p.m.

PistonGolem says... #32

Hanweir Hound Pup

Creature - Hound

Defender

This creature cannot be attacked by or targetted by the abilities of non-eldrazi creatures.

At the beginning of your upkeep, transform ~ if you control 2 or more Eldrazi creatures.

0/1

"It looks so cuddly and innocent, I just can't seem to want to send it out on the street during these times..." - Joshi of the Hanweir Militia


Warped Innocence ()

Creature - Eldrazi Hound Horror

First Strike

Whenever this creature becomes ~, tap it, it does not untap until your opponent's next untap step.

Whenever ~ attacks, you may destroy target non-eldrazi creature, then that creature's controller puts a 2/1 Eldrazi Horror token onto their battlefield, it cannot block this turn.

3/4

"It looks so revolting and terrifying, I just can't seem to want to not slay that monstrosity during these times..." - Anata of the Thraben Militia


Another Eldrazi DFC

June 22, 2016 7:37 p.m.

PistonGolem says... #33

Well, RIP... Just do Zaueski's Challenge, ignore mine.

June 22, 2016 7:38 p.m.

Mythicshade says... #34

Custom Card

A Red (or red black) phyrexian planeswalker.

June 23, 2016 9:20 p.m.

Mythicshade says... #35

Oh... I did not notice till now I was reading the wrong post.

June 23, 2016 9:22 p.m.

nowis2000 says... #36

Don't worry, it happens every month or so.

Markov Manor Stallion

Creature - Vampire Horse

Lifelink

At the beginning of your upkeep, if you control an eldrazi creature, you may discard a card. If you do, transform ~.

4/3


Abomination of Markov Manor ()

Creature - Eldrazi Vampire Horse

Trample, Lifelink

Whenever ~ attacks, you may discard a card. If you do, destroy target creature that doesn't share a type with ~.

7/3


More eldrazi DFC goodness

June 23, 2016 10:28 p.m.

Zaueski says... #37

Slight edit for nowis2000: did you mean subtype? because otherwise that ability is impossible to proc.


Lunar Council

Enchantment

Tap target creature an opponent controls for as long as you control ~.

When an opponent puts a creature into play you may switch target creature to the creature that just entered.

Mutation (You may cast this card from exile for its Mutation cost. If you do it returns flipped.


Emrakul's Eye (Colorless on this side)

Enchantment

Permanents your opponents control enter tapped.

At the beginning of your end step sacrifice ~ unless you sacrifice another permanent.


Make a Liliana capable of defeating Emrakul on her own (Power and Flavor wise)

June 23, 2016 11:18 p.m.

nowis2000 says... #38

Oops yeah. Should be subtype.

Liliana, the Final Hope

Planeswalker - Liliana

+3: Draw a card and put two 2/2 black zombie creature tokens onto the battlefield. You lose 2 life unless you control five or more zombies.

-5: Destroy target creature. Put a black zombie token onto the battlefield with the same power and toughness as that creature.

-13: You get an emblem with "Sacrifice a zombie: Creatures your opponents control get -1/-1 until end of turn. If your opponents control three or more eldrazi, those creatures get -3/-3 until end of turn instead."

6


Make a werewolf eldrazi DFC

June 24, 2016 11:26 a.m.

PistonGolem says... #39

Warped Chaplain

Creature - Human Eldrazi Horror

When ~ enters the battlefield or transforms into ~, tap target creature, it doesn't untap until the controller's next untap step.

At the beginning of your upkeep, if a player cast no spells last turn and you have 4 or more card types in the graveyard, transform ~.

"At least it can't get any worse..."

1/3

////////////////////////////////////////////////////////////////////

Distorted Alpha ()

Creature - Eldrazi Werewolf Horror

First Strike

When this creature transforms into ~, exile target creature. If that creature can transform, return it to the battlefield transformed under your control.

At the beginning of your upkeep, your opponent exiles a card from your graveyard.

At the beginning of your upkeep, if a player has cast 2 or more spells last turn, or your have less than 4 card types in your graveyard, transform ~.

3/1

"You just had to say that..."


Make another Eldrazi DFC.

June 24, 2016 11:41 a.m.

Mythicshade says... #40

Snow mana should be waste colorless, and sorry about no picture on the cards. Wanted to rush it.Side1

Side2

Make your own uncard.

June 24, 2016 1:38 p.m.

Yulelog, the Season's Lumber

Legendary Creature - Eldrazi

Protection from all cards that don't have fire in their art.

When Yulelog, the Season's Lumber enters the battlefield, take two permanents target opponent controls, then put them into a fireplace.

When Yulelog, the Season's Lumber attacks, put the top 20 cards of that opponent's library into a fireplace.

Yulelog always provides the tinder for the fireplace. Magic cards work as tinder, right?

ERRATA: You pay for all Magic cards damaged or destroyed by putting them into a fireplace.

10/10

Make a Phyrexian Planeswalker that revolves around proliferate, but has only 0 or negative costed loyalty abilities

June 24, 2016 1:49 p.m.

F.R.F says... #42

Dang, I wanted that uncard!

Jureald, Corpse-stricken

Planeswalker - Juerald

0: Proliferate

-1: Each player gets a poison counter

-3: Until end of turn, instant and sorcery spells you control have proliferate

2

Make a creature with subtype sheep

June 24, 2016 2:09 p.m.

Mythicshade says... #43

Phyrexian R Kewl

A card so rare you have to proxy it or be rich. Kind of like Black Lotus.

June 24, 2016 2:12 p.m.

Mythicshade says... #44

oh... Well double post I guess, should have refreshed and notice it was already taken

June 24, 2016 2:12 p.m.

Mythicshade says... #45

Ignore my card suggestion, F.R.F. was first

June 24, 2016 2:13 p.m.

zephramtripp says... #46

Shawn, Lord of the Sheep

Legendary Creature - Sheep

Whenever ~ attacks, Sheep you control get +1/+1 and lifelink until end of turn.

2/2


Make a new card for either Geralf or Gisa for EMN.

June 24, 2016 2:58 p.m.

F.R.F says... #47

Gisa, Fratricidious Necromancer

Legendary Creature - Human Wizard

, tap, sacrifice another creature: put a 2/2 black zombie token onto the battlefield tapped.

Tap: Sacrifice a creature named *, then return that creature to the battlefield transformed.

2/3

"Death has made you much less irritating, dear brother"

Make a double sided card for Geralf that would go with this that doesnt have a transform trigger of its own.

June 24, 2016 3:23 p.m.

F.R.F says... #48

Sorry, should have mentioned that the * in Gisa's ability will be whatever the card for Geralf ends up being...

June 24, 2016 3:24 p.m.

Zaueski says... #49

Geralf, Stitcher Extrordinaire

Legendary Creature - Human Stitcher

When you cast ~, you may search your library for a card named Gisa, Fratricidious Necromancer and put it into your hand.

Tap: Put a X/X Zombie token onto the battle field where X is your hand size minus 4.

0/5


Geralf the Called (Black)

Legendary Creature - Zombie

Geralf the Called gets +4/+4 if you control Gisa, Frat. Necromancer.

At the beginning of your upkeep you may discard a card, if you do draw a card.

2/3


Make an Edgar Markov

June 24, 2016 5:17 p.m.

zephramtripp says... #50

Question: For Geralf's second ability should he count cards in hand instead of hand size, which is alway seven except for in very specific situations (Jin-Gitaxias, etc.)?

June 24, 2016 5:26 p.m.

Please login to comment