Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

guessling says... #1

Volatile Combustion Coils mana symbol 5

Artifact Creature Contraption

Sacrifice a permanent with cmc=x:

~ gets +x/+0 and double strike if it was red.

~ gets +x/+x and trample if it was green.

~ gets +0/+x and vigilance if it was white.

~ gets +0/+x and flying if it was blue.

~ gets +x/+0 and death touch if it was black.

3/6


Create a card that would get passed around a table in multiplayer.

July 30, 2016 5:10 p.m.

pizzagod13 says... #2

Ill do both since someone messed up

Cleansing Of Urborg 1WW

Sorcery

All lands become plains in addition to their other types.

If a land would produce black mana it instead produces white mana.

and...

Scornful Goblin 5RR

1/1

Indestructible, Hexproof, Shroud, Can't be sacrificed

Whenever "~" switches controllers it's new controller loses x life and sacrifices x permanents where x is the number of times "~" has switched controllers.

At the start of a players turn that player gains control of Scornful Goblin.

Done :) make a card that wins you the game when strict conditions are meet. (so something like Near-Death Experience

July 30, 2016 5:33 p.m.

_person_ says... #3

Eracnogan, the ancient mana symbol 5mana symbol rmana symbol r

Legendary creature - elder dragon

Flying

mana symbol r:Eracnogan gets +1/+0 and gains trample until end of turn

mana symbol r:Eracnogan gets +1/+0 and gains first strike until end of turn

mana symbol r:Eracnogan gets +1/+0 and gains Intimidate until end of turn

mana symbol r:Eracnogan gets +1/+0 and gains "all creatures able to block eracnogan do so

7/7

make a colorless pact

July 30, 2016 6:27 p.m.

_person_ says... #4

oh. well.

Strength in numbers mana symbol gu

Instant

If there are exactly 23 creatures on the battlefield you win the game.

Make a colorless pact

July 30, 2016 6:29 p.m.

guessling says... #5

Devoid Pact mana symbol 0

Instant

Exile target colored spell or permanent and all other spells or permanents with the same name. Search it's controller's library, graveyard, and hand for all spells with the same name and exile them.

At the beginning of your next upkeep, pay mana symbol 10 or you lose the game.

"Implementation of our latest research is pending on recovery of our missing researchers, their notes, and any other trace of evidence about their results."


Create a 3 colored manland

July 30, 2016 7:41 p.m. Edited.

Player3.14 says... #6

Ferocious Ruin

Land

Ferocious Ruin enters the battlefield tapped.

T: Add mana symbol w to your mana pool.

mana symbol 1, T: Add mana symbol u or mana symbol g to your mana pool.

mana symbol 3mana symbol gmana symbol wmana symbol u: Ferocious Ruin becomes a 5/4 elemental creature until end of turn.

Whenever Ferocious Ruin becomes a creature, you may have it gain flying, trample, or lifelink until end of turn.


Not sure if that's overpowered or not.

Keep going with the cycle!

July 30, 2016 8:11 p.m.

MagicalHacker says... #7

Unbridled Expanse

Land

~ enters the battlefield tapped.

mana symbol t: Add mana symbol w to your mana pool.

mana symbol 1, mana symbol t: Add mana symbol b or mana symbol r to your mana pool.

mana symbol 3mana symbol rmana symbol wmana symbol b: ~ becomes a 5/4 Elemental creature until end of turn.

Whenever ~ becomes a creature, you may have it gain double strike, menace, or lifelink until end of turn.

July 31, 2016 1:03 a.m.

MagicalHacker says... #8

Well, those two dictate the whole cycle, so on to the next one!

Make a secret agent legend where the design relates to the lore of being a secret agent.

July 31, 2016 1:23 a.m.

markbeloit says... #9

Guild Master-Spy mana symbol 2mana symbol umana symbol u

Legendary Creature - Ninja Wizard

Morph mana symbol 2mana symbol u (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Ninjutsu mana symbol 1mana symbol u (mana symbol 1mana symbol u, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Guild Master-Spy can't be blocked

When Guild Master-Spy deals combat damage to a player, look at that player's hand. You may draw a card.

None knows it true face, but it gets the job done.

3/2


Spy finds enemy's plans, and this info can help the spy's side determine their next course of action.

Make a mana symbol rg dragon.

July 31, 2016 2:11 a.m.

nowis2000 says... #10

Treetop Raker mana symbol 4mana symbol gmana symbol r

Creature - Dragon

Flying, Double Strike, Trample

Whenever ~ deals damage to a player, destroy target artifact or enchantment.

3/5


Make an instant that can recur itself

July 31, 2016 11:42 a.m.

markbeloit says... #11

Asha's Response mana symbol 2mana symbol w

Instant

Gain 1 life for each attacking creature.

Buyback - Skip your next draw step. (You may skip your next draw step in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)


Make a black card with buyback.

July 31, 2016 2:23 p.m.

_person_ says... #12

Infinite destruction mana symbol bmana symbol bmana symbol b

Instant

Destroy target creature

Buyback - Sacrifice a creature

make a card named the last ray of the sun

July 31, 2016 3:04 p.m.

Tortuous_TG18 says... #13

Last Ray of the Sun mana symbol 1mana symbol wmana symbol b

Enchantment

Each player loses X life, where X is the lowest life total among all players.

Whenever a player leaves the game, you gain X life, where X is the highest life total among all players.

"It will be sorely missed." -Therra, Queen of Life

July 31, 2016 3:12 p.m.

Tortuous_TG18 says... #14

Sorry, forgot the words, "At the beginning of your upkeep" by the first text after the card type.

Also, make a mana symbol gu creature with a unique creature type.

July 31, 2016 3:14 p.m.

pizzagod13 says... #15

Mutant Squirrel 2GU

Creature: Mutant Squirrel

3/3

Trample

1G/U: Put a +1/+1 counter on Mutant Squirrel

Make a card that features something/ some creature ect... that is under the water

July 31, 2016 6:22 p.m.

Tortuous_TG18 says... #16

Call of the Deep 5mana symbol umana symbol umana symbol u

Instant

Kicker-- Return a creature and a land you control to their owner's hand.

Put 5 5/5 Giant Squid creature tokens onto the battlefield. If Call of the Deep was kicked, instead put 5 8/8 Krakens onto the battlefield.

Use the previous suggestion, please!

July 31, 2016 7:57 p.m.

MagicalHacker says... #17

Lurking Below mana symbol 5mana symbol u

Enchantment

Whenever an opponent casts a creature spell, exile the bottom card of your library. If it is a blue creature with converted mana cost higher than that spell, put it onto the battlefield.


Make a card named "Raze the Roof".

July 31, 2016 8:21 p.m.

Player3.14 says... #18

MagicalHacker: You spelt raze with a z, which means "to burn." I'm not sure if that was intentional, but here it goes...

Raze the Roof mana symbol xmana symbol xmana symbol 2r

Sorcery

Destroy X target nonbasic lands.

Sacrifice an Island: Counter Raze the Roof. Any player may activate this ability, but only while Raze the Roof is on the stack.


Make a card called raise the roof.

July 31, 2016 8:51 p.m.

RupertPhd says... #19

Raze the Roof mana symbol 2mana symbol rmana symbol r
Enchantment
Players may not spend mana to pay for mana symbol x mana costs.
If a spell with mana symbol x in its mana cost would resolve, that spell resolves as if mana symbol x was mana symbol 10.


Make a card named "Delaying Tactics".

July 31, 2016 8:57 p.m.

PistonGolem says... #20

Delaying Tactics mana symbol 2mana symbol r

Instant

For this turn only, whenever an opponent casts a spell, exile it, then during their next upkeep, they can cast that spell without paying its mana cost.


Make a new Daretti

July 31, 2016 9:22 p.m.

Bovine073 says... #21

Daretti, Junk Collector

mana symbol 3mana symbol rmana symbol r

+2: Put a 5/1 scrap monster artifact creature token on the battlefield under your control and under target opponent's control.

-3: All artifact creature tokens get +1/+1 and have menace.

-6: Gain control of all artifact creatures.

Starting Loyalty: 3


Make a balanced but interesting card with proliferate.

July 31, 2016 10:56 p.m.

CheeseBro says... #22

The Proliferator 3

Legendary Artifact

When ~ enters the battlefield, choose +1/+1 or -1/-1. Put one of the chosen kind of counter on each creature.

3: Proliferate. This ability can be used by any player, but only on that players turn and only once per turn.


make a card that makes contraptions.

July 31, 2016 11:18 p.m.

_person_ says... #23

Insane Artificer mana symbol rmana symbol r

Creature - Artificer
Cumulative upkeep: put a 2/2 red contraption creature token onto the battlefield under a random players control.

1/1

Make a card called "running leap" that would see legacy play

July 31, 2016 11:49 p.m.

markbeloit says... #24

Running Leap mana symbol 1mana symbol ur

Sorcery

Put a creature card from your hand onto the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. If that creature attacks, exile it.


Make a mana symbol ur planeswalker.

August 1, 2016 12:16 a.m.

zephramtripp says... #25

Spark Weird mana symbol ur

Planeswalker

+1: ~ deals one damage to target creature or player.

-2: Draw a card.

-6: Creatures you control lose all colors, creature types and abilities and become red and blue X/X Weird creatures until end of turn, where X is the number of instants and sorceries in all graveyards.

2


Make a monoblue card that synergizes with multicolored enchantment creatures.

August 1, 2016 1:33 p.m.

Popalofiti says... #26

Diversification : mana symbol 3mana symbol u

Enchantment

When ~ ETB, put X Diversity counters on ~ where X is the amount of different colors you control that is not colorless.

Enchantments you control that are also creatures that also have more than one color identity get +X/+X

Make a Blue card that Burns like a red card (Lightning Bolt for example) and makes sense.

August 2, 2016 3:30 a.m.

Bovine073 says... #27

Burn With Knowledge mana symbol 3mana symbol umana symbol umana symbol umana symbol u

Sorcery

Draw 5 Cards. Burn with knowledge deals damage to target player equal to the total converted mana cost of all cards in your hand.

"Some say there is no such thing as too much knowledge. They clearly haven't seen this spell before" -Ertai, wizard adept


Make a playable non-blue counterspell.

August 2, 2016 10:29 a.m.

Bovine073 says... #28

Popalofiti: btw, colorless isn't a color

August 2, 2016 10:31 a.m.

nowis2000 says... #29

Backfire mana symbol 2mana symbol r

Instant

Counter target spell. If that spell is countered this way, ~ deals damage to its controller equal to its converted mana cost.


Make an artifact dragon

August 2, 2016 11:41 a.m.

zephramtripp says... #30

Dragon Wagon mana symbol 4

Tribal Artifact - Dragon Equipment

Equipped creature gets +2/+2 and gains flying and "mana symbol r: ~ gets +1/+0 until end of turn."

Equip mana symbol 1


Make a planeswalker that cares about Treefolk.

August 2, 2016 12:42 p.m.

pizzagod13 says... #31

Reginald, The Ancient 2GW

Planeswalker loyalty: 3

+1: You get a emblem with treefolk you control gain +0/+2 until end of turn. This turn treefolk you control deal their toughness instead of their power.

-3: This turn treefolk you control deal their toughness instead of their power.

-5: Destroy all creatures that aren't treefolk. Transform "~".

Reginald, Of Shadowmoor

Planeswalker

"~" is Green/Black

+2: Sacrifice a treefolk. Another Treefolk adds the sacrificed creatures toughness to it's toughness.

-x-2: Search your library for x treefolk cards and add them to your hand. Shuffle your deck afterwards.

-7: Put all treefolk cards in your graveyard into play under your control.

Make another walker that is a race that doesn't already have a walker. (note: i mean the actual walker is the race, the powers can be whatever you like)

August 2, 2016 2:17 p.m.

Player3.14 says... #32

Colnefor, the Summer's Comming mana symbol 2mana symbol wmana symbol gmana symbol gmana symbol b

Planeswalker - Colnefor

+1: Reveal the top card of your library. If that card is a forest card, you may put it onto the battlefield and repeat this process. If that card is not a forest card, put it into your hand.

-3: Search your library for a treefolk card and put it into your hand.

-6: Draw 7 cards, then you may put any number of treefolk cards and/or forest cards from you hand onto the battlefield.

3


Make a tribal equipment that benefits from creatures of that tribal type.

August 2, 2016 2:18 p.m.

Player3.14 says... #33

Ah, ninja'ed again! Do pizzagod13's challenge.

August 2, 2016 2:19 p.m.

zephramtripp says... #34

Cheru, Sparked Angel mana symbol 1mana symbol wmana symbol w

Planeswalker - Cheru

+1: Up to one target creature you control gets +1/+1 and gains flying until end of turn.

-3: Put an emblem into play with "Creatures you control have +0/+2 and can block an additional creature each combat."

-7: Put X 4/4 Angel tokens with flying into play, where X is the number of creatures your opponents control.

3


Make a tribal equipment that benefits from creatures of that tribal type.

August 2, 2016 3:20 p.m.

Ruffigan says... #35

Three-Pronged Whip mana symbol 3

Tribal Artifact - Minotaur Equipment

Equipped creature gets +1/+1 and has reach

If equipped creature is a Minotaur, it gets an additional +2/+2 and has, "When this creature attacks, target creature defending player controls blocks, if able"

Equip mana symbol 2


Same challenge

August 2, 2016 3:53 p.m. Edited.

Bovine073 says... #36

Nutcracker mana symbol 5

Tribal Artifact- Squirrel Equipment

Squirrel creatures you control get +1/+1

If Nutcracker is attatched to a squirrel, squirrel creatures you control get an additional +3/+3 and have indestructible.

Equip: mana symbol 3


Make a tarkir dragon that represents a wedge set of 3 colors, not the normal 2 colors.

August 2, 2016 9:05 p.m.

EverythingIsK says... #37

Krakold, the Baleful mana symbol 5mana symbol rmana symbol wmana symbol b

Legendary Creature - Elder Dragon

When you cast ~, exile up to three target creatures.

Flying

If ~ would be the target of a spell or ability, you may put a creature exiled by ~ under your control. If you do, redirect that spell or ability to that creature.

6/6


Keep it going!

August 2, 2016 9:22 p.m. Edited.

Popalofiti says... #38

Bovine073, just covering all bases :p

August 3, 2016 5:14 a.m.

zephramtripp says... #39

Hillei, the Aetheric mana symbol 3mana symbol umana symbol rmana symbol w

Legendary Creature - Elder Dragon

When you cast ~, draw three cards.

Flying

At the beginning of each upkeep, ~ deals 3 damage to up to one target creature of player and you gain 3 life.

6/6


Keep going?

August 3, 2016 9:35 a.m.

nowis2000 says... #40

Faolin, the Reshaper mana symbol 3mana symbol umana symbol gmana symbol r

Legendary Creature - Elder Dragon

Flying, Trample

Whenever another creature enters the battlefield under your control, you may have it become a 5/5 green beast with trample, a 3/3 blue djinn with unblockable, or a 4/4 red dragon with flying. If you do, it loses all other types, colors, and abilities.

5/7


Keep going

August 3, 2016 10:09 a.m.

CheeseBro says... #41

Hedriof, Deaths Embrace 8UBG

Legendary Creature: Elder Dragon

Delve, Flying

When you cast ~, Destroy target creature.

Whenever ~ attacks, Return target creature cards from a graveyard to the battlefield tapped and attacking under your control. Exile it at the end of combat.

6/8


Keep on going!

August 3, 2016 10:11 a.m.

_person_ says... #42

Ertarkery, Mind leech mana symbol 6mana symbol bmana symbol wmana symbol u

Legendary Creature - elder dragon

Flying

Creatures you control have "When this creature deals combat damage to a player, prevent that damage. That player discards that many cards, and you draw that many cards, and gain that much life"

3/7

continue

August 3, 2016 11:50 a.m.

Player3.14 says... #43

Selroch, Armies' Light mana symbol xmana symbol 3mana symbol wmana symbol gmana symbol b

Flying, Trample

When you cast Selroch, choose 1:
-Put X 1/1 white warrior tokens onto the battlefield.
-Put an X/X white and green dragon token with flying and trample onto the battlefield.

Creatures you control get +1/+1.

Other creatures with trample you control have deathtouch.

6/6


Make a new version of the shard 3 color elder dragons (Nicol Bolas, etc).

August 3, 2016 noon

Player3.14 says... #44

So basically, continue.

August 3, 2016 12:01 p.m.

Popalofiti says... #45

Zakithar, Eternal Tormentor - mana symbol 3mana symbol bmana symbol rmana symbol u

Legendary Creature : Elder Dragon

Flying, Shroud

When ~ ETB, discard 6 cards into exile and draw cards equal to the amount of cards discarded. Zakithar gets X Torment Counters where X is the card with the highest CMC in exile.

At each opponents endstep, they choose one. (X is the amount of Torment Counters on ~)

*Lose X Life

*Discard X Cards, but only if you have X cards or more in your hand.

*Sacrifice X Creatures, but only if you control X creatures or more.

6/6

Keep it going!

August 3, 2016 2:42 p.m.

pizzagod13 says... #46

Karrthus, Lord Of Dragons 5RBG

Legend - Dragon

7/7 Flying, Haste, Trample

Whenever "~" attacks you may put a dragon from your hand or graveyard into play tapped and attacking.

Dragons you control have all abilities other dragons you control have. (flying, haste, trample, deathtouch ect...)

2 more dragons left so keep it going.

August 3, 2016 3:16 p.m.

Ruffigan says... #47

Treva, Prismatic Herald mana symbol 3mana symbol umana symbol gmana symbol w

Legendary Creature - Dragon

Flying, Protection from Black

Whenever Treva, Prismatic Herald becomes tapped, choose a color. All spells and non-land permanents become the chosen color.

6/6


Last dragon

August 4, 2016 1:45 a.m.

Bovine073 says... #48

Grithlan, the Mighty mana symbol 4mana symbol wmana symbol rmana symbol g

Legendary Creature- Dragon

Flying, First Strike, Lifelink, Trample

~ has hexproof unless it is blocking.

Whenever a creature with power 5 or greater enters the battlefield under your control, gain life equal to its power.

7/5


Nice to see the cycle finished! Thanks everyone!

Wild

August 4, 2016 10:09 a.m.

Bovine073 says... #49

Actually, make a slightly better version of Force of Savagery, but don't make it another Ball Lightning.

August 4, 2016 10:11 a.m.

Ruffigan says... #50

Voices of the Damned mana symbol bmana symbol b

Creature - Spirit Elemental

Threshold - As long as seven or more cards are in your graveyard, Voices of the Damned gets +0/+1

6/0


Create a card that appeals to both patience and short term gratification

August 4, 2016 11:35 a.m.

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