Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

MagicalHacker says... #1

Temporal Squeeze mana symbol 1mana symbol u

Sorcery

As an additional cost to cast ~, end the turn.

Take an extra turn after this one.


Another!

August 24, 2016 8:32 a.m.

RYNO_Ross says... #2

Kill and Replace mana symbol bmana symbol bmana symbol b

Instant

Destroy target creature, then place a copy of that creature on the battlefield under its owners control, except that it is a black zombie creature in addition to its other types. If it is your turn, then you gain control of that creature.


Take a major character from a Ravnican guild, then create a card of them in another guild that shares a color with their original guild.

August 24, 2016 9:17 a.m.

2gherkins says... #3

Rakdos, Rot Harvester mana symbol gmana symbol gmana symbol bmana symbol b

Legendary creature - Demon Zombie, 6/6

Flying, Trample, Defender

Rakdos, Rot Harvester costs mana symbol b less to cast for each swamp sacrificed while casting it, and mana symbol g less to cast for each forest sacrificed while casting it.

Whenever a forest or swamp enters the battlefield, under your control, from your hand, you may put a land, from your graveyard, that shares a card type with it onto the battlefield under your control, then put a +1/+1 counter on Rakdos.

Rakdos can attack as though he didn't have defender as long as he has four +1/+1 counters on him.

~~~

Do another!

August 24, 2016 9:58 a.m.

Niv Mizzet, Arrestor of All mana symbol 2mana symbol wmana symbol wmana symbol umana symbol u

Legendary Creature - Dragon Wizard

Flying

When ~ enters the battlefield or whenever you draw a card, detain target non-land permanent and opponent controls.

4/5


Make an artifact planeswalker (not just a planeswalker who interacts with artifacts, a planeswalker who IS an artifact)

August 24, 2016 12:48 p.m.

zephramtripp says... #5

Clank, Metal-Walker mana symbol 4

Artifact Planeswalker - Clank

+1: Put a charge counter on up to one target artifact.

-2: Create a 3/3 colorless Golem artifact creature token.

-6: You get an emblem that says "You may spend colorless mana as though it were mana of any type."

3


Make an enchantment planeswalker.

August 24, 2016 4:10 p.m.

nowis2000 says... #6

Eadar, Ephemeral Enchanter mana symbol 2mana symbol wmana symbol umana symbol u

Enchantment Planeswalker- Eadar

+1: Create a token enchantment aura with "Enchanted creature cannot attack, block, or activate any abilities unless its controller pays mana symbol 2." You may attach it to a creature.

-X: Attach up to X target auras to target creature.

-6: Search your library for up to three enchantments and put them onto the battlefield, then shuffle your library. If they are auras, you may attach them to a creature

4


Make another guild-shifted guild leader (from about 3 posts ago)

August 24, 2016 11:11 p.m.

RYNO_Ross says... #7

Trostani, Queen of Madness mana symbol rmana symbol rmana symbol gmana symbol g

Legendary Creature - Dryad Druid

Whenever a creature enters the battlefield under your control, they gain Haste and +X/0 until the end of turn, where X is their power.

A glimpse into the wild, chaotic force of nature drove the once graceful voice of Selensya to utter bloodlust.


Do another one. For the record, we have so far:

mana symbol br -> mana symbol bg

mana symbol ur -> mana symbol wu

mana symbol gw -> mana symbol rg

August 25, 2016 12:35 a.m.

Bovine073 says... #8

Borbogymous, Mad Experimenter mana symbol 1mana symbol gmana symbol gmana symbol umana symbol u

Legendary Creature- Cyclops Giant

When Borbogymous enters the battlefield, return up to one creature to its owner's hand, then Borbogymous deals damage equal to its power to each creature.

Trample, Haste, Double Strike, Hexproof

6/5


Another one!

August 25, 2016 3:05 a.m.

Tajic, Collector of Tithes mana symbol 1mana symbol wmana symbol bmana symbol b

Legendary Creature - Human Rogue

When Tajic, Collector of Tithes enters the battlefield, each opponent sacrifices a permanent and discards a card.

Deathtouch, first strike

3/2


More, more!

August 25, 2016 9:38 a.m.

Now we have:

mana symbol br -> mana symbol bg

mana symbol ur -> mana symbol wu

mana symbol gw -> mana symbol rg

mana symbol rg -> mana symbol gu

mana symbol rw -> mana symbol wb

August 25, 2016 9:41 a.m.

Guardian_Xain says... #11

Momir Vig, Elemental Lifeform - mana symbol 2mana symbol rmana symbol u

Legendary Creature - Elemental Elf Wizard

Whenever you cast a Red spell, deal 3 damage to target creature or player

Whenever you cast a Blue spell, scry 1.

3/3

Oh, let's keep the train going.

August 25, 2016 10:03 a.m.

RYNO_Ross says... #12

Zegana, Stealth Adept mana symbol umana symbol umana symbol bmana symbol b

Legendary Creature - Merfolk Wizard Rouge

When ~ Enters the battlefield, target opponent discards the top X cards in his or her library, where X is the amount of cards in their graveyard.

Instants and Sorceries you cast have Cipher.

She chose to evolve to adapt to the Dimir's decisive tactics. Now, she outranks even Lazav itself.


guildshifts done:

mana symbol br -> mana symbol bg

mana symbol ur -> mana symbol wu

mana symbol gw -> mana symbol rg

mana symbol rg -> mana symbol gu

mana symbol rw -> mana symbol wb

mana symbol gu -> mana symbol ub

Guilds remaining:

mana symbol bg,mana symbol wb,mana symbol ub,mana symbol wu

Shifts not yet done:

mana symbol gw,mana symbol ur,mana symbol br,mana symbol rw

Do another guild shift. Let's see if we can avoid using the same colors twice!

August 25, 2016 10:09 a.m.

zephramtripp says... #13

Lazav Enraged mana symbol umana symbol umana symbol rmana symbol r

Legendary Creature - Shapeshifter Berserker

Haste, double strike

Whenever a player reveals their hand, you may cast Lasav as though it had flash until end of turn.

3/3


Remaining possibilities:

mana symbol bg->mana symbol gw
mana symbol bg->mana symbol br
mana symbol wb->mana symbol gw
mana symbol wb->mana symbol rw
mana symbol wb->mana symbol br
mana symbol wu->mana symbol gw
mana symbol wu->mana symbol rw

August 25, 2016 10:33 a.m.

2gherkins says... #14

Teysa, Arouser of Spirits mana symbol bmana symbol rmana symbol 1

legendary creature - Human Rioter 3/2

Protection from White, Haste

At the end of combat, if a nonwhite creature you control dealt damage to a player, put a 1/1 white spirit creature token into the battlefield under your control.

--

What's left:

Azorius -> borosAzorius -> selesnyaGolgari -> selesnya

Do one more!

August 25, 2016 11:23 a.m.

legendofa says... #15

Sisters of Spreading Life

mana symbol 3mana symbol gmana symbol w

Legendary Creature - Gorgon Druid

mana symbol g: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other.

mana symbol 1mana symbol w: Prevent all damage that would be dealt to target creature this turn.

mana symbol 2mana symbol wmana symbol g: Target creature you control gains +2/+2 and lifelink until end of turn.

4/3


Next guildshift. mana symbol wu->mana symbol rw and mana symbol wu->mana symbol gw remain.

August 25, 2016 12:47 p.m.

Faytl says... #16

Lavinia, Azorius Warmonger

3RW

Legendary Creature - Human Soldier

Haste

When Lavinia, Azorius Warmonger enters the battlefield, tap up to 3 target creatures.

Attacking creatures you control get +1/+0 for every tapped creature your opponent controls.

"Sometimes, the law is not enough."


Azorius to Selesnya now.

August 25, 2016 1:04 p.m.

2gherkins says... #17

Actually I made a mistake @Faytl. Azorius to Selesnya was an alternate to doing Azorius to Boros. We have already done a shifted-into-Selesnya and you just did an originally-Azorius.

We have, however, a complete cycle:

Rakdos, Rot Harvester (Rakdos to Golgari)

Sisters of Spreading Life (Golgari to Selesnya)

Trostani, Queen of Madness (Selesnya to Gruul)

Borborygmos, Mad Experimenter (Gruul to Simic)

Zegana, Stealth Adept (Simic to Dimir)

Lazav Enraged (Dimir to Izzet)

Niv Mizzet, Arrestor of All (Izzet to Azorius)

Lavinia, Azores Warmonger (Azorius to Boros)

Tajic, Collector of Tithes (Boros to Orzhov)

Teysa, Arouser of Spirits (Orzhov to Rakdos)

And also,

Momir Vig, Elemental Lifeform (Simic to Izzet)

I guess its a wild card unless @Faytl has a suggestion?

August 25, 2016 1:24 p.m.

MagicalHacker says... #18

The real reason we have a simic to izzet card is because dimir doesn't exist

August 25, 2016 2:05 p.m.

MagicalHacker says... #19

The real reason we have a simic to izzet card is because dimir doesn't exist

August 25, 2016 2:05 p.m.

Bovine073 says... #20

That's what the azorious lawmages want you to think MagicalHacker...

August 25, 2016 2:41 p.m.

smackjack says... #21

Whats this "Dimir" you guys are talking about? I never heard of such thing..

August 25, 2016 2:57 p.m.

RYNO_Ross says... #22

This board is falling to conspiracy theories. Everyone stop talking about this imaginary guild called the Dimir. In the meantime, lets wait for Fatyl to give an alternate suggestion. If (s)he doesn't have any alternate suggestions, then we do a wild card instead.

August 25, 2016 8:37 p.m.

RYNO_Ross says... #23

This board is falling to conspiracy theories. Everyone stop talking about this imaginary guild called the Dimir. In the meantime, lets wait for Fatyl to give an alternate suggestion. If (s)he doesn't have any alternate suggestions, then we do a wild card instead.

August 25, 2016 8:37 p.m.

Faytl says... #24

Boy, you guys had fun here.

Legendary werewolf that doesn't suck?

August 25, 2016 9:26 p.m.

Unlife says... #25

Rugthar, Huntmaster 2RG

Legendary Creature-Human Werewolf 4/4

Whenever a Wolf or Werewolf enters the battlefield under your control, it gets +1/+1 and haste until end of turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Rugthar, Huntmaster

Rugthar, Alpha

Legendary Creature-Werewolf 7/6

Whenever a wolf or werewolf you control attacks, it gets +X/+X until end of turn, where X is the number of wolves and werewolves you control

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rugthar, Alpha

Transform the existing Grimgrin into even more of a monstrosity

August 25, 2016 10 p.m.

nowis2000 says... #26

Grimgrin, Augmented by Geists mana symbol 3mana symbol bmana symbol u

Legendary Artifact Creature - Zombie

~ enters the battlefield tapped and doesn't untap during your untap step.

Discard a card: Untap ~, then put a charge counter on ~. Tap target creature.

Sacrifice a permanent: Untap ~, then put a charge counter on ~. Target creature doesn't untap during its controller's next untap step.

Whenever ~ attacks, create a 2/2 black zombie token tapped and attacking for each charge counter on ~.

5/5


Make another powered up version of a legendary creature

August 25, 2016 10:39 p.m.

legendofa says... #27

How over the top can I make this?

Progenitus Spanning Planes

mana symbol wmana symbol wmana symbol wmana symbol umana symbol umana symbol umana symbol bmana symbol bmana symbol bmana symbol rmana symbol rmana symbol rmana symbol gmana symbol gmana symbol g

Legendary Creature - Hydra Avatar

Protection from everything

Progenitus Spanning Planes can't be countered.

If Progenitus Spanning Planes would enter the battlefield without being cast from your hand, instead exile it and put a 15/15 colorless Avatar token with "Sacrifice this creature at the beginning of your next upkeep." onto the battlefield.

If Progenitus Spanning Planes would be put into a graveyard from anywhere, reveal Progenitus Spanning Planes and shuffle it into its owner's library instead.

15/15


Power up another legendary, either realistically or unrealistically.

August 26, 2016 2:14 a.m.

Holtzman says... #28

Sliver Queen, Heart of the Swarm

mana symbol wmana symbol umana symbol bmana symbol rmana symbol g

You may tap a Sliver creature of each color instead of paying ~ mana-cost

mana symbol 2 Put a 1/1 Green Sliver Creature Token named Muscle Sliver onto the battlefield with "all sliver creatures get +1/+1"

7/7

Create a Snow based mechanic that doesn't suck. Use cumulative upkeep as an example of a Snow Based Mechanic that sux

August 26, 2016 2:59 a.m. Edited.

Popalofiti says... #29

This is just the mechanic, not the card.

Chill (At the beggining of each upkeep, tap target creature whose CMC is equal to or less than the amount of Snow lands you control)

August 26, 2016 10:49 a.m.

Guardian_Xain says... #30

All right, I waited a while, but I guess I'll do a wild card.

The Monado mana symbol 3mana symbol 2umana symbol 2u

Legendary Equipment

Chosen One (When this card enters the battlefield for the first time, select a creature you control and Equip this card to them. If any other creature equips this equipment, sacrifice it.)

Equipped creature has +5/+5

When equipped creature deals combat damage, exile target artifact.

Whenever a player draws a card, look at their hand.

Equip mana symbol 0


Make another video game weapon or an equipment or aura with Chosen One.

August 26, 2016 8:22 p.m.

Ruffigan says... #31

Soul Caliber mana symbol 5

Legendary Artifact - Equipment

Chosen One (When this card enters the battlefield, equip it to target creature and place a Myth counter on it. If this card is equipped to a creature without a Myth counter, sacrifice that creature.)

When this card is equipped, transform equipped creature.

Equipped creature has double strike.

Equip mana symbol 2


Another card with Chosen One

August 27, 2016 3:06 p.m.

markbeloit says... #32

Thorn of Sorrow mana symbol 3

Artifact - Equipment

Chosen One (When this card enters the battlefield, equip it to target creature and place a Myth counter on that creature. If this card is equipped to a creature without a Myth counter, sacrifice that creature.)

Equipped creature gets +1/+1.

mana symbol 1: Regenerate equipped creature.

Whenever equipped creature becomes the target of a spell or ability you may copy that spell or ability. You may choose new targets for the copy.

Equip mana symbol 1


Make a mana symbol rg creature withe doublestrike and haste.

August 27, 2016 4:21 p.m.

legendofa says... #33

Blaze-Scout Commando

mana symbol 2mana symbol rmana symbol rmana symbol g

Creature - Elemental Scout

Double strike, haste

If Blaze-Scout Commando dealt combat damage to an opponent during the last combat phase, the first spell you cast during the next postcombat main phase can't be countered by spells or abilities.

2/2


Create a card based on playing cards.

August 27, 2016 4:32 p.m.

markbeloit says... #34

Spell Nexus mana symbol 1mana symbol umana symbol umana symbol u

Enchantment

Whenever you cast a spell, if it's the first spell you've cast this turn, add mana symbol 1 to your mana pool. If it's the second spell you've cast this turn, Scry 2. If it's the third spell you've cast this turn, draw a card.

At the beginning of each end step, if you cast no spells this turn, Spell Nexus deals 1 damage to you.


Make a mana symbol wu card.

August 27, 2016 9:21 p.m.

Lawmaker's Dictate mana symbol 1mana symbol wmana symbol umana symbol u

Instant

Choose two. You may choose the same mode more than once.

  • Gain X life, where X is the greatest power among all creatures.

  • Counter target spell unless its controller pays X mana, where X is equal to the number of cards in your hand.

  • Scry X, where X is the number of spells you cast this turn.

Make a Planeshifted version of Knight of the Reliquary

August 27, 2016 9:32 p.m.

markbeloit says... #36

Knight of Destruction mana symbol 1mana symbol bmana symbol r

Creature -- Human Knight

Knight of Destruction gets +1/+1 for each land card in your graveyard.

T, Sacrifice a Swamp or Mountain: Search your library for a land card, put it onto the battlefield, then shuffle your library.

2/2


Make a multicolored hydra.

August 28, 2016 1:04 p.m.

Kola-Ghan says... #37

Ridge-Crusher Hydra mana symbol xmana symbol rmana symbol rmana symbol gmana symbol g

Creature - Hydra

When Ridge-Crusher Hydra enters the battlefield, deal mana symbol x damage to mana symbol x creatures and create mana symbol x 1/1 hydra tokens.

6/6


Create a legendary creature referencing the ability Fateseal

August 28, 2016 1:26 p.m.

Popalofiti says... #38

The Deciding One - Legendary Creature - Wizard Avatar : mana symbol 2mana symbol umana symbol umana symbol u

Fateseal 10 (To Fateseal 10, look at the top ten cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

Each creature you control has Fateseal 2

Each noncreature nonland permanent you control has Fateseal 1

"Your Destiny lies in his hands."

Make a Legendary with Frenzy (As Red as Frenzy sounds, it was printed on a Black Sliver. Keep this in mind!)

August 28, 2016 4:04 p.m.

Popalofiti says... #39

And he is a 1/3 too, oops

August 28, 2016 4:09 p.m.

nowis2000 says... #40

Zurgo, the Bloodthirster mana symbol 2mana symbol rmana symbol b

Legendary Creature - Orc Warrior

Haste, First Strike

Creatures you control get frenzy X, where X is the amount of life you have lost this turn.

Whenever a creature you control becomes blocked, you and the defending player each lose 1 life.

4/2


Actually that's a cool cycle. Make another in the set of two-colored khans if they had each replaced the legendary dragons instead of whatever else happened. (Anafenza, Sidisi, Narset, or Surrak in enemy colors as a legend)

August 28, 2016 10:47 p.m.

Bovine073 says... #41

Sidisi, The Puppeteer mana symbol 2mana symbol bmana symbol u

When ~ enters the battlefield, destroy target non-black, non-artifact creature. It can't be regenerated. When ~ leaves the battlefield, put a card with the same name as that creature on the battlefield under your control from an opponent's graveyard.

Deathtouch

1/3


Continue. I believe nowis2000 meant allied, not enemy colors. (Rakdos and B/U are allied). Dimir doesn't exist.

August 28, 2016 10:57 p.m.

RYNO_Ross says... #42

Anafezna, the Valiant mana symbol 1mana symbol wmana symbol g

Legendary creature - Human Warrior

First Strike, Vigilance, Trample.

When ~ enters the battlefield, place a +1/+1 counter on each other creature you control.

Creatures with +1/+1 counters on them have "whenever this creature dies, remove a counter from it, then regenerate it."

3/2


Continue the cycle.

August 28, 2016 11:35 p.m.

Narset, Guide of the Way mana symbol wmana symbol u

Creature - Human Monk

Prowess

Whenever you cast a noncreature spell, reveal the top card of your library, then gain life equal to it's converted mana cost. If you haven't gained any life this turn, draw a card.

1/3

Finish the cycle with Surrak.

August 29, 2016 12:01 a.m. Edited.

2gherkins says... #44

Surrak, Warchief over Tarkir mana symbol gmana symbol gmana symbol rmana symbol r

Legendary creature - human warrior, 5/5

Haste

Whenever you attack with ~, you may skip the rest of the combat step. If you do, you may have each creature you control that attacked with ~ fight target creature you don't control.

Great, so we did all of these. Now let's do some colorshifted gods. Pick one of the monocolred gods, then add that cards two enemy colors.

August 29, 2016 8:40 a.m.

zephramtripp says... #45

Thassa, God of Cunning mana symbol 2mana symbol umana symbol bmana symbol g

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to blue, green, and black is less than nine, ~ isn't a creature.

Whenever a creature you attacks, it gains trample and deathtouch until end of turn.

Whenever a creature you control deals combat damage to a player, draw a card.

7/7


Make another wedge god, shifted from its mono color god.

August 29, 2016 10:03 a.m.

Purphoros, God of Monks mana symbol 3mana symbol wmana symbol umana symbol r

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to white, blue, and red is less than nine, ~ isn't a creature.

Creatures you control gain Prowess.

Whenever you cast a noncreature spell, create a 0/1 white, blue, and red Monk creature token with Prowess.

7/8

August 29, 2016 1:10 p.m.

Make another one

August 29, 2016 1:12 p.m.

RYNO_Ross says... #48

Heliod, God of Life mana symbol 2wmana symbol 2bmana symbol 2g

Legendary Enchantment Creature - God

As long as your devotion to White, Black and Green is less than nine, ~ isn't a creature.

If mana symbol wmana symbol bmana symbol g was payed to play ~, then put 3 treachery counters on ~, otherwise, put six.

mana symbol 3: remove a treachery counter: creatures you control get +2/+2, first strike, deathtouch, lifelink, and trample until the end of turn.

When you have no treachery counters left on ~, exile ~ and transform it.

"Praise be to the champion of all life."

-Prayer given to Heliod

4/3


Heliod, The Deceitful God

(Colors: White, Black, Green)

Legendary Enchantment Creature - God

Deathtouch.

When ~ enters the battlefield, sacrifice all creatures you control.

Lands you control are plains in addition to their other types.

mana symbol w: Exile target permanent.

"Behold, the true face of your god!"

-Ajani Goldmane

6/6


Yeah, its a bit long, but I wanted to get Heliod's betrayal in there somewhere. Continue the cycle.

August 29, 2016 3:09 p.m.

legendofa says... #49

Heliod, God of Domination

mana symbol 2mana symbol wmana symbol bmana symbol r

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to white, black, and red is less than nine, Heliod, God of Domination isn't a creature.

Other creatures you control have menace and haste.

mana symbol 2mana symbol wmana symbol br: Put a 2/1 Cleric enchantment creature token with deathtouch onto the battlefield.

5/4


The cycle continues with mana symbol bmana symbol gmana symbol w and mana symbol umana symbol rmana symbol g.

August 29, 2016 3:14 p.m.

legendofa says... #50

And, I stopped to edit. Last one is mana symbol umana symbol rmana symbol g.

August 29, 2016 3:15 p.m.

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