Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

legendofa says... #1

Autopilot

Artifact Creature - Construct Pilot

Autopilot may not attack or block.

Whenever Autopilot crews a Vehicle, regenerate that Vehicle.

5/3

"Not one of mine has ever crashed. Nobody else can say that." -Lahmi, aerowright


Create an aggressive creature with higher toughness than power without using the Doran, the Siege Tower switch.

September 23, 2016 1:46 p.m.

MagicalHacker says... #2

Kazelle, Angelic Arbiter

Legendary Creature - Angel

Flying, first strike

Whenever a creature deals damage, it deals that much damage to itself.

4/9


Wild

September 23, 2016 2:24 p.m.

Wizno says... #3

Snapping Turtle 1U
Creature - Turtle
3/4

Whenever Snapping Turtle taps to attack, it does not untap at the beginning of your next upkeep.

Design a Kaladeshi vehicle that would mimic an aircraft carrier.

September 23, 2016 2:25 p.m.

2gherkins says... #4

Motherhull, Star of the Fleet

Legendary Artifact - Vehicle, 4/9

Vigilance, Flying, Crew 3

When ~ ETB, exile all other vehicles you control, then put 6 1/1 white pilot creature tokens onto the battlefield.

Tap a number of untapped creatures with total power X or less: Return target artifact card with Crew X or less from exile onto the battlefield crewed under your control. It gains haste. Exile it at the end of turn.

Design a Norse-themed god.

September 23, 2016 3:03 p.m.

Loki, God of Tricks

Legendary Enchantment Creature - God

If your devotion to Blue, Red, and Black is less than nine, ~ isn't a creature.

: Exile target creature you control. Then return it to the battlefield under your control.

: Gain control of target creature until end of turn.

4/4


Make any card for a sixth color

September 23, 2016 3:59 p.m.

_person_ says... #6

Master the Blind Eternities

Instant

( represents purple mana)

Exile target spell or permanent. You may put it onto of it's owners library.

Make a egypt-themed god.

September 23, 2016 5:09 p.m.

Anubis, God of the Dead 2BB

Legendary Enchantment Creature - God

Indestructible

If you have less then 7 creature cards in your graveyard, Anubis isn't a creature.

2B: Embalm 5 (To embalm 5, reveal the top 5 cards of your library. Put any creature cards revealed this way into your graveyard and put up to one nonland card revealed this way into your hand.)

6/4

September 23, 2016 5:14 p.m.

Make another Egyptian themed god in the cycle with unique keyword ability and relevant becomes-a-creature condition.

September 23, 2016 5:14 p.m. Edited.

Wizno says... #9

Thoth, God of Knowledge
3UU
Legendary Enchantment Creature - God

3/4

If you have less than 5 cards in your hand, Thoth, God of Knowledge isn't a creature.

4U: Glyph 3 (Place the top three cards of your library face down. You may select one card from this pile to turn face up. If it is an instant or sorcery card, you may cast it without paying it's mana cost. Otherwise, put the card into your hand. Place the remaining two cards on the bottom of your library in a random order.)

Develop another Egyptian god in the cycle with a unique keyword and relevant "becomes a creature" condition.

September 23, 2016 6:16 p.m.

Wizno says... #10

Whoops! Thoth should also have indestructible!

September 23, 2016 6:17 p.m.

legendofa says... #11

Ptah, God of Crafting

Legendary Enchantment Creature - God

Indestructible

If you control fewer than five artifacts, Ptah isn't a creature.

Whenever one or more creatures an opponent controls attack, you may craft 6. (To craft 6, search your library for an artifact card with converted mana cost 6 or less, reveal it, and put it into your hand. Then shuffle your library.)

4/6


Create a god card from a pantheon that's not Norse, Egyptian, or Greek.

September 23, 2016 7:54 p.m.

_person_ says... #12

Coatlicue, mother of the gods

Legendary Enchantment Creature - god

As long as you control less than 5 gods and/or avatars, coatlicue isn't a creature.

Other gods and avatars you control get +2/+2. Whenever a god or avatar enters the battlefield under your control, draw a card.

6/6

Make a planeswalker card for a god from a pantheon that hasn't been done yet.

September 23, 2016 9:27 p.m.

Wizno says... #13

Akuma, Champion of the Oni
Planeswalker - Akuma
3BB
4 Loyalty

+2: Draw 2 Cards, Lose 2 Life

-X: Remove X loyalty counters from Akuma, Champion of the Oni and place a Demon creature card from your hand onto the battlefield whose CMC is equal to the number of loyalty counters removed this way.

-9: You get an emblem with, "Whenever an opponent casts a noncreature spell, they lose 6 life and you gain 6 life. Whenever an opponent casts a creature spell, you may place a Demon creature card from your hand, library, or graveyard into play".

Design a new Elder Dragon either using enemy colors or Tarkir wedge colors.

September 23, 2016 10:25 p.m.

nowis2000 says... #14

Zakara, Akarian Bladewing

Legendary Creature - Elder Dragon

First Strike, Indestructible, Menace

Whenever ~ attacks, choose artifact, land, enchantment, planeswalker, or creature. Whenever a player is dealt combat damage by ~ this turn, destroy all permanents of the chosen type unless that player sacrifices a permanent of that type.

7/5


Another enemy elder dragon

September 23, 2016 11:47 p.m.

legendofa says... #15

Besvero, the Dark Wing

Legendary Creature - Elder Dragon

Flying, lifelink, menace

Whenever Besvero, the Dark Wing attacks, exile target creature an opponent controls until Besvero leaves the battlefield. If a creature would enter the battlefield this way, it enters the battlefield tapped.

5/7


The cycle continues with , , and Elder Dragons.

September 24, 2016 12:51 a.m.

markbeloit says... #16

Menasa, Vital Wind

Legendary Creature - Elder Dragon

Flying, hexproof

When Menasa, Vital Wind attacks, put a +1/+1 counter on each attacking creature you control.

When Menasa, Vital Wind blocks, put a +1/+1 counter on each blocking creature you control.

: Exile Menasa, Vital Wind, then return it to the battlefield under its owner's control.

4/6


Continue the cycle.

September 24, 2016 1:09 a.m.

Ruffigan says... #17

Putrix, Bile Gorger

Flying

Putrix, Bile Gorger gets +1/+1 for each non-land card in your graveyard.

, Exile 7 cards from your graveyard: Exile target permanent. You may use this ability anytime you could cast a sorcery.

2/2


Continue the cycle

September 24, 2016 1:26 a.m. Edited.

Wizno says... #18

Pyronex, Draconic Mastermind 5UR

Legendary Creature - Elder Dragon

Flying, Menace, Hexproof

3R: Gain Control of Target Creature an Opponent Controls Until End of Turn. This Creature has Haste.

4UU: Gain Control of Target Nonland Permanent an Opponent Controls.

4/6

Let's finish the tri-color Elder Dragon cycle. Select a Tarkir Wedge and make an Elder Dragon for it.

September 24, 2016 1:52 a.m.

markbeloit says... #19

Enias, the Fiery Will

Legendary Creature - Elder Dragon

Flying, Vigilance

At the beginning of your upkeep, sacrifice Enias, the Fiery Will unless you pay .

Play with the top card of your library revealed. You may cast the top card of your library if it's an instant or sorcery card.

Whenever you cast an instant or sorcery spell from the top of your library, you may have Enias, the Fiery Will deal X damage to target creature, where X is that spell's converted mana cost.

4/5


Another.

September 24, 2016 2:57 a.m.

_person_ says... #20

Tirunar, The Overlord

Legendary Creature - Elder Dragon

Delve, Flying, Deathtouch

At the begging of your upkeep, pay or sacrifice Tirunar. Whenever a creature card is put into your graveyard from your library, put a 2/1 black zombie creature token onto the battlefield. Whenever a creature enters the battlefield under your control, look at the top two cards of your library. Put one into your hand and the other into your graveyard.

3/6

another

September 24, 2016 6:18 p.m.

nowis2000 says... #21

Magnan, the Flickering Ember

Legendary Creature - Elder Dragon

Flying

: ~ gets +3/+0 and gains first strike until end of turn. Activate this ability only once each turn.

: ~ gets +3/+0 and gains deathtouch until end of turn. Activate this ability only once each turn.

: ~ gets +3/+0 and gains lifelink until end of turn. Activate this ability only once each turn.

1/5


Another

September 24, 2016 8:52 p.m.

markbeloit says... #22

Eneb, Wind of Change

Legendary Creature - Elder Dragon

Flying, hexproof, prowess

Whenever a creature enters the battlefield under your control, you may search you library for a basic land card, reveal it, and put it into your hand.

Whenever a land enters the battlefield under your control, you may have Eneb, Wind of Change deal 2 damage to target creature.

4/5


Last one (Abzan elder dragon)

September 24, 2016 10:36 p.m.

RYNO_Ross says... #23

Ahtrahddis, The Karma Beast

Legendary creature - Elder Dragon.

Flying.

At the beginning of you upkeep, pay or sacrifice ~.

: Place a positive karma counter on target creature.

: Place a negative karma counter on target creature.

: Move a positive karma or negative karma counter on a target creature to another target creature.

Whenever a creature dies, its controller may search their library for a creature with converted mana cost equal to the original creature plus and positive karma counters the creature had and minus any negative karma counters the creature had and place it on the battlefield, then that creatures controller shuffles their library.

7/7


Alright, wild card.

September 25, 2016 11:29 a.m.

legendofa says... #24

Binding Circle

Enchantment - Aura

Enchant creature

Enchanted creature gets +0/+4 and has defender.


Create a card that creates a new type of token.

September 25, 2016 12:05 p.m.

nowis2000 says... #25

Pyromancers Storage

Enchantment

: Create an enchantment token with "Sacrifice ~: ~ deals 2 damage to target creature or player."


Wild

September 25, 2016 12:30 p.m.

markbeloit says... #26

Planar Winds

Sorcery

Creatures you control gain flying, and "Whenever this creature deals combat damage to a player, you may cast a nonland card from your hand without paying its mana cost," until end of turn.

At the beginning of the end step, your opponents gain life equal to the amount they lost this turn.


A green creature with 3 power.

September 25, 2016 2:40 p.m.

legendofa says... #27

Acid Cloud

Creature - Elemental

Infect

At the beginning of your combat step, sacrifice a land. If you don't, tap Acid Cloud and it deals 3 damage to you.

3/1


Create a creature of a type not known for being big that's at least 8/8.

September 25, 2016 2:51 p.m.

2gherkins says... #28

Experiment of the Izzet

Creature - Goblin Mutant, 9/7

Whenever a spell you control is countered, if Experiment of the Izzet is in your hand, you may pay . If you do, shuffle that spell into your library and put Experiment of the Izzet onto the battlefield.

-

Do a color shifted version of one of your pet cards.

September 25, 2016 3:07 p.m.

Knight of Unholiness

Creature - Goblin Knight

Knight of Unholiness gets +1/+0 for each land in your opponent's graveyard.

Sacrifice a Swamp or Mountain: Destroy target land. It's controller searches his or her library for a basic land and puts that card onto the battlefield under their control. That player shuffles their library.

2/2

Make a Legendary Thopter

September 25, 2016 3:33 p.m.

Ruffigan says... #30

Thopter Prime

Legendary Artifact Creature - Thopter

Flying

When Thopter Prime enters the battlefield, return a non-legendary Thopter creature card from your graveyard to the battlefield.

Sacrifice a Thopter: Add to your mana pool. Spend this mana only to activate abilities of artifacts.

4/4


Make a legendary creature that can change the color of cards.

September 25, 2016 4:10 p.m.

markbeloit says... #31

Kothas, Reality Painter

Legendary Creature - Human Wizard

Whenever a player casts a spell, if the color of the spell is the most common color among permanents on the battlefield, or tied for the most common, create a 1/1 blue Illusion token with flying.

: Target spell or permanent becomes the color of your choice until end of turn.

1/3


Make a red sorcery that would be a mythic rare.

September 25, 2016 4:47 p.m.

_person_ says... #32

The Uprising

Sorcery

The Uprising can be your commander

The Uprising costs less to cast for each instant or sorcery card in your graveyard. The Uprising deals X damage to target player. Then put X 1/1 red rebel creature tokens onto the battlefield.

Make a card that represents sarkhan changing the timeline.

September 25, 2016 6:24 p.m.

RYNO_Ross says... #33

Temporal Shift

Enchantment

You may only have one card named Temporal Shift in your library.

If you would lose the game, exile Temporal Shift, and then restart the game. You take the first turn. Return all cards to their players libraries except Temporal Shift.

What should have marked the end of dragon kind on Tarkir was changed with the actions of the sky kahn.


Time for another history card. Make a card that represents Planeswalkers at the peak of their powers and then the loss of that power during the events of Time Spiral. For extra challenge, the card cannot be a flip card.

September 26, 2016 12:59 p.m.

_person_ says... #34

The Mending

Legendary Enchantment

Flash. Whenever a player activates a loyalty ability of a planeswalker, that player may copy that ability twice. They may choose new targets for the copies. Whenever a player activates a loyalty ability of a planeswalker, put a mend counter on the mending. At the beginning of each end step, if the mending has 3 or more mend counters on it, sacrifice it. If you do, destroy all planeswalkers

Make a card that is a throwback to two cards from the power nine.

September 26, 2016 1:14 p.m.

zephramtripp says... #35

Recall Lotus

Artifact

, Sacrifice ~: Target player draws three cards.


Make a card that is an Aetherborn Lord.

September 26, 2016 2:22 p.m.

Aetherborn of Living Fast

Legendary Creature - Aetherborn

Other Aetherborn creatures you control have +1/+1

Fabricate 5

When ~ ETBs, draw two cards, lose two life, and gain

0/0


Make another Aetherborn Lord to pair with this one (i.e. use Die Young)

September 26, 2016 4:05 p.m.

_person_ says... #37

Resourceful aetherborn

Creature - Aetherborn

Delve

pay , discard two cards:Draw three cards. At the beginning of your next end step, discard your hand, then you gain 2 life, then draw two cards.

3/3

Make a card for a planeswalker that you wish had joined the gate watch instead of one of its current members.

September 26, 2016 4:10 p.m.

legendofa says... #38

Ajani, Sage Protector

Planeswalker - Ajani

+1: Up to one target creature you control gains protection from the color of your choice until end of turn.

-1: You gain 5 life.

-5: You get an emblem with "Whenever a creature you control blocks, it gets +2/+2 and gains lifelink until end of turn."

Starting loyalty: 3


Create a UFO vehicle.

September 26, 2016 7:21 p.m.

nowis2000 says... #39

UFO

Artifact - Vehicle

Flying, Hexproof, Crew 1

Whenever a creature crews ~, exile it, then return it to the battlefield at the beginning of the next end step.

2/3


Make another interesting vehicle

September 26, 2016 10:07 p.m.

nowis2000 says... #40

To clarify:

"Whenever a creature crews ~, exile that creature, then..."

September 26, 2016 10:08 p.m.

Bobbbyyy says... #41

elcectric bicycle

artifact vehicle

crew 1

whenever a creature crews elcectric bicycle you get :

pay : elcectric bicycle becomes a creature until end of turn or gets +1/+0 until end of turn

3/3


another

September 26, 2016 10:36 p.m.

_person_ says... #42

Demolition Dreadnought

Tribal Artifact - Vehicle Dreadnought

Crew 21

Trample.

40/40

Make a legendary dreadnought

September 26, 2016 10:50 p.m.

markbeloit says... #43

Destroyer of Nations

Legendary Artifact Creature - Dreadnought

Flying, trample

When Destroyer of Nations attacks, it gains indestructible until end of turn.

When Destroyer of Nations leaves the battlefield, return it to the battlefield tapped at the beginning of your next combat phase.

9/11


Make a bigass golem, legendary if you want.

September 26, 2016 11:04 p.m.

legendofa says... #44

The Doombot

Legendary Creature - Golem

Trample, vigilance

: The Doombot gets +1/+0 until end of turn.

, : The Doombot deals 8 damage to target creature.

Whenever The Doombot deals combat damage to a player, each player sacrifices two permanents.

10/12


Create a card for either Juri or the Juri Revue, as seen on Bloodfray Giant, Act of Treason, and I believe Showstopper, and quoted on Auger Spree and Grisly Spectacle.

September 26, 2016 11:27 p.m.

markbeloit says... #45

Legendary Creature - Human

Whenever a creature an opponent controls dies, you may draw a card.

Whenever a noncreature permanent an opponent controls is destroyed, you may draw a card unless a player pays .

2/2


Seems nuts. Make a human.

September 26, 2016 11:39 p.m.

_person_ says... #46

Kessig hunt leader

Creature - Human Warrior

First strike, flash. When Kessig hunt leader enters the battlefield, each creature you control deals damage equal to its power to target creature.

2/2.

Make a good 1/1 with cmc 13 or more

September 26, 2016 11:44 p.m.

markbeloit says... #47

Juri, Host of the Mad

Legendary Creature - Human

Whenever a creature an opponent controls dies, you may draw a card.

Whenever a noncreature permanent an opponent controls is destroyed, you may draw a card unless a player pays .

2/2


Male a human

September 26, 2016 11:45 p.m.

Ruffigan says... #48

Defenders of Argive

Creature - Human Knight

First Strike

When Defenders of Argive enters the battlefield, create a 1/1 white soldier creature token.

Sacrifice a creature: Prevent the next 1 damage that would be dealt to you.

2/3


Create a card named Singularity. Focus on flavor.

September 27, 2016 1:55 a.m.

Guardian of Kaladesh

Artifact Creature - Golem

Affinity for Artifacts, Convoke, Delve

If Guardian of Kaladesh would die, exile it instead. If Guardian of Kaladesh is in exile at the beginning of your end step, put it on the battlefield under your control.

1/1


Singularity

Sorcery

Exile the top X cards of your library, where X is the number of lands named "Wastes" you control. Put a colorless sorcery token named "It is here" on the stack with all effects of each card exiled in this way. It is here cannot be countered. Then put all cards exiled with ~ on the bottom of your library in a random order.


Make a flip non-planeswalker card for Ugin and Bolas

September 27, 2016 3:29 a.m.

RYNO_Ross says... #50

Ugin's Victory

Enchantment

At the beginning of each upkeep, place X 4/4 Dragon Avatar creatures with flying on the battlefield, where X is 3 minus the amount of tokens produced by this card you control.

If four or more creatures you control are destroyed in a single turn, then flip ~.


Bolas' Victory ()

Enchantment

At the beginning of each upkeep, you may destroy target creature as though it did not have indestructible.

If a creature in the graveyard is returned to a player's hand or the battlefield, flip ~.


Create a vehicle card with a mid to high crew cost that can only be crewed by one creature.

September 27, 2016 10:08 a.m.

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