Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

joecool1299 says... #1

Well there's the obvious one.


Power room

Enchantment Uncommon

Whenever you gain one or more Energy you may pay , if you do, you may deal two damage to target creature or player.


But for something a little more original.


Servo Spectacle

Enchantment, Uncommon

When ~ enter the battlefield Create two 1/1 Servo's.

Target creature get +x/+x until end of turn, where X is the number of servo's you control.


Build a good but not auto first pick common

October 23, 2016 10:29 p.m.

joecool1299 says... #2

I hate refreshing


Ulrich, Inspired caller

Legendary Creature Human Mythic

When ~ enters the battlefield or transforms into ~, Transform all non human werewolf's you control.

Each human you control get's +1/+1.

Whenever at least two or more creatures attack transform ~ at the beginning of the next end step.


Ulrich, Leader of the pack

When ~ transforms into - Transform each human werewolf you control.

Werewolf's you control get +2/+2

At the beginning of your end step, if you didn't attack with a creature this turn, transform ~


See above

October 23, 2016 10:44 p.m.

Wizno says... #3

Licensed Disintegration 1RW
Instant

~ deals 3 damage to target creature or player. If you control an artifact, you gain 3 life.

Make a mono-white demon creature.

October 23, 2016 11:41 p.m.

Popalofiti says... #4

Resist

Instant

Counter target spell. If that spell is countered this way, shuffle it into your opponents library instead.

Make a new kind of land, i.e. Fast Land, Shock Land, Fetch Land, but something new and original!

October 24, 2016 12:01 a.m.

Popalofiti says... #5

Oh piss, way out of the loop.

Uh

Redeemed Demon

When ~ ETB, return target card from a graveyard to your hand. You may cast that card for free if you control an angel.

My challenge still stands.

October 24, 2016 12:05 a.m.

Popalofiti says... #6

5/5 with Flying as well, I am so forgetful with creatures

October 24, 2016 12:05 a.m.

Bobbbyyy says... #7

Shady Shoreline

Land- Swamp

: add to your mana pool

when shadowed shore enters the battlefield you may flip it(like kamigawa)


(flip side)

Shallow Waters

Land

: add to your mana pool


Flipping land!!!! (works with transform as well)

create a combo rare

October 24, 2016 12:52 a.m.

zephramtripp says... #8

SI:7 Agent

Creature - Human Rogue

Combo-When ~ enters the battlefield, if you cast another spell before it this turn and cast ~ from your hand, ~ deals two damage to target creature or player.

3/3


Make a card that defies all expectation.

October 24, 2016 9:52 a.m.

pizzagod13 says... #9

Bet it all

4RRRR

Instant

When ~ is cast your opponent may choose to bet or not to bet. If they bet flip a coin and call it before it lands. If you win the flip you win the game, if you lose the flip your opponent wins the game. If your opponent does not bet draw 7 cards and untap 8 lands you control.

Make a card that give your opponent a choice

October 24, 2016 11:24 a.m.

Slitherhen 1BG

Creature Chimera Bird Snake

Deathtouch, Reach

When Slitherhen enters the battlefield, any opponent may pay 2 life. If no one does, draw a card.

1/3

Make a creature thats a non boss enemy from the Earthbound/ Mother series.

October 24, 2016 1:18 p.m.

pizzagod13 says... #11

Mad Duck UR

Creature - Duck

When ~ enters the battlefield you may draw a card. If you don't your opponent discards a card.

2/2

wild

October 24, 2016 1:22 p.m.

joecool1299 says... #12

"Welcome to the jungle"

Sorcery

Search your library for a basic forest card, reveal it and put it into your hand. Then if you control 5 or more forests, you may put a land card from your hand onto the battlefield. If you control ten or more forests, target land becomes a 4/4 creature with haste and hexproof. If you control twenty or more forests, you win the game.

Remove "Welcome to the jungle" for the game and put three suspend counters on it. "Welcome to the jungle" gains suspend.

Suspend 3

Build a four color land for the commander product.

October 24, 2016 2:41 p.m.

joecool1299 says... #13

Really important that card has suspend.

October 24, 2016 2:41 p.m.

_person_ says... #14

Tomb of the Forgotten King

Legendary Artifact Land

Tomb of the Forgotten King enters the battlefield tapped and doesn't uncap during it's controllers uncap step.

Exile 2 cards from your graveyard: untap Tomb of the Forgotten King

: add , , , or too your mana pool.

Make an enchantment land that could be mythic rare.

October 24, 2016 2:47 p.m.

pizzagod13 says... #15

Enchanters Academy

Legendary enchantment land

~ enters the battlefield tapped.

Tap: Pay 1 life add one mana to your mana pool.

Whenever and enchantment other than ~ enters the battlefield draw a card.

Make a crocodile legend

October 24, 2016 4:58 p.m.

_person_ says... #16

Sober, terror of the Nile

Legendary creature - Crocodile

Delve, Trample. Sacrifice a creature: regenerate target crocodile. Whenever a creature you control is regenerated, draw cards equal to its power. At the beginning of your end step, target player loses life equal to the number of cards in your hand.

5/5

make a legendary sphinx

October 24, 2016 5:11 p.m.

nowis2000 says... #17

D'lorna, the Whispering Wind

Legendary Creature - Sphinx

Flying, Shroud

Whenever ~ deals combat damage to a player, you draw that many cards.

Discard two cards: ~ gains unblockable until end of turn.

3/4


New commander spoilers, woohoo, make a pair of legends with partner (both can be your commander) that work well together as commanders

October 24, 2016 8:08 p.m.

markbeloit says... #18

Tofan, Geist-Catcher

Legendary Creature - Human Cleric

Sacrifice a Spirit: Draw a card, then discard a card.

Partner (You may have two commanders if both have partner.)

2/2

Spozoth, the Writhing

Legendary Creature - Spirit

Flying

When Spozoth, the Writhing dies, you gain 3 life. Return target creature to its owner's hand.

At the beginning of your upkeep, if you control a Cleric, you may return Spozoth,the Writhing from you graveyard to the battlefield.

Partner (You may have two commanders if both have partner.)

3/3


Very specific, and no reason to use both of them not one. Still, I like it. Another of the same (partner commanders).

October 24, 2016 9:29 p.m.

Bobbbyyy says... #19

Hal, Uvenwald Ranger

Legendary Creature- Human Archer

: target creature you control fights target creature you don't control

partner

4/3


Alena, Uvenwald Ranger

Creature- Human Scout

:prevent all damage that would be dealt to target creature you control until end of turn

partner

3/4


another

October 24, 2016 10:52 p.m.

_person_ says... #20

Chainer, Cabal Summoner

Legendary Creature - Human Minion

First Strike, Partner
: Put a creature card an opponent own from exile onto the battlefield. It is a black nightmare in addition to it's other colors and types.

The Patriarch

Whenever The Patriarch deals combat damage to a creature exile that creature. Lifelink, Partner

another!

October 24, 2016 11:03 p.m.

zephramtripp says... #21

Dryst, Holder of the Walls

Legendary Creature - Human Soldier

First strike, defender

Whenever a creature enters the battlefield under your control, you may pay . If you do, discard a card, then draw a card.

Partner

4/1


Gigno, Tyrant of the Mountains

Legendary Creature - Giant Warrior

Trample

Whenever ~ attacks, put a +1/+1 counter on ~ and target creature gets -1/-1 until end of turn.

Partner

4/3


Make some undaunted cards.

October 25, 2016 11:13 a.m.

Children of Graus 5W

Creature Human Horror

Undaunted

If ~'s power is 5 or greater, ~ gains indestructible.

~ gets +1+0 for each opponent.

1/2

More undaunted cards.

October 25, 2016 12:07 p.m.

joecool1299 says... #23

"Utterly destroyed"

Undaunted (this cost one less for each opponent you control)

Exile target non land permanent.


More Undaunted cards!

October 25, 2016 12:26 p.m.

AngryKitten says... #24

Rite of Destruction

Sorcery

Undaunted (This spell costs less to cast for each opponent.)

Each player sacrifices creatures and loses life.


Make a partner with soulbond.

October 25, 2016 2:12 p.m. Edited.

zephramtripp says... #25

Xoyt, Kindness Incarnate

Legendary Creature - Incarnation

Soulbond_(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)_As long as ~ is paired with another creature, each of those creatures gets has flying, first strike, lifelink and haste. As long as ~ is paired with another legendary creature with partner, each of those creatures also has +2/+2, indestructible, and trample.

Partner

3/3


Make a card that creates a crappy infinte combo, that does not win the game.

October 25, 2016 4:26 p.m.

legendofa says... #26

Damaged Myr

Artifact Creature - Myr

: Add to your mana pool for each Myr you control. Use this mana only to activate this ability.


Create a clown. Your choice of creepy or non-creepy.

October 26, 2016 12:32 p.m.

pizzagod13 says... #27

Inet, Clown of the Circus

3RB

0/4

Legend Creature-human

When ~ enters the battlefield you may draw a card.

Tap 2RB: Transform ~.

"Do you want to join us?"

Inet, demon of the circus

Legend-Demon

Flying

Tap: gain control of target creature it becomes a clown in addition to its other types and gains haste.

6/6

Make a new guild master for any ravnica guild of your choice

October 26, 2016 2:10 p.m.

Gattison says... #28

Denabiz, Genius-Slayer (3UR)

Legendary Creature - Human Wizard (Mythic)

Whenever a player casts an instant or sorcery spell, choose one:

  • Denabiz, Genius-Slayer deals 1 to target creature or player.

  • Target creature you control gets +2/+0 or +0/+2 until end of turn.

  • Draw a card, then discard a card.

  • Tap or untap target permanent.

2/3


Create a Sultai () Legendary Commander for a Zombie tribal EDH deck. =D

October 26, 2016 7:34 p.m.

Popalofiti says... #29

Dozgot, the Unending General

Legendary Creature - Zombie Soldier

Whenever a zombie ETB, you may have that zombie fight target creature. If both creatures die, return them to the battlefield under your control. If either creature isn't a zombie, they become zombies in addition to their other types.

Whenever a zombie you control dies, put a -1/-1 counter on each creature you control.

Create a planeshifted Brainstorm

October 26, 2016 8:34 p.m.

Popalofiti says... #30

Dozgot is a 2/6...never failing.

October 26, 2016 8:35 p.m.

legendofa says... #31

Force Fate

As an additional cost to cast Force Fate, sacrifice a land.

Draw three cards, then put two cards from your hand onto the bottom of your library in any order.

House Meerawn's control of the lines of power granted them control over their own futures.


Create a card that has all the essentials of a burn deck.

October 26, 2016 8:59 p.m.

Bobbbyyy says... #32

thorn tender

creature dwarf shaman

haste

whenever a land is tapped for mana, that land deals 1 damage to its controller for each basic land type among lands that player controls.

2/1


now create a tron card

October 26, 2016 9:38 p.m.

markbeloit says... #33

Path to Tomorrow

Land

T, Sacrifice Path to Tomorrow: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.


Create a good card for miracles that is not a miracle card.

October 26, 2016 9:45 p.m.

zephramtripp says... #34

Dire Straits

Instant

Search your library for a card with miracle, reveal it, shuffle your library, then put that card on top of it.


Make a cooler, more flavorful Ludevic.

October 26, 2016 9:55 p.m.

pizzagod13 says... #35

Ludevic, Necroalchmist

2UB

Legendary Creature-Human

When ~ enters play put the top 5 cards of your library into the graveyard.

Exile 2 cards from your graveyard put a 2/2 zombie into play. Do this only once per turn.

2/4

Make chain card (like Chain Lightning )

October 27, 2016 7:15 a.m.

zephramtripp says... #36

Comment Chain

Sorcery

Make a cancerous comment about target creature an opponent controls. Put a salt counter on that creature. Creatures with salt counters on them can't attack, block, activate abilities, or be used to pay the cost of an activated ability. Then that creature's controller may pay . If he or she does, he or she copies this spell. He or she chooses new targets for the copy.


Make a creature card that feels genuine.

October 27, 2016 8:51 a.m.

pizzagod13 says... #37

Kaladesh Elf G

Creature - elf

Tap: gain one energy.

1/1

Make a card that has a drawback but comes out early.

October 27, 2016 9:55 a.m.

PotatoeWizard says... #38

Attended Bureaucrat

Creature - Human Advisor

When ~ enters the battlefield, create a 2/2 white Knight creature token with Vigilance

Play with the your hand and your sideboard revealed.

1/2

"A sure way to gain any citizen's trust is complete transparency."

Make a card for Agnomakhos, the archon who once rules Theros.

October 27, 2016 11:12 a.m.

_person_ says... #39

Agnomakhos, tyrant of meletis

Legendary Creature - Archon

Flying. :Destroy target permanent. You lose life equal to its converted mana cost. :Gain control of target permanent.

4/4

Make a flavorful 1-drop demon

October 27, 2016 12:05 p.m.

pizzagod13 says... #40

New Born Demon B

Creature - demon

Flying

1/1

3BB: Transform ~. Sacrifice a creature or you lose the game.

Great Demon

Creature - Demon

Flying

5/5

At the start of your turn sacrifice a creature. You draw cards equal to its power.

Make a werewolf that transforms into a human

October 27, 2016 12:20 p.m.

legendofa says... #41

Sleeping Wolf

Creature - Werewolf

Sleeping Wolf can't attack or block unless at least two other non-Human Werewolf creatures also attack or block.

At the beginning of each upkeep, if two or more spells were cast last turn, transform Sleeping Werewolf.

4/4

//////////////////////////

Attentive Host

(Green)

Creature - Human Werewolf

: Target creature you control gets +1/+1 until end of turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Attentive Host.

1/2


Create a card that gets an advantage while blocking.

October 27, 2016 1:08 p.m.

Chain Clad Battalion 2WR

Creature Spirit Soilder

Flying

Whenever ~ blocks or becomes blocked, exile it, then return ~ to the battlefield under your control.

Whenever ~ enters the battlefield for the first time in a turn, it deals 3 damage to target creature.

3/1

Make a 4 color legendary with Devoid

October 27, 2016 1:23 p.m.

_person_ says... #43

Eldrazi of the Maelstrom

Legendary Creature - Eldrazi

Cascade, Devoid. Whenever you cast a creature spell with Eldrazi of the Maelstrom's cascade ability, it gains cascade and this ability. Whenever you cast an instant or soccer spell with Eldrazi of the Maelstroms cascade ability, copy that spell. You may choose new targets for the copy.

4/4

Make a scarecrow assassin

October 27, 2016 1:33 p.m.

zephramtripp says... #44

Stealthy Scarecrow

Artifact Creature - Scarecrow Assassin

Hexproof

: ~ gains deathtouch until end of turn.

1/3


Make a Slinky.

October 27, 2016 4:22 p.m.

Gattison says... #45

Wham-O's Coil,

Artifact - Equipment

When Wham-O's Coil enters the battlefield, tap target creature you control and attach Wham-O's Coil to it.

Equipped creature has ", unattach Wham-O's Coil: Tap target creature."

Equip

"I'm tired of fighting, wanna go play with my new toy?"

October 27, 2016 6:09 p.m.

Bobbbyyy says... #46

entangling slinky

Artifact Creature Construct

Reach

When entagling slinky blocks a creature you may tap it and entangling slinky. That creature doesnt untap as long as entangling slinky remains tapped.

entangling slinky does not untap during its owner's untap step

tap an untapped creature you control : untap entangling slinky.

0/6


create a turtle

October 27, 2016 6:43 p.m.

legendofa says... #47

Desert Tortoise

Creature - Turtle

Protection from red

Whenever Desert Tortoise blocks a creature, that creature gets -1/-0 until end of turn.

1/5


Create a card that has a unique casting requirement.

October 27, 2016 8:08 p.m.

pizzagod13 says... #48

Diabolical Bargain

BBB

Instant

In addition to other costs sacrifice a planeswalker you control.

Draw 7 cards.

Make a card with the sub type archer

October 27, 2016 8:17 p.m.

Bobbbyyy says... #49

1st, what a great use for tybalt.

Long bow archers 2GW

Creature Elf Archer

T: Long Bow Archers deals 3 damage to target creature blocking or blocked by a creature you control.

Reach

2/4

Make a non legend card that should only be printed in comander

October 27, 2016 8:30 p.m.

PistonGolem says... #50

Mardu Bow Cavalry

Creature - Human Archer Warrior

When ~ Enters the battlefield, this creature gets 4 arrow counters.

Haste, Vigilance, Lifelink

, remove an arrow counter from ~, deal 2 damage to target creature or player

, remove 2 arrow counters from ~, destroy target artifact

2/4

--------------------------------------------------------------------Make a legendary thopter.

October 27, 2016 8:34 p.m.

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