Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

markbeloit says... #1

Nature's Riddle

Enchantment

Whenever a land is tapped, you may put a card from your hand on top of your library.

Whenever one or more creatures you control untap, you may reveal the top card of your library. If it's a land card, you may put it onto the battlefield.


Make a card with the word riddle in the name

December 14, 2016 11:49 p.m.

Chuff_Bucket says... #2

Riddle with Shrapnel

Instant

As an additional cost to cast Riddle with Shrapnel, sacrifice an artifact.

Riddle with Shrapnel deals X damage to each of up to X target creatures and/or planeswalkers, where X is equal to the converted mana cost of the artifact you sacrificed.

"Everything explodes if you hit it hard enough!"

--Wik, goblin tehnomancer


Make a white creature that includes the Demon subtype

December 15, 2016 1:13 a.m.

_person_ says... #3

Living Paradox

Creature - Demon Angel

Flying

Players can't win or lose the game.

at the beginning of your upkeep, regenerate living paradox.

5/5

make a card that references complex science that no-one will understand

December 15, 2016 1:31 a.m.

Bobbbyyy says... #4

Electron Spin

Artifact (silver border)

all actifacts and creatures you control that are unobserved are simultaneously tapped and untapped


more science

December 15, 2016 1:51 a.m.

zephramtripp says... #5

Dihydrogen monoxide

Artifact - Chemical

, Sacrifice ~ and another Chemical you control: Search your library for Chemical card with CMC less than the second Chemical sacrificed this way and put it onto the battlefield. Shuffle your library.


More Science!

December 15, 2016 9:09 a.m.

LoneCrusader says... #6

Bill Nye the Science Guy

Legendary Creature- Human Scientist

, : Search your library for an Experiment card, reveal it, then put it into your hand. Shuffle your library.

1/4

December 15, 2016 1:48 p.m.

LoneCrusader says... #7

Since Star Wars is coming out tonight, make a card of any minor Star Wars character.

December 15, 2016 1:51 p.m.

Bobbbyyy says... #8

Jabba the Hut

Legendary Creature- Ooze Rouge

Deathtouch

When Jabba the Hut enters the battlefield or blocks destroy target permanent unless it's controler sacrifices two permanents of the same type.

: target creature attacks this turn if able.

3/9


make consumable aruas (you choose what that means)

December 15, 2016 2:22 p.m.

zephramtripp says... #9

Boosted Strength

Enchantment - Aura

Enchanted creature gets +1/+1 and menace.

Sacrifice ~: Enchanted creature gets +3/+3 until end of turn.


Make a card with split decision.

December 15, 2016 4:55 p.m.

Faiths_Guide says... #10

Split second?

December 15, 2016 8:26 p.m.

Chuff_Bucket says... #11

Impulsive Captain

Creature - Soldier

Flash

Split Second (As long as this spell is on the stack, players can't play spells or activate abilities that aren't mana abilities.)

When Impulsive Captain enters the battlefield, creatures you control get +1/+0 and first strike until end of turn.

3/2

Good soldiers learn to expect the unexpected. Great soldiers learn to be the unexpected.


Make a graduated-evolution style card for Jeskai (a la Figure of Destiny and Warden of the First Tree)

December 16, 2016 2:37 a.m.

Bobbbyyy says... #12

Student of The Mystic Way

Creature Human

: Student of the Mystic Way becomes a 2/3 human monk with prowess

:If ~ is a monk it becomes a 4/4 human monk wizard with flying vigilance and prowess

: If ~ is a wizard you may cast an intant or sorcery from your graveyard without paying it's mana cost, if you do exile it.

1/1


create a red or black take on family

December 16, 2016 4:20 a.m.

LoneCrusader says... #13

Family Ties

Sorcery

Destroy target creature. Then search that creature's controller's graveyard, hand, and library for any number of cards with that creature's name and exile them. Then that player shuffles his or her library.

One family member's misdeeds can affect the entire bloodline.

December 16, 2016 8:25 a.m.

LoneCrusader says... #14

Make a new white hatebear.

December 16, 2016 8:27 a.m.

MagicalHacker says... #15

Keeper of Sanity

Creature - Elemental Shaman

Whenever one or more cards are put into your graveyard from your library, you may put one of them on top of your library.

2/2


Anti-lantern.

Make a bizarre card.

December 16, 2016 9:02 a.m.

Bobbbyyy says... #16

Shaman of the Growth

Creature- Elf Shaman

~ costs one more to cast for each land you control.

Elfs you control get +X/+X where X is the amount of mana produced by creatures in you mana pool

: add to you mana pool for each mana produced by creatures in you mana pool

1/1


create a card with changing win conditions

December 16, 2016 2:10 p.m.

zephramtripp says... #17

Major Math

Enchantment

At the beginning of your upkeep, put a time counter on ~. Then if a player's life total is equal to the number of time counters on ~ times three minus four, you win the game.


Make card messing with Vehicles.

December 16, 2016 4:51 p.m.

Bobbbyyy says... #18

Turbo

Enchantment- aura

Enchant Vehicle.

Enchanted vehile is a creature with first-stike trample and haste, and gets +2/+2


now create a vehicle tutor

December 16, 2016 7:01 p.m.

berryjon says... #19

Hostile Mechanic

Creature - Dwarf Artificer
, Sacrifice Hostile Mechanic: Destroy target non-creature Artifact an opponent controls. Then, you may search your library for a Vehicle with a converted casting cost equal to or less than the destroyed artifact's converted casting cost. If you do, reveal it, put it into your hand, then shuffle your library.
"Not when I'm through wit' it!"


Let's do something difficult. In-color artifact love in .

December 16, 2016 9:15 p.m.

_person_ says... #20

Artificer's Upgrades

Sorcery

Double the number of each type of counter on target artifact

Make a card with transfigure

December 16, 2016 10:03 p.m.

Chuff_Bucket says... #21

Unstable Formwright

Creature - Shapeshifter

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Transfigure (, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card into play. Then shuffle your library. Transfigure only as a sorcery.)

When you sacrifice Unstable Formwright, return it to the battlefield morphed at the beginning of your next upkeep.

2/4


Tribal EDH ftw! Give us the first Legendary Bear

December 16, 2016 10:54 p.m.

berryjon says... #22

Jambavan, Immortal

Legendary Creature - Bear God
Indestructible.
: Jambavan, Immortal fights another creature.
When Jambavan, Immortal leaves play, you may search your library for an artifact and/or a creature, reveal it and put it into play. Then shuffle your library.
2/2


With apologies to anyone from India.
Let's make another Legendary creature - one for a type that doesn't have one yet!

December 16, 2016 11:28 p.m.

LoneCrusader says... #23

Extractor of Aspirations

Legendary Creature - Horror

Fear

Whenever Extractor of Aspirations deals combat damage to a player, you may discard a card, if you do, target opponent reveals his or her hand and you may choose a nonland card from that player's hand and exile it. You may cast that card and spend mana as though it were mana of any color to cast it.

3/5

Based off of speculation that Urabrask is going to betray the rest of the Praetors, make a story spotlight card that is about the moment of his betrayal.

December 17, 2016 1:04 a.m.

Bobbbyyy says... #24

Shroda, The Resurection

Legendary Creature- Jellyfish

Flying

Return X jellyish to your hand: Return X nonland permanents to thier owners hand.

Reveal X jellyfish from your hand: search your library for a fish or jellyfish with cmc X or less, reveal it and put it into your hand, shuffle.

5/5


legendary fish or plant

December 17, 2016 2:54 a.m.

_person_ says... #25

Thitora, Ocean Predator

Legendary Creature - Fish Zombie Plant

Death touch

:create a 1/1 fish creature token. Then you may return target non land permanent with converted mana cost X to it's owner's hand, where X is the number of fish you control.

1/3

Urabrasks's Betrayal

Sorcery

Remove all -1/-1 counters from target creature. Untap That creature and all permanents that share a color with it and gain control of them until end of turn. They gain haste until end of turn.

Make another story spotlight in this same set

December 17, 2016 11:36 a.m.

The_Redpill says... #26

Praetors' Corruption

Sorcery

Put a -1/-1 counter on each creature your opponents control, and then proliferate five times.

Make the third spotlight from this set

December 17, 2016 1:11 p.m.

_person_ says... #27

Halt of the Mirran's

instant

Attacking Creatures get -3/-3 until end of turn.

Make the fourth

December 17, 2016 1:25 p.m.

berryjon says... #28

The Mirari, Restored

Legendary Artifact
, Remove any number of counters from yourself and permanents you control, Choose one:
- Add that many +1/+1 counters divided among creatures you control.
- Add that many -1/-1 counters divided among creatures you do not control.
- Add that many charge counters divided among artifacts you control.
The perfect mirror for the perfect world.


A fifth!

December 17, 2016 4:38 p.m.

wereotter says... #29

Melira's Myr

Indestructible

Melira's Myr can't have counters placed on it.

If a creature with infect would enter the battlefield, destroy it.

"Her ultimate sacrifice will ensure Mirrodin will remain pure"

2/2


Design a card for Gisela, Sigarda, and Bruna's dead sister.

December 17, 2016 7:33 p.m.

hannibal6 says... #30

Antina, Unholy Presence

Legendary Creature - Angel

Flying, deathtouch

You may cast creature cards in your graveyard. If you cast a creature this way, It is a zombie in addition to its other types

4/6


Create an enchantment with a symmetric effect that gets more powerful every turn

December 17, 2016 10:50 p.m.

LoneCrusader says... #31

Zendikar's Regrowth

Legendary Enchantment

Zendikar's Regrowth enters the battlefield with a charge counter on it.

At the beginning of each player's precombat main phase, that player adds mana in any combination of colors to his or her mana pool where is the number of charge counters on Zendikar's Regrowth.

At the beginning of your upkeep, put a charge counter on Zendikar's Regrowth.

Make a card that cares about the number of enchantments you control.

December 18, 2016 12:54 a.m.

Chuff_Bucket says... #32

Wandering Sanctifier

Creature - Beast

Trample

Whenever Wandering Sanctifier deals combat damage to a player, gain control of all enchantments that player controls.

At the beginning of your upkeep, if you control twenty or more enchantments, you win the game.

6/6

It purifies the land of unnatural magics by drawing them unto itself.


We'll be going to Amonkhet soon, so give us a flavorful "Sarcophagus" card

December 18, 2016 2:03 a.m.

Bobbbyyy says... #33

Sarcophagus :

Artifact

Whenever a Lengendary creature dies you must sacrifice permanent or Pay , then exile that creature and return all other cards exiled this way to thier owner's gravyard.

: return the exiled card to the battlefield under your control, it becomes a white spirit in addition to it's other types


create a healing planeswalker without life gain

December 18, 2016 4:18 a.m.

markbeloit says... #34

Amas, the Benevolent

Planeswalker - Amas

+1: Until your next turn, prevent the next 2 damage that would be dealt to target creature or player. This ability cannot cannot be used to prevent damage dealt to planeswalkers, including Amas, the Benevolent.

-2: Return target permanent card from your graveyard to your hand.

-7: You get an emblem with "If a creature you control would die, regenerate it."

(Regeneration removes fatal damage and destroy effects. It does not stop exile, and if a creature's toughness is 0 or less, it will still die.)

3


Make a non-benevolent, vindictive planeswalker.

December 18, 2016 7:10 p.m.

berryjon says... #35

Cuio, the Vindictive

Planeswalker - Cuio
+1: Cuio, the Vindictive deals 2 damage to target non-white Creature or Planeswalker.
-2: Until the beginning of your next upkeep, Cuio, the Vindictive becomes a 3/3 Legendary Creature - Elf Druid with Indestructible, Trample, First Strike and ": This creature fights another creature."
-5: You gain an Emblem that says "At the beginning of your upkeep, exile target permanent."


Let's go for a 'nice' 'Walker this time!

December 18, 2016 7:45 p.m.

markbeloit says... #36

Tukosh, the Smoldering Ember

Planeswalker - Tukosh

-2: Until your next turn, creatures you control get +1/+1 and gain ": Regenerate this creature."

-3: Exile any number of cards from your graveyard. For each card exiled this way, add or to you mana pool, and put a loyalty counter on Tukosh, the Smoldering Ember.

-6: You get an emblem with "Exile a permanent from your hand: Draw a card and add or to your mana pool."

5:


Seems beast. Oh well. End the cycle with a mean planeswalker. That shouldn't be too hard.

December 19, 2016 12:01 a.m.

Chuff_Bucket says... #37

Malvolio, the Dark Jester

Planeswalker - Malvolio

+2: Target opponent chooses a card from his or her hand at random, then exiles that card.

-3: Sacrifice a creature, then deal damage to each creature and each player equal to that creature's power.

-9 You get an emblem with "At the beginning of each upkeep, search target opponent's library for three cards and exile them. Then that opponent shuffles his or her library."

4


Continuing on the Jester theme, give us a Legendary, carnival-themed land

December 19, 2016 1:13 a.m.

zephramtripp says... #38

Tent of Horrors

Legendary Land

: Add to your mana pool.

, , Sacrifice a creature: ~ deals three damage to target player.


Make an untap effect in green with a black alternate cost.

December 19, 2016 2:52 a.m.

Bobbbyyy says... #39

Marshy Renewal

Sorcery

Untap all lands you control.

You may cast~ for , if you do sacrifice all lands you control at the beginning of the next endstep.


create tibalt but his +1 should be the same except it targets opponents

December 19, 2016 3:21 p.m.

nowis2000 says... #40

Tibalt, Pain Mage

Planeswalker - Tibalt

Whenever a player discards a card or loses life, put a loyalty counter on ~.

0: Target player discards a card at random, then they may pay 3 life. If they do, they draw a card.

-X: Gain control of all non-land permanents with converted mana cost X until end of turn, then untap those permanents. Creatures you control gain haste until end of turn. At the end of your turn, you lose 1 life for each permanent you gained control of in this way.

3


Make a legendary card for tibalt before he got his spark

December 19, 2016 6:02 p.m.

nowis2000 says... #41

Nope that's too strong at 3 mana, make it

December 19, 2016 6:03 p.m.

Bobbbyyy says... #42

Tibalt, Bringer of Pain

Legendary Creature Human

whenever a red source would deal damage it deals double that damage instead and Tibalt does that much damage to that source's cobntroller

2/2


give us a non Tibalt card that show's his wherabouts (assume he is not dead)

December 20, 2016 12:59 a.m.

Chuff_Bucket says... #43

Tortured Survivor

Creature - Human Soldier

Whenever damage is dealt to Tortured Survivor, discard a card at random.

2/1

"I managed to get one coherent thought out of him; he was a challenger in the Trial of the Five Gods. Other than that, he just keeps muttering something about a 'devil-man'..."

--Jace, to Ajani


Design a Sphinx that encourages table politics

December 20, 2016 2:03 a.m.

zephramtripp says... #44

Sphinx of Offering

Creature - Sphinx

Flying

Whenever ~ attacks, each non-defending player draws a card.

4/5


Make a card with Myriad, Undaunted, and Surge.

December 20, 2016 8:46 a.m.

_person_ says... #45

Khial, Barbarian Lord

Undaunted, Myriad, Rampage 3, menace, double strike, Surge

When Khial, Barbarian Lord enters the battlefield, if it's surge cost was paid, creatures you control gain hast and trample until end of turn. Whenever Khial, barbarian lord attacks, the legend rule doesn't apply to him until end of turn.

2/2

Make a card with storm, grave storm, and cascade

December 20, 2016 11:31 a.m.

Chuff_Bucket says... #46

Magehunter Band

Creature - Dryad Warrior

Undaunted

Surge

Trample, Myriad

Whenever an opponent casts a spell, put a Rage counter on Magehunter Band.

Remove a Rage counter from Magehunter Band: Creatures named Magehunter Band get +1/+1 until end of turn.

4/3

Wherever the presence of unnatural magic ignites, they are drawn like moths to a flame in order to snuff it out.


Make a Demigod creature

December 20, 2016 4:19 p.m.

Chuff_Bucket says... #47

Ah, ninja'd by person! I don't have time to make his prompt at the moment, so do his (Or both of ours, if you feel like it!)

December 20, 2016 4:22 p.m.

berryjon says... #48

Relentless Hordes

Creature - Zombie
Storm (When you cast this spell, copy it for each spell cast before it this turn.), Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn.), Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Relentless Hordes gets +1/+1 for each other creature named Relentless Hordes.
"It's a good start." - Liliana Vess
0/0


Huh, Cascade doesn't trigger off the copies put on the stack by (Grave)Storm.

Let's see, what other mechanic combo can I invoke...

I know! Evoke, Convoke and Dash!

December 20, 2016 4:46 p.m.

_person_ says... #49

Runner of the hordes
Creature - Orc Warrior
Convoke, Dash , evoke

When runner of the hordes enters that battlefield, it deals damage equal to it's power to target creature.

4/3

Make a creature that makes sense flavor-wise and has skulk, menace, and flying.

December 20, 2016 5:20 p.m.

Unpleasant Miasma
Creature- Elemental Illusion

Flying, Menace, Skulk

Whenever ~ becomes the target of a spell or ability, it gets -4/-0 until end of turn

1/4


Make a color shifted card!

December 20, 2016 5:29 p.m.

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