Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

MagicalHacker says... #1

Sahyin, He Who Strikes Last

Legendary Creature - Human Monk

Prowess, last strike (Creatures blocking or blocked by this creature have first strike.)

Whenever damage is dealt for the first time in a turn, prevent that damage.

: Target creature gains prowess and last strike until end of turn.

2/3


Make a commander to fill an unfilled commander niche (such as an izzet artifact commander, but pick something else).

January 15, 2017 12:42 p.m.

hannibal6 says... #2

Artifact counter synergies/beat down:

Nolus, The Singularity

Legendary Artifact Creature - Artificer

Sunburst

Your deck may contain any number of basic lands.

Artifact spells you control have sunburst.

0/0


Make a tri land for amonkhet

January 15, 2017 1:28 p.m.

berryjon says... #3

Temple of the Dragon-God
Legendary Land
When Temple of the Dragon-God enters the battlefield, reveal a God or a Bolas Planeswalker from your hand. If you do not, Temple of the Dragon-God enters the battlefield tapped, and you lose 3 life.
: Add or or to your mana pool.


Make a board wipe of some stripe that isn't a functional reprint.

January 15, 2017 3:06 p.m.

hannibal6 says... #4

What Once Was

Sorcery

Each player may sacrifice any number of permanents.

Each player loses X life for each permanent they control.

Sometimes it is better to be spared from the suffering of seeing what once was.


Create a new creature subtype.

January 15, 2017 3:36 p.m.

MagicalHacker says... #5

The Mothman of the Fields

Legendary Creature - Skoranthrope

Flying, haste, deathtouch

Whenever ~ attacks, choose one or more:

  • Each player loses 5 life.
  • Each player discards two cards.
  • Each player sacrifices a land.

3/3


Create another new creature subtype.

January 15, 2017 4:07 p.m.

Bobbbyyy says... #6

Bolder scuttler

Creature- Rock Crab

Haste

when Bolder scuttler attacks tap target land, that land doesnt untap during it's controllers next untap step

4/4

January 15, 2017 4:23 p.m.

Bobbbyyy says... #7

create another rock, but this time for a rock deck

January 15, 2017 4:24 p.m.

Kola-Ghan says... #8

Redloub, the Elder Geode

Legendary Creature - Rock Elemental

Hexproof

~ Does not untap on your untap step

, : Tap lands target opponent controls.

Whenever a Rock enters the battlefield under your control, you may untap ~

0/4


Create a legendary coward.

January 15, 2017 5:20 p.m.

berryjon says... #9

Fellfoot, the Fleet

Legendary Creature - Giant Coward
Defender
If Fellfoot, the Fleet is assigned to block a creature, you may prevent all damage Fellfoot, the Fleet would receive and deal. If you do, the attacking player may deal damage equal to the blocked creature's power to another creature you control that isn't assigned as a blocker.
By leaving the battlefield behind, Fellfoot left his allies open to attacks from the side. Many were lost that day.
6/3


Another Coward - or a Warrior that has an ability that is applied to Cowards.

January 15, 2017 6:33 p.m.

nowis2000 says... #10

Cowardly Defector

Creature - Elemental Coward

Whenever a player casts a spell, that player gains control of ~, then untap ~.

: Remove target creature you control from combat.

"Not that way!"

1/3


Same thing

January 15, 2017 7:23 p.m.

MisterMystic says... #11

Shameless Soldier

Creature- Human Soldier

Defender

Whenever a creature you control is dealt damage, exile ~ until the next end step.

The cowardly will always be present somewhere on the battlefield, running at the sight of blood.

3/3


Create a god card from Amonkhet.

January 15, 2017 7:51 p.m.

hannibal6 says... #12

Jada, God of the Coast

Legendary Enchantment Creature - God

Jada is not a creature unless your devotion to green, white, and blue is at least 9.

At the beginning of your upkeep choose target creature. It gains trample, vigilance, and flying.

4/5


Make another for the cycle (shards)

January 15, 2017 8:16 p.m.

LoneCrusader says... #13

Nefus, God of Perfection

Legendary Enchantment Creature- God

Nefus is not a creature unless your devotion to white, blue and black is at least 9.

You may have each other creature you control enter the battlefield as an artifact in addition to its other types.

Artifact creatures you control have lifelink.

Creatures you control that aren't artifacts have deathtouch.

4/5

January 15, 2017 9:28 p.m.

LoneCrusader says... #14

Make another!

January 15, 2017 9:28 p.m.

Bobbbyyy says... #15

Graduer God of the Untamed

Legendary Enchantment Creature- God

Graduer is not a creature unless your devotion to black, red and green is at least 8.

at the beginning of your upkeep add to your mana pool for each creature you control with power 5 or greater

trample, haste

7/7


create another

January 15, 2017 10:09 p.m.

markbeloit says... #16

Ototh, God of the Depths

Legendary Enchantment Creature- God

As long as your devotion to blue, black and red is less than nine, Ototh isn't a creature.

Whenever a creature card is put into your graveyard from the battlefield, you may pay . If you do, put that creature on the bottom of your library and draw a card.

4/5


The last of the cycle: Naya ()

January 15, 2017 10:44 p.m.

markbeloit says... #17

EDIT: Above should be, "Whenever a creature card is put into your graveyard from anywhere..."

January 15, 2017 10:48 p.m.

hannibal6 says... #18

Matoris, God of the Wild

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to red, green, and white is less than nine, Matoris isn't a creature.

Creatures you control with power 5 or greater have hexproof and trample.

5/3

January 15, 2017 11:16 p.m.

hannibal6 says... #19

Create a colorless command

January 15, 2017 11:18 p.m.

Bobbbyyy says... #20

Titanic Command

Instant

Choose two

  • Exile a creature and a land

  • Create 7 1/1 colourless eldrazi scoin tokens with "sacrifice this creature add to you mana pool

  • Exile any number of libraries, then shuffle all graveyard's into thier owner's libraries.

  • Your life total becomes 24 and draw cards until you have 24 cards in your library, if you have less than 24 cards in you library return your graveyard to your hand instead.


create a card with a wacky extra cost

January 16, 2017 12:08 a.m.

markbeloit says... #21

Harvest Returns

Sorcery

Kicker -- Target opponent gains control of a land you control. (You may have target opponent gains control of a land you control in addition to any other costs as you cast this spell.)

You gain 6 life. If Bountiful Harvest was kicked, draw three cards.


Creature a red fire mage (no Chandra please).

January 16, 2017 2:20 a.m.

markbeloit says... #22

Should be called Harvest Returns in the text, that's an error

January 16, 2017 2:22 a.m.

Braids, Fire Dancer 2RR

Legendary Creature Human Shaman

At the beginning of your pre-combat main phase, create a 3/1 Red Elemental token with haste. At the beginning of your next endstep, exile that token.

1R: Another target creature gets +1+0 until the end of the turn.

2/2

Create a green and white alternate version of Braids Cabal Minion.

January 16, 2017 10:50 a.m.

nowis2000 says... #24

Braids, Nature's Oracle

Legendary Creature - Human Shaman

Whenever a land enters the battlefield under a player's control, if that player played it from their hand, they may search their library for a land cardboard and put it onto the battlefield. If they do, they shuffle their library.

2/2


White braids

January 16, 2017 2:04 p.m.

nowis2000 says... #25

Wow, land card, not cardboard.

January 16, 2017 2:04 p.m.

berryjon says... #26

Braids, Cabal Cleric

Legendary Creature - Human Cleric
At the beginning of each player's upkeep, they gain life equal to the highest toughness among creatures they control.
Having learned of the teachings of Orim and Samite philosophy, Braids was sent on a far different path.
0/4

January 16, 2017 2:50 p.m.

markbeloit says... #27

No request, so I'm doing wild.


Sporgath, the Dark Mass

Legendary Creature - Ooze

At the beginning of your upkeep, you lose 3 life, scry 1, then draw a card.

At the beginning of your end step, discard a card.

Whenever you discard a creature card, you gain 3 life.

2/3


Make a angel.

January 16, 2017 11:49 p.m.

MagicalHacker says... #28

Sapphira, Ambassador of Asha

Legendary Creature - Angel

Flying, prowess

Whenever a creature is returned to its owner's hand from the battlefield, gain 3 life and draw a card.

: Return target creature with converted mana cost X from the battlefield to its owner's hand.

3/3


Make a mono-red or an izzet commander that makes coin-flip cards amazing.

January 17, 2017 12:19 a.m.

Bobbbyyy says... #29

Gruffeleos Master Of chance

Creature Goblin Wizard

when ~ enters the battlefield flip 3 coins.

whenever a coin comes up heads add to your mana pool

whenever a coin comes up tails create a 1/1 red goblin creature token.

: copy target spell or ability that requires you to flip one or more coins


create a card for a fringe modern deck

January 17, 2017 4:33 a.m.

joecool1299 says... #30

Digging for gold

Sorcery

Discard any number of land cards from your hand. Draw a card for each card discarded this way.

This is a plant for aggro loam.

Make a card that get people talking about storm again in modern, that is not a ritual.

January 17, 2017 11:29 a.m.

Chuff_Bucket says... #31

Spellmad Sorcerer

Creature - Weird Wizard

Affinity for spells (This spell costs less to cast for each spell you control.)

When ~ enters the battlefield, exile all spells. For each spell exiled this way, draw a card and put a charge counter on ~. (Those spells won't resolve.)

, Remove a charge counter from ~: Copy target instant or sorcery spell. You may choose new targets for the copy.

"You've never seen something storm a stronghold until you've seen that thing, boy."

--Doldan, Boros Elite


In the same vein, give us the card that would finally push Merfolk into a solid Tier 1 modern competitor

January 17, 2017 2:17 p.m.

MagicalHacker says... #32

Floodcaller Mage

Creature - Merfolk Shaman

Flash

At the beginning of each player's upkeep, put a flood counter on target nonbasic land that player controls. As long as that land has a flood counter on it, it is an island.

1/4


Is that too good or not good enough? Also, Challenge: Make something that you think could be too broken or too weak

January 17, 2017 2:44 p.m.

Bobbbyyy says... #33

Flames of Karulia

enchantment

If you would take damage during your turn instead you gain that much life and target opponent looses that much life.

If you take damage during an opponents turn instead you loose twice that much life

If an opponent would take damage during you turn instead they gain that much life and you looses that much life.

If an opponent would take damage during thier instead all opponents loose that much life


another card that cares about whos turn

January 18, 2017 1:10 a.m.

berryjon says... #34

Raging Mob

Creature - Human Citizen
While it is your turn, Raging Mob gains Vigilance.
While it is not your turn, Raging Mob gains Deathtouch.
"Protect our homes! ATTACK!"
2/3


Another one like this, enemy colours please.

January 18, 2017 1:45 a.m.

zephramtripp says... #35

Helium Slime

Creature - Ooze

When it is your turn, Helium Slime has trample and ": Put a +1/+1 counter on ~."

When it is not your turn, Helium Slime has flying and "Remove two +1/+1 counters from Helium Slime: Draw a card."

2/2


Make an allied color card in this way.

January 18, 2017 8:49 a.m.

Scrollmage Exemplar

Creature - Human wizard

During your turn, CARDNAME has flying.

At the beginning of any other player's turn, tap CARDNAME.

2/3

ANOTHER ONE

January 18, 2017 10:58 a.m.

berryjon says... #37

Firespit Kavu

Creature - Kavu
Haste
If it is your turn, Firespit Kavu gains Trample.
If it is not your turn, Firespit Kavu gains ": Hunting Kavu gets +1/+0 until the end of the turn."
3/2


More! Except one of the colors has to be .

January 18, 2017 3:47 p.m.

MisterMystic says... #38

Embodiment of Hunger

Creature - Eldrazi

Ingest 5 (Whenever this creature deals combat damage to a player, exile the top five cards of that player's library.)

If it is your turn, ~ gains trample.

If it is not your turn, and ~ has dealt combat damage to a player, you may return five cards from exile to their owner's graveyard. If you do, ~ gains double strike until end of turn.

3/5


Make another, but instead an instant.

January 18, 2017 8:03 p.m.

The_Redpill says... #39

Temporal Leakage

Instant

If it is your turn, take an extra turn after this one.

If it isn't your turn, end the turn.


I'm not sure what the color constraints were so I made my own :/

Make the next in the cycle of these instants

January 18, 2017 11:46 p.m.

Bobbbyyy says... #40

Essence Leech

Eldrazi Vampire

Creature Eldrazi Horror

Flying, Vigillence

as long as it is your turn whenever ~ would deal damage, prevent that much damage and all opponents loose that much life

as long as it is not your turn whenever ~ would deal damage, prevent that much damage and you gain that much life

4/4


oops to slow.


timely advantage

Instant

If it is your turn target creature gets +3/+0, otherwise target creature gets +0/+3.


create this as a ETB effect on a flash creature

January 19, 2017 12:54 a.m.

MisterMystic says... #41

Wildborn Savior

Creature- Beastman

Trample, Haste,

Flash

If ~ enters the battlefield on your turn, other creatures you control get +6/+0 and have trample until end of turn.

If ~ enters the battlefield and it's not your turn, other creatures you control get hexproof, and destroy all artifacts and enchantments on the battlefield.

5/5


Make an allied colored creature with the same idea.

January 19, 2017 3:54 p.m.

Bobbbyyy says... #42

Aven aether Mage

Flying

Flash

When ~ enters the battlefield, if it is your turn draw a card and gain two life. Otherwise Tap target creature, that creature doesn't untap during it's controllers next untap step.

3/2


Another any colour any card type but cares about turn or phase in a different way

January 19, 2017 6:54 p.m.

zephramtripp says... #43

Intricate Designs

Instant

Destroy target permanent if it's converted mana is X, where X is the number of letters in the name of the current step or phase. (The steps are untap, upkeep, draw, beginning of combat, declare attackers, declare blockers, combat damage, end of combat, end, and cleanup. The phases are beginning, main, combat, and ending.)

Look the gist is it can only get 3, 4, 5, 6, 7, 9, 11, 12, 15, 16, and 17... - Frustrated teacher


I guess this is more of an un-card.

Make a card for a non- +1/+1 counters archetype.

January 19, 2017 11:46 p.m.

Chadarnook says... #44

Blood Bond

Enchantment

Whenever one or more +1/+1 counters would be put on a creature you control for the first time each turn, you may pay 4 life. If you do, put a +1/+1 counter on each other creature you control.


Create a card that shuffles a deck without being a tutor or Memoricide-esque card.

January 21, 2017 1:26 a.m.

RoarMaster says... #45

Entropic Maelstrom

1U

Enchantment

Play with the top card of your library revealed.

Sacrifice a Land: Shuffle your library.


Design a creature card that triggers whenever another creature enters the battlefield.

January 21, 2017 2:48 a.m.

Bobbbyyy says... #46

Anxious Sentry

Creature- Aven Knight

Whenever Anxious sentry or another creature enters the battlefield under your control target permanent doesn't untap during its n]controllers next untap step.

0/4


create a card missing from the Kaladesh-Revolt story

January 21, 2017 5:41 a.m.

nowis2000 says... #47

Baral's Fate

Instant

~ can't be countered.

~ deals 2 damage to target creature or player. If a spell you controlled was countered this turn, or a permanent you control was returned to your hand this turn, ~ deals 4 damage to that creature or player instead.


Make a three color revolt creature

January 21, 2017 4:10 p.m.

MagicalHacker says... #48

Rashmi the Renegade

Legendary Creature - Elf Rebel

When ~ enters the battlefield, you get (an energy counter).

: You get .

: Exile target creature you control, then return it to the battlefield under your control.

3/2


Make a legendary creature based on a quote from a flavor text that they are credited with saying.

January 21, 2017 5:03 p.m.

berryjon says... #49

Disa the Restless

Legendary Creature - Human Scout
Haste, Protection from Blue
When Disa the Restless enters the battlefield, select any number of lands you control, and put a Survey counter on each of those lands.
Whenever a land you control would be the target of a spell or ability, and it has a Survey counter on it, counter that spell or ability then remove a Survey counter from it.
3/2
"I know where I have been. I know not where I go next." - Last entry in the journal of Disa the Restless


Create a Legendary Creature that doesn't flip that is a Planeswalker. For example, Nicol Bolas when compared to Nicol Bolas, Planeswalker. Except for a 'Walker that doesn't already have a Legendary version.

January 21, 2017 5:26 p.m.

Chadarnook says... #50

Vraska the Seeker

Legendary Creature - Gorgon

Deathtouch

If a creature Vraska the Seeker dealt combat damage to this turn would be put into a graveyard, exile it instead, then investigate.

At the beginning of your upkeep, if you control twenty or more Clues, you win the game.

2/4


Create a noncreature, nonplaneswalker spell showing a planeswalker doing something cool (e.g., Imprisoned in the Moon).

January 22, 2017 1:20 a.m.

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