Card creation challenge
Custom Cards forum
Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude
Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.
Variety XX
Sorcery
If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.
Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.
Punch Down
Instant
Counter target spell with mana value equal to the power of a creature you control
Create a mono-green burn spell
July 20, 2024 7:07 p.m.
griffstick says... #3
Mono green is really unable to do burn spells. The closest wizards has come to a burn spell is Ram Through. The old n days had a spell that burned all players
July 20, 2024 9:09 p.m.
TypicalTimmy says... #4
Quitting is for quitters.
Spray of Acid
Sorcery
Spray of Acid deals 3 damage to target artifact creature, enchantment creature or planeswalker.
When the clerics of Pharika begged for her mercy, her ears fell silent. But when unnatural monstrosities threatened her landscape, she took to the lands with vengeance.
Make a new keyword mechanic or ability called "Conscript".
July 21, 2024 12:44 a.m.
seshiro_of_the_orochi says... #5
Conscript X (When you cast this spell, target opponent may have you gain control of a creature with mana value X they control. If they don't, you add X mana of any one colour.)
Take Down
Sorcery
Conscript 2 (When you cast this spell, target opponent may have you gain control of a creature with mana value 2 they control. If they don't, you add 2 mana of any one colour.)
Destroy target nonland permanent.
Normally, abilities like this are pretty bad because they let your opponent choose the option that benefits you less. But as this is a: pretty restricted in what they can do, and b: on cast, so basically uncounterable, this might be a little better that Tribute etc.
I want to see another card with conscript.
July 21, 2024 4:47 a.m.
The hateful ritual
Conscript 6
"Left with no choice, the villagers gave up their chief"
Well it's been fun guys. 829 pages of fan made magic cards but I think it's time to finish this thread.
(I jest and jive of course. Next challenge: Create a card that would be deserving of being the last ever card on this thread)
July 21, 2024 10:25 a.m.
markbeloit says... #8
An End to All Things
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Exile all nonland permanents. Each player shuffles their hand and graveyard into their library, then draws seven cards. You add three mana in any combination of colors. Exile An End to All Things.
My attempt.
Redo, or do the opposite: make a card named "peter out"
July 21, 2024 11:47 a.m.
TypicalTimmy says... #9
I can honestly say that I have never in my entire life heard of the phrase "peter out", and had to look it up on Google.
Peter Out
Enchantment - Aura
Enchant nonland permanent.
At the beginning of your upkeep put a degradation counter on enchanted permanent. If that permanent is a creature put an additional -1/-1 counter on it. Then, if the number of degradation counters equals the permanent's mana value, exile it.
Skol Voth learned a valuable lesson from the Eldrazi... there is more to consume than merely just the blood...
Create "Skol Voth, The Eradicator" - A legendary Vampire from Zendikar who has learned how to consume energy the way they do (Exile effects; Annihilator; ; etc) after feeding on the Eldrazi.
July 21, 2024 2:22 p.m.
Skol Voth, the Eradicator
Legendary Creature: Vampire Shaman
Annihilator 2
Whenever a creature blocks or becomes blocked by ~, that creatures controller sacrifices it at the end of combat.
When ~ dies, sacrifice a creature with equal or greater power
3/6
Wild
July 21, 2024 2:59 p.m.
TypicalTimmy says... #11
Turn another show into a card.
To clarify, you aren't turning any one particular character into the card, but the concept of the show itself and the card represents the content of what the show is about.
July 21, 2024 4:40 p.m.
BattleBots
Artifact
At the beginning of each player's combat phase, if that player doesn't control a Robot, they may pay any amount of mana. If they do, they create an X/X colorless Robot artifact creature token with haste and vigilance, where X is the amount of mana they paid this way.
All Robots must attack and block if able.
ROBOTS ACTIVATE
If you know BattleBots, create one. Otherwise, repeat the challenge.
July 21, 2024 7:51 p.m.
TypicalTimmy says... #13
BattleBots airs on Discovery+ right now, btw
Backlash
Legendary Artifact Creature - Construct
Trample
Annihilator 2
"Spinning discs will hypnotize, mesmerize and pulverize but never ever apologize. Ladies and gentlemen, here is BACKLASH!"
7/5
Those who have never heard of or seen BattleBots will believe I did a quick and poor card just to get the challenge done.
Those who have loved BattleBots since Season 1 will known that this fully does Backlash justice.
Wild
July 21, 2024 9:17 p.m.
markbeloit says... #14
Golem Protector
Legendary Artifact Creature - Golem
: Another target creature you control gains hexproof and indestructible until end of turn.
7/7
Wild.
July 21, 2024 9:58 p.m.
Deus Ex Machina
Artifact Sorcery
Affinity for Vehicles
Vehicles you control get +2/+0 until end of turn, and gain Hexproof, Menace and Trample
Until end of turn, Crew costs of Vehicles you control are reduced by 2. If this reduces the Crew cost of a Vehicle you control to 0, it becomes a creature until end of your next turn.
Next challenge, make a card that has an Affinity for something specific that hasn't been used yet, make said affinity make sense, and try not to make it broken or breakable.
Bonus points if it has a weird type line like this one does.
July 22, 2024 1:11 a.m.
TypicalTimmy says... #16
Epicurus, Pain in my Ass
Legendary Creature - Human Annoyance
Affinity for Squirrels
Whenever a Squirrel enters the battlefield, create a 1/1 green Squirrel creature token.
Seriously? You have like 15x 7/7s on the battlefield with a sacrifice outlet which puts counters in everything you control which lets you get more squirrels. Meanwhile I've got a 2/2 and am tapped out. Just swing for lethal already damn it.
3/3
Screw the rules I have animosity lol
Repeat
July 22, 2024 1:37 a.m.
Just so you know, I gave my Mazirek Squirrel deck to my cousin at his bachelor party. You won't have to deal with it for a very long time.
He did give me a couple Enchantress decks in return, but that's okay, right??!?
(ROFLOLOLOLOLOL)
July 22, 2024 1:43 a.m.
Vok-lush, Marsh spewer
Legendary Creature: Crocodile Horror (Uncommon)
Islandwalk
Affinity for Islands
; Put a flood counter on target land. That land is an island in addition to its other types for as long as it has a flood counter on it
4/4
I had the idea to give a creature affinity lands, but wanted to make sure it wouldn’t be broken- and landed on Vok-lush, Marsh Spewer. I know I can go further though...
The Infinaut
Legendary Creature: Scout (Rare)
Affinity for Lands, ward (~ costs less to cast for each land you control)
20/20
Just googled Backlash, you did it full justice TypicalTimmy. I also made some other marvel cards
Wolverine
Legendary Creature: Human Warrior Mutant (Uncommon)
Indestructible, Double-strike
2/2
Thor, God of Thunder
Legendary Creature: God (Rare)
Indestructible, Partners with Mjolnir, Hammer of Thunder
; Return an artifact you control to your hand
4/4
Mjolnir, Hammer of Thunder
Legendary Artifact: Equipment (Rare)
When ~ enters or leaves, it does 3 damage to any target. If you control a creature named Thor, God of Thunder, equip ~ to it
Equiped creature gets +1/+1. If equipped creature is legendary, it also has flying
Create more marvel cards
July 22, 2024 1:44 a.m.
Deadpool, Merc with a Mouth
Legendary Creature - Human Mutant Assassin Mercenary
Double Strike, Indestructible
Whenever ~ leaves the battlefield, return it to the battlefield at the beginning of the next end step
Opponents play with their hands revealed
Whenever ~ deals combat damage to a creature, it deals that much damage to each opponent
4/3
Moar Marvel characters!!
July 22, 2024 2:01 a.m. Edited.
Just wanna say, I'm not a bandwagon Deadpool fan. In fact, I'm not a devoted Deadpool fan at all. But my brother was. And he died before the 2nd movie was released. So I chose this character in his honor. My favorite was always Ghost Rider, with an honorable mention to Spiderman. But he was a much bigger comic book aficionado than I ever was, or will ever be. And his favorite besides Deadpool was Silver Surfer. So, if you will, make the next card a Silver Surfer card.
July 22, 2024 2:10 a.m.
Uncle Ben, guide
Legendary Creature - Human
Whenever uncle ben becomes blocked sacrifice ~
as long as ~ is in your graveyard at the beggining of your upkeep put a +1/+1 counter on target creature
when ~ enters the graveyard from anyywhere, if there is already a card in your graveyard named ~, exile it instead.
2/3
theme of superheroes. make a character from the boys.
July 22, 2024 8:50 a.m.
Silver Surfer, Herald of Galactus
Legendary Creature - Alien Scout
Flying, Skulk
Whenever ~ deals combat damage to a player, put a Doom Counter on it. If there are 5 or more Doom Counters on ~, exile ~, and search your library for a Legendary Creature and put it onto the battlefield. It gains "Whenever this creature card leaves the battlefield, return ~ to the battlefield."
3/3
"My fate is of little consequence ... if it can save the world that gave me birth! Mighty Galactus ... do but spare Zenn-La ... and I am yours.. to command!"
Black Noir, Silent Knight
Legendary Creature - Human Assassin
Flash
Whenever ~ enters the battlefield or attacks, it gains Deathtouch until the end of the turn.
Whenever ~ is dealt damage for the first time each turn, prevent that damage.
"It means that lately, some of you have been, eh, a little out of sorts. Erratic. Unreliable. Downright sloppy. Not you, Noir. You've been great. ― Homelander"
2/4
Just wanted to honor Epicurus' request. Hope it gives you some happiness, as I am terribly sorry for your loss.
For next challenge, since we're on Heroes, it seems fitting to do some Villains! Make one of your choosing!
July 22, 2024 11:19 a.m.
MF Doom, Madvillain (Dr.Doom, Dark Intellect)
Legendary Creature: Human Wizard
; ~ does 4 damage to target attacking or blocking creature. If that creature would die this turn, draw a card
; attach target equipment you control to ~. Activate this ability only once during your turn.
4/4
Create another villain
July 22, 2024 4:45 p.m.
Sabretooth
Legendary Creature - Human Mutant Warrior
Haste, menace, vigilance
: Sabretooth gains indestructible until end of turn. Tap it.
6/6
Carnage
Legendary Creature - Alien
Bloodthirst 2
Whenever a creature or planeswalker dies, put a +1/+1 counter on Carnage.
, Remove X +1/+1 counters from Carnage: Carnage deals X damage to each other creature, player, and planeswalker.
3/3
Create a Marvel-inspired Saga.
July 22, 2024 5:36 p.m.
TypicalTimmy says... #25
The Infinity Saga
Legendary Enchantment - Saga
, , , : Create a 6/6 legendary Hero token that is all colors. It has "Vigilance, haste, defiant 2" and "This token ignores the legend rule."
Each opponent creates ten 2/2 black Alien creature tokens.
Exile half of all nonland permanents at random rounded up. Add ten mana in any combination and draw five cards.
Defiant n (This creature may block up to n additional creatures each combat.)
Make Thanos without referring to the Infinity gauntlet. I want to see his warmongering side, not his lazy side
July 22, 2024 7:45 p.m.
markbeloit says... #26
Thanos, the Balancer
Legendary Creature - Giant
Vigilance
When Thanos, the Balancer enters the battlefield, look at the top five cards of your library. You may reveal a black or red creature card with power 3 or greater from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever Thanos, the Balancer attacks, target creature you control gets +2/+0 until end of turn. Another blue or white creature you control gains protection from the color of your choice until end of turn.
6/6
Maybe not strong enough and too much text, but my take.
Wild.
July 22, 2024 9:52 p.m.
BirdieGirlie says... #27
Ok I had another idea to make another Battlebots card, here goes!!
Three, Two, One, Fight!
Legendary Enchantment
At the beginning of your end step, choose two Robots you control to gain Indestructible and Hexproof until end of turn. Then, target Robots Fight each other.
If the Robot who would have dealt fatal damage would also have survived the Fight, choose one:
Winner!: Make a nonlegendary token copy of the winning Robot. That token gets sacrificed at the beginning of your next end step.
Loser!: Exile the losing Robot and return it to the battlefield under your control at the beginning of the next end step.
Once the effects of Three, Two, One, Fight! are resolved, the turn ends.
...Let me know what you think, first time posting!
July 22, 2024 11:01 p.m.
BirdieGirlie Welcome in! It's always good to see new faces (or usernames or whatever).
First note is that it's good form to leave a challenge for the next person. You'll also probably get more feedback if you start a card-specific thread, if that's something you're interested in.
But as feedback for your card, there's not really a condition for if both Robots would survive or be destroyed They way it's worded now, it seems like there has to be a definite "winner" and "loser". And there's enough questionable finishes in the show itself...
July 22, 2024 11:20 p.m.
TypicalTimmy says... #29
Let's see if I can work my magic and make it a more viable card, shall we?
Three, Two, One... Fight!
Legendary Enchantment
At the beginning of your upkeep, target creature you control fights Target creature you don't control. If your creature survives the fight, choose one:
- Create a nonlegendary token of your creature. It gains haste until end of turn, exile it at the beginning of the next end step.
- Exile the other creature if it was destroyed, then return it to the battlefield under your control at the beginning of the next end step.
I put it into the colors that care about the fight mechanic. The token creation and exile stealing feels very green and red alike, also.
I dropped the Robot condition so that the card is more viable overall. Otherwise if your opponent doesn't run Robots, the card literally does nothing.
An old challenge I enjoy issuing. Take the existing artwork of any MTG card and totally redesign it to become something different, including a new typeline such as turning a sorcery into a creature if the artwork allows. You may even change the colors entirely if you'd like.
July 23, 2024 2:33 a.m.
Viashino Lashclaw is what scryfall has decided to give me.
Kobold Slavedriver
Creature - Kobold
Menace
Other creatures you control have "Enrage - Whenever this creature is dealt damage, it gets +1/+0 and gains haste until end of turn."
: Kobold Slavedriver deals 1 damage to target creature you control.
Tiamat's minions work tirelessly to have others do their labour for them.
2/2
He kind of looks like a DnD kobold so I figured I'd take the chance to switch up the creature type.
Again!
July 23, 2024 4:20 a.m.
Kothophed, Soul Hoarder. Specifically his Magic: Origins art.... Interesting!
Devil's Due
Tribal Instant - Demon
You may cast ~ only if an opponent controls a planeswalker, or activates an ability of a planeswalker.
Counter target activated or triggered ability of a planeswalker. Remove all loyalty counters from that planeswalker. You gain X life, and draw X cards, where X is the amount of loyalty counters removed this way.
"In another time, a mere twist of fate, Liliana wasn't able to renegotiate her debts. They soon came to collect."
Repeat!
July 23, 2024 1:50 p.m.
Swords to Plowshares the Dominaria Remastered art specifically.
Renault, Steward of the Farm
Legendary Creature - Farmer
Whenever a creature you controls attacks, create a 2/2 ox creature token tapped and attacking. Then, target attacking creature gains your choice of first strike or flying until end of turn.
2/2
Repeat!
July 23, 2024 3:04 p.m.
That should read
whenever one or more creatures you control attack
July 23, 2024 5:03 p.m.
Comet
Artifact
When ~ enters, add , then take 4 damage
Make another card based off of the art of an already existing card
July 23, 2024 5:30 p.m.
Casual-Player says... #35
Telim Tor's Gate Artifact: Whenever you are attacked, Telim Tor's Gate deals 1 damage to all attacking creatures. If one of those creatures is put into the graveyard this turn, Telim Tor's Gate deals 1 damage to its controller. :o)
requesting another card to do with Telim Tor :o)
July 23, 2024 9:56 p.m.
TypicalTimmy says... #36
I love how OG that card feels. Like within the first few years of MTG. Very nicely done!
I am assuming the card that inspired this was Telim'Tor's Edict?
July 23, 2024 10:39 p.m. Edited.
Telim'Tor's Glory
Enchantment - Saga
Create a 1/1 red Goblin creature token and a 1/1 white Soldier token.
Sacrifice any number of creatures, then create that many Map tokens.
Create X 1/1 red Soldier creature tokens with menace, where X is the number of Maps you control.
I know doesn't get explore or Maps, but I'm sacrificing color accuracy for story accuracy.
Create a musical instrument.
July 23, 2024 11 p.m.
Casual-Player says... #38
(ah nice + thanks, inspiration was actually Telim'Tor's Darts, which have won me a few games of casual in the past, via it's flavour text) :o) though that edict is still a cool card, also from mirage.
July 23, 2024 11:44 p.m.
markbeloit says... #39
Magical Harp
Artifact
: Tap all creatures. Shuffle Magical Harp into its owner's library.
Wild.
July 24, 2024 12:08 a.m.
TypicalTimmy says... #40
Lyre of Xenagos
Legendary Enchantment Artifact
All creatures have haste, menace, vigilance and must attack or block each turn if able.
, : Creatures you control get +X/+X until end of turn. Up to X legendary permanents you control gain hexproof and indestructible until end of turn.
"The difference between chaos and merriment is whom is smiling and whom is not."
:)
Wild
July 24, 2024 12:53 a.m.
Casual-Player says... #41
(that would go well with snake basket) :)
"Oscar"
Creature - Human Werewolf 2/3
At the beginning of each upkeep, if no spells were cast last turn, transform Oscar.
+
"Oscar, Wild" Creature - Human Werewolf 3/4
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Oscar, Wild.
(requesting any wild)
July 24, 2024 1:16 a.m.
The Vacant Flay
Legendary Creature: Flay (Rare)
Mill a card for each time this ability has resolved this turn: add . Abilities of cards milled this way don’t trigger
2/2
The Voracious Flay
Legendary Creature: Flay (Rare)
~ gets +1/-1 for each point of life you gained this turn.
0/12
The Vainglorious Flay
Legendary Creature: Flay
For each creature you control, ~ gets -1/+1 while untapped and +1/-1 while tapped
4/4
The flay are primitive, two-legged beasts with human skin. Their legs look arms, but their hands are bony claws that act like hooves or talons.
Their abilities are strong, but come with heavy draw-backs. The Voracious Flay and The Vainglorious Flay are self-defeating, and The Vacant Flay can easily mill you out if you’re not careful.
Make another flay or wild
July 24, 2024 3:05 a.m.
philias Are you pulling the flats from somewhere, or are they OC?
The Violent Flay
Legendary Creature - Flay
Whenever The Violent Flay deals combat damage, it deals half that much damage to itself.
6/6
Create a card that makes Archer tokens.
July 24, 2024 8:56 p.m.
legendofa, I confess... I made these cards a few years ago. The Flay are original to me, but the cards are old.
Your design for The Vicious Flay is stellar! Honestly mad I didn’t come up with it myself. Mine acts as a “Fling on a stick” that harms you and your target equally
Sparkmist Spellpiercer
Creature: Human Wizard (Rare)
Whenever a land you control becomes tapped, create a red 1/1 illusion archer creature token with ”; either have ~ do 1 damage to any target.”
Tap 2 archer illusions you control: have the controller of target spell destroy it as soon as it enters the battlefield unless they pay
Whenever a land you control becomes untapped, sacrifice all illusions you control
2/2
When making Sparkmist Spellpiercer I wanted to play with counter-spelling in Boros, and landed on “death on impact”. Instants and sorcery spells completely ignore the archers, and indestructible permanents are unscathed.
July 24, 2024 9:23 p.m.
philias Please, feel free to take my idea for The Violent Flay if you want to use it. I also noticed it needs "rounded down" in the ability.
July 24, 2024 9:44 p.m.
I appreciate that legendofa
Sidenote, I completely forgot to issue a challenge... wild!
July 24, 2024 10:23 p.m.
markbeloit says... #47
Fiery Eruption
Sorcery
Destroy target nonbasic land. Fiery Eruption deals 4 damage to target creature without flying.
Make a creature with flying.
July 24, 2024 10:50 p.m.
Casual-Player says... #48
**Mistsoar Wisp ** Creature - Flying Wisp (2/2)
If you control an Island and a Mountain, Mistsoar Wisp gains:
becomes Unblockable this turn. requesting a card related to tamanoa in some way (similar or combo) :)
July 24, 2024 11:08 p.m.
Ripple-Sphere mist
Enchantment
Spells you control have “This does 1 damage when this enters”
Make a creature with Haste
July 24, 2024 11:19 p.m.
TypicalTimmy says... #50
Gorerush Minotaur
Creature - Minotaur
Haste
Whenever Gorerush Minotaur attacks, it deals 3 damage to any tapped target.
Escape - , exile two other cards from your graveyard.
3/4
Make a wall with Defender and Last Strike
PhotogenicParasympathetic says... #1
Well, it's been two days and it looks like no one else knows what that is either, so I'm gonna do a wild:
The Unlife Cycle
Whenever a human you control dies, create a 2/2 zombie token with decayed. Whenever a zombie you control dies, create a 1/1 spirit with flying. Whenever a spirit you control dies, you may return up to one target human creature card from your graveyard to your hand.
Create a green counterspell with no blue (other colors okay).
July 20, 2024 5:21 p.m.