Card creation challenge
Custom Cards forum
Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude
Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.
Variety XX
Sorcery
If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.
Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.
pizzagod13 says... #2
Stunning Explosion 2UR
Instant
Counter target spell. Then ~ deals x damage to each player equal to the countered spells converted mana cost.
"An izzet mages favorite activity: blowing stuff up and stifling other guilds work"
Make a card with xx in its mana cost. It can otherwise be any color
February 18, 2017 8:01 p.m.
zephramtripp says... #3
Double Trouble
Instant
Create token copies of up to X target creatures.
Make a card that heralds another.
February 19, 2017 12:02 a.m.
Chuff_Bucket says... #4
Maelstrom Ritual
Sorcery
Search your library and graveyard for up to X cards with converted mana cost X or less and exile them, then lose X life. Until the beginning of your next upkeep, you may play those cards without paying their mana cost. Exile ~.
"I've heard it said that all power comes at a price. I believe that you get what you pay for."
--Yidris, Maelstrom Wielder
February 19, 2017 12:38 a.m.
Chuff_Bucket says... #5
Ninja'd!
Herald of the Fourth Trial
Creature - Human Cleric
, , Sacrifice a white creature, a black creature, and an enchantment: Search your library for a card named Thosirith, God of Judgment and put it onto the battlefield. Then shuffle your library.
Conceptualize your idea of what a card for one of the Amonkhet gods will be
February 19, 2017 12:56 a.m.
Chuff_Bucket says... #6
I actually just realized that we did a cycle for the Amonkhet gods not too long ago, so here's a new challenge:
Design a 2-color Titan (following the example of the M11/M12 Titans: Primeval Titan, Inferno Titan, Grave Titan, etc.)
February 19, 2017 2:05 a.m.
MisterMystic says... #7
Experimental Titan
Creature- Giant
Whenever Experimental Titan enters the battlefield or attacks, reveal the top three cards of your library. You may put one nonland permanant revealed this way onto the battlefield. Put the rest onto the bottom of your library.
Izzet titan next
February 19, 2017 1:08 p.m.
Nexus Titan
Creature - Giant
When Nexus Titan enters the battlefield or attacks, discard your hand and draw 5 cards. Reveal up to 2 of those cards. Each opponent loses life equal to the total converted mana cost of those two cards.
6/6
Make a Boros titan
February 19, 2017 2:22 p.m.
Legionnaire Titan
Creature - Giant
When Legionnaire Titan enters the battlefield or attacks, creatures you control get +2/+0 until end of turn.
6/6
Orzhov is next
February 19, 2017 2:41 p.m.
Faithbearer Titan
Creature - Giant
When Faithbearer Titan enters the battlefield or attacks, each opponent loses 2 life and you gain life equal to the amount of life lost this way.
6/6
February 19, 2017 4:19 p.m.
Golgari is up I guess. I forgot to mention the next one ;).
February 19, 2017 4:20 p.m.
LoneCrusader says... #12
Undercity Titan
Creature- Giant
Menace
When Undercity Titan enters the battlefield or attacks, you may return up to two target nonland permanent cards from your graveyard to your hand.
6/6
February 19, 2017 4:55 p.m.
Dominating Titan
Creature- Giant
Trample
When Dominating Titan enters the battlefield or attacks, you may have it fight target creature you don't control.
6/6
February 19, 2017 5:06 p.m.
Fungal Titan 4GW
Creature-Fungus 6/6
Lifelink
When Fungal Titan enters the battlefield or attacks, put 1 1/1 Saporling tokens into play, then you gain 1 life for each creature you control.
keep it going
February 19, 2017 5:56 p.m.
Chuff_Bucket says... #16
Sadistic Titan
Creature - Giant
When Sadistic Titan enters the battlefield or attacks, choose target opponent. Whenever that player would lose life this turn, he or she loses twice that much life instead.
6/6
Looks like Dimir and Azorius are left. Continue the cycle!
February 19, 2017 5:57 p.m.
Necrotic Titan
Creature - Giant
Deathtouch
When Sadistic Titan enters the battlefield or attacks, target opponent discards a card. If that card is a Land card, add to your mana pool. If it is a Creature card, you may return up to one creature card from your graveyard to your hand. If it is a Noncreature, Nonland card, you may draw a card. If you do, discard a card.
6/6
February 19, 2017 6:02 p.m.
Of course I meant Necrotic in the description. Hue hue.
Azorius seems left now.
February 19, 2017 6:03 p.m.
zephramtripp says... #19
Insertion Titan
Creature - Giant
Hexproof
: ~ loses hexproof until end of turn. Any player may activate this ability.
When ~ ETBs or attacks, creatures you control can't be blocked until end of turn.
6/6
Do a challenge from a random prime numbered post greater than 100.
February 19, 2017 6:11 p.m.
MagicalHacker says... #20
Mother of Changelings
Legendary Creature - Shapeshifter
Changeling
Whenever you cast a Shapeshifter spell, create a token copy of target creature.
Other creatures you control have changeling.
3/4
Another
February 19, 2017 6:45 p.m.
Chuff_Bucket says... #21
I chose Post 827, and the challenge was: "Create a card that hates a certain tribe."
This one's a double-faced card:
Masked Spook
Creature - Horror
Hexproof, Menace
At the beginning of each end step, transform Masked Spook if there are one or more Meddling Kid creatures on the battlefield.
4/3
//////////
Unmasked Spook
Creature - Human
At the beginning of each end step, if there are no Meddling Kid creatures on the battlefield, transform Unmasked Spook.
0/1
"And I would've gotten away with it, too..."
Masked Spooks sure do hate those Meddling Kids!
Create a non-creature card that supports Meddling Kid tribal
February 19, 2017 6:50 p.m.
Council's Veto
Enchantment
Flash
When Council's Veto enters the battlefield, counter target spell. Spells with the same name as the spell countered this way cannot be cast as long Council's Veto is on the battlefield.
Anyone in for another cycle? :P
Make me the unfriendly Dragonlord cycle (The cycle from Tarkir), starting with Boros
February 19, 2017 6:54 p.m.
Geralf's Homunculus --
Legendary Creature - Homunculus
When Geralf's Homunculus enters the battlefield, scry 3.
Whenever you scry, target opponent puts the cards from the top of his or her library into his or her graveyard for each card you scried.
Make a mythic rare land.
February 19, 2017 7:12 p.m.
The Great Conduit
Legendary Land
Pay 3 Life, : Add for each you have.
Pay : Gain 1 Life
Make Razaketh (Lili's Demon on Amonkhet)
February 19, 2017 7:28 p.m.
Looks like I accidentally made a card from page 1, not page 84. Whoops. Here's my card for Uri:
February 19, 2017 7:38 p.m.
LoneCrusader says... #27
It seems a couple peoples' requests got looked over, so I'm going to do them all.
For Meddling Kid Tribal:
The Gang's All Here
Legendary Enchantment
Whenever a Meddling Kid enters the battlefield under your control, Investigate.
Whenever you sacrifice a Clue, Scry 1, then Meddling Kid creatures you control get +1/+1 until end of turn.
For Razaketh:
Razaketh, (Insert Something Sinister Here)
Legendary Creature - Demon
Flying, Trample
4/4
And now to continue the Enemy Colored Dragonlord Cycle:
Dragonlord Egnai
Legendary Creature - Elder Dragon
Flying, Haste
Whenever Dragonlord Egnai attacks, it deals 1 damage to each creature without flying defending player controls.
3/3
Continue the Enemy Colored Dragonlord Cycle
February 20, 2017 2:05 p.m.
Dragonlord Fzerahk
Legendary Creature - Elder Dragon
Flying, Deathtouch
Whenever Dragonlord Fzerahk attacks, you may search your hand, library or graveyard for a non-Legendary creature. If you do, put it into play tapped and attacking, then exile that creature at the end of combat. If you searched your library, shuffle it.
5/4
Another one!
February 20, 2017 2:38 p.m.
Dragonlord Tamaroth
Legendary Creature - Dragon
Flying, Trample
Creatures you control have Evolve.
1/2
Sorry, i was unsure of how to format the evolve ability into the card...
Wild card
February 20, 2017 2:50 p.m.
If you can't think of a name for your Dragonlord, just use a strange-sounding name of one of Magic's artists. That's what I did for Dragonlord Esjing. (Named after Jesper Ejsing)
February 20, 2017 3:24 p.m.
Looks like we're done with dragonlords.
Make a creature or planeswalker that makes craploads of tokens (insect tokens would be cool but do whatever you want)
February 20, 2017 3:33 p.m.
AwezomePozzum says... #33
nevermind, someone else do it. I'm busy organizing some events.
February 20, 2017 3:38 p.m.
MagicalHacker says... #34
Kemba the Diseased
Legendary Creature - Cat Soldier
Equipment you control have Living Weapon.
Germs you control have +1/+0, deathtouch, and "When this creature dies, put a -1/-1 counter on target creature."
2/2
Make a toilet.
February 20, 2017 3:49 p.m.
Hive Queen's Nest Artifact
: Put a season counter on ~.
At the beginning of your upkeep create a 1/1 Wasp creature token with flying and Deathtouch for each season counter on ~.
Next card: Let's see if we can finish the cycle of Ultimatum starting with the Temur one.
February 20, 2017 3:55 p.m.
I'm not too familiar with Temur, but I'm an expert at Abzan.
Let's do Temur now.
February 20, 2017 4:07 p.m.
zephramtripp says... #37
This is the fourth time we've done wedge ultimatums.
February 20, 2017 7 p.m.
zephramtripp Really? I'd be fine with doing something else.
February 20, 2017 7:42 p.m.
LoneCrusader says... #39
Berserker's Ultimatum
Sorcery
Creatures you control gain double strike and menace until end of turn. Whenever a creature you control deals combat damage to a player this turn, draw a card.
Make a colored artifact that makes casting creatures easier or gives a benefit when casting creatures/when creatures enter the battlefield.
February 20, 2017 8:17 p.m.
Totem of the beast
Artifact
Creature spells you cast can't be countered by spells or abilities. Whenever you cast a creature spell, you may pay . If you do, you gain 2 life.
February 20, 2017 8:25 p.m.
Oh yeah. Next challenge: Make a completely redundant/condradictory card.
February 20, 2017 8:27 p.m.
Sorry about the repeat idea. I didn't realize we had already done that idea. 84 pages of cool ideas is a lot for this mind to remember.
February 20, 2017 9:15 p.m.
Chuff_Bucket says... #43
It seems MagicalHacker's request got skipped, so I'm going to do his request to "make a toilet" as well as Redace's:
John, Porcelain God
Legendary Artifact Creature - Construct
Whenever a creature is dealt damage by John, Porcelain God, put a Flush counter on it.
, : Exile target creature with a Flush counter.
2/7
"He once claimed to have bested a leviathan, but everyone thinks he's full of crap."
The Department of Redundancy Department
Land
A deck can have any number of cards named The Department of Redundancy Department.
: Put a Redundancy counter on The Department of Redundancy Department.
Remove a redundancy counter from The Department of Redundancy Department: Add to your mana pool.
: Add a Redundancy counter to another land named The Department of Redundancy Department.
"As fast as bureaucracy, and at least as efficient."
Make an enchantment that hates on other enchantments
February 20, 2017 9:58 p.m.
The_Redpill says... #44
Coalesce WUBRG
Enchantment
When ~ enters the battlefield, exile all other enchantments.
Players can't cast enchantment spells.
~ has the ability of each non-Aura enchantment exiled with ~.
If you're a fan of Funhaus, make 'The Quintessential Gamer'
If you aren't, make the artifact to end all artifacts
February 20, 2017 10:17 p.m.
Etherium Magnet
Artifact
Etherium Magnet enters the battlefield with X magnet counters on it.
When Etherium Magnet enters the battlefield, exile another artifact for each Magnet counter on it until Etherium Magnet leaves the battlefield.
February 21, 2017 6:05 a.m.
Aaand yet again I forgot to name a request. Seems we're really into cycles lately... how about we make a Friendly colors version of the swords? Let's start with the Protection from White/Blue sword :D
February 21, 2017 6:06 a.m.
Sword of Will and Logic
Artifact-Equupment
Equipped creature gets +2/+2 and protection from white and blue.
When equipped creature deals Combat damage to a player exile target creature you control then return that creature to play under its owner's control. Then draw two cards and discard two cards.
Equip
I'll play along. Let's make another one, your choice.
February 21, 2017 8:27 a.m.
Also, I just realized a better name for it would have been Sword of Science and Faith. Oh well.
February 21, 2017 8:28 a.m.
zephramtripp says... #49
Sword of Death and Chaos
Artifact - Equipment
Equipped creature gets +2/+2 and protection from black and red.
Whenever equipped creature deals combat damage to a player, each player sacrifices a creature and exiles the top card of his or her library. He or she may play that card until end of turn.
Equip
Another allied sword. Would you guys like me to attempt to enumerate the previously used challenges?
February 21, 2017 9:02 a.m.
Sword of Life and Fury
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from red and green.
Whenever equipped creature deals combat damage to a player, put two 0/1 green plant tokens onto the battlefield and Sword of Life and Fury deals damage to target player equal to the number of lands you control.
Equip
Continue the cycle
pizzagod13 says... #1
Stunning Explosion 2UR
Instant
Counter target spell. Then ~ deals x damage to each player equal to the countered spells converted mana cost.
"An izzet mages favorite activity: blowing stuff up and stifling other guilds work"
Make a card with xx in its mana cost. It can otherwise be any color
February 18, 2017 8:01 p.m.