Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

pizzagod13 says... #1

Stunning Explosion 2UR

Instant

Counter target spell. Then ~ deals x damage to each player equal to the countered spells converted mana cost.

"An izzet mages favorite activity: blowing stuff up and stifling other guilds work"

Make a card with xx in its mana cost. It can otherwise be any color

February 18, 2017 8:01 p.m.

pizzagod13 says... #2

Stunning Explosion 2UR

Instant

Counter target spell. Then ~ deals x damage to each player equal to the countered spells converted mana cost.

"An izzet mages favorite activity: blowing stuff up and stifling other guilds work"

Make a card with xx in its mana cost. It can otherwise be any color

February 18, 2017 8:01 p.m.

zephramtripp says... #3

Double Trouble

Instant

Create token copies of up to X target creatures.


Make a card that heralds another.

February 19, 2017 12:02 a.m.

Chuff_Bucket says... #4

Maelstrom Ritual

Sorcery

Search your library and graveyard for up to X cards with converted mana cost X or less and exile them, then lose X life. Until the beginning of your next upkeep, you may play those cards without paying their mana cost. Exile ~.

"I've heard it said that all power comes at a price. I believe that you get what you pay for."

--Yidris, Maelstrom Wielder

February 19, 2017 12:38 a.m.

Chuff_Bucket says... #5

Ninja'd!

Herald of the Fourth Trial

Creature - Human Cleric

, , Sacrifice a white creature, a black creature, and an enchantment: Search your library for a card named Thosirith, God of Judgment and put it onto the battlefield. Then shuffle your library.


Conceptualize your idea of what a card for one of the Amonkhet gods will be

February 19, 2017 12:56 a.m.

Chuff_Bucket says... #6

I actually just realized that we did a cycle for the Amonkhet gods not too long ago, so here's a new challenge:

Design a 2-color Titan (following the example of the M11/M12 Titans: Primeval Titan, Inferno Titan, Grave Titan, etc.)

February 19, 2017 2:05 a.m.

MisterMystic says... #7

Experimental Titan

Creature- Giant

Whenever Experimental Titan enters the battlefield or attacks, reveal the top three cards of your library. You may put one nonland permanant revealed this way onto the battlefield. Put the rest onto the bottom of your library.


Izzet titan next

February 19, 2017 1:08 p.m.

DJsamdog says... #8

Nexus Titan

Creature - Giant

When Nexus Titan enters the battlefield or attacks, discard your hand and draw 5 cards. Reveal up to 2 of those cards. Each opponent loses life equal to the total converted mana cost of those two cards.

6/6


Make a Boros titan

February 19, 2017 2:22 p.m.

hannibal6 says... #9

Legionnaire Titan

Creature - Giant

When Legionnaire Titan enters the battlefield or attacks, creatures you control get +2/+0 until end of turn.

6/6


Orzhov is next

February 19, 2017 2:41 p.m.

Uri says... #10

Faithbearer Titan

Creature - Giant

When Faithbearer Titan enters the battlefield or attacks, each opponent loses 2 life and you gain life equal to the amount of life lost this way.

6/6

February 19, 2017 4:19 p.m.

Uri says... #11

Golgari is up I guess. I forgot to mention the next one ;).

February 19, 2017 4:20 p.m.

LoneCrusader says... #12

Undercity Titan

Creature- Giant

Menace

When Undercity Titan enters the battlefield or attacks, you may return up to two target nonland permanent cards from your graveyard to your hand.

6/6

February 19, 2017 4:55 p.m.

LoneCrusader says... #13

Continue this cycle

February 19, 2017 4:55 p.m.

Uri says... #14

Dominating Titan

Creature- Giant

Trample

When Dominating Titan enters the battlefield or attacks, you may have it fight target creature you don't control.

6/6

February 19, 2017 5:06 p.m.

Unlife says... #15

Fungal Titan 4GW

Creature-Fungus 6/6

Lifelink

When Fungal Titan enters the battlefield or attacks, put 1 1/1 Saporling tokens into play, then you gain 1 life for each creature you control.

keep it going

February 19, 2017 5:56 p.m.

Chuff_Bucket says... #16

Sadistic Titan

Creature - Giant

When Sadistic Titan enters the battlefield or attacks, choose target opponent. Whenever that player would lose life this turn, he or she loses twice that much life instead.

6/6


Looks like Dimir and Azorius are left. Continue the cycle!

February 19, 2017 5:57 p.m.

Uri says... #17

Necrotic Titan

Creature - Giant

Deathtouch

When Sadistic Titan enters the battlefield or attacks, target opponent discards a card. If that card is a Land card, add to your mana pool. If it is a Creature card, you may return up to one creature card from your graveyard to your hand. If it is a Noncreature, Nonland card, you may draw a card. If you do, discard a card.

6/6

February 19, 2017 6:02 p.m.

Uri says... #18

Of course I meant Necrotic in the description. Hue hue.

Azorius seems left now.

February 19, 2017 6:03 p.m.

zephramtripp says... #19

Insertion Titan

Creature - Giant

Hexproof

: ~ loses hexproof until end of turn. Any player may activate this ability.

When ~ ETBs or attacks, creatures you control can't be blocked until end of turn.

6/6


Do a challenge from a random prime numbered post greater than 100.

February 19, 2017 6:11 p.m.

MagicalHacker says... #20

(Post #2251)

Mother of Changelings

Legendary Creature - Shapeshifter

Changeling

Whenever you cast a Shapeshifter spell, create a token copy of target creature.

Other creatures you control have changeling.

3/4


Another

February 19, 2017 6:45 p.m.

Chuff_Bucket says... #21

I chose Post 827, and the challenge was: "Create a card that hates a certain tribe."

This one's a double-faced card:

Masked Spook

Creature - Horror

Hexproof, Menace

At the beginning of each end step, transform Masked Spook if there are one or more Meddling Kid creatures on the battlefield.

4/3

//////////

Unmasked Spook

Creature - Human

At the beginning of each end step, if there are no Meddling Kid creatures on the battlefield, transform Unmasked Spook.

0/1

"And I would've gotten away with it, too..."

Masked Spooks sure do hate those Meddling Kids!


Create a non-creature card that supports Meddling Kid tribal

February 19, 2017 6:50 p.m.

Uri says... #22

Council's Veto

Enchantment

Flash

When Council's Veto enters the battlefield, counter target spell. Spells with the same name as the spell countered this way cannot be cast as long Council's Veto is on the battlefield.


Anyone in for another cycle? :P

Make me the unfriendly Dragonlord cycle (The cycle from Tarkir), starting with Boros

February 19, 2017 6:54 p.m.

Redace878 says... #23

Geralf's Homunculus --

Legendary Creature - Homunculus

When Geralf's Homunculus enters the battlefield, scry 3.

Whenever you scry, target opponent puts the cards from the top of his or her library into his or her graveyard for each card you scried.


Make a mythic rare land.

February 19, 2017 7:12 p.m.

Zaueski says... #24

The Great Conduit

Legendary Land

Pay 3 Life, : Add for each you have.

Pay : Gain 1 Life


Make Razaketh (Lili's Demon on Amonkhet)

February 19, 2017 7:28 p.m.

Redace878 says... #25

Looks like I accidentally made a card from page 1, not page 84. Whoops. Here's my card for Uri:

My card for Uri

February 19, 2017 7:38 p.m.

hannibal6 says... #26

artinoth the shifting shadow

dragonlord artinoth

February 19, 2017 8:22 p.m.

LoneCrusader says... #27

It seems a couple peoples' requests got looked over, so I'm going to do them all.

For Meddling Kid Tribal:

The Gang's All Here

Legendary Enchantment

Whenever a Meddling Kid enters the battlefield under your control, Investigate.

Whenever you sacrifice a Clue, Scry 1, then Meddling Kid creatures you control get +1/+1 until end of turn.

For Razaketh:

Razaketh, (Insert Something Sinister Here)

Legendary Creature - Demon

Flying, Trample

4/4

And now to continue the Enemy Colored Dragonlord Cycle:

Dragonlord Egnai

Legendary Creature - Elder Dragon

Flying, Haste

Whenever Dragonlord Egnai attacks, it deals 1 damage to each creature without flying defending player controls.

3/3

Continue the Enemy Colored Dragonlord Cycle

February 20, 2017 2:05 p.m.

berryjon says... #28

Dragonlord Fzerahk

Legendary Creature - Elder Dragon
Flying, Deathtouch
Whenever Dragonlord Fzerahk attacks, you may search your hand, library or graveyard for a non-Legendary creature. If you do, put it into play tapped and attacking, then exile that creature at the end of combat. If you searched your library, shuffle it.
5/4


Another one!

February 20, 2017 2:38 p.m.

Zaueski says... #29

Dragonlord Tamaroth

Legendary Creature - Dragon

Flying, Trample

Creatures you control have Evolve.

1/2


Sorry, i was unsure of how to format the evolve ability into the card...

Wild card

February 20, 2017 2:50 p.m.

Redace878 says... #30

If you can't think of a name for your Dragonlord, just use a strange-sounding name of one of Magic's artists. That's what I did for Dragonlord Esjing. (Named after Jesper Ejsing)

February 20, 2017 3:24 p.m.

Redace878 says... #31

Looks like we're done with dragonlords.

Card


Make a creature or planeswalker that makes craploads of tokens (insect tokens would be cool but do whatever you want)

February 20, 2017 3:33 p.m.

AwezomePozzum says... #32

On it, give me a minute

February 20, 2017 3:37 p.m.

AwezomePozzum says... #33

nevermind, someone else do it. I'm busy organizing some events.

February 20, 2017 3:38 p.m.

MagicalHacker says... #34

Kemba the Diseased

Legendary Creature - Cat Soldier

Equipment you control have Living Weapon.

Germs you control have +1/+0, deathtouch, and "When this creature dies, put a -1/-1 counter on target creature."

2/2


Make a toilet.

February 20, 2017 3:49 p.m.

TheACTR says... #35

Hive Queen's Nest Artifact

: Put a season counter on ~.

At the beginning of your upkeep create a 1/1 Wasp creature token with flying and Deathtouch for each season counter on ~.

Next card: Let's see if we can finish the cycle of Ultimatum starting with the Temur one.

February 20, 2017 3:55 p.m.

Redace878 says... #36

I'm not too familiar with Temur, but I'm an expert at Abzan.Card


Let's do Temur now.

February 20, 2017 4:07 p.m.

zephramtripp says... #37

This is the fourth time we've done wedge ultimatums.

February 20, 2017 7 p.m.

Redace878 says... #38

zephramtripp Really? I'd be fine with doing something else.

February 20, 2017 7:42 p.m.

LoneCrusader says... #39

Berserker's Ultimatum

Sorcery

Creatures you control gain double strike and menace until end of turn. Whenever a creature you control deals combat damage to a player this turn, draw a card.

Make a colored artifact that makes casting creatures easier or gives a benefit when casting creatures/when creatures enter the battlefield.

February 20, 2017 8:17 p.m.

Redace878 says... #40

Totem of the beast

Artifact

Creature spells you cast can't be countered by spells or abilities. Whenever you cast a creature spell, you may pay . If you do, you gain 2 life.

February 20, 2017 8:25 p.m.

Redace878 says... #41

Oh yeah. Next challenge: Make a completely redundant/condradictory card.

February 20, 2017 8:27 p.m.

TheACTR says... #42

Sorry about the repeat idea. I didn't realize we had already done that idea. 84 pages of cool ideas is a lot for this mind to remember.

February 20, 2017 9:15 p.m.

Chuff_Bucket says... #43

It seems MagicalHacker's request got skipped, so I'm going to do his request to "make a toilet" as well as Redace's:

John, Porcelain God

Legendary Artifact Creature - Construct

Whenever a creature is dealt damage by John, Porcelain God, put a Flush counter on it.

, : Exile target creature with a Flush counter.

2/7

"He once claimed to have bested a leviathan, but everyone thinks he's full of crap."


The Department of Redundancy Department

Land

A deck can have any number of cards named The Department of Redundancy Department.

: Put a Redundancy counter on The Department of Redundancy Department.

Remove a redundancy counter from The Department of Redundancy Department: Add to your mana pool.

: Add a Redundancy counter to another land named The Department of Redundancy Department.

"As fast as bureaucracy, and at least as efficient."


Make an enchantment that hates on other enchantments

February 20, 2017 9:58 p.m.

The_Redpill says... #44

Coalesce WUBRG

Enchantment

When ~ enters the battlefield, exile all other enchantments.

Players can't cast enchantment spells.

~ has the ability of each non-Aura enchantment exiled with ~.


If you're a fan of Funhaus, make 'The Quintessential Gamer'

If you aren't, make the artifact to end all artifacts

February 20, 2017 10:17 p.m.

Uri says... #45

Etherium Magnet

Artifact

Etherium Magnet enters the battlefield with X magnet counters on it.

When Etherium Magnet enters the battlefield, exile another artifact for each Magnet counter on it until Etherium Magnet leaves the battlefield.

February 21, 2017 6:05 a.m.

Uri says... #46

Aaand yet again I forgot to name a request. Seems we're really into cycles lately... how about we make a Friendly colors version of the swords? Let's start with the Protection from White/Blue sword :D

February 21, 2017 6:06 a.m.

TheACTR says... #47

Sword of Will and Logic

Artifact-Equupment

Equipped creature gets +2/+2 and protection from white and blue.

When equipped creature deals Combat damage to a player exile target creature you control then return that creature to play under its owner's control. Then draw two cards and discard two cards.

Equip

I'll play along. Let's make another one, your choice.

February 21, 2017 8:27 a.m.

TheACTR says... #48

Also, I just realized a better name for it would have been Sword of Science and Faith. Oh well.

February 21, 2017 8:28 a.m.

zephramtripp says... #49

Sword of Death and Chaos

Artifact - Equipment

Equipped creature gets +2/+2 and protection from black and red.

Whenever equipped creature deals combat damage to a player, each player sacrifices a creature and exiles the top card of his or her library. He or she may play that card until end of turn.

Equip


Another allied sword. Would you guys like me to attempt to enumerate the previously used challenges?

February 21, 2017 9:02 a.m.

DJsamdog says... #50

Sword of Life and Fury

Artifact - Equipment

Equipped creature gets +2/+2 and has protection from red and green.

Whenever equipped creature deals combat damage to a player, put two 0/1 green plant tokens onto the battlefield and Sword of Life and Fury deals damage to target player equal to the number of lands you control.

Equip


Continue the cycle

February 21, 2017 9:13 a.m.

Please login to comment