Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

moo1234 says... #1

^sorcery

January 12, 2025 7:04 p.m.

legendofa says... #2

moo1234 Mongolian script flavor text?

Another detail of World of Giant Animals lore is the firspirs, mana-devoted woat shamans who seem to be of particular power.


Sanctified Sandbar

Land

Sanctified Sandbar enters tapped.

: Add or .

, , Sacrifice Sanctified Sandbar: Draw a card. Target creature gains indestructible until end of turn.

Patterns made by the flow of silt and water are said to hold portents of the future.


Sobek's Submersion

Sorcery

All creatures get -2/-0. Destroy all creatures with power 2 or less.

When a sobek dives, nothing can stop it and everything nearby comes with it.


My view of the geography of this plane, or at least the important bits, is a small continent or large island whose center is dominated by a volcanic mountain range. The surrounding lowlands are marshy, with lots of river deltas, mud flats, bayous, and lagoons, so there's not a clear boundary between land and sea. Once you're definitely off the land and in the ocean, there are smaller islands that are (relatively) safe places for kafs.

I see The Ancient as being the focus of society and religion. Savut basically travel with their host, and kaf just try to survive as outcasts. There are scattered kaf communities, but they're made to be temporary and highly mobile. The giant animals are intelligent, but largely solitary and nomadic. So there's no big national structure, and human communities and settlements need to be self-sufficient.

Either create a Naya or Temur woat, or create a Sultai sobek.

January 12, 2025 9:05 p.m.

TypicalTimmy says... #3

Wotaka Ka, Deathmaw God

Legendary Creature - Crocodile God

Devour 2

Deathtouch

Whenever you sacrifice a creature with power 4 or greater the first time each turn, each opponent sacrifices a creature. If the creature was legendary, each opponent sacrifices two creatures instead.

Sacrifice a creature, : Create a 2/2 black Crocodile Barbarian with Devour 1 named Deathmaw.

2/3


Make a Woat God

January 12, 2025 9:36 p.m. Edited.

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