Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

philias says... #1

Gursha, The Greatsire

Legendary Creature: Beast

Trample

~ costs less to cast for each experience counter you have

Eminence Whenever a creature you control with trample does combat damage to a player, gain an experience counter.

Whenever a creature you control with trample becomes blocked, it gets ward and +X/+0 until end of turn, where X is the number of experience counters you have.

5/5


Repeat

February 2, 2025 2:52 p.m.

TypicalTimmy says... #2

Bi Fo Yang, Grandmaster

Monk tribal, but also if you're clever enough you can do Rebound / Flashback tribal as well.

Yes, he has defender and doesn't give himself a means to lose it. Flavorfully, as a Grandmaster he should be above violence and only defend.


Wild

February 3, 2025 12:51 a.m.

LunchBox1211 says... #3

Wand of the King

Artifact - Equipment

Equipped creature gets -1/+0. If you are not the Monarch, equipped creature has protection from the Monarch and from creatures the Monarch controls.

If Wand of the King is equipped, Instants, Sorceries and Enchantments cost less to cast. If you are the Monarch, they instead cost less to cast, where X is equipped creature's power.

Equip


I believe that White should have the most support for the Monarch mechanic. Make another white artifact that has an effect that gets more powerful if you are the Monarch. Bonus points if the artifact itself does NOT make you the Monarch.

February 3, 2025 6:47 p.m.

Crow_Umbra says... #4

Imperial Iron Guard

Artifact Creature - Soldier Construct

First strike

As long as you are the Monarch, ~ gets +1/+1 and vigilance.

2/2


Create a Red creature that gets stronger when someone else is the Monarch, or wild.

February 3, 2025 7:05 p.m.

LunchBox1211 says... #5

Insurgent

Creature - Citizen Soldier

Disguise

Shroud.

As long as you are not the Monarch, ~ gets +3/+2. Whenever ~ attacks the Monarch, it gains Trample until the end of the turn.

3/3


Wild.

February 3, 2025 8:31 p.m.

Bookrook says... #6

Headless chicken

Creature-chicken

When headless chicken dies, create a food token.

1/0

Create a card for an unset.

February 3, 2025 8:36 p.m.

philias says... #7

Genuinely brilliant card Bookrook


Fst, the Thnk

Legendary Creature: Homunculus Wizard Artificer

Flying

When ~ attacks and is not blocked, throw it at the defending player. If you hit their face, ~'s power doubles until end of turn. If you hit their arms (right or left), ~ gets +2/+0 until end of turn. If you miss, ~ attacks you instead. (~ does combat damage to you instead of the player you attacked.)

(~ will not come to you, so you have to pick it up.) If you don't have ~ on your side of the board when your turn ends, you must sacrifice ~. (If you fail to manage your own time responsibly, that's on you. I even wrote it so that Obeka can't kill ~.)

4/2


An old Un-card I made, though I tweaked it some.

Make another card you'd find in an Un-set

February 3, 2025 11:21 p.m.

TypicalTimmy says... #8

Playset

Could be an unset if there was a theme for cards named after MTG slang

Could also be another Duskmourn card if we ever return there.


Another unset card because honestly mine is right on the verge of being either-or, so I don't feel I did the challenge right.

February 4, 2025 2:04 a.m.

FauxFaux says... #9

Djinn Judge

Creature - Djinn Gamer

Whenever a player either calls for a Magic: the Gathering Judge, or has a question about interaction or rule, you may search your library for ~, and put it onto the battlefield.

If a rule or interaction would be questioned, instead of referring to a Judge or the Gatherer, you may interpret the interaction or rule as you see fit. (The new rule cannot be inherently against or for any particular player, but your best guess as to the intended result or ruling.)

Flying

3/2

"If you think Cheatyface is bad, wait until I start interpreting layers!"


Continue, or repeat? I hope this works!

February 4, 2025 6:50 a.m. Edited.

Fortheboys11 says... #10

Essence of the Shahrazad

Enchantment- Aura

Enchant creature

Whenever enchanted creature deals combat damage to a player, cast a copy of Shahrazad without paying its mana cost.

Totem Armor


Such a miserable card to play against, but seems un-enough. I love seeing all these cards, so make another one

February 4, 2025 10:15 a.m.

Bookrook says... #11

Thanks philias!

Survival of the tallest Enchantment

, discard a creature card: search your library for a creature card taller than the discarded creature card and put it into your hand. Shuffle. Activate only if your taller than an opponent.

Make another unset card that cares about the physical attributes of you or another card.

February 4, 2025 12:29 p.m.

Crow_Umbra says... #12

Get Mogged

Enchantment

This spell can't be countered.

: Until end of turn, target spell you control can't be countered if your jawline is more prominent than target player's.


I was basically thinking of a combination of Vexing Shusher and this


Make an unset creature that cares about flavor text references.

February 4, 2025 12:40 p.m. Edited.

Tsukimi says... #13

Koma, CardMost Serpent

Legendary Host Creature - Serpent

When this creature enters (card divide)

Attach any number of host/augment creatures to Koma, CardMost Serpent, starting from the righthand side.

Creatures that are not as long as this creature cannot block it.

6/6


I don't really play unset but I always thought the Host/Augment thing was kind of cool. No idea how this works but that seems to be the spirit of unset. Repeat or create a typal lord for the Shapeshifter creature type.

Ah Ninja'd so do above because I can't make another unset card.

February 4, 2025 12:58 p.m. Edited.

TypicalTimmy says... #14

An unset card that cares about flavor text references?

hmm okay


Foreshadowing

Sorcery

As an additional cost to cast this spell, reveal a card from your hand. If that card has flavor text, show whether or not a named Magic: The Gathering character is referenced. If they are, you may reveal a card you own from anywhere inside of or outside of the game that has that characters name in its identity and put it in your hand. Shuffle your library if you searched it in this way.

"Did you know Nicol Bolas and Ugin are twins?" said Karn, to Jace, Chandra, Nissa, Liliana, Gideon, Sarkhan, Garruk, Sorin, Teferi, Urza, Yawgmoth, The Ur-Dragon, Borborygmus, Rakdos, Aurelia and Fblthp.


For example, you reveal Yargle and Multani from your hand, which allows you to grab Multani, Yavimaya's Avatar out of a Commander deck you have in your backpack with you.

Named MTG characters means you can't reveal and grab cards from Universes Beyond.

It DOES mean, however, you could grab ANY card with their name in it. For example, Narset's Reversal


Wild

February 5, 2025 3:41 a.m. Edited.

Tsukimi says... #15

It's That Easy

Enchantment

Be kind to the person across the table from you. Use they pronouns they gave you, don't be misogynistic. Really, it is that easy!

Whenever a player compliments their opponent for the first time each turn, they each draw a card.

"Magic is the kind of game where it is what you make it. So please, don't make it awful!"


Costs nothing to be nice and respectful of others, especially in the current climate. Why not make the world a little bit better for everyone, including yourself?

Make a card that highlights resistance against unfair and unjust systems. Bonus points if it's from a world we've already visited.

February 5, 2025 11:39 a.m.

Crow_Umbra says... #16

Shared Resistance

Enchantment

Creatures you control get +1/+0 for each different creature type among creatures that you control.

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for first strike, double strike, protection, trample, and vigilance.

Creatures your opponents control that have greater toughness than creatures you control enter tapped.


Create a Legendary rebel or wild.

February 5, 2025 12:06 p.m. Edited.

Trill, Unbeatable Forerunner

Legendary Creature - Human Rebel

Vigilance

You may activate abilities of creatures you control as though those creatures had haste.

, : Search your library for a Rebel permanent card with mana value equal to X plus 1 or less, put it onto the battlefield, then shuffle.

3/4


Create a legendary Dauthi.

February 5, 2025 1:35 p.m.

Crow_Umbra says... #18

Zavel, Void Plunderer

Legendary Creature - Dauthi Mercenary

Shadow (This creature can block or be blocked by only creatures with shadow.)

If a card would be put into an opponent’s graveyard from anywhere, instead exile it with a void counter on it.

Whenever a creature deals combat damage to one of your opponents, its controller may cast an exiled card an opponent owns with a void counter on it. They may play that card for as long as it remains exiled. If they cast a spell this way, they must sacrifice a creature with mana value equal to the exiled spell's mana value instead of paying its mana cost.

3/2


I was trying to go for a cross between Dauthi Voidwalker and Gonti, Night Minister.


Create a two color Dauthi

February 5, 2025 3:02 p.m.

FauxFaux says... #19

Dauthi Bloodreaver

Creature — Dauthi Berserker

Shadow (This creature can block or be blocked only by creatures with shadow.)

Whenever Dauthi Bloodreaver deals combat damage to a player, that player discards a card at random. If they can't, exile the top two cards of their library and you may play them this turn.

: Sacrifice a creature: Dauthi Bloodreaver gets +2/+0 until end of turn.

2/1

"They do not kill for pleasure. They kill to be real."


Create a card that represents a weapon, spell, or entity that grows stronger the more it is opposed!

February 6, 2025 7:17 a.m.

DeinoStinkus says... #20

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Create another two color Incarnation with a similar idiom-based name :3

February 6, 2025 10:04 a.m.

Tsukimi says... #21

One Stone

Sorcery

Destroy up to two target creatures with flying.

"Nailed it."


Continue! That was a fun challenge

February 6, 2025 10:07 a.m.

Crow_Umbra says... #22

Devil's Advocate

Creature - Imp Advisor

At the beginning of each combat, before attackers are declared, you may pay 2 life, then select up to one target creature. That creature becomes goaded until your next turn, and must attack if able.

2/2

"You don't have to do that... BUT, you could do this instead?"


Make another idiom card

February 6, 2025 10:21 a.m.

TheoryCrafter says... #23

Skin the Cat

Image: A scared and angry cat is backed up against a wall. Against the wall you see a silhouette of a person with a meat cleaver on the right. On the left is a torture device with meat hooks.

Sorcery

If this card is on top of your library, reveal it and you may cast it

You may cast this card from outside the game for an additional mana.

Madness

Destroy target cat.

Flashback


Repeat!

February 6, 2025 10:52 a.m.

Epicurus says... #24

The Hand That Feeds You

Enchantment

During your end step, each opponent gains 3 life

Whenever a creature deals damage to you, put a stun counter on it.

Whenever a spell an opponent controls targets you or a permanent you control, that player can't cast spells until the end of your next turn.


Make a permanent spell with the word "Always" in its name, that contains the words "opponent," "destroy" and "if" in its rules text.

February 7, 2025 2:22 a.m. Edited.

Tsukimi says... #25

Always and Forever Yours

Enchantment

As Always and Forever Yours enters, choose an opponent. Whenever that opponent draws one or more cards, you draw a card.

If a creature controlled by the chosen opponent is destroyed for the first time each turn, exile it instead. Cards exiled this way have an embalm cost equal to their mana cost plus and you may cast those cards for their embalm cost as long as they remain exiled.

"My love, I have read your every correspondence, preserved every love you've lost, and still you run from me?"


My attempt at turning a lovestruck and unhinged stalker into a card. Enjoyed the prompt!

Create a non monowhite card with the word "Divnity" in its title and that contains the words "if", "land", and "exile" in its rules text.

February 7, 2025 11:09 a.m.

DeinoStinkus says... #26

enter image description here


ninja'd, do above challenge.

February 7, 2025 11:15 a.m.

TypicalTimmy says... #27

This is a Demon for Zendikar.


Archfiend of Divinity

Creature - Demon

Flying

Landfall - Whenever a land enters under your control, you may exile target permanent with mana value equal to or less than the number of lands that entered this turn. If you don't, you instead gain that much life.

Between the scourges of Ob Nixilis, Sorin, the Eldrazi, the Phyrexian and now this... Some have begun to worship destruction and annihilation itself.

4/5


Make an appropriate permanent that creates one or more 8/8 green Wurm creature token(s) with trample.

2x bonus points for being non-legendary

February 7, 2025 12:10 p.m. Edited.

DeinoStinkus says... #28

enter image description here


Make a spell that creates those fish tokens from New Capenna, but flavored to a different plane. (Sleep with the Fishes)

February 7, 2025 12:20 p.m.

Crow_Umbra says... #29

Helix Wurm Behemoth

Creature - Wurm

Convoke

Trample

~ enters tapped if it was not cast from your hand, or if it was not convoked.

When ~ is put into a graveyard from anywhere, instead exile it and create two 8/8 green Wurm creature tokens with trample.

16/16

Following the Phyrexian Invasion, Conclave mages studied the great Wurmcoil siege engines. With the help of Combine scientists, greatness was born.


Create a permanent that creates Raccoon tokens, or create another idiom card.

Edit: DeinoStinkus beat to the punch lol. Follow their prompt instead

February 7, 2025 12:34 p.m. Edited.

legendofa says... #30

Research Aquarium

Artifact

When Research Aquarium enters, create a 0/3 blue Crab creature token and a 1/1 blue Fish creature token with "This creature can't be blocked."

Whenever you put one or more +1/+1 counters on a creature you control, put a +1/+1 counter on target creature you control with the lowest power. This ability triggers only once per turn.

Simic biomancers always need a ready stock of fresh material.


Crab 0/3 U, Fish 1/1 U w/ Unblockable

Create a permanent that creates Raccoon tokens.

February 7, 2025 3:06 p.m.

Tsukimi says... #31

Lil' King Trashmouth

Legendary Creature - Raccoon Noble

Ward

Whenever you sacrifice an artifact, add or to your mana pool.

Expend 6 - Create a 5/5 Brawling Bandit Red and Green Raccoon creature token.

1/4

"One man's trash is another raccoon's brawling gauntlet."


Create a card that creates octopus tokens.

February 7, 2025 4:15 p.m.

TypicalTimmy says... #32

Consortium

Sorcery

Create X 8/8 blue octopus creature tokens. If X is 2 or greater, they enter tapped.


5 mana for an 8/8

7 for two

9 for three

But blue makes infinite mana stupidly easily so lol?


So the Dragonstorm arc is coming to its finale in April's Tarkir set.

But let's consider another idea.

A Dragon from Tarkir (Not one of the Dragonlords) made it's way to Eldraine where it immediately began to genocide all other Dragons and destroying cities.

Eldraine set all of their kingdom's problems aside and put together a band of their 5 most powerful and skilled knights to hunt it down.

Make that legendary dragon they are now hunting.

February 7, 2025 6:50 p.m.

markbeloit says... #33

Unalox, the Plague

Legendary Creature - Dragon

When Unalox, the Plague enters the battlefield, destroy two target lands.

Sacrifice a permanent: Unalox, the Plague gains flying, hexproof, and indestructible until end of turn. Draw a card. Activate this ability no more than twice each turn.

8/5


Seem sufficiently busted and mean. Shall we make the knights that are hunting this monster?

Ideally 5 mono colored knights, one for each color.

February 7, 2025 11:16 p.m.

philias says... #34

Syr LLonceth, the Beacon

Legendary Creature: Human Knight

Whenever you gain life for the first time during your turn, gain 3 life and draw a card.

Whenever you gain 3 or more life, put a shield counter on target creature. At the beginning of the next endstep, remove all shield counters placed on creatures this way.

3/4


One knight down, four left to go. The trickiest part of the challenge was making Llonceth strong and interesting.

February 7, 2025 11:41 p.m.

TypicalTimmy says... #35

Syr Barth, Fist of Garenbrig

Legendary Creature - Giant Knight

Ward

Double strike, trample

Syr Barth can't have vigilance.

Syr Barth doesn't untap during your untap step.

Whenever you play a land, untap Syr Barth.

5/7


Might just be the biggest natural body to use double strike but my God is he impressive.

If we are going mono colors, which we should, I had to go as green as possible. Same way as how philias leaned into their design. Also great card advantage for white!!

2 down, 3 to go.

February 8, 2025 1:55 a.m. Edited.

Crow_Umbra says... #36

Syr Dreww, the Tempest

Legendary Creature - Human Knight

Haste

~ gets +1/+0 until end of turn for each noncreature spell you have cast this turn.

Whenever you cast a noncreature spell that only targets ~, copy that spell for up to X target creatures you control, where X is ~'s power. Each copy targets a different one of those creatures. This ability triggers only once each turn.

Whenever you cast a noncreature spell that targets a single creature an opponent controls, copy that spell for up to X target creatures that player controls, where X is ~'s power. Each copy targets a different one of those creatures. This ability triggers only once each turn.

1/3


This was a kinda tricky one for me. I wanted it to be something that could be fun for going wide, but also for interactive purposes. Zada and other "fork" effects are a pretty fun part of Red.


3 knights down, 2 to go

February 8, 2025 2:33 a.m.

Syr Nightshroud, Midnight's Grasp

Legendary Creature - Human Knight

Fear

When ~ enters the battlefield, you each opponent sacrifices X creatures.

Whenever another creature dies, you draw a card, lose 1 life and put a +1/+1 counter on this creature.

3/3


Blue is left.

February 8, 2025 1:38 p.m.

philias says... #38

Syr Monyt, the Rain

Legendary Creature: Human Knight

Ward , where X is the number of spells played this turn

Whenever you cast a spell, create a blue illusion creature token with power and toughness equal to the spells mana value, ward , and "When this creature becomes the target of a spell, sacrifice it.". Activate this ability only once during each of your turns.

3/3


All of the knights are finished!

Wild

February 8, 2025 2:04 p.m.

TheoryCrafter says... #39

Graaz's Resolve

Instant

Juggernauts you control become noncreature artifact vehicles with crew 1. They are still Juggernauts. Until the end of you next turn, Juggernauts you control get +X/+0 where X is the total power of creatures tapped to crew it.


Choose a junk Magic permanent card. Then create a OP nonpermanent spell that can't be cast without the permanent on the battlefield.

February 8, 2025 2:59 p.m.

philias says... #40

Sorcery

~ costs less to cast for each two artifacts you control named Darksteel Relic

Put X -1/-1 counters on target creature and X poison counters on target player


Interesting challenge! Next create two partner creatures

February 8, 2025 11:55 p.m.

TypicalTimmy says... #41

Kalen, The Flame-Fist

Legendary Creature - Human Wizard

At the beginning of your first main phase, add .

Whenever you cast a red spell, Kalen deals 2 damage to target permanent.

Partner.

2/3


Vorthrax, The Eternal Inferno

Legendary Creature - Dragon

Flying

Dragons you control have haste.

, : Dragon spells you control cost X less to cast until end of turn.

5/5


Obvious 98 is obvious.

Make two more partner cards (they don't need to be "partners with") that has a clear strategy in mind.

February 9, 2025 1:57 a.m.

philias says... #42

The Trooper

Legendary Creature: Human Knight

First-strike, Lifelink, Defender

When ~ enters, you may exile a creature from your library named The Steed. If you do, shuffle your library, scry 3, gain 5 life, then draw 2 cards instead of one at the begining of your next upkeep.

, exile a creature you control named The Steed; regenerate ~

1/1


The Steed

Legendary Artifact Creature: Horse Avatar

Indestructible, Flash

You may cast ~ from exile if you control a creature named The Trooper

If you control a creature named The Trooper, ~ does damage as though that creature were the source.

2/1


Repeat

February 9, 2025 8:57 p.m.

Referencing Gargoyle Castle.


Astrik, Guardian of the Tower

Legendary Creature - Human Wizard

Partner with Shirrim, Master of the Tower

Gargoyles you control have Hexproof and can attack as though they didn't have defender.

Whenever a gargoyle you control deals combat damage to a player, draw a card, then goad target creature that player controls.

2/3


Shirrim, Master of the Tower

Legendary Artifact Creature - Gargoyle

Partner with Astrik, Guardian of the Tower

Flying, Indestructible, Defender

Creatures your opponents control lose Shroud, Hexproof and Ward and can't have or gain Shroud, Hexproof or Ward.

5/2


The 99 might not be that clear, but I like these designs too much to change them.

Sooo...

...if you think I met the challenge, create a card for this deck. Otherwise, repeat.

February 10, 2025 12:17 a.m.

Crow_Umbra says... #44

Ooooo Esper Goad


Mocking Effigy

Artifact Creature - Gargoyle

Defender, flying

As long as you have six or more cards in hand, ~ can attack as though it didn't have defender.

Whenever a goaded creature deals combat damage to one of your opponents, goad up to one other target creature that shares a creature type with it.

3/4

February 10, 2025 1:37 a.m.

Crow_Umbra says... #45

My bad, forgot to add a challenge.

Create an orzhov card for the deck, or wild

February 10, 2025 9:06 a.m.

Tsukimi says... #46

Machinations of the Tower

Enchantment

Whenever an opponent attacks and is not attacking you, that player may give target creature they control undying until end of turn. If they do, you each draw a card.

"We must refuse their aid, don't you see what you're doing?"


Make a new set of partner commanders in bant or abzan colors.

February 10, 2025 11:15 a.m.

LunchBox1211 says... #47

Trekkjin, Throne's Heir

Legendary Creature - Dragon

When ~ enters the battlefield, target opponent becomes the Monarch. That player can not attack you or Planeswalkers you control during their next turn.

Whenever you become the Monarch, untap ~.

: Add . Activate this ability only if you are the Monarch.

Partners with Grinslin, Trusted Advisor.

1/3


Grinslin, Trusted Advisor

Legendary Creature - Human Advisor

Whenever a player becomes the Monarch, scry 2.

Whenever you activate a mana ability, if you are the Monarch, instead add that much mana of any colour.

Partners with Trekkjin, Throne's Heir.

0/5


Remember Arcanum Wings? Make another Aura with Aura Swap.

February 10, 2025 1:35 p.m.

StarRushford says... #48

Darksteel Enchantment

Artifact Enchantment - Aura

Enchant permanent

Aura swap

February 10, 2025 2:27 p.m.

StarRushford says... #49

Make another card with Aura Swap.

February 10, 2025 2:28 p.m.

Tsukimi says... #50

Leyline Vision

Enchantment - Aura

Enchanted creature has ": Add one ."

Aura Swap

When this aura leaves the battlefield, untap the creature its attached to.

"Everything. . . It's all connected, in so many more ways than I could ever imagine."


Repeat (make a card with aura swap)

February 10, 2025 3:28 p.m.

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